Merge branch 'main' into feature/diva
@@ -83,11 +83,6 @@
|
||||
"Password": "",
|
||||
"Database": "erupe"
|
||||
},
|
||||
"Launcher": {
|
||||
"Enabled": false,
|
||||
"Port": 80,
|
||||
"UseOriginalLauncherFiles": false
|
||||
},
|
||||
"Sign": {
|
||||
"Enabled": true,
|
||||
"Port": 53312
|
||||
|
||||
@@ -30,7 +30,6 @@ type Config struct {
|
||||
Commands []Command
|
||||
Courses []Course
|
||||
Database Database
|
||||
Launcher Launcher
|
||||
Sign Sign
|
||||
SignV2 SignV2
|
||||
Channel Channel
|
||||
@@ -90,13 +89,6 @@ type Database struct {
|
||||
Database string
|
||||
}
|
||||
|
||||
// Launcher holds the launcher server config.
|
||||
type Launcher struct {
|
||||
Enabled bool
|
||||
Port int
|
||||
UseOriginalLauncherFiles bool
|
||||
}
|
||||
|
||||
// Sign holds the sign server config.
|
||||
type Sign struct {
|
||||
Enabled bool
|
||||
|
||||
22
main.go
@@ -12,7 +12,6 @@ import (
|
||||
"erupe-ce/server/channelserver"
|
||||
"erupe-ce/server/discordbot"
|
||||
"erupe-ce/server/entranceserver"
|
||||
"erupe-ce/server/launcherserver"
|
||||
"erupe-ce/server/signserver"
|
||||
"erupe-ce/server/signv2server"
|
||||
|
||||
@@ -116,23 +115,6 @@ func main() {
|
||||
|
||||
// Now start our server(s).
|
||||
|
||||
// Launcher HTTP server.
|
||||
var launcherServer *launcherserver.Server
|
||||
if config.ErupeConfig.Launcher.Enabled {
|
||||
launcherServer = launcherserver.NewServer(
|
||||
&launcherserver.Config{
|
||||
Logger: logger.Named("launcher"),
|
||||
ErupeConfig: config.ErupeConfig,
|
||||
DB: db,
|
||||
UseOriginalLauncherFiles: config.ErupeConfig.Launcher.UseOriginalLauncherFiles,
|
||||
})
|
||||
err = launcherServer.Start()
|
||||
if err != nil {
|
||||
preventClose(fmt.Sprintf("Failed to start launcher server: %s", err.Error()))
|
||||
}
|
||||
logger.Info("Started launcher server")
|
||||
}
|
||||
|
||||
// Entrance server.
|
||||
|
||||
var entranceServer *entranceserver.Server
|
||||
@@ -254,10 +236,6 @@ func main() {
|
||||
entranceServer.Shutdown()
|
||||
}
|
||||
|
||||
if config.ErupeConfig.Launcher.Enabled {
|
||||
launcherServer.Shutdown()
|
||||
}
|
||||
|
||||
time.Sleep(1 * time.Second)
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfContractMercenary represents the MSG_MHF_CONTRACT_MERCENARY
|
||||
type MsgMhfContractMercenary struct{}
|
||||
type MsgMhfContractMercenary struct {
|
||||
AckHandle uint32
|
||||
PactMercID uint32
|
||||
CID uint32
|
||||
Op uint8
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgMhfContractMercenary) Opcode() network.PacketID {
|
||||
@@ -18,7 +23,11 @@ func (m *MsgMhfContractMercenary) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfContractMercenary) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.PactMercID = bf.ReadUint32()
|
||||
m.CID = bf.ReadUint32()
|
||||
m.Op = bf.ReadUint8()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfGetBoxGachaInfo represents the MSG_MHF_GET_BOX_GACHA_INFO
|
||||
type MsgMhfGetBoxGachaInfo struct{
|
||||
type MsgMhfGetBoxGachaInfo struct {
|
||||
AckHandle uint32
|
||||
GachaHash uint32
|
||||
GachaID uint32
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -22,7 +22,7 @@ func (m *MsgMhfGetBoxGachaInfo) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfGetBoxGachaInfo) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.GachaHash = bf.ReadUint32()
|
||||
m.GachaID = bf.ReadUint32()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfGetStepupStatus represents the MSG_MHF_GET_STEPUP_STATUS
|
||||
type MsgMhfGetStepupStatus struct{
|
||||
type MsgMhfGetStepupStatus struct {
|
||||
AckHandle uint32
|
||||
GachaHash uint32
|
||||
Unk uint8
|
||||
GachaID uint32
|
||||
Unk uint8
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -23,7 +23,7 @@ func (m *MsgMhfGetStepupStatus) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfGetStepupStatus) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.GachaHash = bf.ReadUint32()
|
||||
m.GachaID = bf.ReadUint32()
|
||||
m.Unk = bf.ReadUint8()
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -1,15 +1,21 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfGetWeeklySeibatuRankingReward represents the MSG_MHF_GET_WEEKLY_SEIBATU_RANKING_REWARD
|
||||
type MsgMhfGetWeeklySeibatuRankingReward struct{}
|
||||
type MsgMhfGetWeeklySeibatuRankingReward struct {
|
||||
AckHandle uint32
|
||||
Unk0 uint32
|
||||
Unk1 uint32
|
||||
Unk2 uint32
|
||||
Unk3 uint32
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgMhfGetWeeklySeibatuRankingReward) Opcode() network.PacketID {
|
||||
@@ -18,7 +24,12 @@ func (m *MsgMhfGetWeeklySeibatuRankingReward) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfGetWeeklySeibatuRankingReward) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint32()
|
||||
m.Unk1 = bf.ReadUint32()
|
||||
m.Unk2 = bf.ReadUint32()
|
||||
m.Unk3 = bf.ReadUint32()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
|
||||
@@ -1,15 +1,19 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfInfoTournament represents the MSG_MHF_INFO_TOURNAMENT
|
||||
type MsgMhfInfoTournament struct{}
|
||||
type MsgMhfInfoTournament struct {
|
||||
AckHandle uint32
|
||||
Unk0 uint8
|
||||
Unk1 uint32
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgMhfInfoTournament) Opcode() network.PacketID {
|
||||
@@ -18,7 +22,10 @@ func (m *MsgMhfInfoTournament) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfInfoTournament) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint8()
|
||||
m.Unk1 = bf.ReadUint32()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfPlayBoxGacha represents the MSG_MHF_PLAY_BOX_GACHA
|
||||
type MsgMhfPlayBoxGacha struct{
|
||||
type MsgMhfPlayBoxGacha struct {
|
||||
AckHandle uint32
|
||||
GachaHash uint32
|
||||
RollType uint8
|
||||
CurrencyMode uint8
|
||||
GachaID uint32
|
||||
RollType uint8
|
||||
GachaType uint8
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -24,9 +24,9 @@ func (m *MsgMhfPlayBoxGacha) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfPlayBoxGacha) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.GachaHash = bf.ReadUint32()
|
||||
m.GachaID = bf.ReadUint32()
|
||||
m.RollType = bf.ReadUint8()
|
||||
m.CurrencyMode = bf.ReadUint8()
|
||||
m.GachaType = bf.ReadUint8()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfPlayNormalGacha represents the MSG_MHF_PLAY_NORMAL_GACHA
|
||||
type MsgMhfPlayNormalGacha struct{
|
||||
type MsgMhfPlayNormalGacha struct {
|
||||
AckHandle uint32
|
||||
GachaHash uint32
|
||||
RollType uint8
|
||||
CurrencyMode uint8
|
||||
GachaID uint32
|
||||
RollType uint8
|
||||
GachaType uint8
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -24,9 +24,9 @@ func (m *MsgMhfPlayNormalGacha) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfPlayNormalGacha) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.GachaHash = bf.ReadUint32()
|
||||
m.GachaID = bf.ReadUint32()
|
||||
m.RollType = bf.ReadUint8()
|
||||
m.CurrencyMode = bf.ReadUint8()
|
||||
m.GachaType = bf.ReadUint8()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfPlayStepupGacha represents the MSG_MHF_PLAY_STEPUP_GACHA
|
||||
type MsgMhfPlayStepupGacha struct{
|
||||
type MsgMhfPlayStepupGacha struct {
|
||||
AckHandle uint32
|
||||
GachaHash uint32
|
||||
RollType uint8
|
||||
CurrencyMode uint8
|
||||
GachaID uint32
|
||||
RollType uint8
|
||||
GachaType uint8
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -24,9 +24,9 @@ func (m *MsgMhfPlayStepupGacha) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfPlayStepupGacha) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.GachaHash = bf.ReadUint32()
|
||||
m.GachaID = bf.ReadUint32()
|
||||
m.RollType = bf.ReadUint8()
|
||||
m.CurrencyMode = bf.ReadUint8()
|
||||
m.GachaType = bf.ReadUint8()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfPostTinyBin represents the MSG_MHF_POST_TINY_BIN
|
||||
type MsgMhfPostTinyBin struct{}
|
||||
type MsgMhfPostTinyBin struct {
|
||||
AckHandle uint32
|
||||
Unk []byte
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgMhfPostTinyBin) Opcode() network.PacketID {
|
||||
@@ -18,7 +21,9 @@ func (m *MsgMhfPostTinyBin) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfPostTinyBin) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk = bf.ReadBytes(14)
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
|
||||
@@ -1,15 +1,26 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfPresentBox represents the MSG_MHF_PRESENT_BOX
|
||||
type MsgMhfPresentBox struct{}
|
||||
type MsgMhfPresentBox struct {
|
||||
AckHandle uint32
|
||||
Unk0 uint32
|
||||
Unk1 uint32
|
||||
Unk2 uint32
|
||||
Unk3 uint32
|
||||
Unk4 uint32
|
||||
Unk5 uint32
|
||||
Unk6 uint32
|
||||
Unk7 uint32
|
||||
Unk8 uint32
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgMhfPresentBox) Opcode() network.PacketID {
|
||||
@@ -18,7 +29,17 @@ func (m *MsgMhfPresentBox) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfPresentBox) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint32()
|
||||
m.Unk1 = bf.ReadUint32()
|
||||
m.Unk2 = bf.ReadUint32()
|
||||
m.Unk3 = bf.ReadUint32()
|
||||
m.Unk4 = bf.ReadUint32()
|
||||
m.Unk5 = bf.ReadUint32()
|
||||
m.Unk6 = bf.ReadUint32()
|
||||
m.Unk7 = bf.ReadUint32()
|
||||
m.Unk8 = bf.ReadUint32()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
|
||||
@@ -12,7 +12,7 @@ import (
|
||||
type MsgMhfReadMercenaryM struct {
|
||||
AckHandle uint32
|
||||
CharID uint32
|
||||
Unk0 uint32
|
||||
MercID uint32
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -24,7 +24,7 @@ func (m *MsgMhfReadMercenaryM) Opcode() network.PacketID {
|
||||
func (m *MsgMhfReadMercenaryM) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.CharID = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint32()
|
||||
m.MercID = bf.ReadUint32()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ import (
|
||||
// MsgMhfReadMercenaryW represents the MSG_MHF_READ_MERCENARY_W
|
||||
type MsgMhfReadMercenaryW struct {
|
||||
AckHandle uint32
|
||||
Unk0 bool
|
||||
Op uint8
|
||||
Unk1 uint8
|
||||
Unk2 uint16 // Hardcoded 0 in the binary
|
||||
}
|
||||
@@ -24,7 +24,7 @@ func (m *MsgMhfReadMercenaryW) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfReadMercenaryW) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadBool()
|
||||
m.Op = bf.ReadUint8()
|
||||
m.Unk1 = bf.ReadUint8()
|
||||
m.Unk2 = bf.ReadUint16()
|
||||
return nil
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfReceiveGachaItem represents the MSG_MHF_RECEIVE_GACHA_ITEM
|
||||
type MsgMhfReceiveGachaItem struct{
|
||||
AckHandle uint32
|
||||
Unk0 uint16
|
||||
type MsgMhfReceiveGachaItem struct {
|
||||
AckHandle uint32
|
||||
Max uint8
|
||||
Freeze bool
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -22,7 +23,8 @@ func (m *MsgMhfReceiveGachaItem) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfReceiveGachaItem) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint16()
|
||||
m.Max = bf.ReadUint8()
|
||||
m.Freeze = bf.ReadBool()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfResetBoxGachaInfo represents the MSG_MHF_RESET_BOX_GACHA_INFO
|
||||
type MsgMhfResetBoxGachaInfo struct{
|
||||
type MsgMhfResetBoxGachaInfo struct {
|
||||
AckHandle uint32
|
||||
GachaHash uint32
|
||||
GachaID uint32
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -22,7 +22,7 @@ func (m *MsgMhfResetBoxGachaInfo) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfResetBoxGachaInfo) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.GachaHash = bf.ReadUint32()
|
||||
m.GachaID = bf.ReadUint32()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -10,11 +10,10 @@ import (
|
||||
|
||||
// MsgMhfSaveMercenary represents the MSG_MHF_SAVE_MERCENARY
|
||||
type MsgMhfSaveMercenary struct {
|
||||
AckHandle uint32
|
||||
GCP uint32
|
||||
Unk0 uint32
|
||||
MercData []byte
|
||||
Unk1 uint32
|
||||
AckHandle uint32
|
||||
GCP uint32
|
||||
PactMercID uint32
|
||||
MercData []byte
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -27,9 +26,10 @@ func (m *MsgMhfSaveMercenary) Parse(bf *byteframe.ByteFrame, ctx *clientctx.Clie
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
bf.ReadUint32() // lenData
|
||||
m.GCP = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint32()
|
||||
m.MercData = bf.ReadBytes(uint(bf.ReadUint32()))
|
||||
m.Unk1 = bf.ReadUint32()
|
||||
m.PactMercID = bf.ReadUint32()
|
||||
dataSize := bf.ReadUint32()
|
||||
_ = bf.ReadUint32() // Merc index?
|
||||
m.MercData = bf.ReadBytes(uint(dataSize))
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,27 +1,25 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfStampcardStamp represents the MSG_MHF_STAMPCARD_STAMP
|
||||
type MsgMhfStampcardStamp struct {
|
||||
// Field-size accurate.
|
||||
AckHandle uint32
|
||||
Unk0 uint16
|
||||
Unk1 uint16
|
||||
Unk2 uint16
|
||||
Unk3 uint16 // Hardcoded 0 in binary
|
||||
Unk4 uint32
|
||||
Unk5 uint32
|
||||
Unk6 uint32
|
||||
Unk7 uint32
|
||||
Unk8 uint32
|
||||
Unk9 uint32
|
||||
HR uint16
|
||||
GR uint16
|
||||
Stamps uint16
|
||||
Reward1 uint16
|
||||
Reward2 uint16
|
||||
Item1 uint16
|
||||
Item2 uint16
|
||||
Quantity1 uint16
|
||||
Quantity2 uint16
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -32,16 +30,16 @@ func (m *MsgMhfStampcardStamp) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfStampcardStamp) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint16()
|
||||
m.Unk1 = bf.ReadUint16()
|
||||
m.Unk2 = bf.ReadUint16()
|
||||
m.Unk3 = bf.ReadUint16()
|
||||
m.Unk4 = bf.ReadUint32()
|
||||
m.Unk5 = bf.ReadUint32()
|
||||
m.Unk6 = bf.ReadUint32()
|
||||
m.Unk7 = bf.ReadUint32()
|
||||
m.Unk8 = bf.ReadUint32()
|
||||
m.Unk9 = bf.ReadUint32()
|
||||
m.HR = bf.ReadUint16()
|
||||
m.GR = bf.ReadUint16()
|
||||
m.Stamps = bf.ReadUint16()
|
||||
_ = bf.ReadUint16()
|
||||
m.Reward1 = uint16(bf.ReadUint32())
|
||||
m.Reward2 = uint16(bf.ReadUint32())
|
||||
m.Item1 = uint16(bf.ReadUint32())
|
||||
m.Item2 = uint16(bf.ReadUint32())
|
||||
m.Quantity1 = uint16(bf.ReadUint32())
|
||||
m.Quantity2 = uint16(bf.ReadUint32())
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgMhfUpdateEtcPoint represents the MSG_MHF_UPDATE_ETC_POINT
|
||||
type MsgMhfUpdateEtcPoint struct {
|
||||
AckHandle uint32
|
||||
Unk0 uint8
|
||||
Unk1 uint16
|
||||
PointType uint8
|
||||
Delta int16
|
||||
}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
@@ -23,8 +23,8 @@ func (m *MsgMhfUpdateEtcPoint) Opcode() network.PacketID {
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgMhfUpdateEtcPoint) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint8()
|
||||
m.Unk1 = bf.ReadUint16()
|
||||
m.PointType = bf.ReadUint8()
|
||||
m.Delta = bf.ReadInt16()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
9
patch-schema/etc-points.sql
Normal file
@@ -0,0 +1,9 @@
|
||||
BEGIN;
|
||||
|
||||
ALTER TABLE characters ADD bonus_quests INT NOT NULL DEFAULT 0;
|
||||
|
||||
ALTER TABLE characters ADD daily_quests INT NOT NULL DEFAULT 0;
|
||||
|
||||
ALTER TABLE characters ADD promo_points INT NOT NULL DEFAULT 0;
|
||||
|
||||
END;
|
||||
77
patch-schema/gacha-db-2.sql
Normal file
@@ -0,0 +1,77 @@
|
||||
BEGIN;
|
||||
|
||||
ALTER TABLE characters
|
||||
DROP COLUMN IF EXISTS gacha_prem;
|
||||
|
||||
ALTER TABLE characters
|
||||
DROP COLUMN IF EXISTS gacha_trial;
|
||||
|
||||
ALTER TABLE characters
|
||||
DROP COLUMN IF EXISTS frontier_points;
|
||||
|
||||
ALTER TABLE users
|
||||
ADD IF NOT EXISTS gacha_premium INT;
|
||||
|
||||
ALTER TABLE users
|
||||
ADD IF NOT EXISTS gacha_trial INT;
|
||||
|
||||
ALTER TABLE users
|
||||
ADD IF NOT EXISTS frontier_points INT;
|
||||
|
||||
DROP TABLE IF EXISTS public.gacha_shop;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS public.gacha_shop (
|
||||
id SERIAL PRIMARY KEY,
|
||||
min_gr INTEGER,
|
||||
min_hr INTEGER,
|
||||
name TEXT,
|
||||
url_banner TEXT,
|
||||
url_feature TEXT,
|
||||
url_thumbnail TEXT,
|
||||
wide BOOLEAN,
|
||||
recommended BOOLEAN,
|
||||
gacha_type INTEGER,
|
||||
hidden BOOLEAN
|
||||
);
|
||||
|
||||
DROP TABLE IF EXISTS public.gacha_shop_items;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS public.gacha_entries (
|
||||
id SERIAL PRIMARY KEY,
|
||||
gacha_id INTEGER,
|
||||
entry_type INTEGER,
|
||||
item_type INTEGER,
|
||||
item_number INTEGER,
|
||||
item_quantity INTEGER,
|
||||
weight INTEGER,
|
||||
rarity INTEGER,
|
||||
rolls INTEGER,
|
||||
frontier_points INTEGER,
|
||||
daily_limit INTEGER
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS public.gacha_items (
|
||||
id SERIAL PRIMARY KEY,
|
||||
entry_id INTEGER,
|
||||
item_type INTEGER,
|
||||
item_id INTEGER,
|
||||
quantity INTEGER
|
||||
);
|
||||
|
||||
DROP TABLE IF EXISTS public.stepup_state;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS public.gacha_stepup (
|
||||
gacha_id INTEGER,
|
||||
step INTEGER,
|
||||
character_id INTEGER
|
||||
);
|
||||
|
||||
DROP TABLE IF EXISTS public.lucky_box_state;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS public.gacha_box (
|
||||
gacha_id INTEGER,
|
||||
entry_id INTEGER,
|
||||
character_id INTEGER
|
||||
);
|
||||
|
||||
END;
|
||||
7
patch-schema/guild-event-rp.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
BEGIN;
|
||||
|
||||
ALTER TABLE IF EXISTS public.guild_characters ADD rp_today INT DEFAULT 0;
|
||||
|
||||
ALTER TABLE IF EXISTS public.guild_characters ADD rp_yesterday INT DEFAULT 0;
|
||||
|
||||
END;
|
||||
9
patch-schema/rasta-id.sql
Normal file
@@ -0,0 +1,9 @@
|
||||
BEGIN;
|
||||
|
||||
UPDATE characters SET savemercenary = NULL;
|
||||
|
||||
ALTER TABLE characters ADD rasta_id INT;
|
||||
|
||||
ALTER TABLE characters ADD pact_id INT;
|
||||
|
||||
END;
|
||||
5
patch-schema/stampcard.sql
Normal file
@@ -0,0 +1,5 @@
|
||||
BEGIN;
|
||||
|
||||
ALTER TABLE characters ADD stampcard INT NOT NULL DEFAULT 0;
|
||||
|
||||
END;
|
||||
@@ -258,6 +258,9 @@ func logoutPlayer(s *Session) {
|
||||
return
|
||||
}
|
||||
saveData.RP += uint16(rpGained)
|
||||
if saveData.RP >= 50000 {
|
||||
saveData.RP = 50000
|
||||
}
|
||||
saveData.Save(s)
|
||||
}
|
||||
|
||||
@@ -525,8 +528,6 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
func handleMsgCaExchangeItem(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfServerCommand(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfAnnounce(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -585,10 +586,11 @@ func handleMsgMhfEnumerateUnionItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf := byteframe.NewByteFrame()
|
||||
err := s.server.db.QueryRow("SELECT item_box FROM users, characters WHERE characters.id = $1 AND users.id = characters.user_id", int(s.charID)).Scan(&boxContents)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get shared item box contents from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get shared item box contents from db", zap.Error(err))
|
||||
bf.WriteBytes(make([]byte, 4))
|
||||
} else {
|
||||
if len(boxContents) == 0 {
|
||||
bf.WriteUint32(0x00)
|
||||
bf.WriteBytes(make([]byte, 4))
|
||||
} else {
|
||||
amount := len(boxContents) / 4
|
||||
bf.WriteUint16(uint16(amount))
|
||||
@@ -613,7 +615,9 @@ func handleMsgMhfUpdateUnionItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
err := s.server.db.QueryRow("SELECT item_box FROM users, characters WHERE characters.id = $1 AND users.id = characters.user_id", int(s.charID)).Scan(&boxContents)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get shared item box contents from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get shared item box contents from db", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
} else {
|
||||
amount := len(boxContents) / 4
|
||||
oldItems = make([]Item, amount)
|
||||
@@ -661,9 +665,9 @@ func handleMsgMhfUpdateUnionItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
// Upload new item cache
|
||||
_, err = s.server.db.Exec("UPDATE users SET item_box = $1 FROM characters WHERE users.id = characters.user_id AND characters.id = $2", bf.Data(), int(s.charID))
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update shared item box contents in db", zap.Error(err))
|
||||
s.logger.Error("Failed to update shared item box contents in db", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfGetCogInfo(s *Session, p mhfpacket.MHFPacket) {}
|
||||
@@ -1499,25 +1503,74 @@ func handleMsgMhfInfoScenarioCounter(s *Session, p mhfpacket.MHFPacket) {
|
||||
func handleMsgMhfGetEtcPoints(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetEtcPoints)
|
||||
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(0x3) // Maybe a count of uint32(s)?
|
||||
resp.WriteUint32(0) // Point bonus quests
|
||||
resp.WriteUint32(0) // Daily quests
|
||||
resp.WriteUint32(0) // HS promotion points
|
||||
var dailyTime time.Time
|
||||
_ = s.server.db.QueryRow("SELECT COALESCE(daily_time, $2) FROM characters WHERE id = $1", s.charID, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)).Scan(&dailyTime)
|
||||
if Time_Current_Adjusted().After(dailyTime) {
|
||||
s.server.db.Exec("UPDATE characters SET bonus_quests = 0, daily_quests = 0 WHERE id=$1", s.charID)
|
||||
}
|
||||
|
||||
var bonusQuests, dailyQuests, promoPoints uint32
|
||||
_ = s.server.db.QueryRow(`SELECT bonus_quests, daily_quests, promo_points FROM characters WHERE id = $1`, s.charID).Scan(&bonusQuests, &dailyQuests, &promoPoints)
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(3) // Maybe a count of uint32(s)?
