Merge branch 'main' into feature/diva

This commit is contained in:
wish
2023-02-18 18:09:24 +11:00
93 changed files with 1594 additions and 2339 deletions

View File

@@ -83,11 +83,6 @@
"Password": "",
"Database": "erupe"
},
"Launcher": {
"Enabled": false,
"Port": 80,
"UseOriginalLauncherFiles": false
},
"Sign": {
"Enabled": true,
"Port": 53312

View File

@@ -30,7 +30,6 @@ type Config struct {
Commands []Command
Courses []Course
Database Database
Launcher Launcher
Sign Sign
SignV2 SignV2
Channel Channel
@@ -90,13 +89,6 @@ type Database struct {
Database string
}
// Launcher holds the launcher server config.
type Launcher struct {
Enabled bool
Port int
UseOriginalLauncherFiles bool
}
// Sign holds the sign server config.
type Sign struct {
Enabled bool

22
main.go
View File

@@ -12,7 +12,6 @@ import (
"erupe-ce/server/channelserver"
"erupe-ce/server/discordbot"
"erupe-ce/server/entranceserver"
"erupe-ce/server/launcherserver"
"erupe-ce/server/signserver"
"erupe-ce/server/signv2server"
@@ -116,23 +115,6 @@ func main() {
// Now start our server(s).
// Launcher HTTP server.
var launcherServer *launcherserver.Server
if config.ErupeConfig.Launcher.Enabled {
launcherServer = launcherserver.NewServer(
&launcherserver.Config{
Logger: logger.Named("launcher"),
ErupeConfig: config.ErupeConfig,
DB: db,
UseOriginalLauncherFiles: config.ErupeConfig.Launcher.UseOriginalLauncherFiles,
})
err = launcherServer.Start()
if err != nil {
preventClose(fmt.Sprintf("Failed to start launcher server: %s", err.Error()))
}
logger.Info("Started launcher server")
}
// Entrance server.
var entranceServer *entranceserver.Server
@@ -254,10 +236,6 @@ func main() {
entranceServer.Shutdown()
}
if config.ErupeConfig.Launcher.Enabled {
launcherServer.Shutdown()
}
time.Sleep(1 * time.Second)
}

View File

@@ -1,15 +1,20 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfContractMercenary represents the MSG_MHF_CONTRACT_MERCENARY
type MsgMhfContractMercenary struct{}
type MsgMhfContractMercenary struct {
AckHandle uint32
PactMercID uint32
CID uint32
Op uint8
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfContractMercenary) Opcode() network.PacketID {
@@ -18,7 +23,11 @@ func (m *MsgMhfContractMercenary) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfContractMercenary) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
m.AckHandle = bf.ReadUint32()
m.PactMercID = bf.ReadUint32()
m.CID = bf.ReadUint32()
m.Op = bf.ReadUint8()
return nil
}
// Build builds a binary packet from the current data.

View File

@@ -1,17 +1,17 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfGetBoxGachaInfo represents the MSG_MHF_GET_BOX_GACHA_INFO
type MsgMhfGetBoxGachaInfo struct{
type MsgMhfGetBoxGachaInfo struct {
AckHandle uint32
GachaHash uint32
GachaID uint32
}
// Opcode returns the ID associated with this packet type.
@@ -22,7 +22,7 @@ func (m *MsgMhfGetBoxGachaInfo) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfGetBoxGachaInfo) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.GachaHash = bf.ReadUint32()
m.GachaID = bf.ReadUint32()
return nil
}

View File

@@ -1,18 +1,18 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfGetStepupStatus represents the MSG_MHF_GET_STEPUP_STATUS
type MsgMhfGetStepupStatus struct{
type MsgMhfGetStepupStatus struct {
AckHandle uint32
GachaHash uint32
Unk uint8
GachaID uint32
Unk uint8
}
// Opcode returns the ID associated with this packet type.
@@ -23,7 +23,7 @@ func (m *MsgMhfGetStepupStatus) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfGetStepupStatus) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.GachaHash = bf.ReadUint32()
m.GachaID = bf.ReadUint32()
m.Unk = bf.ReadUint8()
return nil
}

View File

@@ -1,15 +1,21 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfGetWeeklySeibatuRankingReward represents the MSG_MHF_GET_WEEKLY_SEIBATU_RANKING_REWARD
type MsgMhfGetWeeklySeibatuRankingReward struct{}
type MsgMhfGetWeeklySeibatuRankingReward struct {
AckHandle uint32
Unk0 uint32
Unk1 uint32
Unk2 uint32
Unk3 uint32
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfGetWeeklySeibatuRankingReward) Opcode() network.PacketID {
@@ -18,7 +24,12 @@ func (m *MsgMhfGetWeeklySeibatuRankingReward) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfGetWeeklySeibatuRankingReward) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint32()
m.Unk1 = bf.ReadUint32()
m.Unk2 = bf.ReadUint32()
m.Unk3 = bf.ReadUint32()
return nil
}
// Build builds a binary packet from the current data.

View File

@@ -1,15 +1,19 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfInfoTournament represents the MSG_MHF_INFO_TOURNAMENT
type MsgMhfInfoTournament struct{}
type MsgMhfInfoTournament struct {
AckHandle uint32
Unk0 uint8
Unk1 uint32
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfInfoTournament) Opcode() network.PacketID {
@@ -18,7 +22,10 @@ func (m *MsgMhfInfoTournament) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfInfoTournament) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint8()
m.Unk1 = bf.ReadUint32()
return nil
}
// Build builds a binary packet from the current data.

View File

@@ -1,19 +1,19 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfPlayBoxGacha represents the MSG_MHF_PLAY_BOX_GACHA
type MsgMhfPlayBoxGacha struct{
type MsgMhfPlayBoxGacha struct {
AckHandle uint32
GachaHash uint32
RollType uint8
CurrencyMode uint8
GachaID uint32
RollType uint8
GachaType uint8
}
// Opcode returns the ID associated with this packet type.
@@ -24,9 +24,9 @@ func (m *MsgMhfPlayBoxGacha) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfPlayBoxGacha) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.GachaHash = bf.ReadUint32()
m.GachaID = bf.ReadUint32()
m.RollType = bf.ReadUint8()
m.CurrencyMode = bf.ReadUint8()
m.GachaType = bf.ReadUint8()
return nil
}

View File

@@ -1,19 +1,19 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfPlayNormalGacha represents the MSG_MHF_PLAY_NORMAL_GACHA
type MsgMhfPlayNormalGacha struct{
type MsgMhfPlayNormalGacha struct {
AckHandle uint32
GachaHash uint32
RollType uint8
CurrencyMode uint8
GachaID uint32
RollType uint8
GachaType uint8
}
// Opcode returns the ID associated with this packet type.
@@ -24,9 +24,9 @@ func (m *MsgMhfPlayNormalGacha) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfPlayNormalGacha) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.GachaHash = bf.ReadUint32()
m.GachaID = bf.ReadUint32()
m.RollType = bf.ReadUint8()
m.CurrencyMode = bf.ReadUint8()
m.GachaType = bf.ReadUint8()
return nil
}

View File

@@ -1,19 +1,19 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfPlayStepupGacha represents the MSG_MHF_PLAY_STEPUP_GACHA
type MsgMhfPlayStepupGacha struct{
type MsgMhfPlayStepupGacha struct {
AckHandle uint32
GachaHash uint32
RollType uint8
CurrencyMode uint8
GachaID uint32
RollType uint8
GachaType uint8
}
// Opcode returns the ID associated with this packet type.
@@ -24,9 +24,9 @@ func (m *MsgMhfPlayStepupGacha) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfPlayStepupGacha) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.GachaHash = bf.ReadUint32()
m.GachaID = bf.ReadUint32()
m.RollType = bf.ReadUint8()
m.CurrencyMode = bf.ReadUint8()
m.GachaType = bf.ReadUint8()
return nil
}

View File

@@ -1,15 +1,18 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfPostTinyBin represents the MSG_MHF_POST_TINY_BIN
type MsgMhfPostTinyBin struct{}
type MsgMhfPostTinyBin struct {
AckHandle uint32
Unk []byte
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfPostTinyBin) Opcode() network.PacketID {
@@ -18,7 +21,9 @@ func (m *MsgMhfPostTinyBin) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfPostTinyBin) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
m.AckHandle = bf.ReadUint32()
m.Unk = bf.ReadBytes(14)
return nil
}
// Build builds a binary packet from the current data.

View File

@@ -1,15 +1,26 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfPresentBox represents the MSG_MHF_PRESENT_BOX
type MsgMhfPresentBox struct{}
type MsgMhfPresentBox struct {
AckHandle uint32
Unk0 uint32
Unk1 uint32
Unk2 uint32
Unk3 uint32
Unk4 uint32
Unk5 uint32
Unk6 uint32
Unk7 uint32
Unk8 uint32
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfPresentBox) Opcode() network.PacketID {
@@ -18,7 +29,17 @@ func (m *MsgMhfPresentBox) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfPresentBox) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint32()
m.Unk1 = bf.ReadUint32()
m.Unk2 = bf.ReadUint32()
m.Unk3 = bf.ReadUint32()
m.Unk4 = bf.ReadUint32()
m.Unk5 = bf.ReadUint32()
m.Unk6 = bf.ReadUint32()
m.Unk7 = bf.ReadUint32()
m.Unk8 = bf.ReadUint32()
return nil
}
// Build builds a binary packet from the current data.

View File

@@ -12,7 +12,7 @@ import (
type MsgMhfReadMercenaryM struct {
AckHandle uint32
CharID uint32
Unk0 uint32
MercID uint32
}
// Opcode returns the ID associated with this packet type.
@@ -24,7 +24,7 @@ func (m *MsgMhfReadMercenaryM) Opcode() network.PacketID {
func (m *MsgMhfReadMercenaryM) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.CharID = bf.ReadUint32()
m.Unk0 = bf.ReadUint32()
m.MercID = bf.ReadUint32()
return nil
}

View File

@@ -11,7 +11,7 @@ import (
// MsgMhfReadMercenaryW represents the MSG_MHF_READ_MERCENARY_W
type MsgMhfReadMercenaryW struct {
AckHandle uint32
Unk0 bool
Op uint8
Unk1 uint8
Unk2 uint16 // Hardcoded 0 in the binary
}
@@ -24,7 +24,7 @@ func (m *MsgMhfReadMercenaryW) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfReadMercenaryW) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadBool()
m.Op = bf.ReadUint8()
m.Unk1 = bf.ReadUint8()
m.Unk2 = bf.ReadUint16()
return nil

View File

@@ -1,17 +1,18 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfReceiveGachaItem represents the MSG_MHF_RECEIVE_GACHA_ITEM
type MsgMhfReceiveGachaItem struct{
AckHandle uint32
Unk0 uint16
type MsgMhfReceiveGachaItem struct {
AckHandle uint32
Max uint8
Freeze bool
}
// Opcode returns the ID associated with this packet type.
@@ -22,7 +23,8 @@ func (m *MsgMhfReceiveGachaItem) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfReceiveGachaItem) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint16()
m.Max = bf.ReadUint8()
m.Freeze = bf.ReadBool()
return nil
}

View File

@@ -1,17 +1,17 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfResetBoxGachaInfo represents the MSG_MHF_RESET_BOX_GACHA_INFO
type MsgMhfResetBoxGachaInfo struct{
type MsgMhfResetBoxGachaInfo struct {
AckHandle uint32
GachaHash uint32
GachaID uint32
}
// Opcode returns the ID associated with this packet type.
@@ -22,7 +22,7 @@ func (m *MsgMhfResetBoxGachaInfo) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfResetBoxGachaInfo) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.GachaHash = bf.ReadUint32()
m.GachaID = bf.ReadUint32()
return nil
}

View File

@@ -10,11 +10,10 @@ import (
// MsgMhfSaveMercenary represents the MSG_MHF_SAVE_MERCENARY
type MsgMhfSaveMercenary struct {
AckHandle uint32
GCP uint32
Unk0 uint32
MercData []byte
Unk1 uint32
AckHandle uint32
GCP uint32
PactMercID uint32
MercData []byte
}
// Opcode returns the ID associated with this packet type.
@@ -27,9 +26,10 @@ func (m *MsgMhfSaveMercenary) Parse(bf *byteframe.ByteFrame, ctx *clientctx.Clie
m.AckHandle = bf.ReadUint32()
bf.ReadUint32() // lenData
m.GCP = bf.ReadUint32()
m.Unk0 = bf.ReadUint32()
m.MercData = bf.ReadBytes(uint(bf.ReadUint32()))
m.Unk1 = bf.ReadUint32()
m.PactMercID = bf.ReadUint32()
dataSize := bf.ReadUint32()
_ = bf.ReadUint32() // Merc index?
m.MercData = bf.ReadBytes(uint(dataSize))
return nil
}

View File

@@ -1,27 +1,25 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfStampcardStamp represents the MSG_MHF_STAMPCARD_STAMP
type MsgMhfStampcardStamp struct {
// Field-size accurate.
AckHandle uint32
Unk0 uint16
Unk1 uint16
Unk2 uint16
Unk3 uint16 // Hardcoded 0 in binary
Unk4 uint32
Unk5 uint32
Unk6 uint32
Unk7 uint32
Unk8 uint32
Unk9 uint32
HR uint16
GR uint16
Stamps uint16
Reward1 uint16
Reward2 uint16
Item1 uint16
Item2 uint16
Quantity1 uint16
Quantity2 uint16
}
// Opcode returns the ID associated with this packet type.
@@ -32,16 +30,16 @@ func (m *MsgMhfStampcardStamp) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfStampcardStamp) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint16()
m.Unk1 = bf.ReadUint16()
m.Unk2 = bf.ReadUint16()
m.Unk3 = bf.ReadUint16()
m.Unk4 = bf.ReadUint32()
m.Unk5 = bf.ReadUint32()
m.Unk6 = bf.ReadUint32()
m.Unk7 = bf.ReadUint32()
m.Unk8 = bf.ReadUint32()
m.Unk9 = bf.ReadUint32()
m.HR = bf.ReadUint16()
m.GR = bf.ReadUint16()
m.Stamps = bf.ReadUint16()
_ = bf.ReadUint16()
m.Reward1 = uint16(bf.ReadUint32())
m.Reward2 = uint16(bf.ReadUint32())
m.Item1 = uint16(bf.ReadUint32())
m.Item2 = uint16(bf.ReadUint32())
m.Quantity1 = uint16(bf.ReadUint32())
m.Quantity2 = uint16(bf.ReadUint32())
return nil
}

View File

@@ -1,18 +1,18 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfUpdateEtcPoint represents the MSG_MHF_UPDATE_ETC_POINT
type MsgMhfUpdateEtcPoint struct {
AckHandle uint32
Unk0 uint8
Unk1 uint16
PointType uint8
Delta int16
}
// Opcode returns the ID associated with this packet type.
@@ -23,8 +23,8 @@ func (m *MsgMhfUpdateEtcPoint) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfUpdateEtcPoint) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint8()
m.Unk1 = bf.ReadUint16()
m.PointType = bf.ReadUint8()
m.Delta = bf.ReadInt16()
return nil
}

View File

@@ -0,0 +1,9 @@
BEGIN;
ALTER TABLE characters ADD bonus_quests INT NOT NULL DEFAULT 0;
ALTER TABLE characters ADD daily_quests INT NOT NULL DEFAULT 0;
ALTER TABLE characters ADD promo_points INT NOT NULL DEFAULT 0;
END;

View File

@@ -0,0 +1,77 @@
BEGIN;
ALTER TABLE characters
DROP COLUMN IF EXISTS gacha_prem;
ALTER TABLE characters
DROP COLUMN IF EXISTS gacha_trial;
ALTER TABLE characters
DROP COLUMN IF EXISTS frontier_points;
ALTER TABLE users
ADD IF NOT EXISTS gacha_premium INT;
ALTER TABLE users
ADD IF NOT EXISTS gacha_trial INT;
ALTER TABLE users
ADD IF NOT EXISTS frontier_points INT;
DROP TABLE IF EXISTS public.gacha_shop;
CREATE TABLE IF NOT EXISTS public.gacha_shop (
id SERIAL PRIMARY KEY,
min_gr INTEGER,
min_hr INTEGER,
name TEXT,
url_banner TEXT,
url_feature TEXT,
url_thumbnail TEXT,
wide BOOLEAN,
recommended BOOLEAN,
gacha_type INTEGER,
hidden BOOLEAN
);
DROP TABLE IF EXISTS public.gacha_shop_items;
CREATE TABLE IF NOT EXISTS public.gacha_entries (
id SERIAL PRIMARY KEY,
gacha_id INTEGER,
entry_type INTEGER,
item_type INTEGER,
item_number INTEGER,
item_quantity INTEGER,
weight INTEGER,
rarity INTEGER,
rolls INTEGER,
frontier_points INTEGER,
daily_limit INTEGER
);
CREATE TABLE IF NOT EXISTS public.gacha_items (
id SERIAL PRIMARY KEY,
entry_id INTEGER,
item_type INTEGER,
item_id INTEGER,
quantity INTEGER
);
DROP TABLE IF EXISTS public.stepup_state;
CREATE TABLE IF NOT EXISTS public.gacha_stepup (
gacha_id INTEGER,
step INTEGER,
character_id INTEGER
);
DROP TABLE IF EXISTS public.lucky_box_state;
CREATE TABLE IF NOT EXISTS public.gacha_box (
gacha_id INTEGER,
entry_id INTEGER,
character_id INTEGER
);
END;

View File

@@ -0,0 +1,7 @@
BEGIN;
ALTER TABLE IF EXISTS public.guild_characters ADD rp_today INT DEFAULT 0;
ALTER TABLE IF EXISTS public.guild_characters ADD rp_yesterday INT DEFAULT 0;
END;

View File

@@ -0,0 +1,9 @@
BEGIN;
UPDATE characters SET savemercenary = NULL;
ALTER TABLE characters ADD rasta_id INT;
ALTER TABLE characters ADD pact_id INT;
END;

View File

@@ -0,0 +1,5 @@
BEGIN;
ALTER TABLE characters ADD stampcard INT NOT NULL DEFAULT 0;
END;

