initial ravi-v3 commit

This commit is contained in:
wish
2023-08-27 22:16:51 +10:00
parent a0f37d98b9
commit 1685f409e7
5 changed files with 103 additions and 289 deletions

View File

@@ -11,7 +11,7 @@ import (
type MsgSysLoadRegister struct {
AckHandle uint32
RegisterID uint32
Unk1 uint8
Values uint8
}
// Opcode returns the ID associated with this packet type.
@@ -23,7 +23,7 @@ func (m *MsgSysLoadRegister) Opcode() network.PacketID {
func (m *MsgSysLoadRegister) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.RegisterID = bf.ReadUint32()
m.Unk1 = bf.ReadUint8()
m.Values = bf.ReadUint8()
_ = bf.ReadUint8()
_ = bf.ReadUint16()
return nil

View File

@@ -25,7 +25,8 @@ func (m *MsgSysOperateRegister) Parse(bf *byteframe.ByteFrame, ctx *clientctx.Cl
m.SemaphoreID = bf.ReadUint32()
_ = bf.ReadUint16()
dataSize := bf.ReadUint16()
m.RawDataPayload = bf.ReadBytes(uint(dataSize))
m.RawDataPayload = bf.ReadBytes(uint(dataSize) - 1)
_ = bf.ReadBytes(1) // Null terminator
return nil
}

View File

@@ -263,32 +263,32 @@ func parseChatCommand(s *Session, command string) {
sendServerChatMessage(s, s.server.dict["commandRaviNoCommand"])
} else {
if strings.HasPrefix(command, "!ravi start") {
if s.server.raviente.register.startTime == 0 {
s.server.raviente.register.startTime = s.server.raviente.register.postTime
if s.server.raviente.register[1] == 0 {
s.server.raviente.register[1] = s.server.raviente.register[3]
sendServerChatMessage(s, s.server.dict["commandRaviStartSuccess"])
s.notifyRavi()
} else {
sendServerChatMessage(s, s.server.dict["commandRaviStartError"])
}
} else if strings.HasPrefix(command, "!ravi cm") || strings.HasPrefix(command, "!ravi checkmultiplier") {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRaviMultiplier"], s.server.raviente.GetRaviMultiplier(s.server)))
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRaviMultiplier"], s.server.GetRaviMultiplier()))
} else if strings.HasPrefix(command, "!ravi sr") || strings.HasPrefix(command, "!ravi sendres") {
if s.server.raviente.state.stateData[28] > 0 {
if s.server.raviente.state[28] > 0 {
sendServerChatMessage(s, s.server.dict["commandRaviResSuccess"])
s.server.raviente.state.stateData[28] = 0
s.server.raviente.state[28] = 0
} else {
sendServerChatMessage(s, s.server.dict["commandRaviResError"])
}
} else if strings.HasPrefix(command, "!ravi ss") || strings.HasPrefix(command, "!ravi sendsed") {
sendServerChatMessage(s, s.server.dict["commandRaviSedSuccess"])
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP
} else if strings.HasPrefix(command, "!ravi rs") || strings.HasPrefix(command, "!ravi reqsed") {
sendServerChatMessage(s, s.server.dict["commandRaviRequest"])
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP + 12
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP + 12
} else {
sendServerChatMessage(s, s.server.dict["commandRaviError"])
}