|
||||
resp.WriteUint32(bonusQuests)
|
||||
resp.WriteUint32(dailyQuests)
|
||||
resp.WriteUint32(promoPoints)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfUpdateEtcPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfUpdateEtcPoint)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
|
||||
|
||||
var column string
|
||||
switch pkt.PointType {
|
||||
case 0:
|
||||
column = "bonus_quests"
|
||||
case 1:
|
||||
column = "daily_quests"
|
||||
case 2:
|
||||
column = "promo_points"
|
||||
}
|
||||
|
||||
var value int
|
||||
err := s.server.db.QueryRow(fmt.Sprintf(`SELECT %s FROM characters WHERE id = $1`, column), s.charID).Scan(&value)
|
||||
if err == nil {
|
||||
if value-int(pkt.Delta) < 0 {
|
||||
s.server.db.Exec(fmt.Sprintf(`UPDATE characters SET %s = 0 WHERE id = $1`, column), s.charID)
|
||||
} else {
|
||||
s.server.db.Exec(fmt.Sprintf(`UPDATE characters SET %s = %s + $1 WHERE id = $2`, column, column), pkt.Delta, s.charID)
|
||||
}
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfStampcardStamp(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfStampcardStamp)
|
||||
// TODO: Work out where it gets existing stamp count from, its format and then
|
||||
// update the actual sent values to be correct
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{0x03, 0xe7, 0x03, 0xe7, 0x02, 0x99, 0x02, 0x9c, 0x00, 0x00, 0x00, 0x00, 0x14, 0xf8, 0x69, 0x54})
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint16(pkt.HR)
|
||||
bf.WriteUint16(pkt.GR)
|
||||
var stamps uint16
|
||||
_ = s.server.db.QueryRow(`SELECT stampcard FROM characters WHERE id = $1`, s.charID).Scan(&stamps)
|
||||
bf.WriteUint16(stamps)
|
||||
stamps += pkt.Stamps
|
||||
bf.WriteUint16(stamps)
|
||||
s.server.db.Exec(`UPDATE characters SET stampcard = $1 WHERE id = $2`, stamps, s.charID)
|
||||
if stamps%30 == 0 {
|
||||
bf.WriteUint16(2)
|
||||
bf.WriteUint16(pkt.Reward2)
|
||||
bf.WriteUint16(pkt.Item2)
|
||||
bf.WriteUint16(pkt.Quantity2)
|
||||
addWarehouseGift(s, "item", mhfpacket.WarehouseStack{ItemID: pkt.Item2, Quantity: pkt.Quantity2})
|
||||
} else if stamps%15 == 0 {
|
||||
bf.WriteUint16(1)
|
||||
bf.WriteUint16(pkt.Reward1)
|
||||
bf.WriteUint16(pkt.Item1)
|
||||
bf.WriteUint16(pkt.Quantity1)
|
||||
addWarehouseGift(s, "item", mhfpacket.WarehouseStack{ItemID: pkt.Item1, Quantity: pkt.Quantity1})
|
||||
} else {
|
||||
bf.WriteBytes(make([]byte, 8))
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfStampcardPrize(s *Session, p mhfpacket.MHFPacket) {}
|
||||
@@ -1569,7 +1622,7 @@ func handleMsgMhfGetEarthStatus(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
s.QueueAck(pkt.AckHandle, resp.Data())
|
||||
*/
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{})
|
||||
}
|
||||
|
||||
func handleMsgMhfRegistSpabiTime(s *Session, p mhfpacket.MHFPacket) {}
|
||||
@@ -1651,14 +1704,6 @@ func handleMsgMhfPostNotice(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetRandFromTable(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
|
||||
// requested after conquest quests
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{})
|
||||
}
|
||||
|
||||
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetSenyuDailyCount(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -1668,45 +1713,6 @@ func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
func handleMsgMhfPostSeibattle(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
|
||||
// likely guild related
|
||||
// REQ: 00 04 13 53 8F 18 00
|
||||
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
|
||||
// REQ: 00 06 13 53 8F 18 00
|
||||
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
|
||||
// REQ: 00 05 13 53 8F 18 00
|
||||
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
|
||||
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
|
||||
// if the game gets bad responses for this it breaks the ability to save
|
||||
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
|
||||
var data []byte
|
||||
var err error
|
||||
if pkt.Unk0 == 1 {
|
||||
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
|
||||
} else if pkt.Unk2 == 4 {
|
||||
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
|
||||
} else {
|
||||
data = []byte{0x00, 0x00, 0x00, 0x00}
|
||||
s.logger.Info("GET_TENROUIRAI request for unknown type")
|
||||
}
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func handleMsgMhfGetDailyMissionMaster(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetDailyMissionPersonal(s *Session, p mhfpacket.MHFPacket) {}
|
||||
@@ -1722,7 +1728,8 @@ func handleMsgMhfGetEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist::bytea, $2::bytea) FROM characters WHERE id = $1", s.charID, make([]byte, 0xC80)).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get skin_hist savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load skin_hist", zap.Error(err))
|
||||
data = make([]byte, 3200)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
@@ -1733,7 +1740,9 @@ func handleMsgMhfUpdateEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist, $2) FROM characters WHERE id = $1", s.charID, make([]byte, 0xC80)).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get skin_hist from db", zap.Error(err))
|
||||
s.logger.Error("Failed to save skin_hist", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
var bit int
|
||||
@@ -1787,8 +1796,8 @@ func handleMsgMhfGetEnhancedMinidata(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT minidata FROM characters WHERE id = $1", pkt.CharID).Scan(&data)
|
||||
if err != nil {
|
||||
data = make([]byte, 0x400) // returning empty might avoid a client softlock
|
||||
//s.logger.Fatal("Failed to get minidata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load minidata")
|
||||
data = make([]byte, 1)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
@@ -1798,7 +1807,7 @@ func handleMsgMhfSetEnhancedMinidata(s *Session, p mhfpacket.MHFPacket) {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "minidata")
|
||||
_, err := s.server.db.Exec("UPDATE characters SET minidata=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update minidata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save minidata", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ func handleMsgMhfAcquireCafeItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
var netcafePoints uint32
|
||||
err := s.server.db.QueryRow("UPDATE characters SET netcafe_points = netcafe_points - $1 WHERE id = $2 RETURNING netcafe_points", pkt.PointCost, s.charID).Scan(&netcafePoints)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get netcafe points from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get netcafe points from db", zap.Error(err))
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(netcafePoints)
|
||||
@@ -27,7 +27,7 @@ func handleMsgMhfUpdateCafepoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
var netcafePoints uint32
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(netcafe_points, 0) FROM characters WHERE id = $1", s.charID).Scan(&netcafePoints)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get netcate points from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get netcate points from db", zap.Error(err))
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(netcafePoints)
|
||||
@@ -37,10 +37,6 @@ func handleMsgMhfUpdateCafepoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
func handleMsgMhfCheckDailyCafepoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfCheckDailyCafepoint)
|
||||
|
||||
// I am not sure exactly what this does, but all responses I have seen include this exact sequence of bytes
|
||||
// 1 daily, 5 daily halk pots, 3 point boosted quests, also adds 5 netcafe points but not sent to client
|
||||
// available once after midday every day
|
||||
|
||||
// get next midday
|
||||
var t = Time_static()
|
||||
year, month, day := t.Date()
|
||||
@@ -53,19 +49,25 @@ func handleMsgMhfCheckDailyCafepoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
var dailyTime time.Time
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(daily_time, $2) FROM characters WHERE id = $1", s.charID, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)).Scan(&dailyTime)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get daily_time savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get daily_time savedata from db", zap.Error(err))
|
||||
}
|
||||
|
||||
var bondBonus, bonusQuests, dailyQuests uint32
|
||||
bf := byteframe.NewByteFrame()
|
||||
if t.After(dailyTime) {
|
||||
// +5 netcafe points and setting next valid window
|
||||
_, err := s.server.db.Exec("UPDATE characters SET daily_time=$1, netcafe_points=netcafe_points+5 WHERE id=$2", midday, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update daily_time and netcafe_points savedata in db", zap.Error(err))
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01})
|
||||
addPointNetcafe(s, 5)
|
||||
bondBonus = 5 // Bond point bonus quests
|
||||
bonusQuests = 3 // HRP bonus quests?
|
||||
dailyQuests = 1 // Daily quests
|
||||
s.server.db.Exec("UPDATE characters SET daily_time=$1, bonus_quests = $2, daily_quests = $3 WHERE id=$4", midday, bonusQuests, dailyQuests, s.charID)
|
||||
bf.WriteBool(true) // Success?
|
||||
} else {
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
|
||||
bf.WriteBool(false)
|
||||
}
|
||||
bf.WriteUint32(bondBonus)
|
||||
bf.WriteUint32(bonusQuests)
|
||||
bf.WriteUint32(dailyQuests)
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfGetCafeDuration(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -194,7 +196,7 @@ func handleMsgMhfPostCafeDurationBonusReceived(s *Session, p mhfpacket.MHFPacket
|
||||
`, cbID).Scan(&cafeBonus.ID, &cafeBonus.ItemType, &cafeBonus.Quantity)
|
||||
if err == nil {
|
||||
if cafeBonus.ItemType == 17 {
|
||||
s.server.db.Exec("UPDATE characters SET netcafe_points=netcafe_points+$1 WHERE id=$2", cafeBonus.Quantity, s.charID)
|
||||
addPointNetcafe(s, int(cafeBonus.Quantity))
|
||||
}
|
||||
}
|
||||
s.server.db.Exec("INSERT INTO public.cafe_accepted VALUES ($1, $2)", cbID, s.charID)
|
||||
@@ -202,6 +204,21 @@ func handleMsgMhfPostCafeDurationBonusReceived(s *Session, p mhfpacket.MHFPacket
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func addPointNetcafe(s *Session, p int) error {
|
||||
var points int
|
||||
err := s.server.db.QueryRow("SELECT netcafe_points FROM characters WHERE id = $1", s.charID).Scan(&points)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if points+p > 100000 {
|
||||
points = 100000
|
||||
} else {
|
||||
points += p
|
||||
}
|
||||
s.server.db.Exec("UPDATE characters SET netcafe_points=$1 WHERE id=$2", points, s.charID)
|
||||
return nil
|
||||
}
|
||||
|
||||
func handleMsgMhfStartBoostTime(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfStartBoostTime)
|
||||
bf := byteframe.NewByteFrame()
|
||||
|
||||
@@ -1,9 +1,36 @@
|
||||
package channelserver
|
||||
|
||||
import (
|
||||
"encoding/hex"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
)
|
||||
|
||||
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
|
||||
// likely guild related
|
||||
// REQ: 00 04 13 53 8F 18 00
|
||||
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
|
||||
// REQ: 00 06 13 53 8F 18 00
|
||||
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
|
||||
// REQ: 00 05 13 53 8F 18 00
|
||||
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
|
||||
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
|
||||
// requested after conquest quests
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{})
|
||||
}
|
||||
|
||||
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPostTinyBin)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfCaravanMyScore(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfCaravanRanking(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
@@ -53,7 +53,7 @@ func init() {
|
||||
}
|
||||
|
||||
func sendDisabledCommandMessage(s *Session, cmd config.Command) {
|
||||
sendServerChatMessage(s, fmt.Sprintf("%s command is disabled", cmd.Name))
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandDisabled"], cmd.Name))
|
||||
}
|
||||
|
||||
func sendServerChatMessage(s *Session, message string) {
|
||||
@@ -78,6 +78,233 @@ func sendServerChatMessage(s *Session, message string) {
|
||||
s.QueueSendMHF(castedBin)
|
||||
}
|
||||
|
||||
func parseChatCommand(s *Session, command string) {
|
||||
if strings.HasPrefix(command, commands["Reload"].Prefix) {
|
||||
// Flush all objects and users and reload
|
||||
if commands["Reload"].Enabled {
|
||||
sendServerChatMessage(s, s.server.dict["commandReload"])
|
||||
var temp mhfpacket.MHFPacket
|
||||
deleteNotif := byteframe.NewByteFrame()
|
||||
for _, object := range s.stage.objects {
|
||||
if object.ownerCharID == s.charID {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysDeleteObject{ObjID: object.id}
|
||||
deleteNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(deleteNotif, s.clientContext)
|
||||
}
|
||||
for _, session := range s.server.sessions {
|
||||
if s == session {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysDeleteUser{CharID: session.charID}
|
||||
deleteNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(deleteNotif, s.clientContext)
|
||||
}
|
||||
deleteNotif.WriteUint16(0x0010)
|
||||
s.QueueSend(deleteNotif.Data())
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
reloadNotif := byteframe.NewByteFrame()
|
||||
for _, session := range s.server.sessions {
|
||||
if s == session {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysInsertUser{CharID: session.charID}
|
||||
reloadNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(reloadNotif, s.clientContext)
|
||||
for i := 0; i < 3; i++ {
|
||||
temp = &mhfpacket.MsgSysNotifyUserBinary{
|
||||
CharID: session.charID,
|
||||
BinaryType: uint8(i + 1),
|
||||
}
|
||||
reloadNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(reloadNotif, s.clientContext)
|
||||
}
|
||||
}
|
||||
for _, obj := range s.stage.objects {
|
||||
if obj.ownerCharID == s.charID {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysDuplicateObject{
|
||||
ObjID: obj.id,
|
||||
X: obj.x,
|
||||
Y: obj.y,
|
||||
Z: obj.z,
|
||||
Unk0: 0,
|
||||
OwnerCharID: obj.ownerCharID,
|
||||
}
|
||||
reloadNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(reloadNotif, s.clientContext)
|
||||
}
|
||||
reloadNotif.WriteUint16(0x0010)
|
||||
s.QueueSend(reloadNotif.Data())
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Reload"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(command, commands["KeyQuest"].Prefix) {
|
||||
if commands["KeyQuest"].Enabled {
|
||||
if strings.HasPrefix(command, fmt.Sprintf("%s get", commands["KeyQuest"].Prefix)) {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfGet"], s.kqf))
|
||||
} else if strings.HasPrefix(command, fmt.Sprintf("%s set", commands["KeyQuest"].Prefix)) {
|
||||
var hexs string
|
||||
n, numerr := fmt.Sscanf(command, fmt.Sprintf("%s set %%s", commands["KeyQuest"].Prefix), &hexs)
|
||||
if numerr != nil || n != 1 || len(hexs) != 16 {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfSetError"], commands["KeyQuest"].Prefix))
|
||||
} else {
|
||||
hexd, _ := hex.DecodeString(hexs)
|
||||
s.kqf = hexd
|
||||
s.kqfOverride = true
|
||||
sendServerChatMessage(s, s.server.dict["commandKqfSetSuccess"])
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["KeyQuest"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(command, commands["Rights"].Prefix) {
|
||||
// Set account rights
|
||||
if commands["Rights"].Enabled {
|
||||
var v uint32
|
||||
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%d", commands["Rights"].Prefix), &v)
|
||||
if err != nil || n != 1 {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsError"], commands["Rights"].Prefix))
|
||||
} else {
|
||||
_, err = s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
|
||||
if err == nil {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsSuccess"], v))
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Rights"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(command, commands["Course"].Prefix) {
|
||||
if commands["Course"].Enabled {
|
||||
var name string
|
||||
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%s", commands["Course"].Prefix), &name)
|
||||
if err != nil || n != 1 {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseError"], commands["Course"].Prefix))
|
||||
} else {
|
||||
name = strings.ToLower(name)
|
||||
for _, course := range mhfpacket.Courses() {
|
||||
for _, alias := range course.Aliases {
|
||||
if strings.ToLower(name) == strings.ToLower(alias) {
|
||||
if slices.Contains(s.server.erupeConfig.Courses, config.Course{Name: course.Aliases[0], Enabled: true}) {
|
||||
if s.FindCourse(name).ID != 0 {
|
||||
ei := slices.IndexFunc(s.courses, func(c mhfpacket.Course) bool {
|
||||
for _, alias := range c.Aliases {
|
||||
if strings.ToLower(name) == strings.ToLower(alias) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
})
|
||||
if ei != -1 {
|
||||
s.courses = append(s.courses[:ei], s.courses[ei+1:]...)
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseDisabled"], course.Aliases[0]))
|
||||
}
|
||||
} else {
|
||||
s.courses = append(s.courses, course)
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseEnabled"], course.Aliases[0]))
|
||||
}
|
||||
var newInt uint32
|
||||
for _, course := range s.courses {
|
||||
newInt += uint32(math.Pow(2, float64(course.ID)))
|
||||
}
|
||||
s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", newInt, s.charID)
|
||||
updateRights(s)
|
||||
} else {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseLocked"], course.Aliases[0]))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Course"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(command, commands["Raviente"].Prefix) {
|
||||
if commands["Raviente"].Enabled {
|
||||
if getRaviSemaphore(s.server) != nil {
|
||||
s.server.raviente.Lock()
|
||||
if !strings.HasPrefix(command, "!ravi ") {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviNoCommand"])
|
||||
} else {
|
||||
if strings.HasPrefix(command, "!ravi start") {
|
||||
if s.server.raviente.register.startTime == 0 {
|
||||
s.server.raviente.register.startTime = s.server.raviente.register.postTime
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviStartSuccess"])
|
||||
s.notifyRavi()
|
||||
} else {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviStartError"])
|
||||
}
|
||||
} else if strings.HasPrefix(command, "!ravi cm") || strings.HasPrefix(command, "!ravi checkmultiplier") {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRaviMultiplier"], s.server.raviente.GetRaviMultiplier(s.server)))
|
||||
} else if strings.HasPrefix(command, "!ravi sr") || strings.HasPrefix(command, "!ravi sendres") {
|
||||
if s.server.raviente.state.stateData[28] > 0 {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviResSuccess"])
|
||||
s.server.raviente.state.stateData[28] = 0
|
||||
} else {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviResError"])
|
||||
}
|
||||
} else if strings.HasPrefix(command, "!ravi ss") || strings.HasPrefix(command, "!ravi sendsed") {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviSedSuccess"])
|
||||
// Total BerRavi HP
|
||||
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
|
||||
s.server.raviente.support.supportData[1] = HP
|
||||
} else if strings.HasPrefix(command, "!ravi rs") || strings.HasPrefix(command, "!ravi reqsed") {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviRequest"])
|
||||
// Total BerRavi HP
|
||||
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
|
||||
s.server.raviente.support.supportData[1] = HP + 12
|
||||
} else {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviError"])
|
||||
}
|
||||
}
|
||||
s.server.raviente.Unlock()
|
||||
} else {
|
||||
sendServerChatMessage(s, s.server.dict["commandRaviNoPlayers"])
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Raviente"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(command, commands["Teleport"].Prefix) {
|
||||
if commands["Teleport"].Enabled {
|
||||
var x, y int16
|
||||
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%d %%d", commands["Teleport"].Prefix), &x, &y)
|
||||
if err != nil || n != 2 {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportError"], commands["Teleport"].Prefix))
|
||||
} else {
|
||||
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportSuccess"], x, y))
|
||||
|
||||
// Make the inside of the casted binary
|
||||
payload := byteframe.NewByteFrame()
|
||||
payload.SetLE()
|
||||
payload.WriteUint8(2) // SetState type(position == 2)
|
||||
payload.WriteInt16(x) // X
|
||||
payload.WriteInt16(y) // Y
|
||||
payloadBytes := payload.Data()
|
||||
|
||||
s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
|
||||
CharID: s.charID,
|
||||
MessageType: BinaryMessageTypeState,
|
||||
RawDataPayload: payloadBytes,
|
||||
})
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Teleport"])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgSysCastBinary)
|
||||
tmp := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
|
||||
@@ -144,6 +371,18 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
|
||||
roll.WriteNullTerminatedBytes([]byte(dice))
|
||||
roll.WriteNullTerminatedBytes(tmp.ReadNullTerminatedBytes())
|
||||
realPayload = roll.Data()
|
||||
} else {
|
||||
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
|
||||
bf.SetLE()
|
||||
chatMessage := &binpacket.MsgBinChat{}
|
||||
chatMessage.Parse(bf)
|
||||
if strings.HasPrefix(chatMessage.Message, "!") {
|
||||
parseChatCommand(s, chatMessage.Message)
|
||||
return
|
||||
}
|
||||
if (pkt.BroadcastType == BroadcastTypeStage && s.stage.id == "sl1Ns200p0a0u0") || pkt.BroadcastType == BroadcastTypeWorld {
|
||||
s.server.DiscordChannelSend(chatMessage.SenderName, chatMessage.Message)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -167,8 +406,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
case BroadcastTypeServer:
|
||||
if pkt.MessageType == 1 {
|
||||
raviSema := getRaviSemaphore(s)
|
||||
if raviSema != "" {
|
||||
if getRaviSemaphore(s.server) != nil {
|
||||
s.server.BroadcastMHF(resp, s)
|
||||
}
|
||||
} else {
|
||||
@@ -190,266 +428,6 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
s.Unlock()
|
||||
}
|
||||
|
||||
// Handle chat
|
||||
if pkt.MessageType == BinaryMessageTypeChat {
|
||||
bf := byteframe.NewByteFrameFromBytes(realPayload)
|
||||
|
||||
// IMPORTANT! Casted binary objects are sent _as they are in memory_,
|
||||
// this means little endian for LE CPUs, might be different for PS3/PS4/PSP/XBOX.
|
||||
bf.SetLE()
|
||||
|
||||
chatMessage := &binpacket.MsgBinChat{}
|
||||
chatMessage.Parse(bf)
|
||||
|
||||
fmt.Printf("Got chat message: %+v\n", chatMessage)
|
||||
|
||||
// Discord integration
|
||||
if (pkt.BroadcastType == BroadcastTypeStage && s.stage.id == "sl1Ns200p0a0u0") || pkt.BroadcastType == BroadcastTypeWorld {
|
||||
s.server.DiscordChannelSend(chatMessage.SenderName, chatMessage.Message)
|
||||
}
|
||||
|
||||
if strings.HasPrefix(chatMessage.Message, commands["Reload"].Prefix) {
|
||||
// Flush all objects and users and reload
|
||||
if commands["Reload"].Enabled {
|
||||
sendServerChatMessage(s, "Reloading players...")
|
||||
var temp mhfpacket.MHFPacket
|
||||
deleteNotif := byteframe.NewByteFrame()
|
||||
for _, object := range s.stage.objects {
|
||||
if object.ownerCharID == s.charID {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysDeleteObject{ObjID: object.id}
|
||||
deleteNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(deleteNotif, s.clientContext)
|
||||
}
|
||||
for _, session := range s.server.sessions {
|
||||
if s == session {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysDeleteUser{CharID: session.charID}
|
||||
deleteNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(deleteNotif, s.clientContext)
|
||||
}
|
||||
deleteNotif.WriteUint16(0x0010)
|
||||
s.QueueSend(deleteNotif.Data())
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
reloadNotif := byteframe.NewByteFrame()
|
||||
for _, session := range s.server.sessions {
|
||||
if s == session {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysInsertUser{CharID: session.charID}
|
||||
reloadNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(reloadNotif, s.clientContext)
|
||||
for i := 0; i < 3; i++ {
|
||||
temp = &mhfpacket.MsgSysNotifyUserBinary{
|
||||
CharID: session.charID,
|
||||
BinaryType: uint8(i + 1),
|
||||
}
|
||||
reloadNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(reloadNotif, s.clientContext)
|
||||
}
|
||||
}
|
||||
for _, obj := range s.stage.objects {
|
||||
if obj.ownerCharID == s.charID {
|
||||
continue
|
||||
}
|
||||
temp = &mhfpacket.MsgSysDuplicateObject{
|
||||
ObjID: obj.id,
|
||||
X: obj.x,
|
||||
Y: obj.y,
|
||||
Z: obj.z,
|
||||
Unk0: 0,
|
||||
OwnerCharID: obj.ownerCharID,
|
||||
}
|
||||
reloadNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(reloadNotif, s.clientContext)
|
||||
}
|
||||
reloadNotif.WriteUint16(0x0010)
|
||||
s.QueueSend(reloadNotif.Data())
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Reload"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(chatMessage.Message, commands["KeyQuest"].Prefix) {
|
||||
if commands["KeyQuest"].Enabled {
|
||||
if strings.HasPrefix(chatMessage.Message, "!kqf get") {
|
||||
sendServerChatMessage(s, fmt.Sprintf("KQF: %x", s.kqf))
|
||||
} else if strings.HasPrefix(chatMessage.Message, "!kqf set") {
|
||||
var hexs string
|
||||
n, numerr := fmt.Sscanf(chatMessage.Message, "!kqf set %s", &hexs)
|
||||
if numerr != nil || n != 1 || len(hexs) != 16 {
|
||||
sendServerChatMessage(s, "Error in command. Format: !kqf set xxxxxxxxxxxxxxxx")
|
||||
} else {
|
||||
hexd, _ := hex.DecodeString(hexs)
|
||||
s.kqf = hexd
|
||||
s.kqfOverride = true
|
||||
sendServerChatMessage(s, "KQF set, please switch Land/World")
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["KeyQuest"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(chatMessage.Message, commands["Rights"].Prefix) {
|
||||
// Set account rights
|
||||
if commands["Rights"].Enabled {
|
||||
var v uint32
|
||||
n, err := fmt.Sscanf(chatMessage.Message, "!rights %d", &v)
|
||||
if err != nil || n != 1 {
|
||||
sendServerChatMessage(s, "Error in command. Format: !rights n")
|
||||
} else {
|
||||
_, err = s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
|
||||
if err == nil {
|
||||
sendServerChatMessage(s, fmt.Sprintf("Set rights integer: %d", v))
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Rights"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(chatMessage.Message, commands["Course"].Prefix) {
|
||||
if commands["Course"].Enabled {
|
||||
var name string
|
||||
n, err := fmt.Sscanf(chatMessage.Message, "!course %s", &name)
|
||||
if err != nil || n != 1 {
|
||||
sendServerChatMessage(s, "Error in command. Format: !course <name>")
|
||||
} else {
|
||||
name = strings.ToLower(name)
|
||||
for _, course := range mhfpacket.Courses() {
|
||||
for _, alias := range course.Aliases {
|
||||
if strings.ToLower(name) == strings.ToLower(alias) {
|
||||
if slices.Contains(s.server.erupeConfig.Courses, config.Course{Name: course.Aliases[0], Enabled: true}) {
|
||||
if s.FindCourse(name).ID != 0 {
|
||||
ei := slices.IndexFunc(s.courses, func(c mhfpacket.Course) bool {
|
||||
for _, alias := range c.Aliases {
|
||||
if strings.ToLower(name) == strings.ToLower(alias) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
})
|
||||
if ei != -1 {
|
||||
s.courses = append(s.courses[:ei], s.courses[ei+1:]...)