View File

@@ -258,6 +258,9 @@ func logoutPlayer(s *Session) {
return
}
saveData.RP += uint16(rpGained)
if saveData.RP >= 50000 {
saveData.RP = 50000
}
saveData.Save(s)
}
@@ -525,8 +528,6 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
func handleMsgCaExchangeItem(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfServerCommand(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfAnnounce(s *Session, p mhfpacket.MHFPacket) {
@@ -585,10 +586,11 @@ func handleMsgMhfEnumerateUnionItem(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
err := s.server.db.QueryRow("SELECT item_box FROM users, characters WHERE characters.id = $1 AND users.id = characters.user_id", int(s.charID)).Scan(&boxContents)
if err != nil {
s.logger.Fatal("Failed to get shared item box contents from db", zap.Error(err))
s.logger.Error("Failed to get shared item box contents from db", zap.Error(err))
bf.WriteBytes(make([]byte, 4))
} else {
if len(boxContents) == 0 {
bf.WriteUint32(0x00)
bf.WriteBytes(make([]byte, 4))
} else {
amount := len(boxContents) / 4
bf.WriteUint16(uint16(amount))
@@ -613,7 +615,9 @@ func handleMsgMhfUpdateUnionItem(s *Session, p mhfpacket.MHFPacket) {
err := s.server.db.QueryRow("SELECT item_box FROM users, characters WHERE characters.id = $1 AND users.id = characters.user_id", int(s.charID)).Scan(&boxContents)
if err != nil {
s.logger.Fatal("Failed to get shared item box contents from db", zap.Error(err))
s.logger.Error("Failed to get shared item box contents from db", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
} else {
amount := len(boxContents) / 4
oldItems = make([]Item, amount)
@@ -661,9 +665,9 @@ func handleMsgMhfUpdateUnionItem(s *Session, p mhfpacket.MHFPacket) {
// Upload new item cache
_, err = s.server.db.Exec("UPDATE users SET item_box = $1 FROM characters WHERE users.id = characters.user_id AND characters.id = $2", bf.Data(), int(s.charID))
if err != nil {
s.logger.Fatal("Failed to update shared item box contents in db", zap.Error(err))
s.logger.Error("Failed to update shared item box contents in db", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfGetCogInfo(s *Session, p mhfpacket.MHFPacket) {}
@@ -1499,25 +1503,74 @@ func handleMsgMhfInfoScenarioCounter(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetEtcPoints(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetEtcPoints)
resp := byteframe.NewByteFrame()
resp.WriteUint8(0x3) // Maybe a count of uint32(s)?
resp.WriteUint32(0) // Point bonus quests
resp.WriteUint32(0) // Daily quests
resp.WriteUint32(0) // HS promotion points
var dailyTime time.Time
_ = s.server.db.QueryRow("SELECT COALESCE(daily_time, $2) FROM characters WHERE id = $1", s.charID, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)).Scan(&dailyTime)
if Time_Current_Adjusted().After(dailyTime) {
s.server.db.Exec("UPDATE characters SET bonus_quests = 0, daily_quests = 0 WHERE id=$1", s.charID)
}
var bonusQuests, dailyQuests, promoPoints uint32
_ = s.server.db.QueryRow(`SELECT bonus_quests, daily_quests, promo_points FROM characters WHERE id = $1`, s.charID).Scan(&bonusQuests, &dailyQuests, &promoPoints)
resp := byteframe.NewByteFrame()
resp.WriteUint8(3) // Maybe a count of uint32(s)?
resp.WriteUint32(bonusQuests)
resp.WriteUint32(dailyQuests)
resp.WriteUint32(promoPoints)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfUpdateEtcPoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateEtcPoint)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
var column string
switch pkt.PointType {
case 0:
column = "bonus_quests"
case 1:
column = "daily_quests"
case 2:
column = "promo_points"
}
var value int
err := s.server.db.QueryRow(fmt.Sprintf(`SELECT %s FROM characters WHERE id = $1`, column), s.charID).Scan(&value)
if err == nil {
if value-int(pkt.Delta) < 0 {
s.server.db.Exec(fmt.Sprintf(`UPDATE characters SET %s = 0 WHERE id = $1`, column), s.charID)
} else {
s.server.db.Exec(fmt.Sprintf(`UPDATE characters SET %s = %s + $1 WHERE id = $2`, column, column), pkt.Delta, s.charID)
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfStampcardStamp(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStampcardStamp)
// TODO: Work out where it gets existing stamp count from, its format and then
// update the actual sent values to be correct
doAckBufSucceed(s, pkt.AckHandle, []byte{0x03, 0xe7, 0x03, 0xe7, 0x02, 0x99, 0x02, 0x9c, 0x00, 0x00, 0x00, 0x00, 0x14, 0xf8, 0x69, 0x54})
bf := byteframe.NewByteFrame()
bf.WriteUint16(pkt.HR)
bf.WriteUint16(pkt.GR)
var stamps uint16
_ = s.server.db.QueryRow(`SELECT stampcard FROM characters WHERE id = $1`, s.charID).Scan(&stamps)
bf.WriteUint16(stamps)
stamps += pkt.Stamps
bf.WriteUint16(stamps)
s.server.db.Exec(`UPDATE characters SET stampcard = $1 WHERE id = $2`, stamps, s.charID)
if stamps%30 == 0 {
bf.WriteUint16(2)
bf.WriteUint16(pkt.Reward2)
bf.WriteUint16(pkt.Item2)
bf.WriteUint16(pkt.Quantity2)
addWarehouseGift(s, "item", mhfpacket.WarehouseStack{ItemID: pkt.Item2, Quantity: pkt.Quantity2})
} else if stamps%15 == 0 {
bf.WriteUint16(1)
bf.WriteUint16(pkt.Reward1)
bf.WriteUint16(pkt.Item1)
bf.WriteUint16(pkt.Quantity1)
addWarehouseGift(s, "item", mhfpacket.WarehouseStack{ItemID: pkt.Item1, Quantity: pkt.Quantity1})
} else {
bf.WriteBytes(make([]byte, 8))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfStampcardPrize(s *Session, p mhfpacket.MHFPacket) {}
@@ -1569,7 +1622,7 @@ func handleMsgMhfGetEarthStatus(s *Session, p mhfpacket.MHFPacket) {
s.QueueAck(pkt.AckHandle, resp.Data())
*/
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
doAckBufSucceed(s, pkt.AckHandle, []byte{})
}
func handleMsgMhfRegistSpabiTime(s *Session, p mhfpacket.MHFPacket) {}
@@ -1651,14 +1704,6 @@ func handleMsgMhfPostNotice(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetRandFromTable(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
// requested after conquest quests
doAckBufSucceed(s, pkt.AckHandle, []byte{})
}
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetSenyuDailyCount(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
@@ -1668,45 +1713,6 @@ func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfPostSeibattle(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
// likely guild related
// REQ: 00 04 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
// REQ: 00 06 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
// REQ: 00 05 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
// if the game gets bad responses for this it breaks the ability to save
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
var data []byte
var err error
if pkt.Unk0 == 1 {
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
} else if pkt.Unk2 == 4 {
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
} else {
data = []byte{0x00, 0x00, 0x00, 0x00}
s.logger.Info("GET_TENROUIRAI request for unknown type")
}
if err != nil {
panic(err)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetDailyMissionMaster(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetDailyMissionPersonal(s *Session, p mhfpacket.MHFPacket) {}
@@ -1722,7 +1728,8 @@ func handleMsgMhfGetEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist::bytea, $2::bytea) FROM characters WHERE id = $1", s.charID, make([]byte, 0xC80)).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get skin_hist savedata from db", zap.Error(err))
s.logger.Error("Failed to load skin_hist", zap.Error(err))
data = make([]byte, 3200)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
@@ -1733,7 +1740,9 @@ func handleMsgMhfUpdateEquipSkinHist(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT COALESCE(skin_hist, $2) FROM characters WHERE id = $1", s.charID, make([]byte, 0xC80)).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get skin_hist from db", zap.Error(err))
s.logger.Error("Failed to save skin_hist", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
var bit int
@@ -1787,8 +1796,8 @@ func handleMsgMhfGetEnhancedMinidata(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT minidata FROM characters WHERE id = $1", pkt.CharID).Scan(&data)
if err != nil {
data = make([]byte, 0x400) // returning empty might avoid a client softlock
//s.logger.Fatal("Failed to get minidata from db", zap.Error(err))
s.logger.Error("Failed to load minidata")
data = make([]byte, 1)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
@@ -1798,7 +1807,7 @@ func handleMsgMhfSetEnhancedMinidata(s *Session, p mhfpacket.MHFPacket) {
dumpSaveData(s, pkt.RawDataPayload, "minidata")
_, err := s.server.db.Exec("UPDATE characters SET minidata=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update minidata in db", zap.Error(err))
s.logger.Error("Failed to save minidata", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}

View File

@@ -15,7 +15,7 @@ func handleMsgMhfAcquireCafeItem(s *Session, p mhfpacket.MHFPacket) {
var netcafePoints uint32
err := s.server.db.QueryRow("UPDATE characters SET netcafe_points = netcafe_points - $1 WHERE id = $2 RETURNING netcafe_points", pkt.PointCost, s.charID).Scan(&netcafePoints)
if err != nil {
s.logger.Fatal("Failed to get netcafe points from db", zap.Error(err))
s.logger.Error("Failed to get netcafe points from db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(netcafePoints)
@@ -27,7 +27,7 @@ func handleMsgMhfUpdateCafepoint(s *Session, p mhfpacket.MHFPacket) {
var netcafePoints uint32
err := s.server.db.QueryRow("SELECT COALESCE(netcafe_points, 0) FROM characters WHERE id = $1", s.charID).Scan(&netcafePoints)
if err != nil {
s.logger.Fatal("Failed to get netcate points from db", zap.Error(err))
s.logger.Error("Failed to get netcate points from db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(netcafePoints)
@@ -37,10 +37,6 @@ func handleMsgMhfUpdateCafepoint(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfCheckDailyCafepoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCheckDailyCafepoint)
// I am not sure exactly what this does, but all responses I have seen include this exact sequence of bytes
// 1 daily, 5 daily halk pots, 3 point boosted quests, also adds 5 netcafe points but not sent to client
// available once after midday every day
// get next midday
var t = Time_static()
year, month, day := t.Date()
@@ -53,19 +49,25 @@ func handleMsgMhfCheckDailyCafepoint(s *Session, p mhfpacket.MHFPacket) {
var dailyTime time.Time
err := s.server.db.QueryRow("SELECT COALESCE(daily_time, $2) FROM characters WHERE id = $1", s.charID, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)).Scan(&dailyTime)
if err != nil {
s.logger.Fatal("Failed to get daily_time savedata from db", zap.Error(err))
s.logger.Error("Failed to get daily_time savedata from db", zap.Error(err))
}
var bondBonus, bonusQuests, dailyQuests uint32
bf := byteframe.NewByteFrame()
if t.After(dailyTime) {
// +5 netcafe points and setting next valid window
_, err := s.server.db.Exec("UPDATE characters SET daily_time=$1, netcafe_points=netcafe_points+5 WHERE id=$2", midday, s.charID)
if err != nil {
s.logger.Fatal("Failed to update daily_time and netcafe_points savedata in db", zap.Error(err))
}
doAckBufSucceed(s, pkt.AckHandle, []byte{0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01})
addPointNetcafe(s, 5)
bondBonus = 5 // Bond point bonus quests
bonusQuests = 3 // HRP bonus quests?
dailyQuests = 1 // Daily quests
s.server.db.Exec("UPDATE characters SET daily_time=$1, bonus_quests = $2, daily_quests = $3 WHERE id=$4", midday, bonusQuests, dailyQuests, s.charID)
bf.WriteBool(true) // Success?
} else {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
bf.WriteBool(false)
}
bf.WriteUint32(bondBonus)
bf.WriteUint32(bonusQuests)
bf.WriteUint32(dailyQuests)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetCafeDuration(s *Session, p mhfpacket.MHFPacket) {
@@ -194,7 +196,7 @@ func handleMsgMhfPostCafeDurationBonusReceived(s *Session, p mhfpacket.MHFPacket
`, cbID).Scan(&cafeBonus.ID, &cafeBonus.ItemType, &cafeBonus.Quantity)
if err == nil {
if cafeBonus.ItemType == 17 {
s.server.db.Exec("UPDATE characters SET netcafe_points=netcafe_points+$1 WHERE id=$2", cafeBonus.Quantity, s.charID)
addPointNetcafe(s, int(cafeBonus.Quantity))
}
}
s.server.db.Exec("INSERT INTO public.cafe_accepted VALUES ($1, $2)", cbID, s.charID)
@@ -202,6 +204,21 @@ func handleMsgMhfPostCafeDurationBonusReceived(s *Session, p mhfpacket.MHFPacket
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func addPointNetcafe(s *Session, p int) error {
var points int
err := s.server.db.QueryRow("SELECT netcafe_points FROM characters WHERE id = $1", s.charID).Scan(&points)
if err != nil {
return err
}
if points+p > 100000 {
points = 100000
} else {
points += p
}
s.server.db.Exec("UPDATE characters SET netcafe_points=$1 WHERE id=$2", points, s.charID)
return nil
}
func handleMsgMhfStartBoostTime(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStartBoostTime)
bf := byteframe.NewByteFrame()

View File

@@ -1,9 +1,36 @@
package channelserver
import (
"encoding/hex"
"erupe-ce/network/mhfpacket"
)
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
// likely guild related
// REQ: 00 04 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
// REQ: 00 06 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
// REQ: 00 05 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
// requested after conquest quests
doAckBufSucceed(s, pkt.AckHandle, []byte{})
}
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTinyBin)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfCaravanMyScore(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfCaravanRanking(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -53,7 +53,7 @@ func init() {
}
func sendDisabledCommandMessage(s *Session, cmd config.Command) {
sendServerChatMessage(s, fmt.Sprintf("%s command is disabled", cmd.Name))
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandDisabled"], cmd.Name))
}
func sendServerChatMessage(s *Session, message string) {
@@ -78,6 +78,233 @@ func sendServerChatMessage(s *Session, message string) {
s.QueueSendMHF(castedBin)
}
func parseChatCommand(s *Session, command string) {
if strings.HasPrefix(command, commands["Reload"].Prefix) {
// Flush all objects and users and reload
if commands["Reload"].Enabled {
sendServerChatMessage(s, s.server.dict["commandReload"])
var temp mhfpacket.MHFPacket
deleteNotif := byteframe.NewByteFrame()
for _, object := range s.stage.objects {
if object.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDeleteObject{ObjID: object.id}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(deleteNotif, s.clientContext)
}
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysDeleteUser{CharID: session.charID}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(deleteNotif, s.clientContext)
}
deleteNotif.WriteUint16(0x0010)
s.QueueSend(deleteNotif.Data())
time.Sleep(500 * time.Millisecond)
reloadNotif := byteframe.NewByteFrame()
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysInsertUser{CharID: session.charID}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
for i := 0; i < 3; i++ {
temp = &mhfpacket.MsgSysNotifyUserBinary{
CharID: session.charID,
BinaryType: uint8(i + 1),
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
}
}
for _, obj := range s.stage.objects {
if obj.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDuplicateObject{
ObjID: obj.id,
X: obj.x,
Y: obj.y,
Z: obj.z,
Unk0: 0,
OwnerCharID: obj.ownerCharID,
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
}
reloadNotif.WriteUint16(0x0010)
s.QueueSend(reloadNotif.Data())
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
}
if strings.HasPrefix(command, commands["KeyQuest"].Prefix) {
if commands["KeyQuest"].Enabled {
if strings.HasPrefix(command, fmt.Sprintf("%s get", commands["KeyQuest"].Prefix)) {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfGet"], s.kqf))
} else if strings.HasPrefix(command, fmt.Sprintf("%s set", commands["KeyQuest"].Prefix)) {
var hexs string
n, numerr := fmt.Sscanf(command, fmt.Sprintf("%s set %%s", commands["KeyQuest"].Prefix), &hexs)
if numerr != nil || n != 1 || len(hexs) != 16 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfSetError"], commands["KeyQuest"].Prefix))
} else {
hexd, _ := hex.DecodeString(hexs)
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.dict["commandKqfSetSuccess"])
}
}
} else {
sendDisabledCommandMessage(s, commands["KeyQuest"])
}
}
if strings.HasPrefix(command, commands["Rights"].Prefix) {
// Set account rights
if commands["Rights"].Enabled {
var v uint32
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%d", commands["Rights"].Prefix), &v)
if err != nil || n != 1 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsError"], commands["Rights"].Prefix))
} else {
_, err = s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRightsSuccess"], v))
}
}
} else {
sendDisabledCommandMessage(s, commands["Rights"])
}
}
if strings.HasPrefix(command, commands["Course"].Prefix) {
if commands["Course"].Enabled {
var name string
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%s", commands["Course"].Prefix), &name)
if err != nil || n != 1 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseError"], commands["Course"].Prefix))
} else {
name = strings.ToLower(name)
for _, course := range mhfpacket.Courses() {
for _, alias := range course.Aliases {
if strings.ToLower(name) == strings.ToLower(alias) {
if slices.Contains(s.server.erupeConfig.Courses, config.Course{Name: course.Aliases[0], Enabled: true}) {
if s.FindCourse(name).ID != 0 {
ei := slices.IndexFunc(s.courses, func(c mhfpacket.Course) bool {
for _, alias := range c.Aliases {
if strings.ToLower(name) == strings.ToLower(alias) {
return true
}
}
return false
})
if ei != -1 {
s.courses = append(s.courses[:ei], s.courses[ei+1:]...)
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseDisabled"], course.Aliases[0]))
}
} else {
s.courses = append(s.courses, course)
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseEnabled"], course.Aliases[0]))
}
var newInt uint32
for _, course := range s.courses {
newInt += uint32(math.Pow(2, float64(course.ID)))
}
s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", newInt, s.charID)
updateRights(s)
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandCourseLocked"], course.Aliases[0]))
}
}
}
}
}
} else {
sendDisabledCommandMessage(s, commands["Course"])
}
}
if strings.HasPrefix(command, commands["Raviente"].Prefix) {
if commands["Raviente"].Enabled {
if getRaviSemaphore(s.server) != nil {
s.server.raviente.Lock()
if !strings.HasPrefix(command, "!ravi ") {
sendServerChatMessage(s, s.server.dict["commandRaviNoCommand"])
} else {
if strings.HasPrefix(command, "!ravi start") {
if s.server.raviente.register.startTime == 0 {
s.server.raviente.register.startTime = s.server.raviente.register.postTime
sendServerChatMessage(s, s.server.dict["commandRaviStartSuccess"])
s.notifyRavi()
} else {
sendServerChatMessage(s, s.server.dict["commandRaviStartError"])
}
} else if strings.HasPrefix(command, "!ravi cm") || strings.HasPrefix(command, "!ravi checkmultiplier") {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandRaviMultiplier"], s.server.raviente.GetRaviMultiplier(s.server)))
} else if strings.HasPrefix(command, "!ravi sr") || strings.HasPrefix(command, "!ravi sendres") {
if s.server.raviente.state.stateData[28] > 0 {
sendServerChatMessage(s, s.server.dict["commandRaviResSuccess"])
s.server.raviente.state.stateData[28] = 0
} else {
sendServerChatMessage(s, s.server.dict["commandRaviResError"])
}
} else if strings.HasPrefix(command, "!ravi ss") || strings.HasPrefix(command, "!ravi sendsed") {
sendServerChatMessage(s, s.server.dict["commandRaviSedSuccess"])
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP
} else if strings.HasPrefix(command, "!ravi rs") || strings.HasPrefix(command, "!ravi reqsed") {
sendServerChatMessage(s, s.server.dict["commandRaviRequest"])
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP + 12
} else {
sendServerChatMessage(s, s.server.dict["commandRaviError"])
}
}
s.server.raviente.Unlock()
} else {
sendServerChatMessage(s, s.server.dict["commandRaviNoPlayers"])
}
} else {
sendDisabledCommandMessage(s, commands["Raviente"])
}
}
if strings.HasPrefix(command, commands["Teleport"].Prefix) {
if commands["Teleport"].Enabled {
var x, y int16
n, err := fmt.Sscanf(command, fmt.Sprintf("%s %%d %%d", commands["Teleport"].Prefix), &x, &y)
if err != nil || n != 2 {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportError"], commands["Teleport"].Prefix))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandTeleportSuccess"], x, y))
// Make the inside of the casted binary
payload := byteframe.NewByteFrame()
payload.SetLE()
payload.WriteUint8(2) // SetState type(position == 2)
payload.WriteInt16(x) // X
payload.WriteInt16(y) // Y
payloadBytes := payload.Data()
s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
MessageType: BinaryMessageTypeState,
RawDataPayload: payloadBytes,
})
}
} else {
sendDisabledCommandMessage(s, commands["Teleport"])
}
}
}
func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysCastBinary)
tmp := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
@@ -144,6 +371,18 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
roll.WriteNullTerminatedBytes([]byte(dice))
roll.WriteNullTerminatedBytes(tmp.ReadNullTerminatedBytes())
realPayload = roll.Data()
} else {
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
bf.SetLE()
chatMessage := &binpacket.MsgBinChat{}
chatMessage.Parse(bf)
if strings.HasPrefix(chatMessage.Message, "!") {
parseChatCommand(s, chatMessage.Message)
return
}
if (pkt.BroadcastType == BroadcastTypeStage && s.stage.id == "sl1Ns200p0a0u0") || pkt.BroadcastType == BroadcastTypeWorld {
s.server.DiscordChannelSend(chatMessage.SenderName, chatMessage.Message)
}
}
}
@@ -167,8 +406,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
}
case BroadcastTypeServer:
if pkt.MessageType == 1 {
raviSema := getRaviSemaphore(s)
if raviSema != "" {
if getRaviSemaphore(s.server) != nil {
s.server.BroadcastMHF(resp, s)
}
} else {
@@ -190,266 +428,6 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
}
s.Unlock()
}
// Handle chat
if pkt.MessageType == BinaryMessageTypeChat {
bf := byteframe.NewByteFrameFromBytes(realPayload)
// IMPORTANT! Casted binary objects are sent _as they are in memory_,
// this means little endian for LE CPUs, might be different for PS3/PS4/PSP/XBOX.
bf.SetLE()
chatMessage := &binpacket.MsgBinChat{}
chatMessage.Parse(bf)
fmt.Printf("Got chat message: %+v\n", chatMessage)
// Discord integration
if (pkt.BroadcastType == BroadcastTypeStage && s.stage.id == "sl1Ns200p0a0u0") || pkt.BroadcastType == BroadcastTypeWorld {
s.server.DiscordChannelSend(chatMessage.SenderName, chatMessage.Message)
}
if strings.HasPrefix(chatMessage.Message, commands["Reload"].Prefix) {
// Flush all objects and users and reload
if commands["Reload"].Enabled {
sendServerChatMessage(s, "Reloading players...")
var temp mhfpacket.MHFPacket
deleteNotif := byteframe.NewByteFrame()
for _, object := range s.stage.objects {
if object.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDeleteObject{ObjID: object.id}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(deleteNotif, s.clientContext)
}
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysDeleteUser{CharID: session.charID}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(deleteNotif, s.clientContext)
}
deleteNotif.WriteUint16(0x0010)
s.QueueSend(deleteNotif.Data())
time.Sleep(500 * time.Millisecond)
reloadNotif := byteframe.NewByteFrame()
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysInsertUser{CharID: session.charID}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
for i := 0; i < 3; i++ {
temp = &mhfpacket.MsgSysNotifyUserBinary{
CharID: session.charID,
BinaryType: uint8(i + 1),
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
}
}
for _, obj := range s.stage.objects {
if obj.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDuplicateObject{
ObjID: obj.id,
X: obj.x,
Y: obj.y,
Z: obj.z,
Unk0: 0,
OwnerCharID: obj.ownerCharID,
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
}
reloadNotif.WriteUint16(0x0010)
s.QueueSend(reloadNotif.Data())
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
}
if strings.HasPrefix(chatMessage.Message, commands["KeyQuest"].Prefix) {
if commands["KeyQuest"].Enabled {
if strings.HasPrefix(chatMessage.Message, "!kqf get") {
sendServerChatMessage(s, fmt.Sprintf("KQF: %x", s.kqf))
} else if strings.HasPrefix(chatMessage.Message, "!kqf set") {
var hexs string
n, numerr := fmt.Sscanf(chatMessage.Message, "!kqf set %s", &hexs)
if numerr != nil || n != 1 || len(hexs) != 16 {
sendServerChatMessage(s, "Error in command. Format: !kqf set xxxxxxxxxxxxxxxx")
} else {
hexd, _ := hex.DecodeString(hexs)
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, "KQF set, please switch Land/World")
}
}
} else {
sendDisabledCommandMessage(s, commands["KeyQuest"])
}
}
if strings.HasPrefix(chatMessage.Message, commands["Rights"].Prefix) {
// Set account rights
if commands["Rights"].Enabled {
var v uint32
n, err := fmt.Sscanf(chatMessage.Message, "!rights %d", &v)
if err != nil || n != 1 {
sendServerChatMessage(s, "Error in command. Format: !rights n")
} else {
_, err = s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf("Set rights integer: %d", v))
}
}
} else {
sendDisabledCommandMessage(s, commands["Rights"])
}
}
if strings.HasPrefix(chatMessage.Message, commands["Course"].Prefix) {
if commands["Course"].Enabled {
var name string
n, err := fmt.Sscanf(chatMessage.Message, "!course %s", &name)
if err != nil || n != 1 {
sendServerChatMessage(s, "Error in command. Format: !course <name>")
} else {
name = strings.ToLower(name)
for _, course := range mhfpacket.Courses() {
for _, alias := range course.Aliases {
if strings.ToLower(name) == strings.ToLower(alias) {
if slices.Contains(s.server.erupeConfig.Courses, config.Course{Name: course.Aliases[0], Enabled: true}) {
if s.FindCourse(name).ID != 0 {
ei := slices.IndexFunc(s.courses, func(c mhfpacket.Course) bool {
for _, alias := range c.Aliases {
if strings.ToLower(name) == strings.ToLower(alias) {
return true
}
}
return false
})
if ei != -1 {
s.courses = append(s.courses[:ei], s.courses[ei+1:]...)
sendServerChatMessage(s, fmt.Sprintf(`%s Course disabled`, course.Aliases[0]))
}
} else {
s.courses = append(s.courses, course)
sendServerChatMessage(s, fmt.Sprintf(`%s Course enabled`, course.Aliases[0]))
}
var newInt uint32
for _, course := range s.courses {
newInt += uint32(math.Pow(2, float64(course.ID)))
}
s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", newInt, s.charID)
updateRights(s)
} else {
sendServerChatMessage(s, fmt.Sprintf(`%s Course is locked`, course.Aliases[0]))
}
}
}
}
}
} else {
sendDisabledCommandMessage(s, commands["Course"])
}
}
if strings.HasPrefix(chatMessage.Message, commands["Raviente"].Prefix) {
if commands["Raviente"].Enabled {
if getRaviSemaphore(s) != "" {
s.server.raviente.Lock()
if !strings.HasPrefix(chatMessage.Message, "!ravi ") {
sendServerChatMessage(s, "No Raviente command specified!")
} else {
if strings.HasPrefix(chatMessage.Message, "!ravi start") {
if s.server.raviente.register.startTime == 0 {
s.server.raviente.register.startTime = s.server.raviente.register.postTime
sendServerChatMessage(s, "The Great Slaying will begin in a moment")
s.notifyRavi()
} else {
sendServerChatMessage(s, "The Great Slaying has already begun!")
}
} else if strings.HasPrefix(chatMessage.Message, "!ravi sm") || strings.HasPrefix(chatMessage.Message, "!ravi setmultiplier") {
var num uint16
n, numerr := fmt.Sscanf(chatMessage.Message, "!ravi sm %d", &num)
if numerr != nil || n != 1 {
sendServerChatMessage(s, "Error in command. Format: !ravi sm n")
} else if s.server.raviente.state.damageMultiplier == 1 {
if num > 32 {
sendServerChatMessage(s, "Raviente multiplier too high, defaulting to 32x")
s.server.raviente.state.damageMultiplier = 32
} else {
sendServerChatMessage(s, fmt.Sprintf("Raviente multiplier set to %dx", num))
s.server.raviente.state.damageMultiplier = uint32(num)
}
} else {
sendServerChatMessage(s, fmt.Sprintf("Raviente multiplier is already set to %dx!", s.server.raviente.state.damageMultiplier))
}
} else if strings.HasPrefix(chatMessage.Message, "!ravi cm") || strings.HasPrefix(chatMessage.Message, "!ravi checkmultiplier") {
sendServerChatMessage(s, fmt.Sprintf("Raviente multiplier is currently %dx", s.server.raviente.state.damageMultiplier))
} else if strings.HasPrefix(chatMessage.Message, "!ravi sr") || strings.HasPrefix(chatMessage.Message, "!ravi sendres") {
if s.server.raviente.state.stateData[28] > 0 {
sendServerChatMessage(s, "Sending resurrection support!")
s.server.raviente.state.stateData[28] = 0
} else {
sendServerChatMessage(s, "Resurrection support has not been requested!")
}
} else if strings.HasPrefix(chatMessage.Message, "!ravi ss") || strings.HasPrefix(chatMessage.Message, "!ravi sendsed") {
sendServerChatMessage(s, "Sending sedation support if requested!")
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP
} else if strings.HasPrefix(chatMessage.Message, "!ravi rs") || strings.HasPrefix(chatMessage.Message, "!ravi reqsed") {
sendServerChatMessage(s, "Requesting sedation support!")
// Total BerRavi HP
HP := s.server.raviente.state.stateData[0] + s.server.raviente.state.stateData[1] + s.server.raviente.state.stateData[2] + s.server.raviente.state.stateData[3] + s.server.raviente.state.stateData[4]
s.server.raviente.support.supportData[1] = HP + 12
} else {
sendServerChatMessage(s, "Raviente command not recognised!")
}
}
s.server.raviente.Unlock()
} else {
sendServerChatMessage(s, "No one has joined the Great Slaying!")
}
} else {
sendDisabledCommandMessage(s, commands["Raviente"])
}
}
if strings.HasPrefix(chatMessage.Message, commands["Teleport"].Prefix) {
if commands["Teleport"].Enabled {
var x, y int16
n, err := fmt.Sscanf(chatMessage.Message, "!tele %d %d", &x, &y)
if err != nil || n != 2 {
sendServerChatMessage(s, "Invalid command. Usage:\"!tele 500 500\"")
} else {
sendServerChatMessage(s, fmt.Sprintf("Teleporting to %d %d", x, y))
// Make the inside of the casted binary
payload := byteframe.NewByteFrame()
payload.SetLE()
payload.WriteUint8(2) // SetState type(position == 2)
payload.WriteInt16(x) // X
payload.WriteInt16(y) // Y
payloadBytes := payload.Data()
s.QueueSendMHF(&mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
MessageType: BinaryMessageTypeState,
RawDataPayload: payloadBytes,
})
}
} else {
sendDisabledCommandMessage(s, commands["Teleport"])
}
}
}
}
func handleMsgSysCastedBinary(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -2,6 +2,7 @@ package channelserver
import (
"encoding/binary"
"errors"
"erupe-ce/common/bfutil"
"erupe-ce/common/stringsupport"
@@ -58,6 +59,7 @@ func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error)
}
defer result.Close()
if !result.Next() {
err = errors.New("no savedata found")
s.logger.Error("No savedata found", zap.Uint32("charID", charID))
return nil, err
}