View File

@@ -3,243 +3,69 @@ package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
"strings"
)
type RaviUpdate struct {
Op uint8
Dest uint8
Data uint32
}
func handleMsgSysOperateRegister(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysOperateRegister)
var raviUpdates []RaviUpdate
var raviUpdate RaviUpdate
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
s.server.raviente.Lock()
switch pkt.SemaphoreID {
case 4:
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.state.stateData[dest]
damageMultiplier := s.server.raviente.GetRaviMultiplier(s.server)
switch op {
case 2:
resp.WriteUint32(*ref)
if dest == 28 { // Berserk resurrection tracker
resp.WriteUint32(*ref + data)
*ref += data
} else if dest == 17 { // Berserk poison tracker
if damageMultiplier == 1 {
resp.WriteUint32(*ref + data)
*ref += data
} else {
resp.WriteUint32(*ref)
}
} else {
data = uint32(float64(data) * damageMultiplier)
resp.WriteUint32(*ref + data)
*ref += data
}
case 13:
fallthrough
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 5:
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.support.supportData[dest]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
fallthrough
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 6:
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
switch dest {
case 0:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.nextTime = data
case 1:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.startTime = data
case 2:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.killedTime = data
case 3:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.postTime = data
case 4:
ref := &s.server.raviente.register.register[0]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 5:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.carveQuest = data
case 6:
ref := &s.server.raviente.register.register[1]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 7:
ref := &s.server.raviente.register.register[2]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 8:
ref := &s.server.raviente.register.register[3]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 9:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.maxPlayers = data
case 10:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.ravienteType = data
case 11:
ref := &s.server.raviente.register.register[4]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
default:
resp.WriteUint32(0)
resp.WriteUint32(0)
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
for i := len(pkt.RawDataPayload) / 6; i > 0; i-- {
raviUpdate.Op = bf.ReadUint8()
raviUpdate.Dest = bf.ReadUint8()
raviUpdate.Data = bf.ReadUint32()
s.logger.Debug("RaviOps", zap.Uint8s("Op/Dest", []uint8{raviUpdate.Op, raviUpdate.Dest}), zap.Uint32s("Sema/Data", []uint32{pkt.SemaphoreID, raviUpdate.Data}))
raviUpdates = append(raviUpdates, raviUpdate)
}
bf = byteframe.NewByteFrame()
var _old, _new uint32
s.server.raviente.Lock()
for _, update := range raviUpdates {
switch update.Op {
case 2:
_old, _new = s.server.UpdateRavi(pkt.SemaphoreID, update.Dest, update.Data, true)
case 13, 14:
_old, _new = s.server.UpdateRavi(pkt.SemaphoreID, update.Dest, update.Data, false)
}
bf.WriteUint8(1)
bf.WriteUint8(update.Dest)
bf.WriteUint32(_old)
bf.WriteUint32(_new)
}
s.server.raviente.Unlock()
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
if s.server.erupeConfig.GameplayOptions.LowLatencyRaviente {
s.notifyRavi()
}
s.server.raviente.Unlock()
}
func handleMsgSysLoadRegister(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysLoadRegister)
r := pkt.Unk1
switch r {
case 12:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(12)
resp.WriteUint32(s.server.raviente.register.nextTime)
resp.WriteUint32(s.server.raviente.register.startTime)
resp.WriteUint32(s.server.raviente.register.killedTime)
resp.WriteUint32(s.server.raviente.register.postTime)
resp.WriteUint32(s.server.raviente.register.register[0])
resp.WriteUint32(s.server.raviente.register.carveQuest)
resp.WriteUint32(s.server.raviente.register.register[1])
resp.WriteUint32(s.server.raviente.register.register[2])
resp.WriteUint32(s.server.raviente.register.register[3])
resp.WriteUint32(s.server.raviente.register.maxPlayers)
resp.WriteUint32(s.server.raviente.register.ravienteType)
resp.WriteUint32(s.server.raviente.register.register[4])
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 29:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(29)
for _, v := range s.server.raviente.state.stateData {
resp.WriteUint32(v)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
bf.WriteUint8(pkt.Values)
for i := uint8(0); i < pkt.Values; i++ {
switch pkt.RegisterID {
case 4:
bf.WriteUint32(s.server.raviente.state[i])
case 5:
bf.WriteUint32(s.server.raviente.support[i])
case 6:
bf.WriteUint32(s.server.raviente.register[i])
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 25:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(25)
for _, v := range s.server.raviente.support.supportData {
resp.WriteUint32(v)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func (s *Session) notifyRavi() {
@@ -282,18 +108,7 @@ func getRaviSemaphore(s *Server) *Semaphore {
}
func resetRavi(s *Session) {
s.server.raviente.Lock()
s.server.raviente.register.nextTime = 0
s.server.raviente.register.startTime = 0
s.server.raviente.register.killedTime = 0
s.server.raviente.register.postTime = 0
s.server.raviente.register.ravienteType = 0
s.server.raviente.register.maxPlayers = 0
s.server.raviente.register.carveQuest = 0
s.server.raviente.register.register = []uint32{0, 0, 0, 0, 0}
s.server.raviente.state.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.support.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.Unlock()
s.server.raviente = NewRaviente()
}
func handleMsgSysNotifyRegister(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -76,61 +76,25 @@ type Server struct {
type Raviente struct {
sync.Mutex
register *RavienteRegister
state *RavienteState
support *RavienteSupport
register []uint32
state []uint32
support []uint32
}
type RavienteRegister struct {
nextTime uint32
startTime uint32
postTime uint32
killedTime uint32
ravienteType uint32
maxPlayers uint32
carveQuest uint32
register []uint32
}
type RavienteState struct {
stateData []uint32
}
type RavienteSupport struct {
supportData []uint32
}
// Set up the Raviente variables for the server
func NewRaviente() *Raviente {
ravienteRegister := &RavienteRegister{
nextTime: 0,
startTime: 0,
killedTime: 0,
postTime: 0,
ravienteType: 0,
maxPlayers: 0,
carveQuest: 0,
}
ravienteState := &RavienteState{}
ravienteSupport := &RavienteSupport{}
ravienteRegister.register = []uint32{0, 0, 0, 0, 0}
ravienteState.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
ravienteSupport.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
raviente := &Raviente{
register: ravienteRegister,
state: ravienteState,
support: ravienteSupport,
register: make([]uint32, 30),
state: make([]uint32, 30),
support: make([]uint32, 30),
}
return raviente
}
func (r *Raviente) GetRaviMultiplier(s *Server) float64 {
func (s *Server) GetRaviMultiplier() float64 {
raviSema := getRaviSemaphore(s)
if raviSema != nil {
var minPlayers int
if r.register.maxPlayers > 8 {
if s.raviente.register[9] > 8 {
minPlayers = 24
} else {
minPlayers = 4
@@ -143,6 +107,40 @@ func (r *Raviente) GetRaviMultiplier(s *Server) float64 {
return 0
}
func (s *Server) UpdateRavi(semaID uint32, index uint8, value uint32, update bool) (uint32, uint32) {
var prev uint32
switch semaID {
case 4:
switch index {
case 17, 28: // Ignore res and poison
break
default:
value = uint32(float64(value) * s.GetRaviMultiplier())
}
prev = s.raviente.state[index]
if prev != 0 && !update {
return prev, prev
}
s.raviente.state[index] += value
return prev, s.raviente.state[index]
case 5:
prev = s.raviente.support[index]
if prev != 0 && !update {
return prev, prev
}
s.raviente.support[index] += value
return prev, s.raviente.support[index]
case 6:
prev = s.raviente.register[index]
if prev != 0 && !update {
return prev, prev
}
s.raviente.register[index] += value
return prev, s.raviente.register[index]
}
return 0, 0
}
// NewServer creates a new Server type.
func NewServer(config *Config) *Server {
s := &Server{