|
||||
sendServerChatMessage(s, fmt.Sprintf(`%s Course disabled`, course.Aliases[0]))
|
||||
}
|
||||
} else {
|
||||
s.courses = append(s.courses, course)
|
||||
sendServerChatMessage(s, fmt.Sprintf(`%s Course enabled`, course.Aliases[0]))
|
||||
}
|
||||
var newInt uint32
|
||||
for _, course := range s.courses {
|
||||
newInt += uint32(math.Pow(2, float64(course.ID)))
|
||||
}
|
||||
s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", newInt, s.charID)
|
||||
updateRights(s)
|
||||
} else {
|
||||
sendServerChatMessage(s, fmt.Sprintf(`%s Course is locked`, course.Aliases[0]))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Course"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(chatMessage.Message, commands["Raviente"].Prefix) {
|
||||
if commands["Raviente"].Enabled {
|
||||
if getRaviSemaphore(s) != "" {
|
||||
s.server.raviente.Lock()
|
||||
if !strings.HasPrefix(chatMessage.Message, "!ravi ") {
|
||||
sendServerChatMessage(s, "No Raviente command specified!")
|
||||
} else {
|
||||
if strings.HasPrefix(chatMessage.Message, "!ravi start") {
|
||||
if s.server.raviente.register.startTime == 0 {
|
||||
s.server.raviente.register.startTime = s.server.raviente.register.postTime
|
||||
sendServerChatMessage(s, "The Great Slaying will begin in a moment")
|
||||
s.notifyRavi()
|
||||
} else {
|
||||
sendServerChatMessage(s, "The Great Slaying has already begun!")
|
||||
}
|
||||
} else if strings.HasPrefix(chatMessage.Message, "!ravi sm") || strings.HasPrefix(chatMessage.Message, "!ravi setmultiplier") {
|
||||
var num uint16
|
||||
n, numerr := fmt.Sscanf(chatMessage.Message, "!ravi sm %d", &num)
|
||||
if numerr != nil || n != 1 {
|
||||
sendServerChatMessage(s, "Error in command. Format: !ravi sm n")
|
||||
} else if s.server.raviente.state.damageMultiplier == 1 {
|
||||
if num > 32 {
|
||||
sendServerChatMessage(s, "Raviente multiplier too high, defaulting to 32x")
|
||||
s.server.raviente.state.damageMultiplier = 32
|
||||
} else {
|
||||
sendServerChatMessage(s, fmt.Sprintf("Raviente multiplier set to %dx", num))
|
||||
s.server.raviente.state.damageMultiplier = uint32(num)
|
||||
}
|
||||
} else {
|
||||
sendServerChatMessage(s, fmt.Sprintf("Raviente multiplier is already set to %dx!", s.server.raviente.state.damageMultiplier))
|
||||
}
|
||||
} else if strings.HasPrefix(chatMessage.Message, "!ravi cm") || strings.HasPrefix(chatMessage.Message, "!ravi checkmultiplier") {
|
||||
sendServerChatMessage(s, fmt.Sprintf("Raviente multiplier is currently %dx", s.server.raviente.state.damageMultiplier))
|
||||
} else if strings.HasPrefix(chatMessage.Message, "!ravi sr") || strings.HasPrefix(chatMessage.Message, "!ravi sendres") {
|
||||
if s.server.raviente.state.stateData[28] > 0 {
|
||||
sendServerChatMessage(s, "Sending resurrection support!")
|
||||
s.server.raviente.state.stateData[28] = 0
|
||||
} else {
|
||||
sendServerChatMessage(s, "Resurrection support has not been requested!")
|
||||
}
|
||||
} else if strings.HasPrefix(chatMessage.Message, "!ravi ss") || strings.HasPrefix(chatMessage.Message, "!ravi sendsed") {
|
||||
sendServerChatMessage(s, "Sending sedation support if requested!")
|
||||
// Total BerRavi HP
|
||||
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
|
||||
s.server.raviente.support.supportData[1] = HP
|
||||
} else if strings.HasPrefix(chatMessage.Message, "!ravi rs") || strings.HasPrefix(chatMessage.Message, "!ravi reqsed") {
|
||||
sendServerChatMessage(s, "Requesting sedation support!")
|
||||
// Total BerRavi HP
|
||||
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
|
||||
s.server.raviente.support.supportData[1] = HP + 12
|
||||
} else {
|
||||
sendServerChatMessage(s, "Raviente command not recognised!")
|
||||
}
|
||||
}
|
||||
s.server.raviente.Unlock()
|
||||
} else {
|
||||
sendServerChatMessage(s, "No one has joined the Great Slaying!")
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Raviente"])
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(chatMessage.Message, commands["Teleport"].Prefix) {
|
||||
if commands["Teleport"].Enabled {
|
||||
var x, y int16
|
||||
n, err := fmt.Sscanf(chatMessage.Message, "!tele %d %d", &x, &y)
|
||||
if err != nil || n != 2 {
|
||||
sendServerChatMessage(s, "Invalid command. Usage:\"!tele 500 500\"")
|
||||
} else {
|
||||
sendServerChatMessage(s, fmt.Sprintf("Teleporting to %d %d", x, y))
|
||||
|
||||
// Make the inside of the casted binary
|
||||
payload := byteframe.NewByteFrame()
|
||||
payload.SetLE()
|
||||
payload.WriteUint8(2) // SetState type(position == 2)
|
||||
payload.WriteInt16(x) // X
|
||||
payload.WriteInt16(y) // Y
|
||||
payloadBytes := payload.Data()
|
||||
|
||||
s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
|
||||
CharID: s.charID,
|
||||
MessageType: BinaryMessageTypeState,
|
||||
RawDataPayload: payloadBytes,
|
||||
})
|
||||
}
|
||||
} else {
|
||||
sendDisabledCommandMessage(s, commands["Teleport"])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func handleMsgSysCastedBinary(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
@@ -2,6 +2,7 @@ package channelserver
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"errors"
|
||||
"erupe-ce/common/bfutil"
|
||||
"erupe-ce/common/stringsupport"
|
||||
|
||||
@@ -58,6 +59,7 @@ func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error)
|
||||
}
|
||||
defer result.Close()
|
||||
if !result.Next() {
|
||||
err = errors.New("no savedata found")
|
||||
s.logger.Error("No savedata found", zap.Uint32("charID", charID))
|
||||
return nil, err
|
||||
}
|
||||
|
||||
@@ -29,7 +29,9 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
|
||||
// diffs themselves are also potentially compressed
|
||||
diff, err := nullcomp.Decompress(pkt.RawDataPayload)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to decompress diff", zap.Error(err))
|
||||
s.logger.Error("Failed to decompress diff", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
// Perform diff.
|
||||
s.logger.Info("Diffing...")
|
||||
@@ -39,12 +41,20 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
|
||||
// Regular blob update.
|
||||
saveData, err := nullcomp.Decompress(pkt.RawDataPayload)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to decompress savedata from packet", zap.Error(err))
|
||||
s.logger.Error("Failed to decompress savedata from packet", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
s.logger.Info("Updating save with blob")
|
||||
characterSaveData.decompSave = saveData
|
||||
}
|
||||
characterSaveData.updateStructWithSaveData()
|
||||
|
||||
// Bypass name-checker if new
|
||||
if characterSaveData.IsNewCharacter == true {
|
||||
s.Name = characterSaveData.Name
|
||||
}
|
||||
|
||||
if characterSaveData.Name == s.Name {
|
||||
characterSaveData.Save(s)
|
||||
s.logger.Info("Wrote recompressed savedata back to DB.")
|
||||
@@ -58,9 +68,9 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
_, err = s.server.db.Exec("UPDATE characters SET name=$1 WHERE id=$2", characterSaveData.Name, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update character name in db", zap.Error(err))
|
||||
s.logger.Error("Failed to update character name in db", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func grpToGR(n uint32) uint16 {
|
||||
@@ -230,7 +240,7 @@ func dumpSaveData(s *Session, data []byte, suffix string) {
|
||||
_, err := os.Stat(dir)
|
||||
if err != nil {
|
||||
if os.IsNotExist(err) {
|
||||
err = os.Mkdir(dir, os.ModeDir)
|
||||
err = os.Mkdir(dir, os.ModePerm)
|
||||
if err != nil {
|
||||
s.logger.Warn("Error dumping savedata, could not create folder")
|
||||
return
|
||||
@@ -282,15 +292,9 @@ func handleMsgMhfSaveScenarioData(s *Session, p mhfpacket.MHFPacket) {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "scenario")
|
||||
_, err := s.server.db.Exec("UPDATE characters SET scenariodata = $1 WHERE id = $2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update scenario data in db", zap.Error(err))
|
||||
s.logger.Error("Failed to update scenario data in db", zap.Error(err))
|
||||
}
|
||||
// Do this ack manually because it uses a non-(0|1) error code
|
||||
s.QueueSendMHF(&mhfpacket.MsgSysAck{
|
||||
AckHandle: pkt.AckHandle,
|
||||
IsBufferResponse: false,
|
||||
ErrorCode: 0x40,
|
||||
AckData: []byte{0x00, 0x00, 0x00, 0x40},
|
||||
})
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfLoadScenarioData(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -299,13 +303,10 @@ func handleMsgMhfLoadScenarioData(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf := byteframe.NewByteFrame()
|
||||
err := s.server.db.QueryRow("SELECT scenariodata FROM characters WHERE id = $1", s.charID).Scan(&scenarioData)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get scenario data contents in db", zap.Error(err))
|
||||
s.logger.Error("Failed to load scenariodata", zap.Error(err))
|
||||
bf.WriteBytes(make([]byte, 10))
|
||||
} else {
|
||||
if len(scenarioData) == 0 {
|
||||
bf.WriteUint32(0x00)
|
||||
} else {
|
||||
bf.WriteBytes(scenarioData)
|
||||
}
|
||||
bf.WriteBytes(scenarioData)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
@@ -94,6 +94,35 @@ func handleMsgMhfApplyDistItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
return
|
||||
}
|
||||
|
||||
if len(dist.Data) >= 2 {
|
||||
distData := byteframe.NewByteFrameFromBytes(dist.Data)
|
||||
distItems := int(distData.ReadUint16())
|
||||
for i := 0; i < distItems; i++ {
|
||||
if len(dist.Data) >= 2+(i*13) {
|
||||
itemType := distData.ReadUint8()
|
||||
_ = distData.ReadBytes(6)
|
||||
quantity := int(distData.ReadUint16())
|
||||
_ = distData.ReadBytes(4)
|
||||
switch itemType {
|
||||
case 17:
|
||||
_ = addPointNetcafe(s, quantity)
|
||||
case 19:
|
||||
s.server.db.Exec("UPDATE users u SET gacha_premium=gacha_premium+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
|
||||
case 20:
|
||||
s.server.db.Exec("UPDATE users u SET gacha_trial=gacha_trial+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
|
||||
case 21:
|
||||
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
|
||||
case 23:
|
||||
saveData, err := GetCharacterSaveData(s, s.charID)
|
||||
if err == nil {
|
||||
saveData.RP += uint16(quantity)
|
||||
saveData.Save(s)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(pkt.DistributionID)
|
||||
bf.WriteBytes(dist.Data)
|
||||
|
||||
@@ -736,7 +736,10 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
|
||||
// TODO: This doesn't implement blocking, if someone unlocked the same outfit at the same time
|
||||
s.server.db.Exec(`UPDATE guilds SET pugi_outfits=pugi_outfits+$1 WHERE id=$2`, int(math.Pow(float64(pkt.Data1.ReadUint32()), 2)), guild.ID)
|
||||
case mhfpacket.OPERATE_GUILD_DONATE_EVENT:
|
||||
bf.WriteBytes(handleDonateRP(s, uint16(pkt.Data1.ReadUint32()), guild, true))
|
||||
quantity := uint16(pkt.Data1.ReadUint32())
|
||||
bf.WriteBytes(handleDonateRP(s, quantity, guild, true))
|
||||
// TODO: Move this value onto rp_yesterday and reset to 0... daily?
|
||||
s.server.db.Exec(`UPDATE guild_characters SET rp_today=rp_today+$1 WHERE character_id=$2`, quantity, s.charID)
|
||||
case mhfpacket.OPERATE_GUILD_EVENT_EXCHANGE:
|
||||
rp := uint16(pkt.Data1.ReadUint32())
|
||||
var balance uint32
|
||||
@@ -1443,8 +1446,9 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint16(0)
|
||||
}
|
||||
|
||||
for range guildMembers {
|
||||
bf.WriteUint32(0x00) // Unk
|
||||
for _, member := range guildMembers {
|
||||
bf.WriteUint16(member.RPToday)
|
||||
bf.WriteUint16(member.RPYesterday)
|
||||
}
|
||||
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
@@ -1523,10 +1527,11 @@ func handleMsgMhfEnumerateGuildItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf := byteframe.NewByteFrame()
|
||||
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", int(pkt.GuildId)).Scan(&boxContents)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild item box contents from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get guild item box contents from db", zap.Error(err))
|
||||
bf.WriteBytes(make([]byte, 4))
|
||||
} else {
|
||||
if len(boxContents) == 0 {
|
||||
bf.WriteUint32(0x00)
|
||||
bf.WriteBytes(make([]byte, 4))
|
||||
} else {
|
||||
amount := len(boxContents) / 4
|
||||
bf.WriteUint16(uint16(amount))
|
||||
@@ -1556,7 +1561,9 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
var oldItems []Item
|
||||
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", int(pkt.GuildId)).Scan(&boxContents)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild item box contents from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get guild item box contents from db", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
} else {
|
||||
amount := len(boxContents) / 4
|
||||
oldItems = make([]Item, amount)
|
||||
@@ -1604,7 +1611,7 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
// Upload new item cache
|
||||
_, err = s.server.db.Exec("UPDATE guilds SET item_box = $1 WHERE id = $2", bf.Data(), int(pkt.GuildId))
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update guild item box contents in db", zap.Error(err))
|
||||
s.logger.Error("Failed to update guild item box contents in db", zap.Error(err))
|
||||
}
|
||||
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
@@ -1729,7 +1736,8 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
|
||||
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
|
||||
data, err := s.server.db.Queryx("SELECT id, meal_id, level, expires FROM guild_meals WHERE guild_id = $1", guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild meals from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get guild meals from db", zap.Error(err))
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
|
||||
}
|
||||
temp := byteframe.NewByteFrame()
|
||||
count := 0
|
||||
@@ -1737,7 +1745,7 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
|
||||
mealData := &GuildMeal{}
|
||||
err = data.StructScan(&mealData)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to scan meal data", zap.Error(err))
|
||||
continue
|
||||
}
|
||||
if mealData.Expires > uint32(Time_Current_Adjusted().Add(-60*time.Minute).Unix()) {
|
||||
count++
|
||||
@@ -1759,12 +1767,12 @@ func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
|
||||
if pkt.OverwriteID != 0 {
|
||||
_, err := s.server.db.Exec("DELETE FROM guild_meals WHERE id = $1", pkt.OverwriteID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to delete meal in db", zap.Error(err))
|
||||
s.logger.Error("Failed to delete meal in db", zap.Error(err))
|
||||
}
|
||||
}
|
||||
_, err := s.server.db.Exec("INSERT INTO guild_meals (guild_id, meal_id, level, expires) VALUES ($1, $2, $3, $4)", guild.ID, pkt.MealID, pkt.Success, Time_Current_Adjusted().Add(30*time.Minute).Unix())
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to register meal in db", zap.Error(err))
|
||||
s.logger.Error("Failed to register meal in db", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x01, 0x00})
|
||||
}
|
||||
@@ -1803,58 +1811,51 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
|
||||
type MessageBoardPost struct {
|
||||
Type uint32 `db:"post_type"`
|
||||
StampID uint32 `db:"stamp_id"`
|
||||
Title string `db:"title"`
|
||||
Body string `db:"body"`
|
||||
AuthorID uint32 `db:"author_id"`
|
||||
Timestamp uint64 `db:"created_at"`
|
||||
LikedBy string `db:"liked_by"`
|
||||
ID uint32 `db:"id"`
|
||||
StampID uint32 `db:"stamp_id"`
|
||||
Title string `db:"title"`
|
||||
Body string `db:"body"`
|
||||
AuthorID uint32 `db:"author_id"`
|
||||
Timestamp time.Time `db:"created_at"`
|
||||
LikedBy string `db:"liked_by"`
|
||||
}
|
||||
|
||||
func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard)
|
||||
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
|
||||
|
||||
msgs, err := s.server.db.Queryx("SELECT post_type, stamp_id, title, body, author_id, (EXTRACT(epoch FROM created_at)::int) as created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild messages from db", zap.Error(err))
|
||||
if pkt.BoardType == 1 {
|
||||
pkt.MaxPosts = 4
|
||||
}
|
||||
|
||||
msgs, err := s.server.db.Queryx("SELECT id, stamp_id, title, body, author_id, created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
|
||||
if err != nil {
|
||||
s.logger.Error("Failed to get guild messages from db", zap.Error(err))
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID)
|
||||
bf := byteframe.NewByteFrame()
|
||||
noMsgs := true
|
||||
postCount := 0
|
||||
var postCount uint32
|
||||
for msgs.Next() {
|
||||
noMsgs = false
|
||||
postCount++
|
||||
postData := &MessageBoardPost{}
|
||||
err = msgs.StructScan(&postData)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild messages from db", zap.Error(err))
|
||||
continue
|
||||
}
|
||||
|
||||
bf.WriteUint32(postData.Type)
|
||||
postCount++
|
||||
bf.WriteUint32(postData.ID)
|
||||
bf.WriteUint32(postData.AuthorID)
|
||||
bf.WriteUint64(postData.Timestamp)
|
||||
likedBySlice := strings.Split(postData.LikedBy, ",")
|
||||
if likedBySlice[0] == "" {
|
||||
bf.WriteUint32(0)
|
||||
} else {
|
||||
bf.WriteUint32(uint32(len(likedBySlice)))
|
||||
}
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint32(uint32(postData.Timestamp.Unix()))
|
||||
bf.WriteUint32(uint32(stringsupport.CSVLength(postData.LikedBy)))
|
||||
bf.WriteBool(stringsupport.CSVContains(postData.LikedBy, int(s.charID)))
|
||||
bf.WriteUint32(postData.StampID)
|
||||
ps.Uint32(bf, postData.Title, true)
|
||||
ps.Uint32(bf, postData.Body, true)
|
||||
}
|
||||
if noMsgs {
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
} else {
|
||||
data := byteframe.NewByteFrame()
|
||||
data.WriteUint32(uint32(postCount))
|
||||
data.WriteBytes(bf.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, data.Data())
|
||||
}
|
||||
data := byteframe.NewByteFrame()
|
||||
data.WriteUint32(postCount)
|
||||
data.WriteBytes(bf.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, data.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -1869,101 +1870,62 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
|
||||
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
var titleConv, bodyConv string
|
||||
switch pkt.MessageOp {
|
||||
case 0: // Create message
|
||||
postType := bf.ReadUint32() // 0 = message, 1 = news
|
||||
stampId := bf.ReadUint32()
|
||||
stampID := bf.ReadUint32()
|
||||
titleLength := bf.ReadUint32()
|
||||
bodyLength := bf.ReadUint32()
|
||||
title := bf.ReadBytes(uint(titleLength))
|
||||
body := bf.ReadBytes(uint(bodyLength))
|
||||
titleConv = stringsupport.SJISToUTF8(title)
|
||||
bodyConv = stringsupport.SJISToUTF8(body)
|
||||
_, err := s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, int(stampId), int(postType), titleConv, bodyConv)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to add new guild message to db", zap.Error(err))
|
||||
}
|
||||
title := stringsupport.SJISToUTF8(bf.ReadBytes(uint(titleLength)))
|
||||
body := stringsupport.SJISToUTF8(bf.ReadBytes(uint(bodyLength)))
|
||||
s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, stampID, postType, title, body)
|
||||
// TODO: if there are too many messages, purge excess
|
||||
_, err = s.server.db.Exec("")
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to remove excess guild messages from db", zap.Error(err))
|
||||
}
|
||||
case 1: // Delete message
|
||||
postType := bf.ReadUint32()
|
||||
timestamp := bf.ReadUint64()
|
||||
_, err := s.server.db.Exec("DELETE FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to delete guild message from db", zap.Error(err))
|
||||
}
|
||||
postID := bf.ReadUint32()
|
||||
s.server.db.Exec("DELETE FROM guild_posts WHERE id = $1", postID)
|
||||
case 2: // Update message
|
||||
postType := bf.ReadUint32()
|
||||
timestamp := bf.ReadUint64()
|
||||
postID := bf.ReadUint32()
|
||||
bf.ReadBytes(8)
|
||||
titleLength := bf.ReadUint32()
|
||||
bodyLength := bf.ReadUint32()
|
||||
title := bf.ReadBytes(uint(titleLength))
|
||||
body := bf.ReadBytes(uint(bodyLength))
|
||||
titleConv = stringsupport.SJISToUTF8(title)
|
||||
bodyConv = stringsupport.SJISToUTF8(body)
|
||||
_, err := s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE post_type = $3 AND (EXTRACT(epoch FROM created_at)::int) = $4 AND guild_id = $5", titleConv, bodyConv, int(postType), int(timestamp), guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update guild message in db", zap.Error(err))
|
||||
}
|
||||
title := stringsupport.SJISToUTF8(bf.ReadBytes(uint(titleLength)))
|
||||
body := stringsupport.SJISToUTF8(bf.ReadBytes(uint(bodyLength)))
|
||||
s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE id = $3", title, body, postID)
|
||||
case 3: // Update stamp
|
||||
postType := bf.ReadUint32()
|
||||
timestamp := bf.ReadUint64()
|
||||
stampId := bf.ReadUint32()
|
||||
_, err := s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", int(stampId), int(postType), int(timestamp), guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update guild message stamp in db", zap.Error(err))
|
||||
}
|
||||
postID := bf.ReadUint32()
|
||||
bf.ReadBytes(8)
|
||||
stampID := bf.ReadUint32()
|
||||
s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE id = $2", stampID, postID)
|
||||
case 4: // Like message
|
||||
postType := bf.ReadUint32()
|
||||
timestamp := bf.ReadUint64()
|
||||
postID := bf.ReadUint32()
|
||||
bf.ReadBytes(8)
|
||||
likeState := bf.ReadBool()
|
||||
var likedBy string
|
||||
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID).Scan(&likedBy)
|
||||
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE id = $1", postID).Scan(&likedBy)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild message like data from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get guild message like data from db", zap.Error(err))
|
||||
} else {
|
||||
if likeState {
|
||||
likedBy = stringsupport.CSVAdd(likedBy, int(s.charID))
|
||||
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to like guild message in db", zap.Error(err))
|
||||
}
|
||||
s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, postID)
|
||||
} else {
|
||||
likedBy = stringsupport.CSVRemove(likedBy, int(s.charID))
|
||||
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to unlike guild message in db", zap.Error(err))
|
||||
}
|
||||
s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, postID)
|
||||
}
|
||||
}
|
||||
case 5: // Check for new messages
|
||||
var timeChecked int
|
||||
var timeChecked time.Time
|
||||
var newPosts int
|
||||
err := s.server.db.QueryRow("SELECT (EXTRACT(epoch FROM guild_post_checked)::int) FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get last guild post check timestamp from db", zap.Error(err))
|
||||
} else {
|
||||
_, err = s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update guild post check timestamp in db", zap.Error(err))
|
||||
} else {
|
||||
err = s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2 AND author_id != $3", guild.ID, timeChecked, s.charID).Scan(&newPosts)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to check for new guild posts in db", zap.Error(err))
|
||||
} else {
|
||||
if newPosts > 0 {
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
|
||||
return
|
||||
}
|
||||
}
|
||||
err := s.server.db.QueryRow("SELECT guild_post_checked FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
|
||||
if err == nil {
|
||||
s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2", guild.ID, timeChecked.Unix()).Scan(&newPosts)
|
||||
if newPosts > 0 {
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfEntryRookieGuild(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
@@ -23,7 +23,9 @@ func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
|
||||
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
|
||||
data, err := s.server.db.Queryx("SELECT id, destination, charge, depart, return, collected_by FROM guild_adventures WHERE guild_id = $1", guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild adventures from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get guild adventures from db", zap.Error(err))
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
temp := byteframe.NewByteFrame()
|
||||
count := 0
|
||||
@@ -32,7 +34,7 @@ func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
|
||||
adventureData := &GuildAdventure{}
|
||||
err = data.StructScan(&adventureData)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to scan adventure data", zap.Error(err))
|
||||
continue
|
||||
}
|
||||
temp.WriteUint32(adventureData.ID)
|
||||
temp.WriteUint32(adventureData.Destination)
|
||||
@@ -52,7 +54,7 @@ func handleMsgMhfRegistGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
|
||||
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
|
||||
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, Time_Current_Adjusted().Unix(), Time_Current_Adjusted().Add(6*time.Hour).Unix())
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to register guild adventure", zap.Error(err))
|
||||
s.logger.Error("Failed to register guild adventure", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
@@ -62,12 +64,12 @@ func handleMsgMhfAcquireGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
|
||||
var collectedBy string
|
||||
err := s.server.db.QueryRow("SELECT collected_by FROM guild_adventures WHERE id = $1", pkt.ID).Scan(&collectedBy)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Error parsing adventure collected by", zap.Error(err))
|
||||
s.logger.Error("Error parsing adventure collected by", zap.Error(err))
|
||||
} else {
|
||||
collectedBy = stringsupport.CSVAdd(collectedBy, int(s.charID))
|
||||
_, err := s.server.db.Exec("UPDATE guild_adventures SET collected_by = $1 WHERE id = $2", collectedBy, pkt.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to collect adventure in db", zap.Error(err))
|
||||
s.logger.Error("Failed to collect adventure in db", zap.Error(err))
|
||||
}
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
@@ -77,7 +79,7 @@ func handleMsgMhfChargeGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfChargeGuildAdventure)
|
||||