View File

@@ -29,7 +29,9 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
// diffs themselves are also potentially compressed
diff, err := nullcomp.Decompress(pkt.RawDataPayload)
if err != nil {
s.logger.Fatal("Failed to decompress diff", zap.Error(err))
s.logger.Error("Failed to decompress diff", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
// Perform diff.
s.logger.Info("Diffing...")
@@ -39,12 +41,20 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
// Regular blob update.
saveData, err := nullcomp.Decompress(pkt.RawDataPayload)
if err != nil {
s.logger.Fatal("Failed to decompress savedata from packet", zap.Error(err))
s.logger.Error("Failed to decompress savedata from packet", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
s.logger.Info("Updating save with blob")
characterSaveData.decompSave = saveData
}
characterSaveData.updateStructWithSaveData()
// Bypass name-checker if new
if characterSaveData.IsNewCharacter == true {
s.Name = characterSaveData.Name
}
if characterSaveData.Name == s.Name {
characterSaveData.Save(s)
s.logger.Info("Wrote recompressed savedata back to DB.")
@@ -58,9 +68,9 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
}
_, err = s.server.db.Exec("UPDATE characters SET name=$1 WHERE id=$2", characterSaveData.Name, s.charID)
if err != nil {
s.logger.Fatal("Failed to update character name in db", zap.Error(err))
s.logger.Error("Failed to update character name in db", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func grpToGR(n uint32) uint16 {
@@ -230,7 +240,7 @@ func dumpSaveData(s *Session, data []byte, suffix string) {
_, err := os.Stat(dir)
if err != nil {
if os.IsNotExist(err) {
err = os.Mkdir(dir, os.ModeDir)
err = os.Mkdir(dir, os.ModePerm)
if err != nil {
s.logger.Warn("Error dumping savedata, could not create folder")
return
@@ -282,15 +292,9 @@ func handleMsgMhfSaveScenarioData(s *Session, p mhfpacket.MHFPacket) {
dumpSaveData(s, pkt.RawDataPayload, "scenario")
_, err := s.server.db.Exec("UPDATE characters SET scenariodata = $1 WHERE id = $2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update scenario data in db", zap.Error(err))
s.logger.Error("Failed to update scenario data in db", zap.Error(err))
}
// Do this ack manually because it uses a non-(0|1) error code
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: pkt.AckHandle,
IsBufferResponse: false,
ErrorCode: 0x40,
AckData: []byte{0x00, 0x00, 0x00, 0x40},
})
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadScenarioData(s *Session, p mhfpacket.MHFPacket) {
@@ -299,13 +303,10 @@ func handleMsgMhfLoadScenarioData(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
err := s.server.db.QueryRow("SELECT scenariodata FROM characters WHERE id = $1", s.charID).Scan(&scenarioData)
if err != nil {
s.logger.Fatal("Failed to get scenario data contents in db", zap.Error(err))
s.logger.Error("Failed to load scenariodata", zap.Error(err))
bf.WriteBytes(make([]byte, 10))
} else {
if len(scenarioData) == 0 {
bf.WriteUint32(0x00)
} else {
bf.WriteBytes(scenarioData)
}
bf.WriteBytes(scenarioData)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -94,6 +94,35 @@ func handleMsgMhfApplyDistItem(s *Session, p mhfpacket.MHFPacket) {
return
}
if len(dist.Data) >= 2 {
distData := byteframe.NewByteFrameFromBytes(dist.Data)
distItems := int(distData.ReadUint16())
for i := 0; i < distItems; i++ {
if len(dist.Data) >= 2+(i*13) {
itemType := distData.ReadUint8()
_ = distData.ReadBytes(6)
quantity := int(distData.ReadUint16())
_ = distData.ReadBytes(4)
switch itemType {
case 17:
_ = addPointNetcafe(s, quantity)
case 19:
s.server.db.Exec("UPDATE users u SET gacha_premium=gacha_premium+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
case 20:
s.server.db.Exec("UPDATE users u SET gacha_trial=gacha_trial+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
case 21:
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
case 23:
saveData, err := GetCharacterSaveData(s, s.charID)
if err == nil {
saveData.RP += uint16(quantity)
saveData.Save(s)
}
}
}
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.DistributionID)
bf.WriteBytes(dist.Data)

View File

@@ -736,7 +736,10 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
// TODO: This doesn't implement blocking, if someone unlocked the same outfit at the same time
s.server.db.Exec(`UPDATE guilds SET pugi_outfits=pugi_outfits+$1 WHERE id=$2`, int(math.Pow(float64(pkt.Data1.ReadUint32()), 2)), guild.ID)
case mhfpacket.OPERATE_GUILD_DONATE_EVENT:
bf.WriteBytes(handleDonateRP(s, uint16(pkt.Data1.ReadUint32()), guild, true))
quantity := uint16(pkt.Data1.ReadUint32())
bf.WriteBytes(handleDonateRP(s, quantity, guild, true))
// TODO: Move this value onto rp_yesterday and reset to 0... daily?
s.server.db.Exec(`UPDATE guild_characters SET rp_today=rp_today+$1 WHERE character_id=$2`, quantity, s.charID)
case mhfpacket.OPERATE_GUILD_EVENT_EXCHANGE:
rp := uint16(pkt.Data1.ReadUint32())
var balance uint32
@@ -1443,8 +1446,9 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(0)
}
for range guildMembers {
bf.WriteUint32(0x00) // Unk
for _, member := range guildMembers {
bf.WriteUint16(member.RPToday)
bf.WriteUint16(member.RPYesterday)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -1523,10 +1527,11 @@ func handleMsgMhfEnumerateGuildItem(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", int(pkt.GuildId)).Scan(&boxContents)
if err != nil {
s.logger.Fatal("Failed to get guild item box contents from db", zap.Error(err))
s.logger.Error("Failed to get guild item box contents from db", zap.Error(err))
bf.WriteBytes(make([]byte, 4))
} else {
if len(boxContents) == 0 {
bf.WriteUint32(0x00)
bf.WriteBytes(make([]byte, 4))
} else {
amount := len(boxContents) / 4
bf.WriteUint16(uint16(amount))
@@ -1556,7 +1561,9 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
var oldItems []Item
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", int(pkt.GuildId)).Scan(&boxContents)
if err != nil {
s.logger.Fatal("Failed to get guild item box contents from db", zap.Error(err))
s.logger.Error("Failed to get guild item box contents from db", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
} else {
amount := len(boxContents) / 4
oldItems = make([]Item, amount)
@@ -1604,7 +1611,7 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
// Upload new item cache
_, err = s.server.db.Exec("UPDATE guilds SET item_box = $1 WHERE id = $2", bf.Data(), int(pkt.GuildId))
if err != nil {
s.logger.Fatal("Failed to update guild item box contents in db", zap.Error(err))
s.logger.Error("Failed to update guild item box contents in db", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
@@ -1729,7 +1736,8 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
data, err := s.server.db.Queryx("SELECT id, meal_id, level, expires FROM guild_meals WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Fatal("Failed to get guild meals from db", zap.Error(err))
s.logger.Error("Failed to get guild meals from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
}
temp := byteframe.NewByteFrame()
count := 0
@@ -1737,7 +1745,7 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
mealData := &GuildMeal{}
err = data.StructScan(&mealData)
if err != nil {
s.logger.Fatal("Failed to scan meal data", zap.Error(err))
continue
}
if mealData.Expires > uint32(Time_Current_Adjusted().Add(-60*time.Minute).Unix()) {
count++
@@ -1759,12 +1767,12 @@ func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
if pkt.OverwriteID != 0 {
_, err := s.server.db.Exec("DELETE FROM guild_meals WHERE id = $1", pkt.OverwriteID)
if err != nil {
s.logger.Fatal("Failed to delete meal in db", zap.Error(err))
s.logger.Error("Failed to delete meal in db", zap.Error(err))
}
}
_, err := s.server.db.Exec("INSERT INTO guild_meals (guild_id, meal_id, level, expires) VALUES ($1, $2, $3, $4)", guild.ID, pkt.MealID, pkt.Success, Time_Current_Adjusted().Add(30*time.Minute).Unix())
if err != nil {
s.logger.Fatal("Failed to register meal in db", zap.Error(err))
s.logger.Error("Failed to register meal in db", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x01, 0x00})
}
@@ -1803,58 +1811,51 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
}
type MessageBoardPost struct {
Type uint32 `db:"post_type"`
StampID uint32 `db:"stamp_id"`
Title string `db:"title"`
Body string `db:"body"`
AuthorID uint32 `db:"author_id"`
Timestamp uint64 `db:"created_at"`
LikedBy string `db:"liked_by"`
ID uint32 `db:"id"`
StampID uint32 `db:"stamp_id"`
Title string `db:"title"`
Body string `db:"body"`
AuthorID uint32 `db:"author_id"`
Timestamp time.Time `db:"created_at"`
LikedBy string `db:"liked_by"`
}
func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
msgs, err := s.server.db.Queryx("SELECT post_type, stamp_id, title, body, author_id, (EXTRACT(epoch FROM created_at)::int) as created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if err != nil {
s.logger.Fatal("Failed to get guild messages from db", zap.Error(err))
if pkt.BoardType == 1 {
pkt.MaxPosts = 4
}
msgs, err := s.server.db.Queryx("SELECT id, stamp_id, title, body, author_id, created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if err != nil {
s.logger.Error("Failed to get guild messages from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID)
bf := byteframe.NewByteFrame()
noMsgs := true
postCount := 0
var postCount uint32
for msgs.Next() {
noMsgs = false
postCount++
postData := &MessageBoardPost{}
err = msgs.StructScan(&postData)
if err != nil {
s.logger.Fatal("Failed to get guild messages from db", zap.Error(err))
continue
}
bf.WriteUint32(postData.Type)
postCount++
bf.WriteUint32(postData.ID)
bf.WriteUint32(postData.AuthorID)
bf.WriteUint64(postData.Timestamp)
likedBySlice := strings.Split(postData.LikedBy, ",")
if likedBySlice[0] == "" {
bf.WriteUint32(0)
} else {
bf.WriteUint32(uint32(len(likedBySlice)))
}
bf.WriteUint32(0)
bf.WriteUint32(uint32(postData.Timestamp.Unix()))
bf.WriteUint32(uint32(stringsupport.CSVLength(postData.LikedBy)))
bf.WriteBool(stringsupport.CSVContains(postData.LikedBy, int(s.charID)))
bf.WriteUint32(postData.StampID)
ps.Uint32(bf, postData.Title, true)
ps.Uint32(bf, postData.Body, true)
}
if noMsgs {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
} else {
data := byteframe.NewByteFrame()
data.WriteUint32(uint32(postCount))
data.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, data.Data())
}
data := byteframe.NewByteFrame()
data.WriteUint32(postCount)
data.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, data.Data())
}
func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
@@ -1869,101 +1870,62 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var titleConv, bodyConv string
switch pkt.MessageOp {
case 0: // Create message
postType := bf.ReadUint32() // 0 = message, 1 = news
stampId := bf.ReadUint32()
stampID := bf.ReadUint32()
titleLength := bf.ReadUint32()
bodyLength := bf.ReadUint32()
title := bf.ReadBytes(uint(titleLength))
body := bf.ReadBytes(uint(bodyLength))
titleConv = stringsupport.SJISToUTF8(title)
bodyConv = stringsupport.SJISToUTF8(body)
_, err := s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, int(stampId), int(postType), titleConv, bodyConv)
if err != nil {
s.logger.Fatal("Failed to add new guild message to db", zap.Error(err))
}
title := stringsupport.SJISToUTF8(bf.ReadBytes(uint(titleLength)))
body := stringsupport.SJISToUTF8(bf.ReadBytes(uint(bodyLength)))
s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, stampID, postType, title, body)
// TODO: if there are too many messages, purge excess
_, err = s.server.db.Exec("")
if err != nil {
s.logger.Fatal("Failed to remove excess guild messages from db", zap.Error(err))
}
case 1: // Delete message
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
_, err := s.server.db.Exec("DELETE FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Fatal("Failed to delete guild message from db", zap.Error(err))
}
postID := bf.ReadUint32()
s.server.db.Exec("DELETE FROM guild_posts WHERE id = $1", postID)
case 2: // Update message
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
postID := bf.ReadUint32()
bf.ReadBytes(8)
titleLength := bf.ReadUint32()
bodyLength := bf.ReadUint32()
title := bf.ReadBytes(uint(titleLength))
body := bf.ReadBytes(uint(bodyLength))
titleConv = stringsupport.SJISToUTF8(title)
bodyConv = stringsupport.SJISToUTF8(body)
_, err := s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE post_type = $3 AND (EXTRACT(epoch FROM created_at)::int) = $4 AND guild_id = $5", titleConv, bodyConv, int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Fatal("Failed to update guild message in db", zap.Error(err))
}
title := stringsupport.SJISToUTF8(bf.ReadBytes(uint(titleLength)))
body := stringsupport.SJISToUTF8(bf.ReadBytes(uint(bodyLength)))
s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE id = $3", title, body, postID)
case 3: // Update stamp
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
stampId := bf.ReadUint32()
_, err := s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", int(stampId), int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Fatal("Failed to update guild message stamp in db", zap.Error(err))
}
postID := bf.ReadUint32()
bf.ReadBytes(8)
stampID := bf.ReadUint32()
s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE id = $2", stampID, postID)
case 4: // Like message
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
postID := bf.ReadUint32()
bf.ReadBytes(8)
likeState := bf.ReadBool()
var likedBy string
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID).Scan(&likedBy)
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE id = $1", postID).Scan(&likedBy)
if err != nil {
s.logger.Fatal("Failed to get guild message like data from db", zap.Error(err))
s.logger.Error("Failed to get guild message like data from db", zap.Error(err))
} else {
if likeState {
likedBy = stringsupport.CSVAdd(likedBy, int(s.charID))
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Fatal("Failed to like guild message in db", zap.Error(err))
}
s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, postID)
} else {
likedBy = stringsupport.CSVRemove(likedBy, int(s.charID))
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Fatal("Failed to unlike guild message in db", zap.Error(err))
}
s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, postID)
}
}
case 5: // Check for new messages
var timeChecked int
var timeChecked time.Time
var newPosts int
err := s.server.db.QueryRow("SELECT (EXTRACT(epoch FROM guild_post_checked)::int) FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
if err != nil {
s.logger.Fatal("Failed to get last guild post check timestamp from db", zap.Error(err))
} else {
_, err = s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID)
if err != nil {
s.logger.Fatal("Failed to update guild post check timestamp in db", zap.Error(err))
} else {
err = s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2 AND author_id != $3", guild.ID, timeChecked, s.charID).Scan(&newPosts)
if err != nil {
s.logger.Fatal("Failed to check for new guild posts in db", zap.Error(err))
} else {
if newPosts > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
return
}
}
err := s.server.db.QueryRow("SELECT guild_post_checked FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
if err == nil {
s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2", guild.ID, timeChecked.Unix()).Scan(&newPosts)
if newPosts > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
return
}
}
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfEntryRookieGuild(s *Session, p mhfpacket.MHFPacket) {

