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prevent link command from duplicating PSN connections
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@@ -22,6 +22,7 @@ func getLangStrings(s *Server) map[string]string {
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strings["commandTeleportSuccess"] = "%d %dにテレポート"
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strings["commandPSNError"] = "PSN連携コマンドエラー 例:%s <psn id>"
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strings["commandPSNSuccess"] = "PSN「%s」が連携されています"
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strings["commandPSNExists"] = "PSNは既存のユーザに接続されています"
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strings["commandRaviNoCommand"] = "ラヴィコマンドが指定されていません"
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strings["commandRaviStartSuccess"] = "大討伐を開始します"
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@@ -72,6 +73,7 @@ func getLangStrings(s *Server) map[string]string {
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strings["commandTeleportSuccess"] = "Teleporting to %d %d"
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strings["commandPSNError"] = "Error in command. Format: %s <psn id>"
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strings["commandPSNSuccess"] = "Connected PSN ID: %s"
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strings["commandPSNExists"] = "PSN ID is connected to another account!"
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strings["commandRaviNoCommand"] = "No Raviente command specified!"
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strings["commandRaviStartSuccess"] = "The Great Slaying will begin in a moment"
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