_, err := s.server.db.Exec("UPDATE guild_adventures SET charge = charge + $1 WHERE id = $2", pkt.Amount, pkt.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to charge guild adventure", zap.Error(err))
|
||||
s.logger.Error("Failed to charge guild adventure", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
@@ -87,7 +89,7 @@ func handleMsgMhfRegistGuildAdventureDiva(s *Session, p mhfpacket.MHFPacket) {
|
||||
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
|
||||
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, Time_Current_Adjusted().Unix(), Time_Current_Adjusted().Add(1*time.Hour).Unix())
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to register guild adventure", zap.Error(err))
|
||||
s.logger.Error("Failed to register guild adventure", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
@@ -73,7 +73,8 @@ func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (
|
||||
|
||||
parentGuild, err := GetGuildInfoByID(s, alliance.ParentGuildID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get parent guild info", zap.Error(err))
|
||||
s.logger.Error("Failed to get parent guild info", zap.Error(err))
|
||||
return nil, err
|
||||
} else {
|
||||
alliance.ParentGuild = *parentGuild
|
||||
alliance.TotalMembers += parentGuild.MemberCount
|
||||
@@ -82,7 +83,8 @@ func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (
|
||||
if alliance.SubGuild1ID > 0 {
|
||||
subGuild1, err := GetGuildInfoByID(s, alliance.SubGuild1ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get sub guild 1 info", zap.Error(err))
|
||||
s.logger.Error("Failed to get sub guild 1 info", zap.Error(err))
|
||||
return nil, err
|
||||
} else {
|
||||
alliance.SubGuild1 = *subGuild1
|
||||
alliance.TotalMembers += subGuild1.MemberCount
|
||||
@@ -92,7 +94,8 @@ func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (
|
||||
if alliance.SubGuild2ID > 0 {
|
||||
subGuild2, err := GetGuildInfoByID(s, alliance.SubGuild2ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get sub guild 2 info", zap.Error(err))
|
||||
s.logger.Error("Failed to get sub guild 2 info", zap.Error(err))
|
||||
return nil, err
|
||||
} else {
|
||||
alliance.SubGuild2 = *subGuild2
|
||||
alliance.TotalMembers += subGuild2.MemberCount
|
||||
@@ -106,7 +109,7 @@ func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfCreateJoint)
|
||||
_, err := s.server.db.Exec("INSERT INTO guild_alliances (name, parent_id) VALUES ($1, $2)", pkt.Name, pkt.GuildID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to create guild alliance in db", zap.Error(err))
|
||||
s.logger.Error("Failed to create guild alliance in db", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x01, 0x01, 0x01, 0x01})
|
||||
}
|
||||
@@ -116,11 +119,11 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
guild, err := GetGuildInfoByID(s, pkt.GuildID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild info", zap.Error(err))
|
||||
s.logger.Error("Failed to get guild info", zap.Error(err))
|
||||
}
|
||||
alliance, err := GetAllianceData(s, pkt.AllianceID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get alliance info", zap.Error(err))
|
||||
s.logger.Error("Failed to get alliance info", zap.Error(err))
|
||||
}
|
||||
|
||||
switch pkt.Action {
|
||||
@@ -128,7 +131,7 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
if guild.LeaderCharID == s.charID && alliance.ParentGuildID == guild.ID {
|
||||
_, err = s.server.db.Exec("DELETE FROM guild_alliances WHERE id=$1", alliance.ID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to disband alliance", zap.Error(err))
|
||||
s.logger.Error("Failed to disband alliance", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
} else {
|
||||
|
||||
@@ -13,6 +13,8 @@ type GuildMember struct {
|
||||
CharID uint32 `db:"character_id"`
|
||||
JoinedAt *time.Time `db:"joined_at"`
|
||||
Souls uint32 `db:"souls"`
|
||||
RPToday uint16 `db:"rp_today"`
|
||||
RPYesterday uint16 `db:"rp_yesterday"`
|
||||
Name string `db:"name"`
|
||||
IsApplicant bool `db:"is_applicant"`
|
||||
OrderIndex uint8 `db:"order_index"`
|
||||
@@ -63,6 +65,8 @@ SELECT
|
||||
g.id as guild_id,
|
||||
joined_at,
|
||||
coalesce(souls, 0) as souls,
|
||||
rp_today,
|
||||
rp_yesterday,
|
||||
c.name,
|
||||
character.character_id,
|
||||
coalesce(gc.order_index, 0) as order_index,
|
||||
|
||||
@@ -124,7 +124,10 @@ func treasureHuntUnregister(s *Session) {
|
||||
}
|
||||
var huntID int
|
||||
var hunters string
|
||||
rows, _ := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
|
||||
rows, err := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
for rows.Next() {
|
||||
rows.Scan(&huntID, &hunters)
|
||||
hunters = stringsupport.CSVRemove(hunters, int(s.charID))
|
||||
|
||||
@@ -246,18 +246,12 @@ func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get preset decorations savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load decomyset", zap.Error(err))
|
||||
}
|
||||
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
//doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
// set first byte to 1 to avoid pop up every time without save
|
||||
body := make([]byte, 0x226)
|
||||
body[0] = 1
|
||||
doAckBufSucceed(s, pkt.AckHandle, body)
|
||||
if len(data) == 0 {
|
||||
data = []byte{0x01, 0x00}
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -267,7 +261,7 @@ func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[1:]) // skip first unk byte
|
||||
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&loadData)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get preset decorations savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load decomyset", zap.Error(err))
|
||||
} else {
|
||||
numSets := bf.ReadUint8() // sets being written
|
||||
// empty save
|
||||
@@ -313,7 +307,7 @@ func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
dumpSaveData(s, loadData, "decomyset")
|
||||
_, err := s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", loadData, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update decomyset savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save decomyset", zap.Error(err))
|
||||
}
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
|
||||
@@ -12,7 +12,7 @@ func handleMsgMhfAddKouryouPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
var points int
|
||||
err := s.server.db.QueryRow("UPDATE characters SET kouryou_point=COALESCE(kouryou_point + $1, $1) WHERE id=$2 RETURNING kouryou_point", pkt.KouryouPoints, s.charID).Scan(&points)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update KouryouPoint in db", zap.Error(err))
|
||||
s.logger.Error("Failed to update KouryouPoint in db", zap.Error(err))
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(uint32(points))
|
||||
@@ -24,7 +24,7 @@ func handleMsgMhfGetKouryouPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
var points int
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(kouryou_point, 0) FROM characters WHERE id = $1", s.charID).Scan(&points)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get kouryou_point savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to get kouryou_point savedata from db", zap.Error(err))
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(uint32(points))
|
||||
@@ -37,7 +37,7 @@ func handleMsgMhfExchangeKouryouPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfExchangeKouryouPoint)
|
||||
err := s.server.db.QueryRow("UPDATE characters SET kouryou_point=kouryou_point - $1 WHERE id=$2 RETURNING kouryou_point", pkt.KouryouPoints, s.charID).Scan(&points)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platemyset savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to update platemyset savedata in db", zap.Error(err))
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(uint32(points))
|
||||
|
||||
@@ -392,24 +392,29 @@ func handleMsgMhfSendMail(s *Session, p mhfpacket.MHFPacket) {
|
||||
if pkt.RecipientID == 0 { // Guild mail
|
||||
g, err := GetGuildInfoByCharacterId(s, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild info for mail")
|
||||
s.logger.Error("Failed to get guild info for mail")
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
gm, err := GetGuildMembers(s, g.ID, false)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get guild members for mail")
|
||||
s.logger.Error("Failed to get guild members for mail")
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
for i := 0; i < len(gm); i++ {
|
||||
_, err := s.server.db.Exec(query, s.charID, gm[i].CharID, pkt.Subject, pkt.Body, 0, 0, false)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to send mail")
|
||||
s.logger.Error("Failed to send mail")
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_, err := s.server.db.Exec(query, s.charID, pkt.RecipientID, pkt.Subject, pkt.Body, pkt.ItemID, pkt.Quantity, false)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to send mail")
|
||||
s.logger.Error("Failed to send mail")
|
||||
}
|
||||
}
|
||||
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
@@ -11,115 +11,96 @@ import (
|
||||
"io/ioutil"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"time"
|
||||
)
|
||||
|
||||
// THERE ARE [PARTENER] [MERCENARY] [OTOMO AIRU]
|
||||
|
||||
///////////////////////////////////////////
|
||||
/// PARTENER //
|
||||
///////////////////////////////////////////
|
||||
|
||||
func handleMsgMhfLoadPartner(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfLoadPartner)
|
||||
// load partner from database
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT partner FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get partner savedata from db", zap.Error(err))
|
||||
if len(data) == 0 {
|
||||
s.logger.Error("Failed to load partner", zap.Error(err))
|
||||
data = make([]byte, 9)
|
||||
}
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
// TODO(Andoryuuta): Figure out unusual double ack. One sized, one not.
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func handleMsgMhfSavePartner(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfSavePartner)
|
||||
|
||||
dumpSaveData(s, pkt.RawDataPayload, "partner")
|
||||
|
||||
_, err := s.server.db.Exec("UPDATE characters SET partner=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update partner savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save partner", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func handleMsgMhfLoadLegendDispatch(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfLoadLegendDispatch)
|
||||
data := []byte{0x03, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x01, 0x8d, 0x40, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x02, 0xde, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x04, 0x30, 0x40}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
bf := byteframe.NewByteFrame()
|
||||
legendDispatch := []struct {
|
||||
Unk uint32
|
||||
Timestamp uint32
|
||||
}{
|
||||
{0, uint32(Time_Current_Midnight().Add(-12 * time.Hour).Unix())},
|
||||
{0, uint32(Time_Current_Midnight().Add(12 * time.Hour).Unix())},
|
||||
{0, uint32(Time_Current_Midnight().Add(36 * time.Hour).Unix())},
|
||||
}
|
||||
bf.WriteUint8(uint8(len(legendDispatch)))
|
||||
for _, dispatch := range legendDispatch {
|
||||
bf.WriteUint32(dispatch.Unk)
|
||||
bf.WriteUint32(dispatch.Timestamp)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfLoadHunterNavi(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfLoadHunterNavi)
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get hunter navigation savedata from db", zap.Error(err))
|
||||
}
|
||||
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
// set first byte to 1 to avoid pop up every time without save
|
||||
body := make([]byte, 0x226)
|
||||
body[0] = 1
|
||||
doAckBufSucceed(s, pkt.AckHandle, body)
|
||||
if len(data) == 0 {
|
||||
s.logger.Error("Failed to load hunternavi", zap.Error(err))
|
||||
data = make([]byte, 0x226)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfSaveHunterNavi(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfSaveHunterNavi)
|
||||
|
||||
dumpSaveData(s, pkt.RawDataPayload, "hunternavi")
|
||||
|
||||
if pkt.IsDataDiff {
|
||||
var data []byte
|
||||
|
||||
// Load existing save
|
||||
err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get hunternavi savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load hunternavi", zap.Error(err))
|
||||
}
|
||||
|
||||
// Check if we actually had any hunternavi data, using a blank buffer if not.
|
||||
// This is requried as the client will try to send a diff after character creation without a prior MsgMhfSaveHunterNavi packet.
|
||||
if len(data) == 0 {
|
||||
data = make([]byte, 0x226)
|
||||
data[0] = 1 // set first byte to 1 to avoid pop up every time without save
|
||||
}
|
||||
|
||||
// Perform diff and compress it to write back to db
|
||||
s.logger.Info("Diffing...")
|
||||
saveOutput := deltacomp.ApplyDataDiff(pkt.RawDataPayload, data)
|
||||
|
||||
_, err = s.server.db.Exec("UPDATE characters SET hunternavi=$1 WHERE id=$2", saveOutput, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update hunternavi savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save hunternavi", zap.Error(err))
|
||||
}
|
||||
|
||||
s.logger.Info("Wrote recompressed hunternavi back to DB.")
|
||||
s.logger.Info("Wrote recompressed hunternavi back to DB")
|
||||
} else {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "hunternavi")
|
||||
// simply update database, no extra processing
|
||||
_, err := s.server.db.Exec("UPDATE characters SET hunternavi=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update hunternavi savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save hunternavi", zap.Error(err))
|
||||
}
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
///////////////////////////////////////////
|
||||
|
||||
///////////////////////////////////////////
|
||||
/// MERCENARY //
|
||||
///////////////////////////////////////////
|
||||
|
||||
func handleMsgMhfMercenaryHuntdata(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfMercenaryHuntdata)
|
||||
if pkt.Unk0 == 1 {
|
||||
@@ -149,15 +130,11 @@ func handleMsgMhfEnumerateMercenaryLog(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
func handleMsgMhfCreateMercenary(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfCreateMercenary)
|
||||
|
||||
bf := byteframe.NewByteFrame()
|
||||
|
||||
var nextID uint32
|
||||
s.server.db.QueryRow("SELECT nextval('rasta_id_seq')").Scan(&nextID)
|
||||
|
||||
bf.WriteUint32(nextID) // New MercID
|
||||
bf.WriteUint32(0xDEADBEEF) // Unk
|
||||
|
||||
_ = s.server.db.QueryRow("SELECT nextval('rasta_id_seq')").Scan(&nextID)
|
||||
s.server.db.Exec("UPDATE characters SET rasta_id=$1 WHERE id=$2", nextID, s.charID)
|
||||
bf.WriteUint32(nextID)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
@@ -165,29 +142,66 @@ func handleMsgMhfSaveMercenary(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfSaveMercenary)
|
||||
dumpSaveData(s, pkt.MercData, "mercenary")
|
||||
if len(pkt.MercData) > 0 {
|
||||
s.server.db.Exec("UPDATE characters SET savemercenary=$1 WHERE id=$2", pkt.MercData, s.charID)
|
||||
temp := byteframe.NewByteFrameFromBytes(pkt.MercData)
|
||||
s.server.db.Exec("UPDATE characters SET savemercenary=$1, rasta_id=$2 WHERE id=$3", pkt.MercData, temp.ReadUint32(), s.charID)
|
||||
}
|
||||
s.server.db.Exec("UPDATE characters SET gcp=$1 WHERE id=$2", pkt.GCP, s.charID)
|
||||
s.server.db.Exec("UPDATE characters SET gcp=$1, pact_id=$2 WHERE id=$3", pkt.GCP, pkt.PactMercID, s.charID)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfReadMercenaryW)
|
||||
if pkt.Unk0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
|
||||
if pkt.Op > 0 {
|
||||
bf := byteframe.NewByteFrame()
|
||||
var pactID uint32
|
||||
var name string
|
||||
var cid uint32
|
||||
|
||||
s.server.db.QueryRow("SELECT pact_id FROM characters WHERE id=$1", s.charID).Scan(&pactID)
|
||||
if pactID > 0 {
|
||||
s.server.db.QueryRow("SELECT name, id FROM characters WHERE rasta_id = $1", pactID).Scan(&name, &cid)
|
||||
bf.WriteUint8(1) // numLends
|
||||
bf.WriteUint32(pactID)
|
||||
bf.WriteUint32(cid)
|
||||
bf.WriteBool(false) // ?
|
||||
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -8).Unix()))
|
||||
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -1).Unix()))
|
||||
bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
|
||||
} else {
|
||||
bf.WriteUint8(0)
|
||||
}
|
||||
|
||||
if pkt.Op < 2 {
|
||||
var loans uint8
|
||||
temp := byteframe.NewByteFrame()
|
||||
rows, _ := s.server.db.Query("SELECT name, id, pact_id FROM characters WHERE pact_id=(SELECT rasta_id FROM characters WHERE id=$1)", s.charID)
|
||||
for rows.Next() {
|
||||
loans++
|
||||
rows.Scan(&name, &cid, &pactID)
|
||||
temp.WriteUint32(pactID)
|
||||
temp.WriteUint32(cid)
|
||||
temp.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -8).Unix()))
|
||||
temp.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -1).Unix()))
|
||||
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
|
||||
}
|
||||
bf.WriteUint8(loans)
|
||||
bf.WriteBytes(temp.Data())
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
return
|
||||
}
|
||||
var data []byte
|
||||
var gcp uint32
|
||||
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id = $1", s.charID).Scan(&gcp)
|
||||
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id=$1", s.charID).Scan(&data)
|
||||
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id=$1", s.charID).Scan(&gcp)
|
||||
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint16(0)
|
||||
if len(data) == 0 {
|
||||
resp.WriteBytes(make([]byte, 3))
|
||||
resp.WriteBool(false)
|
||||
} else {
|
||||
resp.WriteBytes(data[1:])
|
||||
resp.WriteUint32(0) // Unk
|
||||
resp.WriteBool(true)
|
||||
resp.WriteBytes(data)
|
||||
}
|
||||
resp.WriteUint32(gcp)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
@@ -201,31 +215,33 @@ func handleMsgMhfReadMercenaryM(s *Session, p mhfpacket.MHFPacket) {
|
||||
if len(data) == 0 {
|
||||
resp.WriteBool(false)
|
||||
} else {
|
||||
resp.WriteBytes(data[4:])
|
||||
resp.WriteBytes(data)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfContractMercenary(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
///////////////////////////////////////////
|
||||
|
||||
///////////////////////////////////////////
|
||||
/// OTOMO AIRU //
|
||||
///////////////////////////////////////////
|
||||
func handleMsgMhfContractMercenary(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfContractMercenary)
|
||||
switch pkt.Op {
|
||||
case 0:
|
||||
s.server.db.Exec("UPDATE characters SET pact_id=$1 WHERE id=$2", pkt.PactMercID, s.charID)
|
||||
case 1: // Cancel lend
|
||||
s.server.db.Exec("UPDATE characters SET pact_id=0 WHERE id=$1", s.charID)
|
||||
case 2: // Cancel loan
|
||||
s.server.db.Exec("UPDATE characters SET pact_id=0 WHERE id=$1", pkt.CID)
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfLoadOtomoAirou(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfLoadOtomoAirou)
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT otomoairou FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get partnyaa savedata from db", zap.Error(err))
|
||||
}
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
|
||||
if len(data) == 0 {
|
||||
s.logger.Error("Failed to load otomoairou", zap.Error(err))
|
||||
data = make([]byte, 10)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfSaveOtomoAirou(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -411,5 +427,3 @@ func GetCatDetails(bf *byteframe.ByteFrame) []CatDefinition {
|
||||
}
|
||||
return cats
|
||||
}
|
||||
|
||||
///////////////////////////////////////////
|
||||
|
||||
@@ -12,28 +12,23 @@ func handleMsgMhfLoadPlateData(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT platedata FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Error("Failed to get plate data savedata from db", zap.Error(err))
|
||||
}
|
||||
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
s.logger.Error("Failed to load platedata", zap.Error(err))
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfSavePlateData)
|
||||
|
||||
dumpSaveData(s, pkt.RawDataPayload, "platedata")
|
||||
|
||||
if pkt.IsDataDiff {
|
||||
var data []byte
|
||||
|
||||
// Load existing save
|
||||
err := s.server.db.QueryRow("SELECT platedata FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get platedata savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load platedata", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
if len(data) > 0 {
|
||||
@@ -41,7 +36,9 @@ func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
|
||||
s.logger.Info("Decompressing...")
|
||||
data, err = nullcomp.Decompress(data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to decompress savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to decompress platedata", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
} else {
|
||||
// create empty save if absent
|
||||
@@ -52,20 +49,25 @@ func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
|
||||
s.logger.Info("Diffing...")
|
||||
saveOutput, err := nullcomp.Compress(deltacomp.ApplyDataDiff(pkt.RawDataPayload, data))
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to diff and compress platedata savedata", zap.Error(err))
|
||||
s.logger.Error("Failed to diff and compress platedata", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
_, err = s.server.db.Exec("UPDATE characters SET platedata=$1 WHERE id=$2", saveOutput, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save platedata", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
s.logger.Info("Wrote recompressed platedata back to DB.")
|
||||
s.logger.Info("Wrote recompressed platedata back to DB")
|
||||
} else {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "platedata")
|
||||
// simply update database, no extra processing
|
||||
_, err := s.server.db.Exec("UPDATE characters SET platedata=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save platedata", zap.Error(err))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,28 +79,23 @@ func handleMsgMhfLoadPlateBox(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT platebox FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Error("Failed to get sigil box savedata from db", zap.Error(err))
|
||||
}
|
||||
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
s.logger.Error("Failed to load platebox", zap.Error(err))
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfSavePlateBox)
|
||||
|
||||
dumpSaveData(s, pkt.RawDataPayload, "platebox")
|
||||
|
||||
if pkt.IsDataDiff {
|
||||
var data []byte
|
||||
|
||||
// Load existing save
|
||||
err := s.server.db.QueryRow("SELECT platebox FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get sigil box savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load platebox", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
// Decompress
|
||||
@@ -107,7 +104,9 @@ func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
|
||||
s.logger.Info("Decompressing...")
|
||||
data, err = nullcomp.Decompress(data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to decompress savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to decompress platebox", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
} else {
|
||||
// create empty save if absent
|
||||
@@ -118,20 +117,25 @@ func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
|
||||
s.logger.Info("Diffing...")
|
||||
saveOutput, err := nullcomp.Compress(deltacomp.ApplyDataDiff(pkt.RawDataPayload, data))
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to diff and compress savedata", zap.Error(err))
|
||||
s.logger.Error("Failed to diff and compress platebox", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
_, err = s.server.db.Exec("UPDATE characters SET platebox=$1 WHERE id=$2", saveOutput, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platebox savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save platebox", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
return
|
||||
}
|
||||
|
||||
s.logger.Info("Wrote recompressed platebox back to DB.")
|
||||
s.logger.Info("Wrote recompressed platebox back to DB")
|
||||
} else {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "platebox")
|
||||
// simply update database, no extra processing
|
||||
_, err := s.server.db.Exec("UPDATE characters SET platebox=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save platebox", zap.Error(err))
|
||||
}
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
@@ -141,16 +145,11 @@ func handleMsgMhfLoadPlateMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfLoadPlateMyset)
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT platemyset FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get presets sigil savedata from db", zap.Error(err))
|
||||
}
|
||||
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
} else {
|
||||
blankData := make([]byte, 0x780)
|
||||
doAckBufSucceed(s, pkt.AckHandle, blankData)
|
||||
if len(data) == 0 {
|
||||
s.logger.Error("Failed to load platemyset", zap.Error(err))
|
||||
data = make([]byte, 0x780)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfSavePlateMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -159,7 +158,7 @@ func handleMsgMhfSavePlateMyset(s *Session, p mhfpacket.MHFPacket) {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "platemyset")
|
||||
_, err := s.server.db.Exec("UPDATE characters SET platemyset=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platemyset savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save platemyset", zap.Error(err))
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ func handleMsgSysOperateRegister(s *Session, p mhfpacket.MHFPacket) {
|
||||
resp.WriteUint8(1)
|
||||
resp.WriteUint8(dest)
|
||||
ref := &s.server.raviente.state.stateData[dest]
|
||||
damageMultiplier := s.server.raviente.state.damageMultiplier
|
||||
damageMultiplier := s.server.raviente.GetRaviMultiplier(s.server)
|
||||
switch op {
|
||||
case 2:
|
||||
resp.WriteUint32(*ref)
|
||||
@@ -252,21 +252,21 @@ func (s *Session) notifyRavi() {
|
||||
raviNotif.WriteUint16(uint16(temp.Opcode()))
|
||||
temp.Build(raviNotif, s.clientContext)
|
||||
raviNotif.WriteUint16(0x0010) // End it.