View File

@@ -23,7 +23,9 @@ func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
data, err := s.server.db.Queryx("SELECT id, destination, charge, depart, return, collected_by FROM guild_adventures WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Fatal("Failed to get guild adventures from db", zap.Error(err))
s.logger.Error("Failed to get guild adventures from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
temp := byteframe.NewByteFrame()
count := 0
@@ -32,7 +34,7 @@ func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
adventureData := &GuildAdventure{}
err = data.StructScan(&adventureData)
if err != nil {
s.logger.Fatal("Failed to scan adventure data", zap.Error(err))
continue
}
temp.WriteUint32(adventureData.ID)
temp.WriteUint32(adventureData.Destination)
@@ -52,7 +54,7 @@ func handleMsgMhfRegistGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, Time_Current_Adjusted().Unix(), Time_Current_Adjusted().Add(6*time.Hour).Unix())
if err != nil {
s.logger.Fatal("Failed to register guild adventure", zap.Error(err))
s.logger.Error("Failed to register guild adventure", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
@@ -62,12 +64,12 @@ func handleMsgMhfAcquireGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
var collectedBy string
err := s.server.db.QueryRow("SELECT collected_by FROM guild_adventures WHERE id = $1", pkt.ID).Scan(&collectedBy)
if err != nil {
s.logger.Fatal("Error parsing adventure collected by", zap.Error(err))
s.logger.Error("Error parsing adventure collected by", zap.Error(err))
} else {
collectedBy = stringsupport.CSVAdd(collectedBy, int(s.charID))
_, err := s.server.db.Exec("UPDATE guild_adventures SET collected_by = $1 WHERE id = $2", collectedBy, pkt.ID)
if err != nil {
s.logger.Fatal("Failed to collect adventure in db", zap.Error(err))
s.logger.Error("Failed to collect adventure in db", zap.Error(err))
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
@@ -77,7 +79,7 @@ func handleMsgMhfChargeGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfChargeGuildAdventure)
_, err := s.server.db.Exec("UPDATE guild_adventures SET charge = charge + $1 WHERE id = $2", pkt.Amount, pkt.ID)
if err != nil {
s.logger.Fatal("Failed to charge guild adventure", zap.Error(err))
s.logger.Error("Failed to charge guild adventure", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
@@ -87,7 +89,7 @@ func handleMsgMhfRegistGuildAdventureDiva(s *Session, p mhfpacket.MHFPacket) {
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, Time_Current_Adjusted().Unix(), Time_Current_Adjusted().Add(1*time.Hour).Unix())
if err != nil {
s.logger.Fatal("Failed to register guild adventure", zap.Error(err))
s.logger.Error("Failed to register guild adventure", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -73,7 +73,8 @@ func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (
parentGuild, err := GetGuildInfoByID(s, alliance.ParentGuildID)
if err != nil {
s.logger.Fatal("Failed to get parent guild info", zap.Error(err))
s.logger.Error("Failed to get parent guild info", zap.Error(err))
return nil, err
} else {
alliance.ParentGuild = *parentGuild
alliance.TotalMembers += parentGuild.MemberCount
@@ -82,7 +83,8 @@ func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (
if alliance.SubGuild1ID > 0 {
subGuild1, err := GetGuildInfoByID(s, alliance.SubGuild1ID)
if err != nil {
s.logger.Fatal("Failed to get sub guild 1 info", zap.Error(err))
s.logger.Error("Failed to get sub guild 1 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild1 = *subGuild1
alliance.TotalMembers += subGuild1.MemberCount
@@ -92,7 +94,8 @@ func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (
if alliance.SubGuild2ID > 0 {
subGuild2, err := GetGuildInfoByID(s, alliance.SubGuild2ID)
if err != nil {
s.logger.Fatal("Failed to get sub guild 2 info", zap.Error(err))
s.logger.Error("Failed to get sub guild 2 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild2 = *subGuild2
alliance.TotalMembers += subGuild2.MemberCount
@@ -106,7 +109,7 @@ func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCreateJoint)
_, err := s.server.db.Exec("INSERT INTO guild_alliances (name, parent_id) VALUES ($1, $2)", pkt.Name, pkt.GuildID)
if err != nil {
s.logger.Fatal("Failed to create guild alliance in db", zap.Error(err))
s.logger.Error("Failed to create guild alliance in db", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x01, 0x01, 0x01, 0x01})
}
@@ -116,11 +119,11 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
guild, err := GetGuildInfoByID(s, pkt.GuildID)
if err != nil {
s.logger.Fatal("Failed to get guild info", zap.Error(err))
s.logger.Error("Failed to get guild info", zap.Error(err))
}
alliance, err := GetAllianceData(s, pkt.AllianceID)
if err != nil {
s.logger.Fatal("Failed to get alliance info", zap.Error(err))
s.logger.Error("Failed to get alliance info", zap.Error(err))
}
switch pkt.Action {
@@ -128,7 +131,7 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
if guild.LeaderCharID == s.charID && alliance.ParentGuildID == guild.ID {
_, err = s.server.db.Exec("DELETE FROM guild_alliances WHERE id=$1", alliance.ID)
if err != nil {
s.logger.Fatal("Failed to disband alliance", zap.Error(err))
s.logger.Error("Failed to disband alliance", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} else {

View File

@@ -13,6 +13,8 @@ type GuildMember struct {
CharID uint32 `db:"character_id"`
JoinedAt *time.Time `db:"joined_at"`
Souls uint32 `db:"souls"`
RPToday uint16 `db:"rp_today"`
RPYesterday uint16 `db:"rp_yesterday"`
Name string `db:"name"`
IsApplicant bool `db:"is_applicant"`
OrderIndex uint8 `db:"order_index"`
@@ -63,6 +65,8 @@ SELECT
g.id as guild_id,
joined_at,
coalesce(souls, 0) as souls,
rp_today,
rp_yesterday,
c.name,
character.character_id,
coalesce(gc.order_index, 0) as order_index,

View File

@@ -124,7 +124,10 @@ func treasureHuntUnregister(s *Session) {
}
var huntID int
var hunters string
rows, _ := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
rows, err := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
if err != nil {
return
}
for rows.Next() {
rows.Scan(&huntID, &hunters)
hunters = stringsupport.CSVRemove(hunters, int(s.charID))

View File

@@ -246,18 +246,12 @@ func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get preset decorations savedata from db", zap.Error(err))
s.logger.Error("Failed to load decomyset", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
//doAckBufSucceed(s, pkt.AckHandle, data)
} else {
// set first byte to 1 to avoid pop up every time without save
body := make([]byte, 0x226)
body[0] = 1
doAckBufSucceed(s, pkt.AckHandle, body)
if len(data) == 0 {
data = []byte{0x01, 0x00}
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
@@ -267,7 +261,7 @@ func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[1:]) // skip first unk byte
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&loadData)
if err != nil {
s.logger.Fatal("Failed to get preset decorations savedata from db", zap.Error(err))
s.logger.Error("Failed to load decomyset", zap.Error(err))
} else {
numSets := bf.ReadUint8() // sets being written
// empty save
@@ -313,7 +307,7 @@ func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
dumpSaveData(s, loadData, "decomyset")
_, err := s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", loadData, s.charID)
if err != nil {
s.logger.Fatal("Failed to update decomyset savedata in db", zap.Error(err))
s.logger.Error("Failed to save decomyset", zap.Error(err))
}
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})

View File

@@ -12,7 +12,7 @@ func handleMsgMhfAddKouryouPoint(s *Session, p mhfpacket.MHFPacket) {
var points int
err := s.server.db.QueryRow("UPDATE characters SET kouryou_point=COALESCE(kouryou_point + $1, $1) WHERE id=$2 RETURNING kouryou_point", pkt.KouryouPoints, s.charID).Scan(&points)
if err != nil {
s.logger.Fatal("Failed to update KouryouPoint in db", zap.Error(err))
s.logger.Error("Failed to update KouryouPoint in db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(uint32(points))
@@ -24,7 +24,7 @@ func handleMsgMhfGetKouryouPoint(s *Session, p mhfpacket.MHFPacket) {
var points int
err := s.server.db.QueryRow("SELECT COALESCE(kouryou_point, 0) FROM characters WHERE id = $1", s.charID).Scan(&points)
if err != nil {
s.logger.Fatal("Failed to get kouryou_point savedata from db", zap.Error(err))
s.logger.Error("Failed to get kouryou_point savedata from db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(uint32(points))
@@ -37,7 +37,7 @@ func handleMsgMhfExchangeKouryouPoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfExchangeKouryouPoint)
err := s.server.db.QueryRow("UPDATE characters SET kouryou_point=kouryou_point - $1 WHERE id=$2 RETURNING kouryou_point", pkt.KouryouPoints, s.charID).Scan(&points)
if err != nil {
s.logger.Fatal("Failed to update platemyset savedata in db", zap.Error(err))
s.logger.Error("Failed to update platemyset savedata in db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(uint32(points))

View File

@@ -392,24 +392,29 @@ func handleMsgMhfSendMail(s *Session, p mhfpacket.MHFPacket) {
if pkt.RecipientID == 0 { // Guild mail
g, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
s.logger.Fatal("Failed to get guild info for mail")
s.logger.Error("Failed to get guild info for mail")
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
gm, err := GetGuildMembers(s, g.ID, false)
if err != nil {
s.logger.Fatal("Failed to get guild members for mail")
s.logger.Error("Failed to get guild members for mail")
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
for i := 0; i < len(gm); i++ {
_, err := s.server.db.Exec(query, s.charID, gm[i].CharID, pkt.Subject, pkt.Body, 0, 0, false)
if err != nil {
s.logger.Fatal("Failed to send mail")
s.logger.Error("Failed to send mail")
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
}
} else {
_, err := s.server.db.Exec(query, s.charID, pkt.RecipientID, pkt.Subject, pkt.Body, pkt.ItemID, pkt.Quantity, false)
if err != nil {
s.logger.Fatal("Failed to send mail")
s.logger.Error("Failed to send mail")
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -11,115 +11,96 @@ import (
"io/ioutil"
"os"
"path/filepath"
"time"
)
// THERE ARE [PARTENER] [MERCENARY] [OTOMO AIRU]
///////////////////////////////////////////
/// PARTENER //
///////////////////////////////////////////
func handleMsgMhfLoadPartner(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadPartner)
// load partner from database
var data []byte
err := s.server.db.QueryRow("SELECT partner FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get partner savedata from db", zap.Error(err))
if len(data) == 0 {
s.logger.Error("Failed to load partner", zap.Error(err))
data = make([]byte, 9)
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
// TODO(Andoryuuta): Figure out unusual double ack. One sized, one not.
doAckBufSucceed(s, pkt.AckHandle, data)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfSavePartner(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSavePartner)
dumpSaveData(s, pkt.RawDataPayload, "partner")
_, err := s.server.db.Exec("UPDATE characters SET partner=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update partner savedata in db", zap.Error(err))
s.logger.Error("Failed to save partner", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfLoadLegendDispatch(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadLegendDispatch)
data := []byte{0x03, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x01, 0x8d, 0x40, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x02, 0xde, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x04, 0x30, 0x40}
doAckBufSucceed(s, pkt.AckHandle, data)
bf := byteframe.NewByteFrame()
legendDispatch := []struct {
Unk uint32
Timestamp uint32
}{
{0, uint32(Time_Current_Midnight().Add(-12 * time.Hour).Unix())},
{0, uint32(Time_Current_Midnight().Add(12 * time.Hour).Unix())},
{0, uint32(Time_Current_Midnight().Add(36 * time.Hour).Unix())},
}
bf.WriteUint8(uint8(len(legendDispatch)))
for _, dispatch := range legendDispatch {
bf.WriteUint32(dispatch.Unk)
bf.WriteUint32(dispatch.Timestamp)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfLoadHunterNavi(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadHunterNavi)
var data []byte
err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get hunter navigation savedata from db", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
// set first byte to 1 to avoid pop up every time without save
body := make([]byte, 0x226)
body[0] = 1
doAckBufSucceed(s, pkt.AckHandle, body)
if len(data) == 0 {
s.logger.Error("Failed to load hunternavi", zap.Error(err))
data = make([]byte, 0x226)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSaveHunterNavi(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveHunterNavi)
dumpSaveData(s, pkt.RawDataPayload, "hunternavi")
if pkt.IsDataDiff {
var data []byte
// Load existing save
err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get hunternavi savedata from db", zap.Error(err))
s.logger.Error("Failed to load hunternavi", zap.Error(err))
}
// Check if we actually had any hunternavi data, using a blank buffer if not.
// This is requried as the client will try to send a diff after character creation without a prior MsgMhfSaveHunterNavi packet.
if len(data) == 0 {
data = make([]byte, 0x226)
data[0] = 1 // set first byte to 1 to avoid pop up every time without save
}
// Perform diff and compress it to write back to db
s.logger.Info("Diffing...")
saveOutput := deltacomp.ApplyDataDiff(pkt.RawDataPayload, data)
_, err = s.server.db.Exec("UPDATE characters SET hunternavi=$1 WHERE id=$2", saveOutput, s.charID)
if err != nil {
s.logger.Fatal("Failed to update hunternavi savedata in db", zap.Error(err))
s.logger.Error("Failed to save hunternavi", zap.Error(err))
}
s.logger.Info("Wrote recompressed hunternavi back to DB.")
s.logger.Info("Wrote recompressed hunternavi back to DB")
} else {
dumpSaveData(s, pkt.RawDataPayload, "hunternavi")
// simply update database, no extra processing
_, err := s.server.db.Exec("UPDATE characters SET hunternavi=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update hunternavi savedata in db", zap.Error(err))
s.logger.Error("Failed to save hunternavi", zap.Error(err))
}
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
///////////////////////////////////////////
///////////////////////////////////////////
/// MERCENARY //
///////////////////////////////////////////
func handleMsgMhfMercenaryHuntdata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfMercenaryHuntdata)
if pkt.Unk0 == 1 {
@@ -149,15 +130,11 @@ func handleMsgMhfEnumerateMercenaryLog(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfCreateMercenary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCreateMercenary)
bf := byteframe.NewByteFrame()
var nextID uint32
s.server.db.QueryRow("SELECT nextval('rasta_id_seq')").Scan(&nextID)
bf.WriteUint32(nextID) // New MercID
bf.WriteUint32(0xDEADBEEF) // Unk
_ = s.server.db.QueryRow("SELECT nextval('rasta_id_seq')").Scan(&nextID)
s.server.db.Exec("UPDATE characters SET rasta_id=$1 WHERE id=$2", nextID, s.charID)
bf.WriteUint32(nextID)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -165,29 +142,66 @@ func handleMsgMhfSaveMercenary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveMercenary)
dumpSaveData(s, pkt.MercData, "mercenary")
if len(pkt.MercData) > 0 {
s.server.db.Exec("UPDATE characters SET savemercenary=$1 WHERE id=$2", pkt.MercData, s.charID)
temp := byteframe.NewByteFrameFromBytes(pkt.MercData)
s.server.db.Exec("UPDATE characters SET savemercenary=$1, rasta_id=$2 WHERE id=$3", pkt.MercData, temp.ReadUint32(), s.charID)
}
s.server.db.Exec("UPDATE characters SET gcp=$1 WHERE id=$2", pkt.GCP, s.charID)
s.server.db.Exec("UPDATE characters SET gcp=$1, pact_id=$2 WHERE id=$3", pkt.GCP, pkt.PactMercID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadMercenaryW)
if pkt.Unk0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
if pkt.Op > 0 {
bf := byteframe.NewByteFrame()
var pactID uint32
var name string
var cid uint32
s.server.db.QueryRow("SELECT pact_id FROM characters WHERE id=$1", s.charID).Scan(&pactID)
if pactID > 0 {
s.server.db.QueryRow("SELECT name, id FROM characters WHERE rasta_id = $1", pactID).Scan(&name, &cid)
bf.WriteUint8(1) // numLends
bf.WriteUint32(pactID)
bf.WriteUint32(cid)
bf.WriteBool(false) // ?
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -8).Unix()))
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -1).Unix()))
bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
} else {
bf.WriteUint8(0)
}
if pkt.Op < 2 {
var loans uint8
temp := byteframe.NewByteFrame()
rows, _ := s.server.db.Query("SELECT name, id, pact_id FROM characters WHERE pact_id=(SELECT rasta_id FROM characters WHERE id=$1)", s.charID)
for rows.Next() {
loans++
rows.Scan(&name, &cid, &pactID)
temp.WriteUint32(pactID)
temp.WriteUint32(cid)
temp.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -8).Unix()))
temp.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -1).Unix()))
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
}
bf.WriteUint8(loans)
bf.WriteBytes(temp.Data())
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
var data []byte
var gcp uint32
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id = $1", s.charID).Scan(&data)
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id = $1", s.charID).Scan(&gcp)
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id=$1", s.charID).Scan(&data)
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id=$1", s.charID).Scan(&gcp)
resp := byteframe.NewByteFrame()
resp.WriteUint16(0)
if len(data) == 0 {
resp.WriteBytes(make([]byte, 3))
resp.WriteBool(false)
} else {
resp.WriteBytes(data[1:])
resp.WriteUint32(0) // Unk
resp.WriteBool(true)
resp.WriteBytes(data)
}
resp.WriteUint32(gcp)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
@@ -201,31 +215,33 @@ func handleMsgMhfReadMercenaryM(s *Session, p mhfpacket.MHFPacket) {
if len(data) == 0 {
resp.WriteBool(false)
} else {
resp.WriteBytes(data[4:])
resp.WriteBytes(data)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfContractMercenary(s *Session, p mhfpacket.MHFPacket) {}
///////////////////////////////////////////
///////////////////////////////////////////
/// OTOMO AIRU //
///////////////////////////////////////////
func handleMsgMhfContractMercenary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfContractMercenary)
switch pkt.Op {
case 0:
s.server.db.Exec("UPDATE characters SET pact_id=$1 WHERE id=$2", pkt.PactMercID, s.charID)
case 1: // Cancel lend
s.server.db.Exec("UPDATE characters SET pact_id=0 WHERE id=$1", s.charID)
case 2: // Cancel loan
s.server.db.Exec("UPDATE characters SET pact_id=0 WHERE id=$1", pkt.CID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadOtomoAirou(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadOtomoAirou)
var data []byte
err := s.server.db.QueryRow("SELECT otomoairou FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get partnyaa savedata from db", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
if len(data) == 0 {
s.logger.Error("Failed to load otomoairou", zap.Error(err))
data = make([]byte, 10)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSaveOtomoAirou(s *Session, p mhfpacket.MHFPacket) {
@@ -411,5 +427,3 @@ func GetCatDetails(bf *byteframe.ByteFrame) []CatDefinition {
}
return cats
}
///////////////////////////////////////////

