prevent link command from duplicating PSN connections

This commit is contained in:
wish
2023-08-02 21:03:24 +10:00
parent de53e9ded1
commit 165bdaf760
2 changed files with 11 additions and 3 deletions

View File

@@ -89,9 +89,15 @@ func parseChatCommand(s *Session, command string) {
if err != nil || n != 1 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNError"], commands["PSN"].Prefix))
} else {
_, err = s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, id, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNSuccess"], id))
var exists int
s.server.db.QueryRow(`SELECT count(*) FROM users WHERE psn_id = $1`, id).Scan(&exists)
if exists == 0 {
_, err = s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, id, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandPSNSuccess"], id))
}
} else {
sendServerChatMessage(s, s.server.dict["commandPSNExists"])
}
}
}

View File

@@ -22,6 +22,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandTeleportSuccess"] = "%d %dにテレポート"
strings["commandPSNError"] = "PSN連携コマンドエラー %s <psn id>"
strings["commandPSNSuccess"] = "PSN「%s」が連携されています"
strings["commandPSNExists"] = "PSNは既存のユーザに接続されています"
strings["commandRaviNoCommand"] = "ラヴィコマンドが指定されていません"
strings["commandRaviStartSuccess"] = "大討伐を開始します"
@@ -72,6 +73,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandTeleportSuccess"] = "Teleporting to %d %d"
strings["commandPSNError"] = "Error in command. Format: %s <psn id>"
strings["commandPSNSuccess"] = "Connected PSN ID: %s"
strings["commandPSNExists"] = "PSN ID is connected to another account!"
strings["commandRaviNoCommand"] = "No Raviente command specified!"
strings["commandRaviStartSuccess"] = "The Great Slaying will begin in a moment"