|
||||
sema := getRaviSemaphore(s)
|
||||
if sema != "" {
|
||||
for session := range s.server.semaphore[sema].clients {
|
||||
sema := getRaviSemaphore(s.server)
|
||||
if sema != nil {
|
||||
for session := range sema.clients {
|
||||
session.QueueSend(raviNotif.Data())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func getRaviSemaphore(s *Session) string {
|
||||
for _, semaphore := range s.server.semaphore {
|
||||
if strings.HasPrefix(semaphore.id_semaphore, "hs_l0u3B5") && strings.HasSuffix(semaphore.id_semaphore, "4") {
|
||||
return semaphore.id_semaphore
|
||||
func getRaviSemaphore(s *Server) *Semaphore {
|
||||
for _, semaphore := range s.semaphore {
|
||||
if strings.HasPrefix(semaphore.id_semaphore, "hs_l0u3B5") && strings.HasSuffix(semaphore.id_semaphore, "3") {
|
||||
return semaphore
|
||||
}
|
||||
}
|
||||
return ""
|
||||
return nil
|
||||
}
|
||||
|
||||
func resetRavi(s *Session) {
|
||||
@@ -278,7 +278,6 @@ func resetRavi(s *Session) {
|
||||
s.server.raviente.register.ravienteType = 0
|
||||
s.server.raviente.register.maxPlayers = 0
|
||||
s.server.raviente.register.carveQuest = 0
|
||||
s.server.raviente.state.damageMultiplier = 1
|
||||
s.server.raviente.register.register = []uint32{0, 0, 0, 0, 0}
|
||||
s.server.raviente.state.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||
s.server.raviente.support.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||
|
||||
@@ -19,7 +19,9 @@ func handleMsgMhfSaveRengokuData(s *Session, p mhfpacket.MHFPacket) {
|
||||
dumpSaveData(s, pkt.RawDataPayload, "rengoku")
|
||||
_, err := s.server.db.Exec("UPDATE characters SET rengokudata=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update rengokudata savedata in db", zap.Error(err))
|
||||
s.logger.Error("Failed to save rengokudata", zap.Error(err))
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
|
||||
bf.Seek(71, 0)
|
||||
@@ -34,7 +36,7 @@ func handleMsgMhfSaveRengokuData(s *Session, p mhfpacket.MHFPacket) {
|
||||
s.server.db.Exec("INSERT INTO rengoku_score (character_id) VALUES ($1)", s.charID)
|
||||
}
|
||||
s.server.db.Exec("UPDATE rengoku_score SET max_stages_mp=$1, max_points_mp=$2, max_stages_sp=$3, max_points_sp=$4 WHERE character_id=$5", maxStageMp, maxScoreMp, maxStageSp, maxScoreSp, s.charID)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfLoadRengokuData(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -42,7 +44,7 @@ func handleMsgMhfLoadRengokuData(s *Session, p mhfpacket.MHFPacket) {
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT rengokudata FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to get rengokudata savedata from db", zap.Error(err))
|
||||
s.logger.Error("Failed to load rengokudata", zap.Error(err))
|
||||
}
|
||||
if len(data) > 0 {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
|
||||
@@ -49,7 +49,3 @@ func handleMsgMhfAcquireMonthlyReward(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
|
||||
func handleMsgMhfAcceptReadReward(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
@@ -2,14 +2,10 @@ package channelserver
|
||||
|
||||
import (
|
||||
"encoding/hex"
|
||||
ps "erupe-ce/common/pascalstring"
|
||||
"time"
|
||||
|
||||
"erupe-ce/common/byteframe"
|
||||
ps "erupe-ce/common/pascalstring"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
"github.com/lib/pq"
|
||||
"github.com/sachaos/lottery"
|
||||
"go.uber.org/zap"
|
||||
"math/rand"
|
||||
)
|
||||
|
||||
type ShopItem struct {
|
||||
@@ -28,16 +24,36 @@ type ShopItem struct {
|
||||
}
|
||||
|
||||
type Gacha struct {
|
||||
ID uint32 `db:"id"`
|
||||
MinGR uint32 `db:"min_gr"`
|
||||
MinHR uint32 `db:"min_hr"`
|
||||
Name string `db:"name"`
|
||||
Link1 string `db:"link1"`
|
||||
Link2 string `db:"link2"`
|
||||
Link3 string `db:"link3"`
|
||||
Icon uint16 `db:"icon"`
|
||||
Type uint16 `db:"type"`
|
||||
Hide bool `db:"hide"`
|
||||
ID uint32 `db:"id"`
|
||||
MinGR uint32 `db:"min_gr"`
|
||||
MinHR uint32 `db:"min_hr"`
|
||||
Name string `db:"name"`
|
||||
URLBanner string `db:"url_banner"`
|
||||
URLFeature string `db:"url_feature"`
|
||||
URLThumbnail string `db:"url_thumbnail"`
|
||||
Wide bool `db:"wide"`
|
||||
Recommended bool `db:"recommended"`
|
||||
GachaType uint8 `db:"gacha_type"`
|
||||
Hidden bool `db:"hidden"`
|
||||
}
|
||||
|
||||
type GachaEntry struct {
|
||||
EntryType uint8 `db:"entry_type"`
|
||||
ID uint32 `db:"id"`
|
||||
ItemType uint8 `db:"item_type"`
|
||||
ItemNumber uint16 `db:"item_number"`
|
||||
ItemQuantity uint16 `db:"item_quantity"`
|
||||
Weight float64 `db:"weight"`
|
||||
Rarity uint8 `db:"rarity"`
|
||||
Rolls uint8 `db:"rolls"`
|
||||
FrontierPoints uint16 `db:"frontier_points"`
|
||||
DailyLimit uint8 `db:"daily_limit"`
|
||||
}
|
||||
|
||||
type GachaItem struct {
|
||||
ItemType uint8 `db:"item_type"`
|
||||
ItemID uint16 `db:"item_id"`
|
||||
Quantity uint16 `db:"quantity"`
|
||||
}
|
||||
|
||||
func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -55,7 +71,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
switch pkt.ShopType {
|
||||
case 1: // Running gachas
|
||||
var count uint16
|
||||
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, link1, link2, link3, icon, type, hide FROM gacha_shop")
|
||||
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
@@ -74,12 +90,18 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
resp.WriteUint32(gacha.MinHR)
|
||||
resp.WriteUint32(0) // only 0 in known packet
|
||||
ps.Uint8(resp, gacha.Name, true)
|
||||
ps.Uint8(resp, gacha.Link1, false)
|
||||
ps.Uint8(resp, gacha.Link2, false)
|
||||
resp.WriteBool(gacha.Hide)
|
||||
ps.Uint8(resp, gacha.Link3, false)
|
||||
resp.WriteUint16(gacha.Icon)
|
||||
resp.WriteUint16(gacha.Type)
|
||||
ps.Uint8(resp, gacha.URLBanner, false)
|
||||
ps.Uint8(resp, gacha.URLFeature, false)
|
||||
resp.WriteBool(gacha.Wide)
|
||||
ps.Uint8(resp, gacha.URLThumbnail, false)
|
||||
resp.WriteUint8(0) // Unk
|
||||
if gacha.Recommended {
|
||||
resp.WriteUint8(2)
|
||||
} else {
|
||||
resp.WriteUint8(0)
|
||||
}
|
||||
resp.WriteUint8(gacha.GachaType)
|
||||
resp.WriteBool(gacha.Hidden)
|
||||
count++
|
||||
}
|
||||
resp.Seek(0, 0)
|
||||
@@ -87,47 +109,62 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
resp.WriteUint16(count)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
case 2: // Actual gacha
|
||||
shopEntries, err := s.server.db.Query("SELECT entryType, itemhash, currType, currNumber, currQuant, percentage, rarityIcon, rollsCount, itemCount, dailyLimit, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1", pkt.ShopID)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(pkt.ShopID)
|
||||
var gachaType int
|
||||
s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
|
||||
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
var entryType, currType, rarityIcon, rollsCount, itemCount, dailyLimit uint8
|
||||
var currQuant, currNumber, percentage uint16
|
||||
var itemhash uint32
|
||||
var itemType, itemId, quantity pq.Int64Array
|
||||
var count uint16
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(pkt.ShopID)
|
||||
resp.WriteUint16(0) // total defs
|
||||
for shopEntries.Next() {
|
||||
err = shopEntries.Scan(&entryType, &itemhash, &currType, &currNumber, &currQuant, &percentage, &rarityIcon, &rollsCount, &itemCount, &dailyLimit, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
|
||||
var divisor float64
|
||||
s.server.db.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
|
||||
var entryCount uint16
|
||||
bf.WriteUint16(0)
|
||||
gachaEntry := GachaEntry{}
|
||||
gachaItem := GachaItem{}
|
||||
for entries.Next() {
|
||||
entryCount++
|
||||
entries.StructScan(&gachaEntry)
|
||||
bf.WriteUint8(gachaEntry.EntryType)
|
||||
bf.WriteUint32(gachaEntry.ID)
|
||||
bf.WriteUint8(gachaEntry.ItemType)
|
||||
bf.WriteUint16(0)
|
||||
bf.WriteUint16(gachaEntry.ItemNumber)
|
||||
bf.WriteUint16(gachaEntry.ItemQuantity)
|
||||
if gachaType >= 4 { // If box
|
||||
bf.WriteUint16(1)
|
||||
} else {
|
||||
bf.WriteUint16(uint16(gachaEntry.Weight / divisor))
|
||||
}
|
||||
bf.WriteUint8(gachaEntry.Rarity)
|
||||
bf.WriteUint8(gachaEntry.Rolls)
|
||||
|
||||
var itemCount uint8
|
||||
temp := byteframe.NewByteFrame()
|
||||
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, gachaEntry.ID)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
bf.WriteUint8(0)
|
||||
} else {
|
||||
for items.Next() {
|
||||
itemCount++
|
||||
items.StructScan(&gachaItem)
|
||||
temp.WriteUint16(uint16(gachaItem.ItemType))
|
||||
temp.WriteUint16(gachaItem.ItemID)
|
||||
temp.WriteUint16(gachaItem.Quantity)
|
||||
}
|
||||
bf.WriteUint8(itemCount)
|
||||
}
|
||||
resp.WriteUint8(entryType)
|
||||
resp.WriteUint32(itemhash)
|
||||
resp.WriteUint8(currType)
|
||||
resp.WriteUint16(0) // unk, always 0 in existing packets
|
||||
resp.WriteUint16(currNumber) // it's either item ID or quantity for gacha coins
|
||||
resp.WriteUint16(currQuant) // only for item ID
|
||||
resp.WriteUint16(percentage)
|
||||
resp.WriteUint8(rarityIcon)
|
||||
resp.WriteUint8(rollsCount)
|
||||
resp.WriteUint8(itemCount)
|
||||
resp.WriteUint16(0) // unk, always 0 in existing packets
|
||||
resp.WriteUint8(dailyLimit)
|
||||
resp.WriteUint8(0) // unk, always 0 in existing packets
|
||||
for i := 0; i < int(itemCount); i++ {
|
||||
resp.WriteUint16(uint16(itemType[i])) // unk, always 0 in existing packets
|
||||
resp.WriteUint16(uint16(itemId[i])) // unk, always 0 in existing packets
|
||||
resp.WriteUint16(uint16(quantity[i])) // unk, always 0 in existing packets
|
||||
}
|
||||
count++
|
||||
|
||||
bf.WriteUint16(gachaEntry.FrontierPoints)
|
||||
bf.WriteUint8(gachaEntry.DailyLimit)
|
||||
bf.WriteUint8(0)
|
||||
bf.WriteBytes(temp.Data())
|
||||
}
|
||||
resp.Seek(4, 0)
|
||||
resp.WriteUint16(count)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
bf.Seek(4, 0)
|
||||
bf.WriteUint16(entryCount)
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
case 4: // N Points, 0-6
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
case 5: // GCP->Item, 0-6
|
||||
@@ -206,124 +243,363 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
|
||||
func handleMsgMhfGetGachaPlayHistory(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint8(0)
|
||||
bf.WriteUint8(1)
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfGetGachaPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetGachaPoint)
|
||||
var fp, gp, gt uint32
|
||||
s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_prem, 0), COALESCE(gacha_trial,0) FROM characters WHERE id=$1", s.charID).Scan(&fp, &gp, >)
|
||||
s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_premium, 0), COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)", s.charID).Scan(&fp, &gp, >)
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint32(gp) // Real Gacha Points?
|
||||
resp.WriteUint32(gt) // Trial Gacha Point?
|
||||
resp.WriteUint32(fp) // Frontier Points?
|
||||
resp.WriteUint32(gp)
|
||||
resp.WriteUint32(gt)
|
||||
resp.WriteUint32(fp)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
}
|
||||
|
||||
type gachaItem struct {
|
||||
itemhash uint32
|
||||
percentage uint16
|
||||
rarityIcon byte
|
||||
itemCount byte
|
||||
itemType pq.Int64Array
|
||||
itemId pq.Int64Array
|
||||
quantity pq.Int64Array
|
||||
func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
|
||||
if pkt.TrialCoins > 0 {
|
||||
s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.TrialCoins, s.charID)
|
||||
}
|
||||
if pkt.PremiumCoins > 0 {
|
||||
s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.PremiumCoins, s.charID)
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func (i gachaItem) Weight() int {
|
||||
return int(i.percentage)
|
||||
func spendGachaCoin(s *Session, quantity uint16) {
|
||||
var gt uint16
|
||||
s.server.db.QueryRow(`SELECT COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(>)
|
||||
if quantity <= gt {
|
||||
s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
|
||||
} else {
|
||||
s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
|
||||
}
|
||||
}
|
||||
|
||||
func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
|
||||
var itemType uint8
|
||||
var itemNumber uint16
|
||||
var rolls int
|
||||
err := s.server.db.QueryRowx(`SELECT item_type, item_number, rolls FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, gachaID, rollID).Scan(&itemType, &itemNumber, &rolls)
|
||||
if err != nil {
|
||||
return err, 0
|
||||
}
|
||||
switch itemType {
|
||||
/*
|
||||
valid types that need manual savedata manipulation:
|
||||
- Ryoudan Points
|
||||
- Bond Points
|
||||
- Image Change Points
|
||||
valid types that work (no additional code needed):
|
||||
- Tore Points
|
||||
- Festa Points
|
||||
*/
|
||||
case 17:
|
||||
_ = addPointNetcafe(s, int(itemNumber)*-1)
|
||||
case 19:
|
||||
fallthrough
|
||||
case 20:
|
||||
spendGachaCoin(s, itemNumber)
|
||||
case 21:
|
||||
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", itemNumber, s.charID)
|
||||
}
|
||||
return nil, rolls
|
||||
}
|
||||
|
||||
func getGuaranteedItems(s *Session, gachaID uint32, rollID uint8) []GachaItem {
|
||||
var rewards []GachaItem
|
||||
var reward GachaItem
|
||||
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = (SELECT id FROM gacha_entries WHERE entry_type = $1 AND gacha_id = $2)`, rollID, gachaID)
|
||||
if err == nil {
|
||||
for items.Next() {
|
||||
items.StructScan(&reward)
|
||||
rewards = append(rewards, reward)
|
||||
}
|
||||
}
|
||||
return rewards
|
||||
}
|
||||
|
||||
func addGachaItem(s *Session, items []GachaItem) {
|
||||
var data []byte
|
||||
s.server.db.QueryRow(`SELECT gacha_items FROM characters WHERE id = $1`, s.charID).Scan(&data)
|
||||
if len(data) > 0 {
|
||||
numItems := int(data[0])
|
||||
data = data[1:]
|
||||
oldItem := byteframe.NewByteFrameFromBytes(data)
|
||||
for i := 0; i < numItems; i++ {
|
||||
items = append(items, GachaItem{
|
||||
ItemType: oldItem.ReadUint8(),
|
||||
ItemID: oldItem.ReadUint16(),
|
||||
Quantity: oldItem.ReadUint16(),
|
||||
})
|
||||
}
|
||||
}
|
||||
newItem := byteframe.NewByteFrame()
|
||||
newItem.WriteUint8(uint8(len(items)))
|
||||
for i := range items {
|
||||
newItem.WriteUint8(items[i].ItemType)
|
||||
newItem.WriteUint16(items[i].ItemID)
|
||||
newItem.WriteUint16(items[i].Quantity)
|
||||
}
|
||||
s.server.db.Exec(`UPDATE characters SET gacha_items = $1 WHERE id = $2`, newItem.Data(), s.charID)
|
||||
}
|
||||
|
||||
func getRandomEntries(entries []GachaEntry, rolls int, isBox bool) ([]GachaEntry, error) {
|
||||
var chosen []GachaEntry
|
||||
var totalWeight float64
|
||||
for i := range entries {
|
||||
totalWeight += entries[i].Weight
|
||||
}
|
||||
for {
|
||||
if !isBox {
|
||||
result := rand.Float64() * totalWeight
|
||||
for _, entry := range entries {
|
||||
result -= entry.Weight
|
||||
if result < 0 {
|
||||
chosen = append(chosen, entry)
|
||||
break
|
||||
}
|
||||
}
|
||||
} else {
|
||||
result := rand.Intn(len(entries))
|
||||
chosen = append(chosen, entries[result])
|
||||
entries[result] = entries[len(entries)-1]
|
||||
entries = entries[:len(entries)-1]
|
||||
}
|
||||
if rolls == len(chosen) {
|
||||
break
|
||||
}
|
||||
}
|
||||
return chosen, nil
|
||||
}
|
||||
|
||||
func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
|
||||
if err != nil {
|
||||
data = []byte{0x00}
|
||||
}
|
||||
|
||||
// I think there are still some edge cases where rewards can be nulled via overflow
|
||||
if data[0] > 36 || len(data) > 181 {
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(36)
|
||||
resp.WriteBytes(data[1:181])
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
} else {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
if !pkt.Freeze {
|
||||
if data[0] > 36 || len(data) > 181 {
|
||||
update := byteframe.NewByteFrame()
|
||||
update.WriteUint8(uint8(len(data[181:]) / 5))
|
||||
update.WriteBytes(data[181:])
|
||||
s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", update.Data(), s.charID)
|
||||
} else {
|
||||
s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPlayNormalGacha)
|
||||
// needs to query db for input gacha and return a result or number of results
|
||||
// uint8 number of results
|
||||
// uint8 item type
|
||||
// uint16 item id
|
||||
// uint16 quantity
|
||||
|
||||
var currType, rarityIcon, rollsCount, itemCount byte
|
||||
var currQuant, currNumber, percentage uint16
|
||||
var itemhash uint32
|
||||
var itemType, itemId, quantity pq.Int64Array
|
||||
var items []lottery.Weighter
|
||||
// get info for updating data and calculating costs
|
||||
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount)
|
||||
bf := byteframe.NewByteFrame()
|
||||
var gachaEntries []GachaEntry
|
||||
var entry GachaEntry
|
||||
var rewards []GachaItem
|
||||
var reward GachaItem
|
||||
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
// get existing items in storage if any
|
||||
var data []byte
|
||||
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if len(data) == 0 {
|
||||
data = []byte{0x00}
|
||||
}
|
||||
// get gacha items and iterate through them for gacha roll
|
||||
shopEntries, err := s.server.db.Query("SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=100", pkt.GachaHash)
|
||||
temp := byteframe.NewByteFrame()
|
||||
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
for shopEntries.Next() {
|
||||
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
|
||||
for entries.Next() {
|
||||
entries.StructScan(&entry)
|
||||
gachaEntries = append(gachaEntries, entry)
|
||||
}
|
||||
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
|
||||
for i := range rewardEntries {
|
||||
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
continue
|
||||
}
|
||||
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
|
||||
}
|
||||
// execute rolls, build response and update database
|
||||
results := byte(0)
|
||||
resp := byteframe.NewByteFrame()
|
||||
dbUpdate := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(0) // results go here later
|
||||
l := lottery.NewDefaultLottery()
|
||||
for x := 0; x < int(rollsCount); x++ {
|
||||
ind := l.Draw(items)
|
||||
results += items[ind].(*gachaItem).itemCount
|
||||
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
|
||||
// items in storage don't get rarity
|
||||
dbUpdate.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
|
||||
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
|
||||
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
|
||||
data = append(data, dbUpdate.Data()...)
|
||||
dbUpdate.Seek(0, 0)
|
||||
// response needs all item info and the rarity
|
||||
resp.WriteBytes(dbUpdate.Data())
|
||||
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
|
||||
for items.Next() {
|
||||
items.StructScan(&reward)
|
||||
rewards = append(rewards, reward)
|
||||
temp.WriteUint8(reward.ItemType)
|
||||
temp.WriteUint16(reward.ItemID)
|
||||
temp.WriteUint16(reward.Quantity)
|
||||
temp.WriteUint8(entry.Rarity)
|
||||
}
|
||||
}
|
||||
resp.Seek(0, 0)
|
||||
resp.WriteUint8(results)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
|
||||
// add claimables to DB
|
||||
data[0] = data[0] + results
|
||||
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update minidata in db", zap.Error(err))
|
||||
}
|
||||
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
|
||||
if currType == 19 {
|
||||
_, err = s.server.db.Exec("UPDATE characters SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end, gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end WHERE id=$2", currNumber, s.charID)
|
||||
}
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
|
||||
}
|
||||
bf.WriteUint8(uint8(len(rewards)))
|
||||
bf.WriteBytes(temp.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
addGachaItem(s, rewards)
|
||||
}
|
||||
|
||||
func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
// should write to database when that's set up
|
||||
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
|
||||
bf := byteframe.NewByteFrame()
|
||||
var gachaEntries []GachaEntry
|
||||
var entry GachaEntry
|
||||
var rewards []GachaItem
|
||||
var reward GachaItem
|
||||
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.charID)
|
||||
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
|
||||
s.server.db.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.charID)
|
||||
temp := byteframe.NewByteFrame()
|
||||
guaranteedItems := getGuaranteedItems(s, pkt.GachaID, pkt.RollType)
|
||||
for _, item := range guaranteedItems {
|
||||
temp.WriteUint8(item.ItemType)
|
||||
temp.WriteUint16(item.ItemID)
|
||||
temp.WriteUint16(item.Quantity)
|
||||
temp.WriteUint8(0)
|
||||
}
|
||||
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
for entries.Next() {
|
||||
entries.StructScan(&entry)
|
||||
gachaEntries = append(gachaEntries, entry)
|
||||
}
|
||||
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
|
||||
for i := range rewardEntries {
|
||||
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
for items.Next() {
|
||||
items.StructScan(&reward)
|
||||
rewards = append(rewards, reward)
|
||||
temp.WriteUint8(reward.ItemType)
|
||||
temp.WriteUint16(reward.ItemID)
|
||||
temp.WriteUint16(reward.Quantity)
|
||||
temp.WriteUint8(entry.Rarity)
|
||||
}
|
||||
}
|
||||
bf.WriteUint8(uint8(len(rewards) + len(guaranteedItems)))
|
||||
bf.WriteUint8(uint8(len(rewards)))
|
||||
bf.WriteBytes(temp.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
addGachaItem(s, rewards)
|
||||
addGachaItem(s, guaranteedItems)
|
||||
}
|
||||
|
||||
func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
|
||||
// TODO: Reset daily (noon)
|
||||
var step uint8
|
||||
s.server.db.QueryRow(`SELECT step FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID).Scan(&step)
|
||||
var stepCheck int
|
||||
s.server.db.QueryRow(`SELECT COUNT(1) FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, pkt.GachaID, step).Scan(&stepCheck)
|
||||
if stepCheck == 0 {
|
||||
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
|
||||
step = 0
|
||||
}
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint8(step)
|
||||
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
|
||||
entries, err := s.server.db.Queryx(`SELECT entry_id FROM gacha_box WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
var entryIDs []uint32
|
||||
for entries.Next() {
|
||||
var entryID uint32
|
||||
entries.Scan(&entryID)
|
||||
entryIDs = append(entryIDs, entryID)
|
||||
}
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint8(uint8(len(entryIDs)))
|
||||
for i := range entryIDs {
|
||||
bf.WriteUint32(entryIDs[i])
|
||||
bf.WriteBool(true)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
|
||||
bf := byteframe.NewByteFrame()
|
||||
var gachaEntries []GachaEntry
|
||||
var entry GachaEntry
|
||||
var rewards []GachaItem
|
||||
var reward GachaItem
|
||||
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
temp := byteframe.NewByteFrame()
|
||||
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
for entries.Next() {
|
||||
entries.StructScan(&entry)
|
||||
gachaEntries = append(gachaEntries, entry)
|
||||
}
|
||||
rewardEntries, err := getRandomEntries(gachaEntries, rolls, true)
|
||||
for i := range rewardEntries {
|
||||
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
s.server.db.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.charID)
|
||||
for items.Next() {
|
||||
items.StructScan(&reward)
|
||||
rewards = append(rewards, reward)
|
||||
temp.WriteUint8(reward.ItemType)
|
||||
temp.WriteUint16(reward.ItemID)
|
||||
temp.WriteUint16(reward.Quantity)
|
||||
temp.WriteUint8(0)
|
||||
}
|
||||
}
|
||||
bf.WriteUint8(uint8(len(rewards)))
|
||||
bf.WriteBytes(temp.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
addGachaItem(s, rewards)
|
||||
}
|
||||
|
||||
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
|
||||
s.server.db.Exec("DELETE FROM gacha_box WHERE gacha_id = $1 AND character_id = $2", pkt.GachaID, s.charID)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfExchangeFpoint2Item(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfExchangeFpoint2Item)
|
||||
var balance uint32
|
||||
var itemValue, quantity int
|
||||
_ = s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
cost := (int(pkt.Quantity) * quantity) * itemValue
|
||||
s.server.db.QueryRow("UPDATE characters SET frontier_points=frontier_points::int - $1 WHERE id=$2 RETURNING frontier_points", cost, s.charID).Scan(&balance)
|
||||
s.server.db.QueryRow("UPDATE users u SET frontier_points=frontier_points::int - $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(balance)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
@@ -335,7 +611,7 @@ func handleMsgMhfExchangeItem2Fpoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
var itemValue, quantity int
|
||||
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
cost := (int(pkt.Quantity) / quantity) * itemValue
|
||||
s.server.db.QueryRow("UPDATE characters SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE id=$2 RETURNING frontier_points", cost, s.charID).Scan(&balance)
|
||||
s.server.db.QueryRow("UPDATE users u SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(balance)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
@@ -394,291 +670,6 @@ func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
|
||||
results := byte(0)
|
||||
stepResults := byte(0)
|
||||
resp := byteframe.NewByteFrame()
|
||||
rollFrame := byteframe.NewByteFrame()
|
||||
stepFrame := byteframe.NewByteFrame()
|
||||
stepData := []byte{}
|
||||
var currType, rarityIcon, rollsCount, itemCount byte
|
||||
var currQuant, currNumber, percentage uint16
|
||||
var itemhash uint32
|
||||
var itemType, itemId, quantity pq.Int64Array
|
||||
var items []lottery.Weighter
|
||||
// get info for updating data and calculating costs
|
||||
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
// get existing items in storage if any
|
||||
var data []byte
|
||||
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if len(data) == 0 {
|
||||
data = []byte{0x00}
|
||||
}
|
||||
// roll definition includes items with step up gachas that are appended last
|
||||
for x := 0; x < int(itemCount); x++ {
|
||||
stepFrame.WriteUint8(uint8(itemType[x]))
|
||||
stepFrame.WriteUint16(uint16(itemId[x]))
|
||||
stepFrame.WriteUint16(uint16(quantity[x]))
|
||||
stepData = append(stepData, stepFrame.Data()...)