View File

@@ -12,28 +12,23 @@ func handleMsgMhfLoadPlateData(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT platedata FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Error("Failed to get plate data savedata from db", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
s.logger.Error("Failed to load platedata", zap.Error(err))
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSavePlateData)
dumpSaveData(s, pkt.RawDataPayload, "platedata")
if pkt.IsDataDiff {
var data []byte
// Load existing save
err := s.server.db.QueryRow("SELECT platedata FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get platedata savedata from db", zap.Error(err))
s.logger.Error("Failed to load platedata", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
if len(data) > 0 {
@@ -41,7 +36,9 @@ func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
s.logger.Info("Decompressing...")
data, err = nullcomp.Decompress(data)
if err != nil {
s.logger.Fatal("Failed to decompress savedata from db", zap.Error(err))
s.logger.Error("Failed to decompress platedata", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
} else {
// create empty save if absent
@@ -52,20 +49,25 @@ func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
s.logger.Info("Diffing...")
saveOutput, err := nullcomp.Compress(deltacomp.ApplyDataDiff(pkt.RawDataPayload, data))
if err != nil {
s.logger.Fatal("Failed to diff and compress platedata savedata", zap.Error(err))
s.logger.Error("Failed to diff and compress platedata", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
_, err = s.server.db.Exec("UPDATE characters SET platedata=$1 WHERE id=$2", saveOutput, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
s.logger.Error("Failed to save platedata", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
s.logger.Info("Wrote recompressed platedata back to DB.")
s.logger.Info("Wrote recompressed platedata back to DB")
} else {
dumpSaveData(s, pkt.RawDataPayload, "platedata")
// simply update database, no extra processing
_, err := s.server.db.Exec("UPDATE characters SET platedata=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
s.logger.Error("Failed to save platedata", zap.Error(err))
}
}
@@ -77,28 +79,23 @@ func handleMsgMhfLoadPlateBox(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT platebox FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Error("Failed to get sigil box savedata from db", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
s.logger.Error("Failed to load platebox", zap.Error(err))
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSavePlateBox)
dumpSaveData(s, pkt.RawDataPayload, "platebox")
if pkt.IsDataDiff {
var data []byte
// Load existing save
err := s.server.db.QueryRow("SELECT platebox FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get sigil box savedata from db", zap.Error(err))
s.logger.Error("Failed to load platebox", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
// Decompress
@@ -107,7 +104,9 @@ func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
s.logger.Info("Decompressing...")
data, err = nullcomp.Decompress(data)
if err != nil {
s.logger.Fatal("Failed to decompress savedata from db", zap.Error(err))
s.logger.Error("Failed to decompress platebox", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
} else {
// create empty save if absent
@@ -118,20 +117,25 @@ func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
s.logger.Info("Diffing...")
saveOutput, err := nullcomp.Compress(deltacomp.ApplyDataDiff(pkt.RawDataPayload, data))
if err != nil {
s.logger.Fatal("Failed to diff and compress savedata", zap.Error(err))
s.logger.Error("Failed to diff and compress platebox", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
_, err = s.server.db.Exec("UPDATE characters SET platebox=$1 WHERE id=$2", saveOutput, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platebox savedata in db", zap.Error(err))
s.logger.Error("Failed to save platebox", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
s.logger.Info("Wrote recompressed platebox back to DB.")
s.logger.Info("Wrote recompressed platebox back to DB")
} else {
dumpSaveData(s, pkt.RawDataPayload, "platebox")
// simply update database, no extra processing
_, err := s.server.db.Exec("UPDATE characters SET platebox=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
s.logger.Error("Failed to save platebox", zap.Error(err))
}
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
@@ -141,16 +145,11 @@ func handleMsgMhfLoadPlateMyset(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadPlateMyset)
var data []byte
err := s.server.db.QueryRow("SELECT platemyset FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get presets sigil savedata from db", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
blankData := make([]byte, 0x780)
doAckBufSucceed(s, pkt.AckHandle, blankData)
if len(data) == 0 {
s.logger.Error("Failed to load platemyset", zap.Error(err))
data = make([]byte, 0x780)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSavePlateMyset(s *Session, p mhfpacket.MHFPacket) {
@@ -159,7 +158,7 @@ func handleMsgMhfSavePlateMyset(s *Session, p mhfpacket.MHFPacket) {
dumpSaveData(s, pkt.RawDataPayload, "platemyset")
_, err := s.server.db.Exec("UPDATE characters SET platemyset=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platemyset savedata in db", zap.Error(err))
s.logger.Error("Failed to save platemyset", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}

File diff suppressed because one or more lines are too long

View File

@@ -21,7 +21,7 @@ func handleMsgSysOperateRegister(s *Session, p mhfpacket.MHFPacket) {
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.state.stateData[dest]
damageMultiplier := s.server.raviente.state.damageMultiplier
damageMultiplier := s.server.raviente.GetRaviMultiplier(s.server)
switch op {
case 2:
resp.WriteUint32(*ref)
@@ -252,21 +252,21 @@ func (s *Session) notifyRavi() {
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
raviNotif.WriteUint16(0x0010) // End it.
sema := getRaviSemaphore(s)
if sema != "" {
for session := range s.server.semaphore[sema].clients {
sema := getRaviSemaphore(s.server)
if sema != nil {
for session := range sema.clients {
session.QueueSend(raviNotif.Data())
}
}
}
func getRaviSemaphore(s *Session) string {
for _, semaphore := range s.server.semaphore {
if strings.HasPrefix(semaphore.id_semaphore, "hs_l0u3B5") && strings.HasSuffix(semaphore.id_semaphore, "4") {
return semaphore.id_semaphore
func getRaviSemaphore(s *Server) *Semaphore {
for _, semaphore := range s.semaphore {
if strings.HasPrefix(semaphore.id_semaphore, "hs_l0u3B5") && strings.HasSuffix(semaphore.id_semaphore, "3") {
return semaphore
}
}
return ""
return nil
}
func resetRavi(s *Session) {
@@ -278,7 +278,6 @@ func resetRavi(s *Session) {
s.server.raviente.register.ravienteType = 0
s.server.raviente.register.maxPlayers = 0
s.server.raviente.register.carveQuest = 0
s.server.raviente.state.damageMultiplier = 1
s.server.raviente.register.register = []uint32{0, 0, 0, 0, 0}
s.server.raviente.state.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.support.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}

View File

@@ -19,7 +19,9 @@ func handleMsgMhfSaveRengokuData(s *Session, p mhfpacket.MHFPacket) {
dumpSaveData(s, pkt.RawDataPayload, "rengoku")
_, err := s.server.db.Exec("UPDATE characters SET rengokudata=$1 WHERE id=$2", pkt.RawDataPayload, s.charID)
if err != nil {
s.logger.Fatal("Failed to update rengokudata savedata in db", zap.Error(err))
s.logger.Error("Failed to save rengokudata", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
bf.Seek(71, 0)
@@ -34,7 +36,7 @@ func handleMsgMhfSaveRengokuData(s *Session, p mhfpacket.MHFPacket) {
s.server.db.Exec("INSERT INTO rengoku_score (character_id) VALUES ($1)", s.charID)
}
s.server.db.Exec("UPDATE rengoku_score SET max_stages_mp=$1, max_points_mp=$2, max_stages_sp=$3, max_points_sp=$4 WHERE character_id=$5", maxStageMp, maxScoreMp, maxStageSp, maxScoreSp, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadRengokuData(s *Session, p mhfpacket.MHFPacket) {
@@ -42,7 +44,7 @@ func handleMsgMhfLoadRengokuData(s *Session, p mhfpacket.MHFPacket) {
var data []byte
err := s.server.db.QueryRow("SELECT rengokudata FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Fatal("Failed to get rengokudata savedata from db", zap.Error(err))
s.logger.Error("Failed to load rengokudata", zap.Error(err))
}
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)