|
||||
stepFrame.WriteUint8(0) // rarity still defined
|
||||
stepResults++
|
||||
}
|
||||
// get gacha items and iterate through them for gacha roll
|
||||
shopEntries, err := s.server.db.Query("SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=100", pkt.GachaHash)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
for shopEntries.Next() {
|
||||
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
|
||||
}
|
||||
// execute rolls, build response and update database
|
||||
resp.WriteUint16(0) // results count goes here later
|
||||
l := lottery.NewDefaultLottery()
|
||||
for x := 0; x < int(rollsCount); x++ {
|
||||
ind := l.Draw(items)
|
||||
results += items[ind].(*gachaItem).itemCount
|
||||
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
|
||||
// items in storage don't get rarity
|
||||
rollFrame.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
|
||||
rollFrame.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
|
||||
rollFrame.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
|
||||
data = append(data, rollFrame.Data()...)
|
||||
rollFrame.Seek(0, 0)
|
||||
// response needs all item info and the rarity
|
||||
resp.WriteBytes(rollFrame.Data())
|
||||
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
|
||||
}
|
||||
}
|
||||
resp.WriteBytes(stepFrame.Data())
|
||||
resp.Seek(0, 0)
|
||||
resp.WriteUint8(results + stepResults)
|
||||
resp.WriteUint8(results)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
|
||||
// add claimables to DB
|
||||
data = append(data, stepData...)
|
||||
data[0] = data[0] + results + stepResults
|
||||
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
|
||||
}
|
||||
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
|
||||
// reduce real if trial don't cover cost
|
||||
if currType == 19 {
|
||||
_, err = s.server.db.Exec(`UPDATE characters
|
||||
SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end,
|
||||
gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end
|
||||
WHERE id=$2`, currNumber, s.charID)
|
||||
}
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
|
||||
}
|
||||
// update step progression
|
||||
_, err = s.server.db.Exec("UPDATE stepup_state SET step_progression = $1 WHERE char_id = $2", pkt.RollType+1, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update step_progression in db", zap.Error(err))
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
|
||||
// persistent for claimable items on cat
|
||||
var data []byte
|
||||
err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
|
||||
if err != nil {
|
||||
panic("Failed to get gacha_items")
|
||||
}
|
||||
// limit of 36 items are returned
|
||||
if data[0] > 36 {
|
||||
outData := make([]byte, 181)
|
||||
copy(outData, data[0:181])
|
||||
outData[0] = byte(36)
|
||||
saveData := append(data[:1], data[181:]...)
|
||||
saveData[0] = saveData[0] - 36
|
||||
doAckBufSucceed(s, pkt.AckHandle, outData)
|
||||
if pkt.Unk0 != 0x2401 {
|
||||
_, err := s.server.db.Exec("UPDATE characters SET gacha_items = $2 WHERE id = $1", s.charID, saveData)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
|
||||
}
|
||||
}
|
||||
} else {
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
if pkt.Unk0 != 0x2401 {
|
||||
_, err := s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
|
||||
// get the reset time from db
|
||||
var step_progression int
|
||||
var step_time time.Time
|
||||
err := s.server.db.QueryRow(`SELECT COALESCE(step_progression, 0), COALESCE(step_time, $1) FROM stepup_state WHERE char_id = $2 AND shophash = $3`, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC), s.charID, pkt.GachaHash).Scan(&step_progression, &step_time)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to Select coalesce in db", zap.Error(err))
|
||||
}
|
||||
|
||||
// calculate next midday
|
||||
var t = time.Now().In(time.FixedZone("UTC+9", 9*60*60))
|
||||
year, month, day := t.Date()
|
||||
midday := time.Date(year, month, day, 12, 0, 0, 0, t.Location())
|
||||
if t.After(midday) {
|
||||
midday = midday.Add(24 * time.Hour)
|
||||
}
|
||||
// after midday or not set
|
||||
if t.After(step_time) {
|
||||
step_progression = 0
|
||||
}
|
||||
_, err = s.server.db.Exec(`INSERT INTO stepup_state (shophash, step_progression, step_time, char_id)
|
||||
VALUES ($1,$2,$3,$4) ON CONFLICT (shophash, char_id)
|
||||
DO UPDATE SET step_progression=$2, step_time=$3
|
||||
WHERE EXCLUDED.char_id=$4 AND EXCLUDED.shophash=$1`, pkt.GachaHash, step_progression, midday, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
|
||||
}
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(uint8(step_progression))
|
||||
resp.WriteUint32(uint32(time.Now().In(time.FixedZone("UTC+9", 9*60*60)).Unix()))
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayFreeGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
// not sure this is used anywhere, free gachas use the MSG_MHF_PLAY_NORMAL_GACHA method in captures
|
||||
}
|
||||
|
||||
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
|
||||
count := 0
|
||||
var used_itemhash pq.Int64Array
|
||||
// pull array of used values
|
||||
// single sized respone with 0x00 is a valid with no items present
|
||||
_ = s.server.db.QueryRow("SELECT used_itemhash FROM lucky_box_state WHERE shophash=$1 AND char_id=$2", pkt.GachaHash, s.charID).Scan((*pq.Int64Array)(&used_itemhash))
|
||||
resp := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(0)
|
||||
for ind := range used_itemhash {
|
||||
resp.WriteUint32(uint32(used_itemhash[ind]))
|
||||
resp.WriteUint8(1)
|
||||
count++
|
||||
}
|
||||
resp.Seek(0, 0)
|
||||
resp.WriteUint8(uint8(count))
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
|
||||
// needs to query db for input gacha and return a result or number of results
|
||||
// uint8 number of results
|
||||
// uint8 item type
|
||||
// uint16 item id
|
||||
// uint16 quantity
|
||||
|
||||
var currType, rarityIcon, rollsCount, itemCount byte
|
||||
var currQuant, currNumber, percentage uint16
|
||||
var itemhash uint32
|
||||
var itemType, itemId, quantity, usedItemHash pq.Int64Array
|
||||
var items []lottery.Weighter
|
||||
// get info for updating data and calculating costs
|
||||
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
// get existing items in storage if any
|
||||
var data []byte
|
||||
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
|
||||
if len(data) == 0 {
|
||||
data = []byte{0x00}
|
||||
}
|
||||
// get gacha items and iterate through them for gacha roll
|
||||
shopEntries, err := s.server.db.Query(`SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity
|
||||
FROM gacha_shop_items
|
||||
WHERE shophash=$1 AND entryType=100
|
||||
EXCEPT ALL SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity
|
||||
FROM gacha_shop_items gsi JOIN lucky_box_state lbs ON gsi.itemhash = ANY(lbs.used_itemhash)
|
||||
WHERE lbs.char_id=$2`, pkt.GachaHash, s.charID)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
for shopEntries.Next() {
|
||||
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
|
||||
}
|
||||
// execute rolls, build response and update database
|
||||
results := byte(0)
|
||||
resp := byteframe.NewByteFrame()
|
||||
dbUpdate := byteframe.NewByteFrame()
|
||||
resp.WriteUint8(0) // results go here later
|
||||
l := lottery.NewDefaultLottery()
|
||||
for x := 0; x < int(rollsCount); x++ {
|
||||
ind := l.Draw(items)
|
||||
results += items[ind].(*gachaItem).itemCount
|
||||
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
|
||||
// items in storage don't get rarity
|
||||
dbUpdate.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
|
||||
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
|
||||
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
|
||||
data = append(data, dbUpdate.Data()...)
|
||||
dbUpdate.Seek(0, 0)
|
||||
// response needs all item info and the rarity
|
||||
resp.WriteBytes(dbUpdate.Data())
|
||||
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
|
||||
|
||||
usedItemHash = append(usedItemHash, int64(items[ind].(*gachaItem).itemhash))
|
||||
}
|
||||
// remove rolled
|
||||
items = append(items[:ind], items[ind+1:]...)
|
||||
}
|
||||
resp.Seek(0, 0)
|
||||
resp.WriteUint8(results)
|
||||
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
|
||||
|
||||
// add claimables to DB
|
||||
data[0] = data[0] + results
|
||||
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
|
||||
}
|
||||
// update lucky_box_state
|
||||
_, err = s.server.db.Exec(`INSERT INTO lucky_box_state (char_id, shophash, used_itemhash)
|
||||
VALUES ($1,$2,$3) ON CONFLICT (char_id, shophash)
|
||||
DO UPDATE SET used_itemhash = COALESCE(lucky_box_state.used_itemhash::int[] || $3::int[], $3::int[])
|
||||
WHERE EXCLUDED.char_id=$1 AND EXCLUDED.shophash=$2`, s.charID, pkt.GachaHash, usedItemHash)
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update lucky box state in db", zap.Error(err))
|
||||
}
|
||||
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
|
||||
if currType == 19 {
|
||||
_, err = s.server.db.Exec(`UPDATE characters
|
||||
SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end, gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end
|
||||
WHERE id=$2`, currNumber, s.charID)
|
||||
}
|
||||
if err != nil {
|
||||
s.logger.Fatal("Failed to update gacha_trial in db", zap.Error(err))
|
||||
}
|
||||
}
|
||||
|
||||
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
|
||||
_, err := s.server.db.Exec("DELETE FROM lucky_box_state WHERE shophash=$1 AND char_id=$2", pkt.GachaHash, s.charID)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
@@ -158,7 +158,9 @@ func handleMsgSysEnterStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
if s.stageID == "" {
|
||||
s.stageMoveStack.Set(pkt.StageID)
|
||||
} else {
|
||||
s.stage.Lock()
|
||||
s.stage.reservedClientSlots[s.charID] = false
|
||||
s.stage.Unlock()
|
||||
s.stageMoveStack.Push(s.stageID)
|
||||
s.stageMoveStack.Lock()
|
||||
}
|
||||
|
||||
@@ -1,8 +1,59 @@
|
||||
package channelserver
|
||||
|
||||
import "erupe-ce/network/mhfpacket"
|
||||
import (
|
||||
"erupe-ce/common/byteframe"
|
||||
ps "erupe-ce/common/pascalstring"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
"time"
|
||||
)
|
||||
|
||||
func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {}
|
||||
func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfInfoTournament)
|
||||
bf := byteframe.NewByteFrame()
|
||||
|
||||
switch pkt.Unk0 {
|
||||
case 0:
|
||||
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
|
||||
bf.WriteUint32(0) // Tied to schedule ID?
|
||||
case 1:
|
||||
|
||||
bf.WriteBytes(make([]byte, 21))
|
||||
ps.Uint8(bf, "", false)
|
||||
break
|
||||
|
||||
bf.WriteUint32(0xACEDCAFE)
|
||||
|
||||
bf.WriteUint32(5) // Active schedule?
|
||||
|
||||
bf.WriteUint32(1) // Schedule ID?
|
||||
|
||||
bf.WriteUint32(32) // Max players
|
||||
bf.WriteUint32(0) // Registered players
|
||||
|
||||
bf.WriteUint16(0)
|
||||
bf.WriteUint16(2) // Color code for schedule item
|
||||
bf.WriteUint32(0)
|
||||
|
||||
bf.WriteUint32(uint32(time.Now().Add(time.Hour * -10).Unix()))
|
||||
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
|
||||
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
|
||||
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
|
||||
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
|
||||
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
|
||||
|
||||
bf.WriteBool(true) // Unk
|
||||
bf.WriteBool(false) // Cafe-only
|
||||
|
||||
bf.WriteUint32(0) // Min HR
|
||||
bf.WriteUint32(0) // Max HR
|
||||
|
||||
ps.Uint8(bf, "Test", false)
|
||||
|
||||
// ...
|
||||
}
|
||||
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfEntryTournament(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
|
||||
@@ -58,6 +58,42 @@ func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
|
||||
// if the game gets bad responses for this it breaks the ability to save
|
||||
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
|
||||
var data []byte
|
||||
var err error
|
||||
if pkt.Unk0 == 1 {
|
||||
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
|
||||
} else if pkt.Unk2 == 4 {
|
||||
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
|
||||
} else {
|
||||
data = []byte{0x00, 0x00, 0x00, 0x00}
|
||||
s.logger.Info("GET_TENROUIRAI request for unknown type")
|
||||
}
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, data)
|
||||
}
|
||||
|
||||
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
|
||||
}
|
||||
|
||||
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetWeeklySeibatuRankingReward)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPresentBox)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfGetGemInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetGemInfo)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
|
||||
@@ -92,8 +92,7 @@ type RavienteRegister struct {
|
||||
}
|
||||
|
||||
type RavienteState struct {
|
||||
damageMultiplier uint32
|
||||
stateData []uint32
|
||||
stateData []uint32
|
||||
}
|
||||
|
||||
type RavienteSupport struct {
|
||||
@@ -111,9 +110,7 @@ func NewRaviente() *Raviente {
|
||||
maxPlayers: 0,
|
||||
carveQuest: 0,
|
||||
}
|
||||
ravienteState := &RavienteState{
|
||||
damageMultiplier: 1,
|
||||
}
|
||||
ravienteState := &RavienteState{}
|
||||
ravienteSupport := &RavienteSupport{}
|
||||
ravienteRegister.register = []uint32{0, 0, 0, 0, 0}
|
||||
ravienteState.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||
@@ -127,6 +124,23 @@ func NewRaviente() *Raviente {
|
||||
return raviente
|
||||
}
|
||||
|
||||
func (r *Raviente) GetRaviMultiplier(s *Server) uint32 {
|
||||
raviSema := getRaviSemaphore(s)
|
||||
if raviSema != nil {
|
||||
var minPlayers uint32
|
||||
if r.register.maxPlayers > 8 {
|
||||
minPlayers = 24
|
||||
} else {
|
||||
minPlayers = 4
|
||||
}
|
||||
if uint32(len(raviSema.clients)) > minPlayers {
|
||||
return 1
|
||||
}
|
||||
return minPlayers / uint32(len(raviSema.clients))
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// NewServer creates a new Server type.
|
||||
func NewServer(config *Config) *Server {
|
||||
s := &Server{
|
||||
|
||||
@@ -6,6 +6,32 @@ func getLangStrings(s *Server) map[string]string {
|
||||
case "jp":
|
||||
strings["language"] = "日本語"
|
||||
strings["cafeReset"] = "%d/%dにリセット"
|
||||
|
||||
strings["commandDisabled"] = "%sのコマンドは無効です"
|
||||
strings["commandReload"] = "リロードします"
|
||||
strings["commandKqfGet"] = "現在のキークエストフラグ:%x"
|
||||
strings["commandKqfSetError"] = "キークエコマンドエラー 例:%s set xxxxxxxxxxxxxxxx"
|
||||
strings["commandKqfSetSuccess"] = "キークエストのフラグが更新されました。ワールド/ランドを移動してください"
|
||||
strings["commandRightsError"] = "コース更新コマンドエラー 例:%s x"
|
||||
strings["commandRightsSuccess"] = "コース情報を更新しました:%d"
|
||||
strings["commandCourseError"] = "コース確認コマンドエラー 例:%s <name>"
|
||||
strings["commandCourseDisabled"] = "%sコースは無効です"
|
||||
strings["commandCourseEnabled"] = "%sコースは有効です"
|
||||
strings["commandCourseLocked"] = "%sコースはロックされています"
|
||||
strings["commandTeleportError"] = "テレポートコマンドエラー 構文:%s x y"
|
||||
strings["commandTeleportSuccess"] = "%d %dにテレポート"
|
||||
|
||||
strings["commandRaviNoCommand"] = "ラヴィコマンドが指定されていません"
|
||||
strings["commandRaviStartSuccess"] = "大討伐を開始します"
|
||||
strings["commandRaviStartError"] = "大討伐は既に開催されています"
|
||||
strings["commandRaviMultiplier"] = "ラヴィダメージ倍率:x%d"
|
||||
strings["commandRaviResSuccess"] = "復活支援を実行します"
|
||||
strings["commandRaviResError"] = "復活支援は実行されませんでした"
|
||||
strings["commandRaviSedSuccess"] = "鎮静支援を実行します"
|
||||
strings["commandRaviRequest"] = "鎮静支援を要請します"
|
||||
strings["commandRaviError"] = "ラヴィコマンドが認識されません"
|
||||
strings["commandRaviNoPlayers"] = "誰も大討伐に参加していません"
|
||||
|
||||
strings["ravienteBerserk"] = "<大討伐:猛狂期>が開催されました!"
|
||||
strings["ravienteExtreme"] = "<大討伐:猛狂期【極】>が開催されました!"
|
||||
strings["ravienteExtremeLimited"] = "<大討伐:猛狂期【極】(制限付)>が開催されました!"
|
||||
@@ -28,6 +54,32 @@ func getLangStrings(s *Server) map[string]string {
|
||||
default:
|
||||
strings["language"] = "English"
|
||||
strings["cafeReset"] = "Resets on %d/%d"
|
||||
|
||||
strings["commandDisabled"] = "%s command is disabled"
|
||||
strings["commandReload"] = "Reloading players..."
|
||||
strings["commandKqfGet"] = "KQF: %x"
|
||||
strings["commandKqfSetError"] = "Error in command. Format: %s set xxxxxxxxxxxxxxxx"
|
||||
strings["commandKqfSetSuccess"] = "KQF set, please switch Land/World"
|
||||
strings["commandRightsError"] = "Error in command. Format: %s x"
|
||||
strings["commandRightsSuccess"] = "Set rights integer: %d"
|
||||
strings["commandCourseError"] = "Error in command. Format: %s <name>"
|
||||
strings["commandCourseDisabled"] = "%s Course disabled"
|
||||
strings["commandCourseEnabled"] = "%s Course enabled"
|
||||
strings["commandCourseLocked"] = "%s Course is locked"
|
||||
strings["commandTeleportError"] = "Error in command. Format: %s x y"
|
||||
strings["commandTeleportSuccess"] = "Teleporting to %d %d"
|
||||
|
||||
strings["commandRaviNoCommand"] = "No Raviente command specified!"
|
||||
strings["commandRaviStartSuccess"] = "The Great Slaying will begin in a moment"
|
||||
strings["commandRaviStartError"] = "The Great Slaying has already begun!"
|
||||
strings["commandRaviMultiplier"] = "Raviente multiplier is currently %dx"
|
||||
strings["commandRaviResSuccess"] = "Sending resurrection support!"
|
||||
strings["commandRaviResError"] = "Resurrection support has not been requested!"
|
||||
strings["commandRaviSedSuccess"] = "Sending sedation support if requested!"
|
||||
strings["commandRaviRequest"] = "Requesting sedation support!"
|
||||
strings["commandRaviError"] = "Raviente command not recognised!"
|
||||
strings["commandRaviNoPlayers"] = "No one has joined the Great Slaying!"
|
||||
|
||||
strings["ravienteBerserk"] = "<Great Slaying: Berserk> is being held!"
|
||||
strings["ravienteExtreme"] = "<Great Slaying: Extreme> is being held!"
|
||||
strings["ravienteExtremeLimited"] = "<Great Slaying: Extreme (Limited)> is being held!"
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
package launcherserver
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
)
|
||||
|
||||
// ServerHandler is a handler function akin to http.Handler's ServeHTTP,
|
||||
// but has an additional *Server argument.
|
||||
type ServerHandler func(*Server, http.ResponseWriter, *http.Request)
|
||||
|
||||
// ServerHandlerFunc is a small type that implements http.Handler and
|
||||
// wraps a calling ServerHandler with a *Server argument.
|
||||
type ServerHandlerFunc struct {
|
||||
server *Server
|
||||
f ServerHandler
|
||||
}
|
||||
|
||||
func (shf ServerHandlerFunc) ServeHTTP(w http.ResponseWriter, r *http.Request) {
|
||||
shf.f(shf.server, w, r)
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
package launcherserver
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"os"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"erupe-ce/config"
|
||||
"github.com/gorilla/handlers"
|
||||
"github.com/gorilla/mux"
|
||||
"github.com/jmoiron/sqlx"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// Config struct allows configuring the server.
|
||||
type Config struct {
|
||||
Logger *zap.Logger
|
||||
DB *sqlx.DB
|
||||
ErupeConfig *config.Config
|
||||
UseOriginalLauncherFiles bool
|
||||
}
|
||||
|
||||
// Server is the MHF launcher HTTP server.
|
||||
type Server struct {
|
||||
sync.Mutex
|
||||
logger *zap.Logger
|
||||
erupeConfig *config.Config
|
||||
db *sqlx.DB
|
||||
httpServer *http.Server
|
||||
useOriginalLauncherFiles bool
|
||||
isShuttingDown bool
|
||||
}
|
||||
|
||||
// NewServer creates a new Server type.
|
||||
func NewServer(config *Config) *Server {
|
||||
s := &Server{
|
||||
logger: config.Logger,
|
||||
erupeConfig: config.ErupeConfig,
|
||||
db: config.DB,
|
||||
useOriginalLauncherFiles: config.UseOriginalLauncherFiles,
|
||||
httpServer: &http.Server{},
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
// Start starts the server in a new goroutine.
|
||||
func (s *Server) Start() error {
|
||||
// Set up the routes responsible for serving the launcher HTML, serverlist, unique name check, and JP auth.
|
||||
r := mux.NewRouter()
|
||||
|
||||
// Universal serverlist.xml route
|
||||
s.setupServerlistRoutes(r)
|
||||
|
||||
// Change the launcher HTML routes if we are using the custom launcher instead of the original.
|
||||
if s.useOriginalLauncherFiles {
|
||||
s.setupOriginalLauncherRotues(r)
|
||||
} else {
|
||||
s.setupCustomLauncherRotues(r)
|
||||
}
|
||||
|
||||
s.httpServer.Addr = fmt.Sprintf(":%d", s.erupeConfig.Launcher.Port)
|
||||
s.httpServer.Handler = handlers.LoggingHandler(os.Stdout, r)
|
||||
|
||||
serveError := make(chan error, 1)
|
||||
go func() {
|
||||
if err := s.httpServer.ListenAndServe(); err != nil {
|
||||
// Send error if any.
|
||||
serveError <- err
|
||||
}
|
||||
}()
|
||||
|
||||
// Get the error from calling ListenAndServe, otherwise assume it's good after 250 milliseconds.
|
||||
select {
|
||||
case err := <-serveError:
|
||||
return err
|
||||
case <-time.After(250 * time.Millisecond):
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
// Shutdown exits the server gracefully.
|
||||
func (s *Server) Shutdown() {
|
||||
s.logger.Debug("Shutting down")
|
||||
|
||||
s.Lock()
|
||||
s.isShuttingDown = true
|
||||
s.Unlock()
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
if err := s.httpServer.Shutdown(ctx); err != nil {
|
||||
// Just warn because we are shutting down the server anyway.
|
||||
s.logger.Warn("Got error on httpServer shutdown", zap.Error(err))
|
||||
}
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
package launcherserver
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"html"
|
||||
"net/http"
|
||||
|
||||
"github.com/gorilla/mux"
|
||||
//"github.com/julienschmidt/httprouter"
|
||||
)
|
||||
|
||||
func serverList(s *Server, w http.ResponseWriter, r *http.Request) {
|
||||
fmt.Fprintf(w,
|
||||
`<?xml version="1.0"?><server_groups><group idx='0' nam='Erupe' ip='%s' port="%d"/></server_groups>`,
|
||||
s.erupeConfig.Host,
|
||||
s.erupeConfig.Sign.Port,
|
||||
)
|
||||
}
|
||||
|
||||
func serverUniqueName(w http.ResponseWriter, r *http.Request) {
|
||||
// TODO(Andoryuuta): Implement checking for unique character name.
|
||||
fmt.Fprintf(w, `<?xml version="1.0" encoding="ISO-8859-1"?><uniq code="200">OK</uniq>`)
|
||||
}
|
||||
|
||||
func jpLogin(w http.ResponseWriter, r *http.Request) {
|
||||
// HACK(Andoryuuta): Return the given password back as the `skey` to defer the login logic to the sign server.
|
||||
resultJSON := fmt.Sprintf(`{"result": "Ok", "skey": "%s", "code": "000", "msg": ""}`, r.FormValue("pw"))
|
||||
|
||||
fmt.Fprintf(w,
|
||||
`<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html>
|
||||
<body onload="doPost();">
|
||||
<script type="text/javascript">
|
||||
function doPost(){
|
||||
parent.postMessage(document.getElementById("result").getAttribute("value"), "http://cog-members.mhf-z.jp");
|
||||
}
|
||||
</script>
|
||||
<input id="result" value="%s"/>
|
||||
</body>
|
||||
</html>`, html.EscapeString(resultJSON))
|
||||
|
||||
}
|
||||
|
||||
func (s *Server) setupServerlistRoutes(r *mux.Router) {
|
||||
// TW
|
||||
twServerList := r.Host("mhf-n.capcom.com.tw").Subrouter()
|
||||
twServerList.HandleFunc("/server/unique.php", serverUniqueName) // Name checking is also done on this host.
|
||||
twServerList.Handle("/server/serverlist.xml", ServerHandlerFunc{s, serverList})
|
||||
|
||||
// JP
|
||||
jpServerList := r.Host("srv-mhf.capcom-networks.jp").Subrouter()
|
||||
jpServerList.Handle("/serverlist.xml", ServerHandlerFunc{s, serverList})
|
||||
}
|
||||
|
||||
func (s *Server) setupOriginalLauncherRotues(r *mux.Router) {
|
||||
// TW
|
||||
twMain := r.Host("mhfg.capcom.com.tw").Subrouter()
|
||||
twMain.PathPrefix("/").Handler(http.FileServer(http.Dir("./www/tw/")))
|
||||
|
||||
// JP
|
||||
jpMain := r.Host("cog-members.mhf-z.jp").Subrouter()
|
||||
jpMain.PathPrefix("/").Handler(http.FileServer(http.Dir("./www/jp/")))
|
||||
|
||||
// JP Launcher does additional auth over HTTP that the TW launcher doesn't.
|
||||
jpAuth := r.Host("www.capcom-onlinegames.jp").Subrouter()
|
||||
jpAuth.HandleFunc("/auth/launcher/login", jpLogin) //.Methods("POST")
|
||||
jpAuth.PathPrefix("/auth/").Handler(http.StripPrefix("/auth/", http.FileServer(http.Dir("./www/jp/auth/"))))
|
||||
|
||||
}
|
||||
|
||||
func (s *Server) setupCustomLauncherRotues(r *mux.Router) {
|
||||
// TW
|
||||
twMain := r.Host("mhfg.capcom.com.tw").Subrouter()
|
||||
twMain.PathPrefix("/g6_launcher/").Handler(http.StripPrefix("/g6_launcher/", http.FileServer(http.Dir("./www/erupe/"))))
|
||||
|
||||
// JP
|
||||
jpMain := r.Host("cog-members.mhf-z.jp").Subrouter()
|
||||
jpMain.PathPrefix("/launcher/").Handler(http.StripPrefix("/launcher/", http.FileServer(http.Dir("./www/erupe"))))
|
||||
}
|
||||
@@ -1,198 +0,0 @@
|
||||
*{margin:0; padding:0; font-family:sans-serif!important;}
|
||||
*[unselectable="on"]{cursor:default; user-select: none; -moz-user-select: none; -webkit-user-select: none; -ms-user-select: none;}
|
||||
a{border:none; outline:none;}
|
||||
ul{list-style:none;}
|
||||
img{border-style:none;}
|
||||
html,body{width:100%; height:100%; overflow:hidden;}
|
||||
body{background:#092314; font-family:sans-serif; color:#d1c0a5; font-size:14px; line-height:16px;}
|
||||
.grabbable{position:absolute; left:0; top:0; width:100%; height:100%;}
|
||||
#main{width:1124px; height:600px; overflow:hidden; position:absolute; left:0; top:0; background-image:url(../img/background.png); background-repeat:no-repeat;}
|
||||
|
||||
#game_starting{display:none; position:absolute; left:0; top:0; width:100%; height:100%; background-color:rgba(0,0,0,0.5); background-image:url(../img/start_now.png); background-repeat:no-repeat; background-position:center; z-index:2000;}
|
||||
|
||||
#window_controls{width:106px; height:20px; position:absolute; right:10px; top:0; z-index:1000;}
|
||||
#window_controls div{width:50px; height:20px; position:absolute; top:0; background-color:rgba(0,0,0,0.5); border-radius:0px 0px 5px 5px; cursor:pointer; text-align:center;}
|
||||
#window_controls div:hover{background-color:rgba(150,150,150,0.3)}
|
||||
#window_controls .button_min{left:0;}
|
||||
#window_controls .button_close{right:0;}
|
||||
|
||||
#header{width:525px; height:114px; position:absolute; left:0; top:11px; background:no-repeat 0px 27px;}
|
||||
#header .background{position:absolute; left:0px; top:24px; height:70px; background-color:rgba(0,0,0,0.6); width:550px; border-radius:1px 5px 5px 1px}
|
||||
#header img{margin-left:17px; position:relative;}
|
||||
#header p{color:#dcdcdc; position:absolute; left:330px; top:72px;}
|
||||
#header p.title1 {font-weight:bold; font-size:15px; position: absolute; top:30px}
|
||||
#header p.title2 {font-weight:bold; font-size:15px; position: absolute; top:48px}
|
||||
|
||||
#button_config{width:284px; height:33px; position:absolute; left:137px; bottom:48px; cursor:pointer; background:no-repeat 0px 0px; z-index:1000; background-image:url(../img/button_config.png);}
|
||||
#button_config:hover{background-image:url(../img/button_config_hover.png);}
|
||||
|
||||
#log_outer{width:410px; height:86px; padding:6px 8px; position:absolute; left:65px; bottom:90px; background-color:rgba(0,0,0,0.8); border-radius:3px 3px 3px 3px; border: 1px solid #a6a08a;}
|
||||
#log_outer .log_inner{display:block; width:410px; height:86px; font-size:12px; line-height:14px; color:#dcdcdc; overflow:hidden; position:absolute;}
|
||||
#log_outer .log_inner p{width:400px;}
|
||||
#log_outer .log_inner span.winsock{color:#d9ff07;}
|
||||
#log_outer .log_inner span.white{color:#ffffff;}
|
||||
#log_outer .log_inner span.green{color:#28a745;}
|
||||
#log_outer .log_inner span.red{color:#bd2130;}
|
||||
|
||||
#login{width:300px; height:265px; position:absolute; left:129px; top:140px;}
|
||||
#login .login_button{position:absolute; left:-3px; top:167px; width:300px; height:64px; background-image:url(../img/button_launch.png); cursor:pointer; display:flex; justify-content:center; align-items:center;}
|
||||
#login .login_button:hover{background-image:url(../img/button_launch_hover.png);}
|
||||
#login .login_button span{font-size:24px; font-weight:bold; left:113px; top:23px; color:white; cursor:pointer;}
|
||||
|
||||
#login .login_save{width:135px; height:12px; position:absolute; left:81px; top:236px; cursor:pointer; color:white;}
|
||||
|
||||
#login .login_form{width:254px; height:146px; position:absolute; left:19px; top:0;}
|
||||
#login .login_form *{color:#fff; font-size:12px; outline:none; border:none; background:none;}
|
||||
#login .login_form input{position:absolute; width:244px; background-color:rgba(0,0,0,0.6); padding:6px; border:1px solid #a6a08a; border-radius:2px 2px 2px 2px;}
|
||||
#login .login_form input#username{top:24px;}
|
||||
#login .login_form input#password{top:74px;}
|
||||
#login .login_form input#server{top:124px;}
|
||||
#login .login_form input[type=submit]{width:0; height:0; padding:0; border:0;}
|
||||
#login .login_form label{position:absolute; font-size:16px;}
|
||||
#login .login_form label.label_username{top:8px;}
|
||||
#login .login_form label.label_password{top:58px;}
|
||||
#login .login_form label.label_server{top:108px;}
|
||||
|
||||
#login #processing{display:none; position:absolute; left:-7px; top:-3px; width:307px; height:271px; background-color:rgba(0,0,0,0.8); background-image:url(../img/load.gif); background-position:center; background-size:50px 50px; background-repeat:no-repeat; border-radius:2px 2px 2px 2px; z-index:1;}
|
||||
#login #processing p{color:#fff; text-align:center; width:100%; position:absolute; left:0; top:160px; z-index:2;}
|
||||
|
||||
#char_select{width:490px; height:290px; position:absolute; left:35px; top:115px; color:#313131; display:none;}
|
||||
#char_select #units{width:398px; height:100px; position:absolute; left:45px; top:50px; background-image:url(../img/button_charsel_char.jpg);}
|
||||
|
||||
#char_select #units .unit{display:none; width:398px; height:100px; position:absolute; left:0; cursor:default;}
|
||||
#char_select #units .unit.active{display:block;}
|
||||
|
||||
#char_select .scroll{width:91px; height:25px; position:absolute; left:198px; background-image:url(../img/button_charsel.png); cursor:pointer; z-index:1000;}
|
||||
#char_select .scroll.up{top:14px;}
|
||||
#char_select .scroll.down{top:159px; transform:scaleY(-1);}
|
||||
#char_select .scroll:hover{background-image:url(../img/button_charsel_hover.png);}
|
||||
|
||||
#char_select #units .unit *{color:white; font-size:16px; position:absolute;}
|
||||
#char_select #units .unit img{top:42px; left:18px;}
|
||||
#char_select #units .unit #char_name{top:15px; font-size:30px; width:100%; text-align:center;}
|
||||
#char_select #units .unit #char_weapon{top:70px; left:72px; font-weight:bold; width:120px; text-align:center;}
|
||||
#char_select #units .unit #char_hr{top:43px; left:210px;}
|
||||
#char_select #units .unit #char_gr{top:43px; left:280px;}
|
||||
#char_select #units .unit #char_sex{top:43px; left:350px;}
|
||||
#char_select #units .unit #char_uid{top:58px; left:210px;}
|
||||
#char_select #units .unit #char_login{top:73px; left:210px;}
|
||||
|
||||
#char_select .weapon_text{position:absolute; font-weight:bold; width:120px; top:98px; left:117px; color:white; text-align:center;}
|
||||
|
||||
#char_select .auto_login{position:absolute; top:155px; left:50px; color:white; cursor:pointer;}
|
||||
|
||||
#char_select .button_add,
|
||||
#char_select .button_del,
|
||||
#char_select .button_log{width:130px; height:33px; position:absolute; top:195px; background-image:url(../img/button_option.png); cursor:pointer; z-index:1000; display:flex; justify-content:center; align-items:center;}
|
||||
|
||||
#char_select .button_add{left:40px;}
|
||||
#char_select .button_del{left:179px;}
|
||||
#char_select .button_log{left:318px;}
|
||||
|
||||
#char_select .button_add span,
|
||||
#char_select .button_del span,
|
||||
#char_select .button_log span{font-size: 14px; color:white; cursor:pointer;}
|
||||
|
||||
#char_select .button_add:hover,
|
||||
#char_select .button_del:hover,
|
||||
#char_select .button_log:hover{background-image:url(../img/button_option_hover.png);}
|
||||
|
||||
#char_select .button_start{width:300px; height:64px; position:absolute; left:90px; top:229px; background-image:url(../img/button_launch.png); cursor:pointer; z-index:1000; display:flex; justify-content:center; align-items:center;}
|
||||
#char_select .button_start:hover{background-image:url(../img/button_launch_hover.png);}
|
||||
#char_select .button_start span{font-size:24px; font-weight:bold; color:white; cursor:pointer;}
|
||||
|
||||
#dev{display:none; width:100%; z-index: 10000; position:absolute; bottom:0px;}
|
||||
#dev input{width:100%; height:20px; font-size: 16px;}
|
||||
|
||||
#footer{width:100%; height:39px; position:absolute; left:0; bottom:0; background-color:rgba(0,0,0,0.6); overflow:hidden;}
|
||||
#footer .link{padding:4px; display:block; z-index:1000; cursor:pointer;float:left;}
|
||||
|
||||
#launcher_info_list{width:535px; height:240px; position:absolute; right:38px; padding:5px; top:135px; overflow:hidden; overflow-y:auto; background-color:rgba(0,0,0,0.5); border-radius:3px 3px 3px 3px; border: 1px solid #a6a08a;}
|
||||
#launcher_info_list .important_info, #launcher_info_list .normal_info{margin-bottom:5px;}
|
||||
#launcher_info_list .head{width:513px; height:23px; position:relative;}
|
||||
#launcher_info_list .head .lbl{position:absolute; left:0; top:0; width:513px; height:23px;}
|
||||
#launcher_info_list .head a{position:absolute; right:10px; top:6px; display:block; width:35px; height:13px; background:no-repeat 0px 0px;}
|
||||
#launcher_info_list .head a:hover{background-position:0px -13px;}
|
||||
#launcher_info_list ul.article{margin-left:18px; width:517px; position:relative;}
|
||||
#launcher_info_list ul.article li{width:517px; position:relative; overflow:hidden; padding:5px 0;}
|
||||
#launcher_info_list ul.article li div{position:relative; float:left;}
|
||||
#launcher_info_list ul.article li .date{width:110px;}
|
||||
#launcher_info_list ul.article li .body{width:340px;}
|
||||
#launcher_info_list ul.article li .body a{color:#d1c0a5; text-decoration:none;}
|
||||
#launcher_info_list ul.article li .body a:hover{color:#EFDDC2;}
|
||||
#launcher_info_list .important_info ul.article li .body a, #launcher_info_list .important_info ul.article li .date{color:#f4c833;}
|
||||
#launcher_info_list .important_info ul.article li .body a:hover{color:#F8DD81;}
|
||||
#launcher_info_list ul.article li .icon{width:30px; height:14px; background:no-repeat center center;}
|
||||
#launcher_info_list a{cursor:pointer;}
|
||||
|
||||
#launcher_modal{width:100%; height:100%; position:fixed; left:0; top:0;z-index:1000; display:none; }
|
||||
#launcher_modal .modal{width:100%; height:100%; position:absolute; left:0; top:0;}
|
||||
#launcher_modal .dialog{position:absolute; left:282px; top:140px; width:560px; height:320px; background:url(../img/modelbg.jpeg) round;}
|
||||
#launcher_modal .dialog p{color:#d1c0a5; font-size:18px; line-height:36px; width:100%; position:relative; text-align:center; padding-top:60px;}
|
||||
#launcher_modal .dialog p.alert{line-height:26px; padding-top:90px; font-size:20px;}
|
||||
#launcher_modal .dialog p span.uid{font-size:12px;}
|
||||
#launcher_modal .dialog p span.attention{color:#f4de22;}
|
||||
#launcher_modal .dialog p span.notes{color:#eb3535; font-size:16px; line-height:20px;}
|
||||
#launcher_modal .dialog p div.sp{width:100%; height:10px;}
|
||||
#launcher_modal .dialog .btn_box{width:100%; height:44px; position:absolute; left:0; top:252px;}
|
||||
#launcher_modal .dialog .btns{text-align:center; margin:0 auto; position:relative; overflow:hidden;}
|
||||
#launcher_modal .dialog .btns ul{position:relative; left:50%; float:left; list-style:none}
|
||||
#launcher_modal .dialog .btns ul li{position:relative; left:-50%; float:left; margin-left:33px;}
|
||||
#launcher_modal .dialog .btns ul li:first-child{margin-left:5px;}
|
||||
#launcher_modal .dialog .btns ul li div{display:block; width:130px; height:35px; padding-top:9px; position:relative; background:url(../img/button_option.png) no-repeat 0px 0px; text-decoration:none; color:white; font-weight:bold; font-size:18px; line-height:18px; text-align:center; cursor:pointer;}
|
||||
#launcher_modal .dialog .btns ul li div:hover,
|
||||
#launcher_modal .dialog .btns ul li div.hover{background:url(../img/button_option_hover.png) no-repeat 0px 0px;}
|
||||
|
||||
#launcher_menu{height:86px; position:absolute; left:535px; top:416px; overflow:hidden;}
|
||||
#launcher_menu .btn{width:82px; height:86px; background:no-repeat 0px 0px; float:left; margin:0 2px; cursor:pointer;}
|
||||
#launcher_menu .btn:hover{background-position:0px -86px;}
|
||||
#launcher_menu .btn.manual{background-image:url(../img/manual.png);}
|
||||
#launcher_menu .btn.pastebin{background-image:url(../img/pastebin.png);}
|
||||
|
||||
/* UNUSED
|
||||
#launcher_bnr{width:533px; height:129px; position:absolute; right:38px; top:30px;}
|
||||
#launcher_bnr .bnr{width:523px; height:129px; position:absolute; left:0; top:0; background:no-repeat 0px 0px; overflow:hidden;}
|
||||
#launcher_bnr .bnr img{margin-left:1px;}
|
||||
#launcher_bnr .bnr .frame{width:523px; height:129px; position:absolute; left:0; top:0; background:no-repeat 0px 0px; cursor:pointer;}
|
||||
#launcher_bnr .dots{width:10px; position:absolute; right:0; top:0; max-height:129px;}
|
||||
#launcher_bnr .dots ul{position:relative; width:10px; padding-top:6px;}
|
||||
#launcher_bnr .dots li{display:block; width:10px; height:10px; padding:6px 0; position:relative;}
|
||||
#launcher_bnr .dots li .dot{width:10px; height:10px; background:no-repeat 0px 0px; cursor:pointer;}
|
||||
#launcher_bnr .dots li .dot.crr,
|
||||
#launcher_bnr .dots li .dot:hover{background-position:0px -10px;}
|
||||
#launcher_bnr .dots li .dot img{display:none;}
|
||||
|
||||
#launcher_info_detail{width:532px; height:423px; position:absolute; right:38px; top:30px; background:no-repeat 0px 0px;}
|
||||
#launcher_info_detail .article_frame{width:532px; height:423px; position:absolute; left:0; top:0; overflow:hidden; overflow-y:auto;}
|
||||
#launcher_info_detail .article_frame .article{width:498px; min-height:394px; position:relative; margin:10px 0 10px 13px; padding-top:9px; background-color:#fef5e6; font-family:"MS Pゴシック", "MS PGothic", sans-serif; font-size:14px; line-height:18px; color:#333333;}
|
||||
#launcher_info_detail .article_frame .article .article_category{width:498px; height:24px; background:no-repeat 0px 0px; margin-bottom:9px;}
|
||||
#launcher_info_detail .article_frame .article .newstitle_area{width:468px; background-color:#e8d9b9; padding:4px 0 2px; margin:0 auto 10px;}
|
||||
#launcher_info_detail .article_frame .article .newstext_area{width:468px; margin:0 auto;}
|
||||
#launcher_info_detail .btn_back{cursor:pointer; width:160px; height:18px; position:absolute; left:184px; bottom:6px; background:no-repeat 0px 0px;}
|
||||
#launcher_info_detail .btn_back:hover{background-position:0px -18px;}
|
||||
#launcher_info_detail a{cursor:pointer;}
|
||||
|
||||
#launcher_footer{width:100%; height:39px; position:absolute; left:0; bottom:0; overflow:hidden;}
|
||||
#launcher_footer .btn{display:block; position:absolute; z-index:1000; cursor:pointer;}
|
||||
#launcher_footer .btn.capcom{width:101px; height:26px; background:no-repeat 0px 0px; left:31px; top:6px;}
|
||||
#launcher_footer .btn.cog{width:76px; height:21px; background:no-repeat 0px 0px; left:142px; top:9px;}
|
||||
#launcher_footer .btn.hangame{display:none;}
|
||||
#launcher_footer p{color:#a0a0a0; font-size:12px; line-height:12px; position:absolute; left:142px; top:14px;}
|
||||
|
||||
#launcher_footer .share{position:absolute; right:36px; top:6px; overflow:hidden; width:136px; height:27px;}
|
||||
#launcher_footer .share .btn{display:block; background:no-repeat; margin-left:10px; position:relative; float:left; cursor:pointer;}
|
||||
#launcher_footer .share .btn.tw{width:28px; height:27px; background-position:0px 0px;}
|
||||
#launcher_footer .share .btn.fb{width:28px; height:27px; background-position:-28px 0px;}
|
||||
#launcher_footer .share .btn.yt{width:50px; height:21px; margin-top:3px; background-position:-56px -3px;}
|
||||
|
||||
.scroll_bar_box{width:10px; position:absolute;}
|
||||
.scroll_bar_box_base{width:10px; height:100%; position:absolute; right:0; top:0; border-radius:5px; background:#000; opacity:0.4; -moz-opacity:0.4; filter: alpha(opacity=40); -ms-filter:"alpha(opacity=40)";}
|
||||
.scroll_bar_box_body{width:6px; position:absolute; right:2px; border-radius:3px; background:#535353; transition:background-color 0.2s linear 0; cursor:pointer; opacity:0.8; -moz-opacity:0.8; filter: alpha(opacity=80); -ms-filter:"alpha(opacity=80)";}
|
||||
.scroll_bar_box_body:hover, .scroll_bar_box_body.active{background:#FFF; transition:background-color 0.4s linear 0;}
|
||||
.xboxOnly,.ps3Only,.psvOnly,.wiiuOnly{display:none}
|
||||
body#cog .cogHide,body#cog .nhnOnly{display:none}
|
||||
body#hangame .nhnHide,body#hangame .cogOnly{display:none}
|
||||
.spOnly,.iosOnly,.droidOnly{display:none}
|
||||
.consoleOnly,.nfXboxOnly,.nfPs3Only,.nfPsVOnly{display:none}
|
||||
.nintendoOnly,.playstation3Only,.playstation4Only,.playstationVitaOnly{display:none}
|
||||
*/
|
||||
|
Before Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 6.0 KiB |
|
Before Width: | Height: | Size: 47 KiB |
|
Before Width: | Height: | Size: 6.1 KiB |
|
Before Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 4.6 KiB |
|
Before Width: | Height: | Size: 9.2 KiB |
|
Before Width: | Height: | Size: 9.1 KiB |
|
Before Width: | Height: | Size: 5.2 KiB |
|
Before Width: | Height: | Size: 5.1 KiB |
|
Before Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 4.4 KiB |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 4.2 KiB |
|
Before Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.4 KiB |
|
Before Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 4.0 KiB |
|
Before Width: | Height: | Size: 4.8 KiB |
|
Before Width: | Height: | Size: 5.4 KiB |
|
Before Width: | Height: | Size: 4.4 KiB |
|
Before Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 4.6 KiB |
|
Before Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 182 KiB |
|
Before Width: | Height: | Size: 4.6 KiB |
|
Before Width: | Height: | Size: 47 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 5.0 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
@@ -1,144 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="cache-control" content="max-age=604800, stale-while-revalidate=604800">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<title>Monster Hunter Frontier Z Launcher</title>
|
||||
<link rel="stylesheet" href="css/main.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="main">
|
||||
<div class="grabbable" unselectable="on" onselectstart="window.external.beginDrag(true); return false;"></div>
|
||||
<div id="game_starting"></div>
|
||||
<div id="window_controls">
|
||||
<div class="grabbable"></div>
|
||||
<div class="unselectable button_min" onclick="soundOk(); window.external.minimizeWindow()" onmouseover="soundSel()">__</div>
|
||||
<div class="unselectable button_close" onclick="soundOk(); window.external.closeWindow()" onmouseover="soundSel()">✕</div>
|
||||
</div>
|
||||
<div id="header">
|
||||
<div class="grabbable"></div>
|
||||
<p class="background"></p>
|
||||
<p class="title1">Monster Hunter</p>
|
||||
<p class="title2">Frontier Z Launcher</p>
|
||||
<p class="ver">release ver. 2.017 (Erupe)</p>
|
||||
<img src="img/logo.png" width="303" height="114">
|
||||
</div>
|
||||
<div id="login">
|
||||
<div id="processing">
|
||||
<p>Authenticating...</p>
|
||||
</div>
|
||||
<div class="login_form">
|
||||
<form id="login_form" onsubmit="event.preventDefault();doLogin()">
|
||||
<label for="username" class="unselectable label_username">Erupe ID</label>
|
||||
<input type="text" id="username" placeholder="Username" onkeypress="soundSel()" onmouseover="soundSel()" onclick="soundOk()">
|
||||
<label for="password" class="unselectable label_password">Password</label>
|
||||
<input type="password" id="password" placeholder="Password" onkeypress="soundSel()" onmouseover="soundSel()" onclick="soundOk()">
|
||||
<label for="server" class="unselectable label_server">Server</label>
|
||||
<input class="unselectable" type="text" id="server" value="Erupe" readonly>
|
||||
<input type="submit">
|
||||
</form>
|
||||
</div>
|
||||
<div class="unselectable login_button" onmouseenter="soundSel()" onclick="doLogin()"><span class="unselectable">Log In</span></div>
|
||||
<div class="unselectable login_save">
|
||||
<input class="unselectable" type="checkbox" id="login_save"><span id="login_save_text"> Remember Login</span>
|
||||
</div>
|
||||
</div>
|
||||
<div id="char_select">
|
||||
<div id="units"></div>
|
||||
<div class="weapon_text">Current Weapon</div>
|
||||
<div class="scroll up" onmouseover="soundSel()" onclick="soundOk();charselScrollUp()"></div>
|
||||
<div class="scroll down" onmouseover="soundSel()" onclick="soundOk();charselScrollDown()"></div>
|
||||
<div class="auto_login" onclick="autoWarning()">
|
||||
<input type="checkbox" id="auto_box"><span id="auto_text"> Auto-Login</span>
|
||||
</div>
|
||||
<div class="button_add" onmouseenter="soundSel()" onclick="soundOk();charselAdd()"><span class="unselectable">Add Character</span></div>
|
||||
<div class="button_del" onmouseenter="soundSel()" onclick="soundOk();charselDel()"><span class="unselectable">Delete Character</span></div>
|
||||
<div class="button_log" onmouseenter="soundSel()" onclick="soundOk();charselLog()"><span class="unselectable">Log Out</span></div>
|
||||
<div class="button_start" onmouseenter="soundSel()" onclick="soundLogin();launch()"><span class="unselectable">Launch</span></div>
|
||||
</div>
|
||||
<div class="unselectable" id="log_outer">
|
||||
<div class="log_inner">
|
||||
<p id="log_p"></p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="unselectable" id="button_config" onclick="soundOk();window.external.openMhlConfig()" onmouseover="soundSel()"></div>
|
||||
<div id="launcher_info_list" class="unselectable">
|
||||
<div class="important_info">
|
||||
<div class="head">
|
||||
<p class="lbl">Important Updates</p>
|
||||
</div>
|
||||
<ul class="article">
|
||||
<li>
|
||||
<div class="date">2022-08-02</div>
|
||||
<div class="body">
|
||||
<a
|
||||
href="javascript:toggleModal('openLink',"https://discord.com/channels/368424389416583169/929509970624532511/1003985850255818762");"
|
||||
onclick="soundOk()">Server Update 9 Released!