View File

@@ -49,7 +49,3 @@ func handleMsgMhfAcquireMonthlyReward(s *Session, p mhfpacket.MHFPacket) {
}
func handleMsgMhfAcceptReadReward(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -2,14 +2,10 @@ package channelserver
import (
"encoding/hex"
ps "erupe-ce/common/pascalstring"
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
"github.com/lib/pq"
"github.com/sachaos/lottery"
"go.uber.org/zap"
"math/rand"
)
type ShopItem struct {
@@ -28,16 +24,36 @@ type ShopItem struct {
}
type Gacha struct {
ID uint32 `db:"id"`
MinGR uint32 `db:"min_gr"`
MinHR uint32 `db:"min_hr"`
Name string `db:"name"`
Link1 string `db:"link1"`
Link2 string `db:"link2"`
Link3 string `db:"link3"`
Icon uint16 `db:"icon"`
Type uint16 `db:"type"`
Hide bool `db:"hide"`
ID uint32 `db:"id"`
MinGR uint32 `db:"min_gr"`
MinHR uint32 `db:"min_hr"`
Name string `db:"name"`
URLBanner string `db:"url_banner"`
URLFeature string `db:"url_feature"`
URLThumbnail string `db:"url_thumbnail"`
Wide bool `db:"wide"`
Recommended bool `db:"recommended"`
GachaType uint8 `db:"gacha_type"`
Hidden bool `db:"hidden"`
}
type GachaEntry struct {
EntryType uint8 `db:"entry_type"`
ID uint32 `db:"id"`
ItemType uint8 `db:"item_type"`
ItemNumber uint16 `db:"item_number"`
ItemQuantity uint16 `db:"item_quantity"`
Weight float64 `db:"weight"`
Rarity uint8 `db:"rarity"`
Rolls uint8 `db:"rolls"`
FrontierPoints uint16 `db:"frontier_points"`
DailyLimit uint8 `db:"daily_limit"`
}
type GachaItem struct {
ItemType uint8 `db:"item_type"`
ItemID uint16 `db:"item_id"`
Quantity uint16 `db:"quantity"`
}
func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
@@ -55,7 +71,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
switch pkt.ShopType {
case 1: // Running gachas
var count uint16
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, link1, link2, link3, icon, type, hide FROM gacha_shop")
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
@@ -74,12 +90,18 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
resp.WriteUint32(gacha.MinHR)
resp.WriteUint32(0) // only 0 in known packet
ps.Uint8(resp, gacha.Name, true)
ps.Uint8(resp, gacha.Link1, false)
ps.Uint8(resp, gacha.Link2, false)
resp.WriteBool(gacha.Hide)
ps.Uint8(resp, gacha.Link3, false)
resp.WriteUint16(gacha.Icon)
resp.WriteUint16(gacha.Type)
ps.Uint8(resp, gacha.URLBanner, false)
ps.Uint8(resp, gacha.URLFeature, false)
resp.WriteBool(gacha.Wide)
ps.Uint8(resp, gacha.URLThumbnail, false)
resp.WriteUint8(0) // Unk
if gacha.Recommended {
resp.WriteUint8(2)
} else {
resp.WriteUint8(0)
}
resp.WriteUint8(gacha.GachaType)
resp.WriteBool(gacha.Hidden)
count++
}
resp.Seek(0, 0)
@@ -87,47 +109,62 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
resp.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 2: // Actual gacha
shopEntries, err := s.server.db.Query("SELECT entryType, itemhash, currType, currNumber, currQuant, percentage, rarityIcon, rollsCount, itemCount, dailyLimit, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1", pkt.ShopID)
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.ShopID)
var gachaType int
s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var entryType, currType, rarityIcon, rollsCount, itemCount, dailyLimit uint8
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity pq.Int64Array
var count uint16
resp := byteframe.NewByteFrame()
resp.WriteUint32(pkt.ShopID)
resp.WriteUint16(0) // total defs
for shopEntries.Next() {
err = shopEntries.Scan(&entryType, &itemhash, &currType, &currNumber, &currQuant, &percentage, &rarityIcon, &rollsCount, &itemCount, &dailyLimit, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
var divisor float64
s.server.db.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
var entryCount uint16
bf.WriteUint16(0)
gachaEntry := GachaEntry{}
gachaItem := GachaItem{}
for entries.Next() {
entryCount++
entries.StructScan(&gachaEntry)
bf.WriteUint8(gachaEntry.EntryType)
bf.WriteUint32(gachaEntry.ID)
bf.WriteUint8(gachaEntry.ItemType)
bf.WriteUint16(0)
bf.WriteUint16(gachaEntry.ItemNumber)
bf.WriteUint16(gachaEntry.ItemQuantity)
if gachaType >= 4 { // If box
bf.WriteUint16(1)
} else {
bf.WriteUint16(uint16(gachaEntry.Weight / divisor))
}
bf.WriteUint8(gachaEntry.Rarity)
bf.WriteUint8(gachaEntry.Rolls)
var itemCount uint8
temp := byteframe.NewByteFrame()
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, gachaEntry.ID)
if err != nil {
panic(err)
bf.WriteUint8(0)
} else {
for items.Next() {
itemCount++
items.StructScan(&gachaItem)
temp.WriteUint16(uint16(gachaItem.ItemType))
temp.WriteUint16(gachaItem.ItemID)
temp.WriteUint16(gachaItem.Quantity)
}
bf.WriteUint8(itemCount)
}
resp.WriteUint8(entryType)
resp.WriteUint32(itemhash)
resp.WriteUint8(currType)
resp.WriteUint16(0) // unk, always 0 in existing packets
resp.WriteUint16(currNumber) // it's either item ID or quantity for gacha coins
resp.WriteUint16(currQuant) // only for item ID
resp.WriteUint16(percentage)
resp.WriteUint8(rarityIcon)
resp.WriteUint8(rollsCount)
resp.WriteUint8(itemCount)
resp.WriteUint16(0) // unk, always 0 in existing packets
resp.WriteUint8(dailyLimit)
resp.WriteUint8(0) // unk, always 0 in existing packets
for i := 0; i < int(itemCount); i++ {
resp.WriteUint16(uint16(itemType[i])) // unk, always 0 in existing packets
resp.WriteUint16(uint16(itemId[i])) // unk, always 0 in existing packets
resp.WriteUint16(uint16(quantity[i])) // unk, always 0 in existing packets
}
count++
bf.WriteUint16(gachaEntry.FrontierPoints)
bf.WriteUint8(gachaEntry.DailyLimit)
bf.WriteUint8(0)
bf.WriteBytes(temp.Data())
}
resp.Seek(4, 0)
resp.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
bf.Seek(4, 0)
bf.WriteUint16(entryCount)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 4: // N Points, 0-6
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
case 5: // GCP->Item, 0-6
@@ -206,124 +243,363 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetGachaPlayHistory(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
bf.WriteUint8(1)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGachaPoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGachaPoint)
var fp, gp, gt uint32
s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_prem, 0), COALESCE(gacha_trial,0) FROM characters WHERE id=$1", s.charID).Scan(&fp, &gp, &gt)
s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_premium, 0), COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)", s.charID).Scan(&fp, &gp, &gt)
resp := byteframe.NewByteFrame()
resp.WriteUint32(gp) // Real Gacha Points?
resp.WriteUint32(gt) // Trial Gacha Point?
resp.WriteUint32(fp) // Frontier Points?
resp.WriteUint32(gp)
resp.WriteUint32(gt)
resp.WriteUint32(fp)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
type gachaItem struct {
itemhash uint32
percentage uint16
rarityIcon byte
itemCount byte
itemType pq.Int64Array
itemId pq.Int64Array
quantity pq.Int64Array
func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
if pkt.TrialCoins > 0 {
s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.TrialCoins, s.charID)
}
if pkt.PremiumCoins > 0 {
s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.PremiumCoins, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func (i gachaItem) Weight() int {
return int(i.percentage)
func spendGachaCoin(s *Session, quantity uint16) {
var gt uint16
s.server.db.QueryRow(`SELECT COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&gt)
if quantity <= gt {
s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
} else {
s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
}
}
func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
var itemType uint8
var itemNumber uint16
var rolls int
err := s.server.db.QueryRowx(`SELECT item_type, item_number, rolls FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, gachaID, rollID).Scan(&itemType, &itemNumber, &rolls)
if err != nil {
return err, 0
}
switch itemType {
/*
valid types that need manual savedata manipulation:
- Ryoudan Points
- Bond Points
- Image Change Points
valid types that work (no additional code needed):
- Tore Points
- Festa Points
*/
case 17:
_ = addPointNetcafe(s, int(itemNumber)*-1)
case 19:
fallthrough
case 20:
spendGachaCoin(s, itemNumber)
case 21:
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", itemNumber, s.charID)
}
return nil, rolls
}
func getGuaranteedItems(s *Session, gachaID uint32, rollID uint8) []GachaItem {
var rewards []GachaItem
var reward GachaItem
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = (SELECT id FROM gacha_entries WHERE entry_type = $1 AND gacha_id = $2)`, rollID, gachaID)
if err == nil {
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
}
}
return rewards
}
func addGachaItem(s *Session, items []GachaItem) {
var data []byte
s.server.db.QueryRow(`SELECT gacha_items FROM characters WHERE id = $1`, s.charID).Scan(&data)
if len(data) > 0 {
numItems := int(data[0])
data = data[1:]
oldItem := byteframe.NewByteFrameFromBytes(data)
for i := 0; i < numItems; i++ {
items = append(items, GachaItem{
ItemType: oldItem.ReadUint8(),
ItemID: oldItem.ReadUint16(),
Quantity: oldItem.ReadUint16(),
})
}
}
newItem := byteframe.NewByteFrame()
newItem.WriteUint8(uint8(len(items)))
for i := range items {
newItem.WriteUint8(items[i].ItemType)
newItem.WriteUint16(items[i].ItemID)
newItem.WriteUint16(items[i].Quantity)
}
s.server.db.Exec(`UPDATE characters SET gacha_items = $1 WHERE id = $2`, newItem.Data(), s.charID)
}
func getRandomEntries(entries []GachaEntry, rolls int, isBox bool) ([]GachaEntry, error) {
var chosen []GachaEntry
var totalWeight float64
for i := range entries {
totalWeight += entries[i].Weight
}
for {
if !isBox {
result := rand.Float64() * totalWeight
for _, entry := range entries {
result -= entry.Weight
if result < 0 {
chosen = append(chosen, entry)
break
}
}
} else {
result := rand.Intn(len(entries))
chosen = append(chosen, entries[result])
entries[result] = entries[len(entries)-1]
entries = entries[:len(entries)-1]
}
if rolls == len(chosen) {
break
}
}
return chosen, nil
}
func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
var data []byte
err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
if err != nil {
data = []byte{0x00}
}
// I think there are still some edge cases where rewards can be nulled via overflow
if data[0] > 36 || len(data) > 181 {
resp := byteframe.NewByteFrame()
resp.WriteUint8(36)
resp.WriteBytes(data[1:181])
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
} else {
doAckBufSucceed(s, pkt.AckHandle, data)
}
if !pkt.Freeze {
if data[0] > 36 || len(data) > 181 {
update := byteframe.NewByteFrame()
update.WriteUint8(uint8(len(data[181:]) / 5))
update.WriteBytes(data[181:])
s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", update.Data(), s.charID)
} else {
s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
}
}
}
func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayNormalGacha)
// needs to query db for input gacha and return a result or number of results
// uint8 number of results
// uint8 item type
// uint16 item id
// uint16 quantity
var currType, rarityIcon, rollsCount, itemCount byte
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity pq.Int64Array
var items []lottery.Weighter
// get info for updating data and calculating costs
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
panic(err)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
// get existing items in storage if any
var data []byte
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
data = []byte{0x00}
}
// get gacha items and iterate through them for gacha roll
shopEntries, err := s.server.db.Query("SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=100", pkt.GachaHash)
temp := byteframe.NewByteFrame()
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
panic(err)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for shopEntries.Next() {
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
panic(err)
continue
}
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
}
// execute rolls, build response and update database
results := byte(0)
resp := byteframe.NewByteFrame()
dbUpdate := byteframe.NewByteFrame()
resp.WriteUint8(0) // results go here later
l := lottery.NewDefaultLottery()
for x := 0; x < int(rollsCount); x++ {
ind := l.Draw(items)
results += items[ind].(*gachaItem).itemCount
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
// items in storage don't get rarity
dbUpdate.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
data = append(data, dbUpdate.Data()...)
dbUpdate.Seek(0, 0)
// response needs all item info and the rarity
resp.WriteBytes(dbUpdate.Data())
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(entry.Rarity)
}
}
resp.Seek(0, 0)
resp.WriteUint8(results)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
// add claimables to DB
data[0] = data[0] + results
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
if err != nil {
s.logger.Fatal("Failed to update minidata in db", zap.Error(err))
}
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
if currType == 19 {
_, err = s.server.db.Exec("UPDATE characters SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end, gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end WHERE id=$2", currNumber, s.charID)
}
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
// should write to database when that's set up
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.charID)
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
s.server.db.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.charID)
temp := byteframe.NewByteFrame()
guaranteedItems := getGuaranteedItems(s, pkt.GachaID, pkt.RollType)
for _, item := range guaranteedItems {
temp.WriteUint8(item.ItemType)
temp.WriteUint16(item.ItemID)
temp.WriteUint16(item.Quantity)
temp.WriteUint8(0)
}
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(entry.Rarity)
}
}
bf.WriteUint8(uint8(len(rewards) + len(guaranteedItems)))
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
addGachaItem(s, guaranteedItems)
}
func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
// TODO: Reset daily (noon)
var step uint8
s.server.db.QueryRow(`SELECT step FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID).Scan(&step)
var stepCheck int
s.server.db.QueryRow(`SELECT COUNT(1) FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, pkt.GachaID, step).Scan(&stepCheck)
if stepCheck == 0 {
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
step = 0
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(step)
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
entries, err := s.server.db.Queryx(`SELECT entry_id FROM gacha_box WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
var entryIDs []uint32
for entries.Next() {
var entryID uint32
entries.Scan(&entryID)
entryIDs = append(entryIDs, entryID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(uint8(len(entryIDs)))
for i := range entryIDs {
bf.WriteUint32(entryIDs[i])
bf.WriteBool(true)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
temp := byteframe.NewByteFrame()
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, true)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
s.server.db.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.charID)
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(0)
}
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
s.server.db.Exec("DELETE FROM gacha_box WHERE gacha_id = $1 AND character_id = $2", pkt.GachaID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfExchangeFpoint2Item(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfExchangeFpoint2Item)
var balance uint32
var itemValue, quantity int
_ = s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
cost := (int(pkt.Quantity) * quantity) * itemValue
s.server.db.QueryRow("UPDATE characters SET frontier_points=frontier_points::int - $1 WHERE id=$2 RETURNING frontier_points", cost, s.charID).Scan(&balance)
s.server.db.QueryRow("UPDATE users u SET frontier_points=frontier_points::int - $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
bf := byteframe.NewByteFrame()
bf.WriteUint32(balance)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
@@ -335,7 +611,7 @@ func handleMsgMhfExchangeItem2Fpoint(s *Session, p mhfpacket.MHFPacket) {
var itemValue, quantity int
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
cost := (int(pkt.Quantity) / quantity) * itemValue
s.server.db.QueryRow("UPDATE characters SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE id=$2 RETURNING frontier_points", cost, s.charID).Scan(&balance)
s.server.db.QueryRow("UPDATE users u SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
bf := byteframe.NewByteFrame()
bf.WriteUint32(balance)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
@@ -394,291 +670,6 @@ func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
results := byte(0)
stepResults := byte(0)
resp := byteframe.NewByteFrame()
rollFrame := byteframe.NewByteFrame()
stepFrame := byteframe.NewByteFrame()
stepData := []byte{}
var currType, rarityIcon, rollsCount, itemCount byte
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity pq.Int64Array
var items []lottery.Weighter
// get info for updating data and calculating costs
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
if err != nil {
panic(err)
}
// get existing items in storage if any
var data []byte
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
data = []byte{0x00}
}
// roll definition includes items with step up gachas that are appended last
for x := 0; x < int(itemCount); x++ {
stepFrame.WriteUint8(uint8(itemType[x]))
stepFrame.WriteUint16(uint16(itemId[x]))
stepFrame.WriteUint16(uint16(quantity[x]))
stepData = append(stepData, stepFrame.Data()...)
stepFrame.WriteUint8(0) // rarity still defined
stepResults++
}
// get gacha items and iterate through them for gacha roll
shopEntries, err := s.server.db.Query("SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=100", pkt.GachaHash)
if err != nil {
panic(err)
}
for shopEntries.Next() {
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
if err != nil {
panic(err)
}
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
}
// execute rolls, build response and update database
resp.WriteUint16(0) // results count goes here later
l := lottery.NewDefaultLottery()
for x := 0; x < int(rollsCount); x++ {
ind := l.Draw(items)
results += items[ind].(*gachaItem).itemCount
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
// items in storage don't get rarity
rollFrame.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
rollFrame.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
rollFrame.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
data = append(data, rollFrame.Data()...)
rollFrame.Seek(0, 0)
// response needs all item info and the rarity
resp.WriteBytes(rollFrame.Data())
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
}
}
resp.WriteBytes(stepFrame.Data())
resp.Seek(0, 0)
resp.WriteUint8(results + stepResults)
resp.WriteUint8(results)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
// add claimables to DB
data = append(data, stepData...)
data[0] = data[0] + results + stepResults
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
// reduce real if trial don't cover cost
if currType == 19 {
_, err = s.server.db.Exec(`UPDATE characters
SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end,
gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end
WHERE id=$2`, currNumber, s.charID)
}
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
// update step progression
_, err = s.server.db.Exec("UPDATE stepup_state SET step_progression = $1 WHERE char_id = $2", pkt.RollType+1, s.charID)
if err != nil {
s.logger.Fatal("Failed to update step_progression in db", zap.Error(err))
}
}
func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
// persistent for claimable items on cat
var data []byte
err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
if err != nil {
panic("Failed to get gacha_items")
}
// limit of 36 items are returned
if data[0] > 36 {
outData := make([]byte, 181)
copy(outData, data[0:181])
outData[0] = byte(36)
saveData := append(data[:1], data[181:]...)
saveData[0] = saveData[0] - 36
doAckBufSucceed(s, pkt.AckHandle, outData)
if pkt.Unk0 != 0x2401 {
_, err := s.server.db.Exec("UPDATE characters SET gacha_items = $2 WHERE id = $1", s.charID, saveData)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
}
} else {
doAckBufSucceed(s, pkt.AckHandle, data)
if pkt.Unk0 != 0x2401 {
_, err := s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
}
}
}
func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
// get the reset time from db
var step_progression int
var step_time time.Time
err := s.server.db.QueryRow(`SELECT COALESCE(step_progression, 0), COALESCE(step_time, $1) FROM stepup_state WHERE char_id = $2 AND shophash = $3`, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC), s.charID, pkt.GachaHash).Scan(&step_progression, &step_time)
if err != nil {
s.logger.Fatal("Failed to Select coalesce in db", zap.Error(err))
}
// calculate next midday
var t = time.Now().In(time.FixedZone("UTC+9", 9*60*60))
year, month, day := t.Date()
midday := time.Date(year, month, day, 12, 0, 0, 0, t.Location())
if t.After(midday) {
midday = midday.Add(24 * time.Hour)
}
// after midday or not set
if t.After(step_time) {
step_progression = 0
}
_, err = s.server.db.Exec(`INSERT INTO stepup_state (shophash, step_progression, step_time, char_id)
VALUES ($1,$2,$3,$4) ON CONFLICT (shophash, char_id)
DO UPDATE SET step_progression=$2, step_time=$3
WHERE EXCLUDED.char_id=$4 AND EXCLUDED.shophash=$1`, pkt.GachaHash, step_progression, midday, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint8(uint8(step_progression))
resp.WriteUint32(uint32(time.Now().In(time.FixedZone("UTC+9", 9*60*60)).Unix()))
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfPlayFreeGacha(s *Session, p mhfpacket.MHFPacket) {
// not sure this is used anywhere, free gachas use the MSG_MHF_PLAY_NORMAL_GACHA method in captures
}
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
count := 0
var used_itemhash pq.Int64Array
// pull array of used values
// single sized respone with 0x00 is a valid with no items present
_ = s.server.db.QueryRow("SELECT used_itemhash FROM lucky_box_state WHERE shophash=$1 AND char_id=$2", pkt.GachaHash, s.charID).Scan((*pq.Int64Array)(&used_itemhash))
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
for ind := range used_itemhash {
resp.WriteUint32(uint32(used_itemhash[ind]))
resp.WriteUint8(1)
count++
}
resp.Seek(0, 0)
resp.WriteUint8(uint8(count))
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
// needs to query db for input gacha and return a result or number of results
// uint8 number of results
// uint8 item type
// uint16 item id
// uint16 quantity
var currType, rarityIcon, rollsCount, itemCount byte
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity, usedItemHash pq.Int64Array
var items []lottery.Weighter
// get info for updating data and calculating costs
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount)
if err != nil {
panic(err)
}
// get existing items in storage if any
var data []byte
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
data = []byte{0x00}
}
// get gacha items and iterate through them for gacha roll
shopEntries, err := s.server.db.Query(`SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity
FROM gacha_shop_items
WHERE shophash=$1 AND entryType=100
EXCEPT ALL SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity
FROM gacha_shop_items gsi JOIN lucky_box_state lbs ON gsi.itemhash = ANY(lbs.used_itemhash)
WHERE lbs.char_id=$2`, pkt.GachaHash, s.charID)
if err != nil {
panic(err)
}
for shopEntries.Next() {
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
if err != nil {
panic(err)
}
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
}
// execute rolls, build response and update database
results := byte(0)
resp := byteframe.NewByteFrame()
dbUpdate := byteframe.NewByteFrame()
resp.WriteUint8(0) // results go here later
l := lottery.NewDefaultLottery()
for x := 0; x < int(rollsCount); x++ {
ind := l.Draw(items)
results += items[ind].(*gachaItem).itemCount
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
// items in storage don't get rarity
dbUpdate.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
data = append(data, dbUpdate.Data()...)
dbUpdate.Seek(0, 0)
// response needs all item info and the rarity
resp.WriteBytes(dbUpdate.Data())
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
usedItemHash = append(usedItemHash, int64(items[ind].(*gachaItem).itemhash))
}
// remove rolled
items = append(items[:ind], items[ind+1:]...)
}
resp.Seek(0, 0)
resp.WriteUint8(results)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
// add claimables to DB
data[0] = data[0] + results
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
// update lucky_box_state
_, err = s.server.db.Exec(`INSERT INTO lucky_box_state (char_id, shophash, used_itemhash)
VALUES ($1,$2,$3) ON CONFLICT (char_id, shophash)
DO UPDATE SET used_itemhash = COALESCE(lucky_box_state.used_itemhash::int[] || $3::int[], $3::int[])
WHERE EXCLUDED.char_id=$1 AND EXCLUDED.shophash=$2`, s.charID, pkt.GachaHash, usedItemHash)
if err != nil {
s.logger.Fatal("Failed to update lucky box state in db", zap.Error(err))
}
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
if currType == 19 {
_, err = s.server.db.Exec(`UPDATE characters
SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end, gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end
WHERE id=$2`, currNumber, s.charID)
}
if err != nil {
s.logger.Fatal("Failed to update gacha_trial in db", zap.Error(err))
}
}
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
_, err := s.server.db.Exec("DELETE FROM lucky_box_state WHERE shophash=$1 AND char_id=$2", pkt.GachaHash, s.charID)
if err != nil {
panic(err)
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}

View File

@@ -158,7 +158,9 @@ func handleMsgSysEnterStage(s *Session, p mhfpacket.MHFPacket) {
if s.stageID == "" {
s.stageMoveStack.Set(pkt.StageID)
} else {
s.stage.Lock()
s.stage.reservedClientSlots[s.charID] = false
s.stage.Unlock()
s.stageMoveStack.Push(s.stageID)
s.stageMoveStack.Lock()
}

View File

@@ -1,8 +1,59 @@
package channelserver
import "erupe-ce/network/mhfpacket"
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
"time"
)
func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoTournament)
bf := byteframe.NewByteFrame()
switch pkt.Unk0 {
case 0:
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
bf.WriteUint32(0) // Tied to schedule ID?
case 1:
bf.WriteBytes(make([]byte, 21))
ps.Uint8(bf, "", false)
break
bf.WriteUint32(0xACEDCAFE)
bf.WriteUint32(5) // Active schedule?
bf.WriteUint32(1) // Schedule ID?
bf.WriteUint32(32) // Max players
bf.WriteUint32(0) // Registered players
bf.WriteUint16(0)
bf.WriteUint16(2) // Color code for schedule item
bf.WriteUint32(0)
bf.WriteUint32(uint32(time.Now().Add(time.Hour * -10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteUint32(uint32(time.Now().Add(time.Hour * 10).Unix()))
bf.WriteBool(true) // Unk
bf.WriteBool(false) // Cafe-only
bf.WriteUint32(0) // Min HR
bf.WriteUint32(0) // Max HR
ps.Uint8(bf, "Test", false)
// ...
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEntryTournament(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -58,6 +58,42 @@ func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
// if the game gets bad responses for this it breaks the ability to save
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
var data []byte
var err error
if pkt.Unk0 == 1 {
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
} else if pkt.Unk2 == 4 {
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
} else {
data = []byte{0x00, 0x00, 0x00, 0x00}
s.logger.Info("GET_TENROUIRAI request for unknown type")
}
if err != nil {
panic(err)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetWeeklySeibatuRankingReward)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPresentBox)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfGetGemInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGemInfo)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))

View File

@@ -92,8 +92,7 @@ type RavienteRegister struct {
}
type RavienteState struct {
damageMultiplier uint32
stateData []uint32
stateData []uint32
}
type RavienteSupport struct {
@@ -111,9 +110,7 @@ func NewRaviente() *Raviente {
maxPlayers: 0,
carveQuest: 0,
}
ravienteState := &RavienteState{
damageMultiplier: 1,
}
ravienteState := &RavienteState{}
ravienteSupport := &RavienteSupport{}
ravienteRegister.register = []uint32{0, 0, 0, 0, 0}
ravienteState.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
@@ -127,6 +124,23 @@ func NewRaviente() *Raviente {
return raviente
}
func (r *Raviente) GetRaviMultiplier(s *Server) uint32 {
raviSema := getRaviSemaphore(s)
if raviSema != nil {
var minPlayers uint32
if r.register.maxPlayers > 8 {
minPlayers = 24
} else {
minPlayers = 4
}
if uint32(len(raviSema.clients)) > minPlayers {
return 1
}
return minPlayers / uint32(len(raviSema.clients))
}
return 0
}
// NewServer creates a new Server type.
func NewServer(config *Config) *Server {
s := &Server{

View File

@@ -6,6 +6,32 @@ func getLangStrings(s *Server) map[string]string {
case "jp":
strings["language"] = "日本語"
strings["cafeReset"] = "%d/%dにリセット"
strings["commandDisabled"] = "%sのコマンドは無効です"
strings["commandReload"] = "リロードします"
strings["commandKqfGet"] = "現在のキークエストフラグ:%x"
strings["commandKqfSetError"] = "キークエコマンドエラー 例:%s set xxxxxxxxxxxxxxxx"
strings["commandKqfSetSuccess"] = "キークエストのフラグが更新されました。ワールド/ランドを移動してください"
strings["commandRightsError"] = "コース更新コマンドエラー 例:%s x"
strings["commandRightsSuccess"] = "コース情報を更新しました:%d"
strings["commandCourseError"] = "コース確認コマンドエラー 例:%s <name>"
strings["commandCourseDisabled"] = "%sコースは無効です"
strings["commandCourseEnabled"] = "%sコースは有効です"
strings["commandCourseLocked"] = "%sコースはロックされています"
strings["commandTeleportError"] = "テレポートコマンドエラー 構文:%s x y"
strings["commandTeleportSuccess"] = "%d %dにテレポート"
strings["commandRaviNoCommand"] = "ラヴィコマンドが指定されていません"
strings["commandRaviStartSuccess"] = "大討伐を開始します"
strings["commandRaviStartError"] = "大討伐は既に開催されています"
strings["commandRaviMultiplier"] = "ラヴィダメージ倍率:x%d"
strings["commandRaviResSuccess"] = "復活支援を実行します"
strings["commandRaviResError"] = "復活支援は実行されませんでした"
strings["commandRaviSedSuccess"] = "鎮静支援を実行します"
strings["commandRaviRequest"] = "鎮静支援を要請します"
strings["commandRaviError"] = "ラヴィコマンドが認識されません"
strings["commandRaviNoPlayers"] = "誰も大討伐に参加していません"
strings["ravienteBerserk"] = "<大討伐:猛狂期>が開催されました!"
strings["ravienteExtreme"] = "<大討伐:猛狂期【極】>が開催されました!"
strings["ravienteExtremeLimited"] = "<大討伐:猛狂期【極】(制限付)>が開催されました!"
@@ -28,6 +54,32 @@ func getLangStrings(s *Server) map[string]string {
default:
strings["language"] = "English"
strings["cafeReset"] = "Resets on %d/%d"
strings["commandDisabled"] = "%s command is disabled"
strings["commandReload"] = "Reloading players..."
strings["commandKqfGet"] = "KQF: %x"
strings["commandKqfSetError"] = "Error in command. Format: %s set xxxxxxxxxxxxxxxx"
strings["commandKqfSetSuccess"] = "KQF set, please switch Land/World"
strings["commandRightsError"] = "Error in command. Format: %s x"
strings["commandRightsSuccess"] = "Set rights integer: %d"
strings["commandCourseError"] = "Error in command. Format: %s <name>"
strings["commandCourseDisabled"] = "%s Course disabled"
strings["commandCourseEnabled"] = "%s Course enabled"
strings["commandCourseLocked"] = "%s Course is locked"
strings["commandTeleportError"] = "Error in command. Format: %s x y"
strings["commandTeleportSuccess"] = "Teleporting to %d %d"
strings["commandRaviNoCommand"] = "No Raviente command specified!"
strings["commandRaviStartSuccess"] = "The Great Slaying will begin in a moment"
strings["commandRaviStartError"] = "The Great Slaying has already begun!"
strings["commandRaviMultiplier"] = "Raviente multiplier is currently %dx"
strings["commandRaviResSuccess"] = "Sending resurrection support!"
strings["commandRaviResError"] = "Resurrection support has not been requested!"
strings["commandRaviSedSuccess"] = "Sending sedation support if requested!"
strings["commandRaviRequest"] = "Requesting sedation support!"
strings["commandRaviError"] = "Raviente command not recognised!"
strings["commandRaviNoPlayers"] = "No one has joined the Great Slaying!"
strings["ravienteBerserk"] = "<Great Slaying: Berserk> is being held!"
strings["ravienteExtreme"] = "<Great Slaying: Extreme> is being held!"
strings["ravienteExtremeLimited"] = "<Great Slaying: Extreme (Limited)> is being held!"