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
<li>
|
||||
<div class="date">2022-05-03</div>
|
||||
<div class="body">
|
||||
<a
|
||||
href="javascript:toggleModal('openLink',"https://discord.com/channels/368424389416583169/929509970624532511/969305400795078656");"
|
||||
onclick="soundOk()">Eng 2.0 & Ravi Patch Released!
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
<li>
|
||||
<div class="date">2022-04-24</div>
|
||||
<div class="body">
|
||||
<a
|
||||
href="javascript:toggleModal('openLink',"https://discord.com/channels/368424389416583169/929509970624532511/969286397301248050");"
|
||||
onclick="soundOk()">Launcher Patch V1.0 Released!
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="normal_info">
|
||||
<div class="head">
|
||||
<div class="info lbl">Normal Updates</div>
|
||||
</div>
|
||||
<ul class="article">
|
||||
<li>
|
||||
<div class="date">2022-04-24</div>
|
||||
<div class="body">
|
||||
<a
|
||||
href="javascript:toggleModal('openLink',"https://discord.gg/CFnzbhQ");"
|
||||
onclick="soundOk()">Join the community Discord for updates!
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<div id="launcher_menu" class="unselectable">
|
||||
<div class="manual btn" onmouseenter="soundSel()" onclick="soundOk(); toggleModal('openLink', 'https://zerulight.github.io/MHFZManual/')"></div>
|
||||
<div class="pastebin btn" onmouseenter="soundSel()" onclick="soundOk(); toggleModal('openLink', 'https://pastebin.com/QqAwZSTC')"></div>
|
||||
</div>
|
||||
<div id="footer">
|
||||
<div class="link unselectable" onclick="toggleModal('openLink', 'https://github.com/ZeruLight/Erupe')"><img src="img/icons/github.png"></div>
|
||||
<div class="link unselectable" onclick="toggleModal('openLink', 'https://discord.gg/CFnzbhQ')"><img src="img/icons/discord.png"></div>
|
||||
</div>
|
||||
<div class="grabbable" id="launcher_modal">
|
||||
<div class="modal"></div>
|
||||
<div class="dialog">
|
||||
<p></p>
|
||||
<div class="btn_box"><div class="btns unselectable"></div></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="unselectable" id="dev">
|
||||
<form action="javascript:void(0);">
|
||||
<input type="text" id="console">
|
||||
<input type="submit" value="eval()" onclick="doEval()">
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
<script src="js/script.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,540 +0,0 @@
|
||||
var __mhf_launcher = {};
|
||||
var loginScreen = true;
|
||||
var loggingIn = false;
|
||||
var doingAuto = false;
|
||||
var uids;
|
||||
var selectedUid;
|
||||
var firstChar;
|
||||
var modalState = false;
|
||||
|
||||
|
||||
function soundSel() {
|
||||
window.external.playSound('IDR_WAV_SEL');
|
||||
}
|
||||
|
||||
function soundOk() {
|
||||
window.external.playSound('IDR_WAV_OK');
|
||||
}
|
||||
|
||||
function soundPreLogin() {
|
||||
window.external.playSound('IDR_WAV_PRE_LOGIN');
|
||||
}
|
||||
|
||||
function soundLogin() {
|
||||
window.external.playSound('IDR_WAV_LOGIN');
|
||||
}
|
||||
|
||||
function soundNiku() {
|
||||
window.external.playSound('IDR_NIKU');
|
||||
}
|
||||
|
||||
function addLog(text, mode) {
|
||||
switch (mode) {
|
||||
case 'winsock':
|
||||
text = '<span class="winsock">'+text+'</span><br>';
|
||||
break;
|
||||
case 'normal':
|
||||
text = '<span class="white">'+text+'</span><br>';
|
||||
break;
|
||||
case 'good':
|
||||
text = '<span class="green">'+text+'</span><br>';
|
||||
break;
|
||||
case 'error':
|
||||
text = '<span class="red">'+text+'</span><br>';
|
||||
break;
|
||||
}
|
||||
let logText = document.getElementById('log_p');
|
||||
logText.innerHTML = logText.innerHTML + text;
|
||||
let logBox = document.getElementsByClassName('log_inner')[0];
|
||||
logBox.scrollTop = logBox.scrollHeight;
|
||||
}
|
||||
|
||||
function loadAccount() {
|
||||
let allowed = localStorage.getItem('saving');
|
||||
if (allowed != 'null' && allowed == 'true') {
|
||||
document.getElementById('username').value = localStorage.getItem('username');
|
||||
document.getElementById('password').value = localStorage.getItem('password');
|
||||
document.getElementById('login_save').checked = true;
|
||||
let autoEnabled = localStorage.getItem('autologin');
|
||||
if (autoEnabled != 'null' && autoEnabled == 'true') {
|
||||
doingAuto = true;
|
||||
doLogin();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function saveAccount() {
|
||||
let checkbox = document.getElementById('login_save');
|
||||
if (checkbox.checked == true) {
|
||||
let username = document.getElementById('username').value;
|
||||
let password = document.getElementById('password').value;
|
||||
if (username[username.length - 1] == '+') {
|
||||
username = username.slice(0, username.length - 1)
|
||||
}
|
||||
localStorage.setItem('username', username);
|
||||
localStorage.setItem('password', password);
|
||||
localStorage.setItem('saving', 'true');
|
||||
} else {
|
||||
localStorage.removeItem('username');
|
||||
localStorage.removeItem('password');
|
||||
localStorage.removeItem('saving');
|
||||
localStorage.removeItem('uid');
|
||||
}
|
||||
}
|
||||
|
||||
function createCharItem(name, uid, weapon, hr, gr, date, sex) {
|
||||
var icon;
|
||||
const dateObject = new Date(date * 1000);
|
||||
date = dateObject.toLocaleDateString('en-US');
|
||||
let dateString = '';
|
||||
for (var i = 0; i < date.length; i++) {
|
||||
if (date[i] != '') { // invisible LTR char
|
||||
dateString += date[i];
|
||||
}
|
||||
}
|
||||
if (sex == 'M') {
|
||||
sex = "♂";
|
||||
} else {
|
||||
sex = "♀";
|
||||
}
|
||||
if (hr > 999) {
|
||||
hr = 999;
|
||||
}
|
||||
if (gr > 999) {
|
||||
gr = 999;
|
||||
}
|
||||
switch (weapon) {
|
||||
case '片手剣':
|
||||
weapon = 'Sword & Shield';
|
||||
icon = 'img/icons/ss.png';
|
||||
break;
|
||||
case '双剣':
|
||||
weapon = 'Dual Swords';
|
||||
icon = 'img/icons/db.png';
|
||||
break;
|
||||
case '大剣':
|
||||
weapon = 'Greatsword';
|
||||
icon = 'img/icons/gs.png';
|
||||
break;
|
||||
case '太刀':
|
||||
weapon = 'Longsword';
|
||||
icon = 'img/icons/ls.png';
|
||||
break;
|
||||
case 'ハンマー':
|
||||
weapon = 'Hammer';
|
||||
icon = 'img/icons/hm.png';
|
||||
break;
|
||||
case '狩猟笛':
|
||||
weapon = 'Hunting Horn';
|
||||
icon = 'img/icons/hh.png';
|
||||
break;
|
||||
case 'ランス':
|
||||
weapon = 'Lance';
|
||||
icon = 'img/icons/ln.png';
|
||||
break;
|
||||
case 'ガンランス':
|
||||
weapon = 'Gunlance';
|
||||
icon = 'img/icons/gl.png';
|
||||
break;
|
||||
case '穿龍棍':
|
||||
weapon = 'Tonfa';
|
||||
icon = 'img/icons/tf.png';
|
||||
break;
|
||||
case 'スラッシュアックスF':
|
||||
weapon = 'Switch Axe F';
|
||||
icon = 'img/icons/sa.png';
|
||||
break;
|
||||
case 'マグネットスパイク':
|
||||
weapon = 'Magnet Spike';
|
||||
icon = 'img/icons/ms.png';
|
||||
break;
|
||||
case 'ヘビィボウガン':
|
||||
weapon = 'Heavy Bowgun';
|
||||
icon = 'img/icons/hbg.png';
|
||||
break;
|
||||
case 'ライトボウガン':
|
||||
weapon = 'Light Bowgun';
|
||||
icon = 'img/icons/lbg.png';
|
||||
break;
|
||||
case '弓':
|
||||
weapon = 'Bow';
|
||||
icon = 'img/icons/bow.png';
|
||||
break;
|
||||
default:
|
||||
weapon = 'Unknown';
|
||||
icon = 'img/icons/uk.png';
|
||||
}
|
||||
let charElem = document.createElement('DIV');
|
||||
charElem.setAttribute('href', '#');
|
||||
charElem.id = uid;
|
||||
charElem.classList.add('unit');
|
||||
if (firstChar) {
|
||||
firstChar = false;
|
||||
selectedUid = uid;
|
||||
charElem.classList.add('active');
|
||||
}
|
||||
|
||||
let elemName = document.createElement('DIV');
|
||||
elemName.id = 'char_name';
|
||||
elemName.innerHTML = name;
|
||||
charElem.appendChild(elemName);
|
||||
let elemWeapon = document.createElement('DIV');
|
||||
elemWeapon.id = 'char_weapon';
|
||||
elemWeapon.innerHTML = weapon;
|
||||
charElem.appendChild(elemWeapon);
|
||||
let elemHr = document.createElement('DIV');
|
||||
elemHr.id = 'char_hr';
|
||||
elemHr.innerHTML = 'HR'+hr;
|
||||
charElem.appendChild(elemHr);
|
||||
let elemGr = document.createElement('DIV');
|
||||
elemGr.id = 'char_gr';
|
||||
elemGr.innerHTML = 'GR'+gr;
|
||||
charElem.appendChild(elemGr);
|
||||
let elemSex = document.createElement('DIV');
|
||||
elemSex.id = 'char_sex';
|
||||
elemSex.innerHTML = sex;
|
||||
charElem.appendChild(elemSex);
|
||||
let elemUid = document.createElement('DIV');
|
||||
elemUid.id = 'char_uid';
|
||||
elemUid.innerHTML = 'ID: '+uid;
|
||||
charElem.appendChild(elemUid);
|
||||
let elemLastLogin = document.createElement('DIV');
|
||||
elemLastLogin.id = 'char_login';
|
||||
elemLastLogin.innerHTML = 'Last Login: '+dateString;
|
||||
charElem.appendChild(elemLastLogin);
|
||||
|
||||
let iconElem = document.createElement('IMG');
|
||||
iconElem.src = icon;
|
||||
charElem.appendChild(iconElem);
|
||||
let unitsElem = document.getElementById('units');
|
||||
unitsElem.appendChild(charElem);
|
||||
}
|
||||
|
||||
function switchPrompt() {
|
||||
loginScreen = !loginScreen;
|
||||
if (loginScreen) {
|
||||
document.getElementById('units').innerHTML = '';
|
||||
document.getElementById('char_select').style.display = 'none';
|
||||
document.getElementById('login').style.display = 'block';
|
||||
} else { // Character selector
|
||||
document.getElementById('login').style.display = 'none';
|
||||
document.getElementById('char_select').style.display = 'block';
|
||||
try {
|
||||
// Example data for browser testing
|
||||
//var charInfo = "<?xml version='1.0' encoding='shift_jis'?><CharacterInfo defaultUid=''><Character name='Cynthia' uid='211111' weapon='双剣' HR='7' GR='998' lastLogin='1645961490' sex='F' /><Character name='狩人申請可能' uid='311111' weapon='大剣' HR='7' GR='0' lastLogin='1650486502' sex='M' /></CharacterInfo>";
|
||||
var charInfo = window.external.getCharacterInfo();
|
||||
charInfo = charInfo.split("'").join('"');
|
||||
charInfo = charInfo.split(''').join("'");
|
||||
} catch (e) {
|
||||
addLog('Error getting character info: '+e, 'error');
|
||||
}
|
||||
try {
|
||||
firstChar = true;
|
||||
uids = new Array();
|
||||
parser = new DOMParser();
|
||||
let xml = parser.parseFromString(charInfo, 'text/xml');
|
||||
let numChars = xml.getElementsByTagName('Character').length;
|
||||
for (var i = 0; i < numChars; i++) {
|
||||
let char = xml.getElementsByTagName('Character')[i].attributes;
|
||||
createCharItem(
|
||||
char.name.value,
|
||||
char.uid.value,
|
||||
char.weapon.value,
|
||||
char.HR.value,
|
||||
char.GR.value,
|
||||
char.lastLogin.value,
|
||||
char.sex.value
|
||||
);
|
||||
uids.push(char.uid.value);
|
||||
}
|
||||
} catch (e) {
|
||||
addLog('Error parsing character info XML: '+e, 'error');
|
||||
switchPrompt();
|
||||
return;
|
||||
}
|
||||
let uid = localStorage.getItem('uid');
|
||||
if (uid != 'null' && uids.indexOf(uid) >= 0) {
|
||||
setUidIndex(uids.indexOf(uid));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function doLogin(option) {
|
||||
if (loggingIn) {
|
||||
return;
|
||||
} else {
|
||||
loggingIn = true;
|
||||
}
|
||||
let username = document.getElementById('username').value;
|
||||
let password = document.getElementById('password').value;
|
||||
if (username == '') {
|
||||
addLog('Please enter Erupe ID!', 'error');
|
||||
} else if (password == '') {
|
||||
addLog('Please enter Password!', 'error');
|
||||
} else {
|
||||
document.getElementById('processing').style.display = 'block';
|
||||
soundPreLogin();
|
||||
addLog('Authenticating...', 'normal');
|
||||
try {
|
||||
if (option) {
|
||||
addLog('Creating new character...', 'normal');
|
||||
window.external.loginCog(username+'+', password, password);
|
||||
} else {
|
||||
window.external.loginCog(username, password, 'test');
|
||||
}
|
||||
} catch (e) {
|
||||
addLog('Error on loginCog: '+e, 'error');
|
||||
}
|
||||
checkAuth();
|
||||
}
|
||||
}
|
||||
|
||||
function checkAuth() {
|
||||
let loginResult = window.external.getLastAuthResult();
|
||||
if (loginResult == 'AUTH_PROGRESS') {
|
||||
setTimeout(checkAuth, 10);
|
||||
return;
|
||||
} else if (loginResult == 'AUTH_SUCCESS') {
|
||||
loggingIn = false;
|
||||
saveAccount();
|
||||
addLog('Connected.', 'good');
|
||||
if (doingAuto) {
|
||||
let uid = localStorage.getItem('uid');
|
||||
window.external.selectCharacter(uid, uid);
|
||||
window.external.exitLauncher();
|
||||
} else {
|
||||
addLog('After selecting a character, press [Launch]', 'normal');
|
||||
switchPrompt();
|
||||
}
|
||||
} else {
|
||||
loggingIn = false;
|
||||
addLog('Error logging in: '+loginResult+':'+window.external.getSignResult(), 'error');
|
||||
}
|
||||
document.getElementById('processing').style.display = 'none';
|
||||
}
|
||||
|
||||
function checkDelete() {
|
||||
let deleteResult = window.external.getLastAuthResult();
|
||||
if (deleteResult == 'DEL_PROGRESS') {
|
||||
setTimeout(checkDelete, 10);
|
||||
return;
|
||||
} else if (deleteResult == 'DEL_SUCCESS') {
|
||||
doLogin(0);
|
||||
switchPrompt();
|
||||
toggleModal(0);
|
||||
}
|
||||
}
|
||||
|
||||
function launch() {
|
||||
document.getElementById('game_starting').style.display = 'block';
|
||||
try {
|
||||
window.external.selectCharacter(selectedUid, selectedUid);
|
||||
} catch (e) {
|
||||
addLog('Error selecting character: '+e, 'error');
|
||||
document.getElementById('game_starting').style.display = 'none';
|
||||
}
|
||||
let allowed = localStorage.getItem('saving');
|
||||
if (allowed != 'null' && allowed == 'true') {
|
||||
localStorage.setItem('uid', selectedUid);
|
||||
let autoBox = document.getElementById('auto_box');
|
||||
if (autoBox.checked) {
|
||||
localStorage.setItem('autologin', true);
|
||||
}
|
||||
}
|
||||
setTimeout(function () {
|
||||
window.external.exitLauncher();
|
||||
}, 3000);
|
||||
}
|
||||
|
||||
function deleteCharacter(id) {
|
||||
window.external.deleteCharacter(id);
|
||||
checkDelete();
|
||||
}
|
||||
|
||||
function autoWarning() {
|
||||
let autoBox = document.getElementById('auto_box');
|
||||
if (autoBox.checked) {
|
||||
addLog('Auto-Login is for advanced users, to disable it you will need to clear your IE cache. Uncheck the box now if you are not an advanced user.', 'error');
|
||||
}
|
||||
}
|
||||
|
||||
function charselScrollUp() {
|
||||
let index = uids.indexOf(selectedUid) - 1;
|
||||
if (index < 0) {
|
||||
index = uids.length - 1;
|
||||
}
|
||||
setUidIndex(index);
|
||||
}
|
||||
|
||||
function charselScrollDown() {
|
||||
let index = uids.indexOf(selectedUid) + 1;
|
||||
if (index == uids.length) {
|
||||
index = 0;
|
||||
}
|
||||
setUidIndex(index);
|
||||
}
|
||||
|
||||
function setUidIndex(index) {
|
||||
let units = document.getElementsByClassName('unit');
|
||||
let numUnits = units.length;
|
||||
for (var i = 0; i < numUnits; i++) {
|
||||
units[i].classList.remove('active');
|
||||
}
|
||||
selectedUid = uids[index];
|
||||
document.getElementById(selectedUid).classList.add('active');
|
||||
}
|
||||
|
||||
function toggleModal(preset, url) {
|
||||
let modal = document.getElementById('launcher_modal');
|
||||
modalState = !modalState;
|
||||
if (modalState) {
|
||||
setModalContent(preset, url);
|
||||
modal.style.display = 'block';
|
||||
} else {
|
||||
modal.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
function setModalContent(preset, url) {
|
||||
let modal = document.getElementById('launcher_modal');
|
||||
switch (preset) {
|
||||
case 'openLink':
|
||||
modal.querySelector('.dialog p').innerHTML = ' \
|
||||
Are you sure you want to open this URL? \
|
||||
<br> \
|
||||
<span class="uid">'+url+'</span> \
|
||||
<br> \
|
||||
<div class="sp"></div> \
|
||||
<span class="attention">This will open in a browser</span> \
|
||||
';
|
||||
modal.querySelector('.dialog .btns').innerHTML = ' \
|
||||
<ul> \
|
||||
<li> \
|
||||
<div onmouseover="soundSel()" onclick="soundOk(); window.external.openBrowser(\''+url+'\'); toggleModal(0)">Open</div> \
|
||||
</li> \
|
||||
<li> \
|
||||
<div onmouseover="soundSel()" onclick="soundOk(); toggleModal(0)">Cancel</div> \
|
||||
</li> \
|
||||
</ul> \
|
||||
';
|
||||
break;
|
||||
case 'confirmCharDelete':
|
||||
modal.querySelector('.dialog p').innerHTML = ' \
|
||||
Are you sure you want to delete your character? \
|
||||
<br>NAME \
|
||||
<span class="uid"> (ID: 000000)</span> \
|
||||
<br> \
|
||||
<div class="sp"></div> \
|
||||
<span class="attention">You will not be able to recover this character, \
|
||||
<br>it will be gone forever. \
|
||||
</span> \
|
||||
';
|
||||
modal.querySelector(".dialog .btns").innerHTML = ' \
|
||||
<ul> \
|
||||
<li> \
|
||||
<div onmouseover="soundSel();" onclick="soundOk(); deleteCharacter(\''+selectedUid+'\')">Yes</div> \
|
||||
</li> \
|
||||
<li> \
|
||||
<div onmouseover="soundSel();" onclick="soundOk(); toggleModal(0)">Cancel</div> \
|
||||
</li> \
|
||||
</ul> \
|
||||
';
|
||||
break;
|
||||
case 'addCharNew':
|
||||
modal.querySelector('.dialog p').innerHTML = ' \
|
||||
Are you sure you want to add a new character? \
|
||||
<br> \
|
||||
<div class="sp"></div> \
|
||||
<span class="attention">Press [Add Character] to add a new slot.</span> \
|
||||
';
|
||||
modal.querySelector('.dialog .btns').innerHTML = ' \
|
||||
<ul> \
|
||||
<li> \
|
||||
<div onmouseover="soundSel()" onclick="soundNiku(); doLogin(1); switchPrompt(); toggleModal(0)">Add Character</div> \
|
||||
</li> \
|
||||
<li> \
|
||||
<div onmouseover="soundSel()" onclick="soundOk(); toggleModal(0)">Cancel</div> \
|
||||
</li> \
|
||||
</ul> \
|
||||
';
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
function charselAdd() {
|
||||
toggleModal('addCharNew');
|
||||
}
|
||||
|
||||
function charselDel() {
|
||||
toggleModal('confirmCharDelete');
|
||||
}
|
||||
|
||||
function charselLog() {
|
||||
addLog('Disconnected.', 'error');
|
||||
addLog('Enter Erupe ID and Password, then press [Log In]', 'normal');
|
||||
switchPrompt();
|
||||
}
|
||||
|
||||
function doEval() {
|
||||
try {
|
||||
addLog(eval(document.getElementById('console').value), 'error');
|
||||
} catch (e) {
|
||||
addLog('Error on doEval: '+e, 'error');
|
||||
}
|
||||
}
|
||||
|
||||
function init() {
|
||||
document.addEventListener('keypress', function(e) {
|
||||
switch (e.key) {
|
||||
case '~':
|
||||
document.getElementById('dev').style.display = 'block';
|
||||
break;
|
||||
case 'Enter':
|
||||
if (loginScreen) {
|
||||
doLogin()
|
||||
} else {
|
||||
soundLogin();launch()
|
||||
}
|
||||
break;
|
||||
case ',':
|
||||
if (!loginScreen) {
|
||||
soundOk();charselScrollUp()
|
||||
}
|
||||
break;
|
||||
case '.':
|
||||
if (!loginScreen) {
|
||||
soundOk();charselScrollDown()
|
||||
}
|
||||
}
|
||||
});
|
||||
let unselectable = document.getElementsByClassName('unselectable');
|
||||
let unselectableLen = unselectable.length;
|
||||
for (var i = 0; i < unselectableLen; i++) {
|
||||
unselectable[i].setAttribute('unselectable', 'on');
|
||||
unselectable[i].addEventListener('selectstart', function(){return false;});
|
||||
unselectable[i].addEventListener('mouseover', function(){window.external.beginDrag(false);});
|
||||
}
|
||||
let grabbable = document.getElementsByClassName('grabbable');
|
||||
let grabbableLen = grabbable.length;
|
||||
for (var i = 0; i < grabbableLen; i++) {
|
||||
grabbable[i].addEventListener('selectstart', function(){window.external.beginDrag(true);});
|
||||
grabbable[i].addEventListener('mousedown', function(){window.external.beginDrag(true);});
|
||||
grabbable[i].addEventListener('mouseup', function(){window.external.beginDrag(true);});
|
||||
}
|
||||
document.getElementById('login_save_text').addEventListener('click', function() {
|
||||
let checkbox = document.getElementById('login_save');
|
||||
checkbox.checked = !checkbox.checked;
|
||||
});
|
||||
document.getElementById('auto_text').addEventListener('click', function() {
|
||||
let checkbox = document.getElementById('auto_box');
|
||||
checkbox.checked = !checkbox.checked;
|
||||
});
|
||||
document.getElementById('username').focus();
|
||||
loadAccount();
|
||||
addLog('Winsock Ver. [2.2]', 'winsock');
|
||||
addLog('Enter Erupe ID and Password, then press [Log In]', 'normal');
|
||||
}
|
||||
|
||||
init();
|
||||