View File

@@ -1,20 +0,0 @@
package launcherserver
import (
"net/http"
)
// ServerHandler is a handler function akin to http.Handler's ServeHTTP,
// but has an additional *Server argument.
type ServerHandler func(*Server, http.ResponseWriter, *http.Request)
// ServerHandlerFunc is a small type that implements http.Handler and
// wraps a calling ServerHandler with a *Server argument.
type ServerHandlerFunc struct {
server *Server
f ServerHandler
}
func (shf ServerHandlerFunc) ServeHTTP(w http.ResponseWriter, r *http.Request) {
shf.f(shf.server, w, r)
}

View File

@@ -1,98 +0,0 @@
package launcherserver
import (
"context"
"fmt"
"net/http"
"os"
"sync"
"time"
"erupe-ce/config"
"github.com/gorilla/handlers"
"github.com/gorilla/mux"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
// Config struct allows configuring the server.
type Config struct {
Logger *zap.Logger
DB *sqlx.DB
ErupeConfig *config.Config
UseOriginalLauncherFiles bool
}
// Server is the MHF launcher HTTP server.
type Server struct {
sync.Mutex
logger *zap.Logger
erupeConfig *config.Config
db *sqlx.DB
httpServer *http.Server
useOriginalLauncherFiles bool
isShuttingDown bool
}
// NewServer creates a new Server type.
func NewServer(config *Config) *Server {
s := &Server{
logger: config.Logger,
erupeConfig: config.ErupeConfig,
db: config.DB,
useOriginalLauncherFiles: config.UseOriginalLauncherFiles,
httpServer: &http.Server{},
}
return s
}
// Start starts the server in a new goroutine.
func (s *Server) Start() error {
// Set up the routes responsible for serving the launcher HTML, serverlist, unique name check, and JP auth.
r := mux.NewRouter()
// Universal serverlist.xml route
s.setupServerlistRoutes(r)
// Change the launcher HTML routes if we are using the custom launcher instead of the original.
if s.useOriginalLauncherFiles {
s.setupOriginalLauncherRotues(r)
} else {
s.setupCustomLauncherRotues(r)
}
s.httpServer.Addr = fmt.Sprintf(":%d", s.erupeConfig.Launcher.Port)
s.httpServer.Handler = handlers.LoggingHandler(os.Stdout, r)
serveError := make(chan error, 1)
go func() {
if err := s.httpServer.ListenAndServe(); err != nil {
// Send error if any.
serveError <- err
}
}()
// Get the error from calling ListenAndServe, otherwise assume it's good after 250 milliseconds.
select {
case err := <-serveError:
return err
case <-time.After(250 * time.Millisecond):
return nil
}
}
// Shutdown exits the server gracefully.
func (s *Server) Shutdown() {
s.logger.Debug("Shutting down")
s.Lock()
s.isShuttingDown = true
s.Unlock()
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := s.httpServer.Shutdown(ctx); err != nil {
// Just warn because we are shutting down the server anyway.
s.logger.Warn("Got error on httpServer shutdown", zap.Error(err))
}
}

View File

@@ -1,79 +0,0 @@
package launcherserver
import (
"fmt"
"html"
"net/http"
"github.com/gorilla/mux"
//"github.com/julienschmidt/httprouter"
)
func serverList(s *Server, w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w,
`<?xml version="1.0"?><server_groups><group idx='0' nam='Erupe' ip='%s' port="%d"/></server_groups>`,
s.erupeConfig.Host,
s.erupeConfig.Sign.Port,
)
}
func serverUniqueName(w http.ResponseWriter, r *http.Request) {
// TODO(Andoryuuta): Implement checking for unique character name.
fmt.Fprintf(w, `<?xml version="1.0" encoding="ISO-8859-1"?><uniq code="200">OK</uniq>`)
}
func jpLogin(w http.ResponseWriter, r *http.Request) {
// HACK(Andoryuuta): Return the given password back as the `skey` to defer the login logic to the sign server.
resultJSON := fmt.Sprintf(`{"result": "Ok", "skey": "%s", "code": "000", "msg": ""}`, r.FormValue("pw"))
fmt.Fprintf(w,
`<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<body onload="doPost();">
<script type="text/javascript">
function doPost(){
parent.postMessage(document.getElementById("result").getAttribute("value"), "http://cog-members.mhf-z.jp");
}
</script>
<input id="result" value="%s"/>
</body>
</html>`, html.EscapeString(resultJSON))
}
func (s *Server) setupServerlistRoutes(r *mux.Router) {
// TW
twServerList := r.Host("mhf-n.capcom.com.tw").Subrouter()
twServerList.HandleFunc("/server/unique.php", serverUniqueName) // Name checking is also done on this host.
twServerList.Handle("/server/serverlist.xml", ServerHandlerFunc{s, serverList})
// JP
jpServerList := r.Host("srv-mhf.capcom-networks.jp").Subrouter()
jpServerList.Handle("/serverlist.xml", ServerHandlerFunc{s, serverList})
}
func (s *Server) setupOriginalLauncherRotues(r *mux.Router) {
// TW
twMain := r.Host("mhfg.capcom.com.tw").Subrouter()
twMain.PathPrefix("/").Handler(http.FileServer(http.Dir("./www/tw/")))
// JP
jpMain := r.Host("cog-members.mhf-z.jp").Subrouter()
jpMain.PathPrefix("/").Handler(http.FileServer(http.Dir("./www/jp/")))
// JP Launcher does additional auth over HTTP that the TW launcher doesn't.
jpAuth := r.Host("www.capcom-onlinegames.jp").Subrouter()
jpAuth.HandleFunc("/auth/launcher/login", jpLogin) //.Methods("POST")
jpAuth.PathPrefix("/auth/").Handler(http.StripPrefix("/auth/", http.FileServer(http.Dir("./www/jp/auth/"))))
}
func (s *Server) setupCustomLauncherRotues(r *mux.Router) {
// TW
twMain := r.Host("mhfg.capcom.com.tw").Subrouter()
twMain.PathPrefix("/g6_launcher/").Handler(http.StripPrefix("/g6_launcher/", http.FileServer(http.Dir("./www/erupe/"))))
// JP
jpMain := r.Host("cog-members.mhf-z.jp").Subrouter()
jpMain.PathPrefix("/launcher/").Handler(http.StripPrefix("/launcher/", http.FileServer(http.Dir("./www/erupe"))))
}

View File

@@ -1,198 +0,0 @@
*{margin:0; padding:0; font-family:sans-serif!important;}
*[unselectable="on"]{cursor:default; user-select: none; -moz-user-select: none; -webkit-user-select: none; -ms-user-select: none;}
a{border:none; outline:none;}
ul{list-style:none;}
img{border-style:none;}
html,body{width:100%; height:100%; overflow:hidden;}
body{background:#092314; font-family:sans-serif; color:#d1c0a5; font-size:14px; line-height:16px;}
.grabbable{position:absolute; left:0; top:0; width:100%; height:100%;}
#main{width:1124px; height:600px; overflow:hidden; position:absolute; left:0; top:0; background-image:url(../img/background.png); background-repeat:no-repeat;}
#game_starting{display:none; position:absolute; left:0; top:0; width:100%; height:100%; background-color:rgba(0,0,0,0.5); background-image:url(../img/start_now.png); background-repeat:no-repeat; background-position:center; z-index:2000;}
#window_controls{width:106px; height:20px; position:absolute; right:10px; top:0; z-index:1000;}
#window_controls div{width:50px; height:20px; position:absolute; top:0; background-color:rgba(0,0,0,0.5); border-radius:0px 0px 5px 5px; cursor:pointer; text-align:center;}
#window_controls div:hover{background-color:rgba(150,150,150,0.3)}
#window_controls .button_min{left:0;}
#window_controls .button_close{right:0;}
#header{width:525px; height:114px; position:absolute; left:0; top:11px; background:no-repeat 0px 27px;}
#header .background{position:absolute; left:0px; top:24px; height:70px; background-color:rgba(0,0,0,0.6); width:550px; border-radius:1px 5px 5px 1px}
#header img{margin-left:17px; position:relative;}
#header p{color:#dcdcdc; position:absolute; left:330px; top:72px;}
#header p.title1 {font-weight:bold; font-size:15px; position: absolute; top:30px}
#header p.title2 {font-weight:bold; font-size:15px; position: absolute; top:48px}
#button_config{width:284px; height:33px; position:absolute; left:137px; bottom:48px; cursor:pointer; background:no-repeat 0px 0px; z-index:1000; background-image:url(../img/button_config.png);}
#button_config:hover{background-image:url(../img/button_config_hover.png);}
#log_outer{width:410px; height:86px; padding:6px 8px; position:absolute; left:65px; bottom:90px; background-color:rgba(0,0,0,0.8); border-radius:3px 3px 3px 3px; border: 1px solid #a6a08a;}
#log_outer .log_inner{display:block; width:410px; height:86px; font-size:12px; line-height:14px; color:#dcdcdc; overflow:hidden; position:absolute;}
#log_outer .log_inner p{width:400px;}
#log_outer .log_inner span.winsock{color:#d9ff07;}
#log_outer .log_inner span.white{color:#ffffff;}
#log_outer .log_inner span.green{color:#28a745;}
#log_outer .log_inner span.red{color:#bd2130;}
#login{width:300px; height:265px; position:absolute; left:129px; top:140px;}
#login .login_button{position:absolute; left:-3px; top:167px; width:300px; height:64px; background-image:url(../img/button_launch.png); cursor:pointer; display:flex; justify-content:center; align-items:center;}
#login .login_button:hover{background-image:url(../img/button_launch_hover.png);}
#login .login_button span{font-size:24px; font-weight:bold; left:113px; top:23px; color:white; cursor:pointer;}
#login .login_save{width:135px; height:12px; position:absolute; left:81px; top:236px; cursor:pointer; color:white;}
#login .login_form{width:254px; height:146px; position:absolute; left:19px; top:0;}
#login .login_form *{color:#fff; font-size:12px; outline:none; border:none; background:none;}
#login .login_form input{position:absolute; width:244px; background-color:rgba(0,0,0,0.6); padding:6px; border:1px solid #a6a08a; border-radius:2px 2px 2px 2px;}
#login .login_form input#username{top:24px;}
#login .login_form input#password{top:74px;}
#login .login_form input#server{top:124px;}
#login .login_form input[type=submit]{width:0; height:0; padding:0; border:0;}
#login .login_form label{position:absolute; font-size:16px;}
#login .login_form label.label_username{top:8px;}
#login .login_form label.label_password{top:58px;}
#login .login_form label.label_server{top:108px;}
#login #processing{display:none; position:absolute; left:-7px; top:-3px; width:307px; height:271px; background-color:rgba(0,0,0,0.8); background-image:url(../img/load.gif); background-position:center; background-size:50px 50px; background-repeat:no-repeat; border-radius:2px 2px 2px 2px; z-index:1;}
#login #processing p{color:#fff; text-align:center; width:100%; position:absolute; left:0; top:160px; z-index:2;}
#char_select{width:490px; height:290px; position:absolute; left:35px; top:115px; color:#313131; display:none;}
#char_select #units{width:398px; height:100px; position:absolute; left:45px; top:50px; background-image:url(../img/button_charsel_char.jpg);}
#char_select #units .unit{display:none; width:398px; height:100px; position:absolute; left:0; cursor:default;}
#char_select #units .unit.active{display:block;}
#char_select .scroll{width:91px; height:25px; position:absolute; left:198px; background-image:url(../img/button_charsel.png); cursor:pointer; z-index:1000;}
#char_select .scroll.up{top:14px;}
#char_select .scroll.down{top:159px; transform:scaleY(-1);}
#char_select .scroll:hover{background-image:url(../img/button_charsel_hover.png);}
#char_select #units .unit *{color:white; font-size:16px; position:absolute;}
#char_select #units .unit img{top:42px; left:18px;}
#char_select #units .unit #char_name{top:15px; font-size:30px; width:100%; text-align:center;}
#char_select #units .unit #char_weapon{top:70px; left:72px; font-weight:bold; width:120px; text-align:center;}
#char_select #units .unit #char_hr{top:43px; left:210px;}
#char_select #units .unit #char_gr{top:43px; left:280px;}
#char_select #units .unit #char_sex{top:43px; left:350px;}
#char_select #units .unit #char_uid{top:58px; left:210px;}
#char_select #units .unit #char_login{top:73px; left:210px;}
#char_select .weapon_text{position:absolute; font-weight:bold; width:120px; top:98px; left:117px; color:white; text-align:center;}
#char_select .auto_login{position:absolute; top:155px; left:50px; color:white; cursor:pointer;}
#char_select .button_add,
#char_select .button_del,
#char_select .button_log{width:130px; height:33px; position:absolute; top:195px; background-image:url(../img/button_option.png); cursor:pointer; z-index:1000; display:flex; justify-content:center; align-items:center;}
#char_select .button_add{left:40px;}
#char_select .button_del{left:179px;}
#char_select .button_log{left:318px;}
#char_select .button_add span,
#char_select .button_del span,
#char_select .button_log span{font-size: 14px; color:white; cursor:pointer;}
#char_select .button_add:hover,
#char_select .button_del:hover,
#char_select .button_log:hover{background-image:url(../img/button_option_hover.png);}
#char_select .button_start{width:300px; height:64px; position:absolute; left:90px; top:229px; background-image:url(../img/button_launch.png); cursor:pointer; z-index:1000; display:flex; justify-content:center; align-items:center;}
#char_select .button_start:hover{background-image:url(../img/button_launch_hover.png);}
#char_select .button_start span{font-size:24px; font-weight:bold; color:white; cursor:pointer;}
#dev{display:none; width:100%; z-index: 10000; position:absolute; bottom:0px;}
#dev input{width:100%; height:20px; font-size: 16px;}
#footer{width:100%; height:39px; position:absolute; left:0; bottom:0; background-color:rgba(0,0,0,0.6); overflow:hidden;}
#footer .link{padding:4px; display:block; z-index:1000; cursor:pointer;float:left;}
#launcher_info_list{width:535px; height:240px; position:absolute; right:38px; padding:5px; top:135px; overflow:hidden; overflow-y:auto; background-color:rgba(0,0,0,0.5); border-radius:3px 3px 3px 3px; border: 1px solid #a6a08a;}
#launcher_info_list .important_info, #launcher_info_list .normal_info{margin-bottom:5px;}
#launcher_info_list .head{width:513px; height:23px; position:relative;}
#launcher_info_list .head .lbl{position:absolute; left:0; top:0; width:513px; height:23px;}
#launcher_info_list .head a{position:absolute; right:10px; top:6px; display:block; width:35px; height:13px; background:no-repeat 0px 0px;}
#launcher_info_list .head a:hover{background-position:0px -13px;}
#launcher_info_list ul.article{margin-left:18px; width:517px; position:relative;}
#launcher_info_list ul.article li{width:517px; position:relative; overflow:hidden; padding:5px 0;}
#launcher_info_list ul.article li div{position:relative; float:left;}
#launcher_info_list ul.article li .date{width:110px;}
#launcher_info_list ul.article li .body{width:340px;}
#launcher_info_list ul.article li .body a{color:#d1c0a5; text-decoration:none;}
#launcher_info_list ul.article li .body a:hover{color:#EFDDC2;}
#launcher_info_list .important_info ul.article li .body a, #launcher_info_list .important_info ul.article li .date{color:#f4c833;}
#launcher_info_list .important_info ul.article li .body a:hover{color:#F8DD81;}
#launcher_info_list ul.article li .icon{width:30px; height:14px; background:no-repeat center center;}
#launcher_info_list a{cursor:pointer;}
#launcher_modal{width:100%; height:100%; position:fixed; left:0; top:0;z-index:1000; display:none; }
#launcher_modal .modal{width:100%; height:100%; position:absolute; left:0; top:0;}
#launcher_modal .dialog{position:absolute; left:282px; top:140px; width:560px; height:320px; background:url(../img/modelbg.jpeg) round;}
#launcher_modal .dialog p{color:#d1c0a5; font-size:18px; line-height:36px; width:100%; position:relative; text-align:center; padding-top:60px;}
#launcher_modal .dialog p.alert{line-height:26px; padding-top:90px; font-size:20px;}
#launcher_modal .dialog p span.uid{font-size:12px;}
#launcher_modal .dialog p span.attention{color:#f4de22;}
#launcher_modal .dialog p span.notes{color:#eb3535; font-size:16px; line-height:20px;}
#launcher_modal .dialog p div.sp{width:100%; height:10px;}
#launcher_modal .dialog .btn_box{width:100%; height:44px; position:absolute; left:0; top:252px;}
#launcher_modal .dialog .btns{text-align:center; margin:0 auto; position:relative; overflow:hidden;}
#launcher_modal .dialog .btns ul{position:relative; left:50%; float:left; list-style:none}
#launcher_modal .dialog .btns ul li{position:relative; left:-50%; float:left; margin-left:33px;}
#launcher_modal .dialog .btns ul li:first-child{margin-left:5px;}
#launcher_modal .dialog .btns ul li div{display:block; width:130px; height:35px; padding-top:9px; position:relative; background:url(../img/button_option.png) no-repeat 0px 0px; text-decoration:none; color:white; font-weight:bold; font-size:18px; line-height:18px; text-align:center; cursor:pointer;}
#launcher_modal .dialog .btns ul li div:hover,
#launcher_modal .dialog .btns ul li div.hover{background:url(../img/button_option_hover.png) no-repeat 0px 0px;}
#launcher_menu{height:86px; position:absolute; left:535px; top:416px; overflow:hidden;}
#launcher_menu .btn{width:82px; height:86px; background:no-repeat 0px 0px; float:left; margin:0 2px; cursor:pointer;}
#launcher_menu .btn:hover{background-position:0px -86px;}
#launcher_menu .btn.manual{background-image:url(../img/manual.png);}
#launcher_menu .btn.pastebin{background-image:url(../img/pastebin.png);}
/* UNUSED
#launcher_bnr{width:533px; height:129px; position:absolute; right:38px; top:30px;}
#launcher_bnr .bnr{width:523px; height:129px; position:absolute; left:0; top:0; background:no-repeat 0px 0px; overflow:hidden;}
#launcher_bnr .bnr img{margin-left:1px;}
#launcher_bnr .bnr .frame{width:523px; height:129px; position:absolute; left:0; top:0; background:no-repeat 0px 0px; cursor:pointer;}
#launcher_bnr .dots{width:10px; position:absolute; right:0; top:0; max-height:129px;}
#launcher_bnr .dots ul{position:relative; width:10px; padding-top:6px;}
#launcher_bnr .dots li{display:block; width:10px; height:10px; padding:6px 0; position:relative;}
#launcher_bnr .dots li .dot{width:10px; height:10px; background:no-repeat 0px 0px; cursor:pointer;}
#launcher_bnr .dots li .dot.crr,
#launcher_bnr .dots li .dot:hover{background-position:0px -10px;}
#launcher_bnr .dots li .dot img{display:none;}
#launcher_info_detail{width:532px; height:423px; position:absolute; right:38px; top:30px; background:no-repeat 0px 0px;}
#launcher_info_detail .article_frame{width:532px; height:423px; position:absolute; left:0; top:0; overflow:hidden; overflow-y:auto;}
#launcher_info_detail .article_frame .article{width:498px; min-height:394px; position:relative; margin:10px 0 10px 13px; padding-top:9px; background-color:#fef5e6; font-family:" Pゴシック", "MS PGothic", sans-serif; font-size:14px; line-height:18px; color:#333333;}
#launcher_info_detail .article_frame .article .article_category{width:498px; height:24px; background:no-repeat 0px 0px; margin-bottom:9px;}
#launcher_info_detail .article_frame .article .newstitle_area{width:468px; background-color:#e8d9b9; padding:4px 0 2px; margin:0 auto 10px;}
#launcher_info_detail .article_frame .article .newstext_area{width:468px; margin:0 auto;}
#launcher_info_detail .btn_back{cursor:pointer; width:160px; height:18px; position:absolute; left:184px; bottom:6px; background:no-repeat 0px 0px;}
#launcher_info_detail .btn_back:hover{background-position:0px -18px;}
#launcher_info_detail a{cursor:pointer;}
#launcher_footer{width:100%; height:39px; position:absolute; left:0; bottom:0; overflow:hidden;}
#launcher_footer .btn{display:block; position:absolute; z-index:1000; cursor:pointer;}
#launcher_footer .btn.capcom{width:101px; height:26px; background:no-repeat 0px 0px; left:31px; top:6px;}
#launcher_footer .btn.cog{width:76px; height:21px; background:no-repeat 0px 0px; left:142px; top:9px;}
#launcher_footer .btn.hangame{display:none;}
#launcher_footer p{color:#a0a0a0; font-size:12px; line-height:12px; position:absolute; left:142px; top:14px;}
#launcher_footer .share{position:absolute; right:36px; top:6px; overflow:hidden; width:136px; height:27px;}
#launcher_footer .share .btn{display:block; background:no-repeat; margin-left:10px; position:relative; float:left; cursor:pointer;}
#launcher_footer .share .btn.tw{width:28px; height:27px; background-position:0px 0px;}
#launcher_footer .share .btn.fb{width:28px; height:27px; background-position:-28px 0px;}
#launcher_footer .share .btn.yt{width:50px; height:21px; margin-top:3px; background-position:-56px -3px;}
.scroll_bar_box{width:10px; position:absolute;}
.scroll_bar_box_base{width:10px; height:100%; position:absolute; right:0; top:0; border-radius:5px; background:#000; opacity:0.4; -moz-opacity:0.4; filter: alpha(opacity=40); -ms-filter:"alpha(opacity=40)";}
.scroll_bar_box_body{width:6px; position:absolute; right:2px; border-radius:3px; background:#535353; transition:background-color 0.2s linear 0; cursor:pointer; opacity:0.8; -moz-opacity:0.8; filter: alpha(opacity=80); -ms-filter:"alpha(opacity=80)";}
.scroll_bar_box_body:hover, .scroll_bar_box_body.active{background:#FFF; transition:background-color 0.4s linear 0;}
.xboxOnly,.ps3Only,.psvOnly,.wiiuOnly{display:none}
body#cog .cogHide,body#cog .nhnOnly{display:none}
body#hangame .nhnHide,body#hangame .cogOnly{display:none}
.spOnly,.iosOnly,.droidOnly{display:none}
.consoleOnly,.nfXboxOnly,.nfPs3Only,.nfPsVOnly{display:none}
.nintendoOnly,.playstation3Only,.playstation4Only,.playstationVitaOnly{display:none}
*/

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="cache-control" content="max-age=604800, stale-while-revalidate=604800">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>Monster Hunter Frontier Z Launcher</title>
<link rel="stylesheet" href="css/main.css">
</head>
<body>
<div id="main">
<div class="grabbable" unselectable="on" onselectstart="window.external.beginDrag(true); return false;"></div>
<div id="game_starting"></div>
<div id="window_controls">
<div class="grabbable"></div>
<div class="unselectable button_min" onclick="soundOk(); window.external.minimizeWindow()" onmouseover="soundSel()">__</div>
<div class="unselectable button_close" onclick="soundOk(); window.external.closeWindow()" onmouseover="soundSel()"></div>
</div>
<div id="header">
<div class="grabbable"></div>
<p class="background"></p>
<p class="title1">Monster Hunter</p>
<p class="title2">Frontier Z Launcher</p>
<p class="ver">release ver. 2.017 (Erupe)</p>
<img src="img/logo.png" width="303" height="114">
</div>
<div id="login">
<div id="processing">
<p>Authenticating...</p>
</div>
<div class="login_form">
<form id="login_form" onsubmit="event.preventDefault();doLogin()">
<label for="username" class="unselectable label_username">Erupe ID</label>
<input type="text" id="username" placeholder="Username" onkeypress="soundSel()" onmouseover="soundSel()" onclick="soundOk()">
<label for="password" class="unselectable label_password">Password</label>
<input type="password" id="password" placeholder="Password" onkeypress="soundSel()" onmouseover="soundSel()" onclick="soundOk()">
<label for="server" class="unselectable label_server">Server</label>
<input class="unselectable" type="text" id="server" value="Erupe" readonly>
<input type="submit">
</form>
</div>
<div class="unselectable login_button" onmouseenter="soundSel()" onclick="doLogin()"><span class="unselectable">Log In</span></div>
<div class="unselectable login_save">
<input class="unselectable" type="checkbox" id="login_save"><span id="login_save_text"> Remember Login</span>
</div>
</div>
<div id="char_select">
<div id="units"></div>
<div class="weapon_text">Current Weapon</div>
<div class="scroll up" onmouseover="soundSel()" onclick="soundOk();charselScrollUp()"></div>
<div class="scroll down" onmouseover="soundSel()" onclick="soundOk();charselScrollDown()"></div>
<div class="auto_login" onclick="autoWarning()">
<input type="checkbox" id="auto_box"><span id="auto_text"> Auto-Login</span>
</div>
<div class="button_add" onmouseenter="soundSel()" onclick="soundOk();charselAdd()"><span class="unselectable">Add Character</span></div>
<div class="button_del" onmouseenter="soundSel()" onclick="soundOk();charselDel()"><span class="unselectable">Delete Character</span></div>
<div class="button_log" onmouseenter="soundSel()" onclick="soundOk();charselLog()"><span class="unselectable">Log Out</span></div>
<div class="button_start" onmouseenter="soundSel()" onclick="soundLogin();launch()"><span class="unselectable">Launch</span></div>
</div>
<div class="unselectable" id="log_outer">
<div class="log_inner">
<p id="log_p"></p>
</div>
</div>
<div class="unselectable" id="button_config" onclick="soundOk();window.external.openMhlConfig()" onmouseover="soundSel()"></div>
<div id="launcher_info_list" class="unselectable">
<div class="important_info">
<div class="head">
<p class="lbl">Important Updates</p>
</div>
<ul class="article">
<li>
<div class="date">2022-08-02</div>
<div class="body">
<a
href="javascript:toggleModal('openLink',&quot;https://discord.com/channels/368424389416583169/929509970624532511/1003985850255818762&quot;);"
onclick="soundOk()">Server Update 9 Released!
</a>
</div>
</li>
<li>
<div class="date">2022-05-03</div>
<div class="body">
<a
href="javascript:toggleModal('openLink',&quot;https://discord.com/channels/368424389416583169/929509970624532511/969305400795078656&quot;);"
onclick="soundOk()">Eng 2.0 &amp; Ravi Patch Released!
</a>
</div>
</li>
<li>
<div class="date">2022-04-24</div>
<div class="body">
<a
href="javascript:toggleModal('openLink',&quot;https://discord.com/channels/368424389416583169/929509970624532511/969286397301248050&quot;);"
onclick="soundOk()">Launcher Patch V1.0 Released!
</a>
</div>
</li>
</ul>
</div>
<div class="normal_info">
<div class="head">
<div class="info lbl">Normal Updates</div>
</div>
<ul class="article">
<li>
<div class="date">2022-04-24</div>
<div class="body">
<a
href="javascript:toggleModal('openLink',&quot;https://discord.gg/CFnzbhQ&quot;);"
onclick="soundOk()">Join the community Discord for updates!
</a>
</div>
</li>
</ul>
</div>
</div>
<div id="launcher_menu" class="unselectable">
<div class="manual btn" onmouseenter="soundSel()" onclick="soundOk(); toggleModal('openLink', 'https://zerulight.github.io/MHFZManual/')"></div>
<div class="pastebin btn" onmouseenter="soundSel()" onclick="soundOk(); toggleModal('openLink', 'https://pastebin.com/QqAwZSTC')"></div>
</div>
<div id="footer">
<div class="link unselectable" onclick="toggleModal('openLink', 'https://github.com/ZeruLight/Erupe')"><img src="img/icons/github.png"></div>
<div class="link unselectable" onclick="toggleModal('openLink', 'https://discord.gg/CFnzbhQ')"><img src="img/icons/discord.png"></div>
</div>
<div class="grabbable" id="launcher_modal">
<div class="modal"></div>
<div class="dialog">
<p></p>
<div class="btn_box"><div class="btns unselectable"></div></div>
</div>
</div>
<div class="unselectable" id="dev">
<form action="javascript:void(0);">
<input type="text" id="console">
<input type="submit" value="eval()" onclick="doEval()">
</form>
</div>
</div>
<script src="js/script.js"></script>
</body>
</html>

View File

@@ -1,540 +0,0 @@
var __mhf_launcher = {};
var loginScreen = true;
var loggingIn = false;
var doingAuto = false;
var uids;
var selectedUid;
var firstChar;
var modalState = false;
function soundSel() {
window.external.playSound('IDR_WAV_SEL');
}
function soundOk() {
window.external.playSound('IDR_WAV_OK');
}
function soundPreLogin() {
window.external.playSound('IDR_WAV_PRE_LOGIN');
}
function soundLogin() {
window.external.playSound('IDR_WAV_LOGIN');
}
function soundNiku() {
window.external.playSound('IDR_NIKU');
}
function addLog(text, mode) {
switch (mode) {
case 'winsock':
text = '<span class="winsock">'+text+'</span><br>';
break;
case 'normal':
text = '<span class="white">'+text+'</span><br>';
break;
case 'good':
text = '<span class="green">'+text+'</span><br>';
break;
case 'error':
text = '<span class="red">'+text+'</span><br>';
break;
}
let logText = document.getElementById('log_p');
logText.innerHTML = logText.innerHTML + text;
let logBox = document.getElementsByClassName('log_inner')[0];
logBox.scrollTop = logBox.scrollHeight;
}
function loadAccount() {
let allowed = localStorage.getItem('saving');
if (allowed != 'null' && allowed == 'true') {
document.getElementById('username').value = localStorage.getItem('username');
document.getElementById('password').value = localStorage.getItem('password');
document.getElementById('login_save').checked = true;
let autoEnabled = localStorage.getItem('autologin');
if (autoEnabled != 'null' && autoEnabled == 'true') {
doingAuto = true;
doLogin();
}
}
}
function saveAccount() {
let checkbox = document.getElementById('login_save');
if (checkbox.checked == true) {
let username = document.getElementById('username').value;
let password = document.getElementById('password').value;
if (username[username.length - 1] == '+') {
username = username.slice(0, username.length - 1)
}
localStorage.setItem('username', username);
localStorage.setItem('password', password);
localStorage.setItem('saving', 'true');
} else {
localStorage.removeItem('username');
localStorage.removeItem('password');
localStorage.removeItem('saving');
localStorage.removeItem('uid');
}
}
function createCharItem(name, uid, weapon, hr, gr, date, sex) {
var icon;
const dateObject = new Date(date * 1000);
date = dateObject.toLocaleDateString('en-US');
let dateString = '';
for (var i = 0; i < date.length; i++) {
if (date[i] != '') { // invisible LTR char
dateString += date[i];
}
}
if (sex == 'M') {
sex = "♂";
} else {
sex = "♀";
}
if (hr > 999) {
hr = 999;
}
if (gr > 999) {
gr = 999;
}
switch (weapon) {
case '片手剣':
weapon = 'Sword & Shield';
icon = 'img/icons/ss.png';
break;
case '双剣':
weapon = 'Dual Swords';
icon = 'img/icons/db.png';
break;
case '大剣':
weapon = 'Greatsword';
icon = 'img/icons/gs.png';
break;
case '太刀':
weapon = 'Longsword';
icon = 'img/icons/ls.png';
break;
case 'ハンマー':
weapon = 'Hammer';
icon = 'img/icons/hm.png';
break;
case '狩猟笛':
weapon = 'Hunting Horn';
icon = 'img/icons/hh.png';
break;
case 'ランス':
weapon = 'Lance';
icon = 'img/icons/ln.png';
break;
case 'ガンランス':
weapon = 'Gunlance';
icon = 'img/icons/gl.png';
break;
case '穿龍棍':
weapon = 'Tonfa';
icon = 'img/icons/tf.png';
break;
case 'スラッシュアックスF':
weapon = 'Switch Axe F';
icon = 'img/icons/sa.png';
break;
case 'マグネットスパイク':
weapon = 'Magnet Spike';
icon = 'img/icons/ms.png';
break;
case 'ヘビィボウガン':
weapon = 'Heavy Bowgun';
icon = 'img/icons/hbg.png';
break;
case 'ライトボウガン':
weapon = 'Light Bowgun';
icon = 'img/icons/lbg.png';
break;
case '弓':
weapon = 'Bow';
icon = 'img/icons/bow.png';
break;
default:
weapon = 'Unknown';
icon = 'img/icons/uk.png';
}
let charElem = document.createElement('DIV');
charElem.setAttribute('href', '#');
charElem.id = uid;
charElem.classList.add('unit');
if (firstChar) {
firstChar = false;
selectedUid = uid;
charElem.classList.add('active');
}
let elemName = document.createElement('DIV');
elemName.id = 'char_name';
elemName.innerHTML = name;
charElem.appendChild(elemName);
let elemWeapon = document.createElement('DIV');
elemWeapon.id = 'char_weapon';
elemWeapon.innerHTML = weapon;
charElem.appendChild(elemWeapon);
let elemHr = document.createElement('DIV');
elemHr.id = 'char_hr';
elemHr.innerHTML = 'HR'+hr;
charElem.appendChild(elemHr);
let elemGr = document.createElement('DIV');
elemGr.id = 'char_gr';
elemGr.innerHTML = 'GR'+gr;
charElem.appendChild(elemGr);
let elemSex = document.createElement('DIV');
elemSex.id = 'char_sex';
elemSex.innerHTML = sex;
charElem.appendChild(elemSex);
let elemUid = document.createElement('DIV');
elemUid.id = 'char_uid';
elemUid.innerHTML = 'ID: '+uid;
charElem.appendChild(elemUid);
let elemLastLogin = document.createElement('DIV');
elemLastLogin.id = 'char_login';
elemLastLogin.innerHTML = 'Last Login: '+dateString;
charElem.appendChild(elemLastLogin);
let iconElem = document.createElement('IMG');
iconElem.src = icon;
charElem.appendChild(iconElem);
let unitsElem = document.getElementById('units');
unitsElem.appendChild(charElem);
}
function switchPrompt() {
loginScreen = !loginScreen;
if (loginScreen) {
document.getElementById('units').innerHTML = '';
document.getElementById('char_select').style.display = 'none';
document.getElementById('login').style.display = 'block';
} else { // Character selector
document.getElementById('login').style.display = 'none';
document.getElementById('char_select').style.display = 'block';
try {
// Example data for browser testing
//var charInfo = "<?xml version='1.0' encoding='shift_jis'?><CharacterInfo defaultUid=''><Character name='Cynthia' uid='211111' weapon='双剣' HR='7' GR='998' lastLogin='1645961490' sex='F' /><Character name='狩人申請可能' uid='311111' weapon='大剣' HR='7' GR='0' lastLogin='1650486502' sex='M' /></CharacterInfo>";
var charInfo = window.external.getCharacterInfo();
charInfo = charInfo.split("'").join('"');
charInfo = charInfo.split('&apos;').join("'");
} catch (e) {
addLog('Error getting character info: '+e, 'error');
}
try {
firstChar = true;
uids = new Array();
parser = new DOMParser();
let xml = parser.parseFromString(charInfo, 'text/xml');
let numChars = xml.getElementsByTagName('Character').length;
for (var i = 0; i < numChars; i++) {
let char = xml.getElementsByTagName('Character')[i].attributes;
createCharItem(
char.name.value,
char.uid.value,
char.weapon.value,
char.HR.value,
char.GR.value,
char.lastLogin.value,
char.sex.value
);
uids.push(char.uid.value);
}
} catch (e) {
addLog('Error parsing character info XML: '+e, 'error');
switchPrompt();
return;
}
let uid = localStorage.getItem('uid');
if (uid != 'null' && uids.indexOf(uid) >= 0) {
setUidIndex(uids.indexOf(uid));
}
}
}
function doLogin(option) {
if (loggingIn) {
return;
} else {
loggingIn = true;
}
let username = document.getElementById('username').value;
let password = document.getElementById('password').value;
if (username == '') {
addLog('Please enter Erupe ID!', 'error');
} else if (password == '') {
addLog('Please enter Password!', 'error');
} else {
document.getElementById('processing').style.display = 'block';
soundPreLogin();
addLog('Authenticating...', 'normal');
try {
if (option) {
addLog('Creating new character...', 'normal');
window.external.loginCog(username+'+', password, password);
} else {
window.external.loginCog(username, password, 'test');
}
} catch (e) {
addLog('Error on loginCog: '+e, 'error');
}
checkAuth();
}
}
function checkAuth() {
let loginResult = window.external.getLastAuthResult();
if (loginResult == 'AUTH_PROGRESS') {
setTimeout(checkAuth, 10);
return;
} else if (loginResult == 'AUTH_SUCCESS') {
loggingIn = false;
saveAccount();
addLog('Connected.', 'good');
if (doingAuto) {
let uid = localStorage.getItem('uid');
window.external.selectCharacter(uid, uid);
window.external.exitLauncher();
} else {
addLog('After selecting a character, press [Launch]', 'normal');
switchPrompt();
}
} else {
loggingIn = false;
addLog('Error logging in: '+loginResult+':'+window.external.getSignResult(), 'error');
}
document.getElementById('processing').style.display = 'none';
}
function checkDelete() {
let deleteResult = window.external.getLastAuthResult();
if (deleteResult == 'DEL_PROGRESS') {
setTimeout(checkDelete, 10);
return;
} else if (deleteResult == 'DEL_SUCCESS') {
doLogin(0);
switchPrompt();
toggleModal(0);
}
}
function launch() {
document.getElementById('game_starting').style.display = 'block';
try {
window.external.selectCharacter(selectedUid, selectedUid);
} catch (e) {
addLog('Error selecting character: '+e, 'error');
document.getElementById('game_starting').style.display = 'none';
}
let allowed = localStorage.getItem('saving');
if (allowed != 'null' && allowed == 'true') {
localStorage.setItem('uid', selectedUid);
let autoBox = document.getElementById('auto_box');
if (autoBox.checked) {
localStorage.setItem('autologin', true);
}
}
setTimeout(function () {
window.external.exitLauncher();
}, 3000);
}
function deleteCharacter(id) {
window.external.deleteCharacter(id);
checkDelete();
}
function autoWarning() {
let autoBox = document.getElementById('auto_box');
if (autoBox.checked) {
addLog('Auto-Login is for advanced users, to disable it you will need to clear your IE cache. Uncheck the box now if you are not an advanced user.', 'error');
}
}
function charselScrollUp() {
let index = uids.indexOf(selectedUid) - 1;
if (index < 0) {
index = uids.length - 1;
}
setUidIndex(index);
}
function charselScrollDown() {
let index = uids.indexOf(selectedUid) + 1;
if (index == uids.length) {
index = 0;
}
setUidIndex(index);
}
function setUidIndex(index) {
let units = document.getElementsByClassName('unit');
let numUnits = units.length;
for (var i = 0; i < numUnits; i++) {
units[i].classList.remove('active');
}
selectedUid = uids[index];
document.getElementById(selectedUid).classList.add('active');
}
function toggleModal(preset, url) {
let modal = document.getElementById('launcher_modal');
modalState = !modalState;
if (modalState) {
setModalContent(preset, url);
modal.style.display = 'block';
} else {
modal.style.display = 'none';
}
}
function setModalContent(preset, url) {
let modal = document.getElementById('launcher_modal');
switch (preset) {
case 'openLink':
modal.querySelector('.dialog p').innerHTML = ' \
Are you sure you want to open this URL? \
<br> \
<span class="uid">'+url+'</span> \
<br> \
<div class="sp"></div> \
<span class="attention">This will open in a browser</span> \
';
modal.querySelector('.dialog .btns').innerHTML = ' \
<ul> \
<li> \
<div onmouseover="soundSel()" onclick="soundOk(); window.external.openBrowser(\''+url+'\'); toggleModal(0)">Open</div> \
</li> \
<li> \
<div onmouseover="soundSel()" onclick="soundOk(); toggleModal(0)">Cancel</div> \
</li> \
</ul> \
';
break;
case 'confirmCharDelete':
modal.querySelector('.dialog p').innerHTML = ' \
Are you sure you want to delete your character? \
<br>NAME \
<span class="uid"> (ID: 000000)</span> \
<br> \
<div class="sp"></div> \
<span class="attention">You will not be able to recover this character, \
<br>it will be gone forever. \
</span> \
';
modal.querySelector(".dialog .btns").innerHTML = ' \
<ul> \
<li> \
<div onmouseover="soundSel();" onclick="soundOk(); deleteCharacter(\''+selectedUid+'\')">Yes</div> \
</li> \
<li> \
<div onmouseover="soundSel();" onclick="soundOk(); toggleModal(0)">Cancel</div> \
</li> \
</ul> \
';
break;
case 'addCharNew':
modal.querySelector('.dialog p').innerHTML = ' \
Are you sure you want to add a new character? \
<br> \
<div class="sp"></div> \
<span class="attention">Press [Add Character] to add a new slot.</span> \
';
modal.querySelector('.dialog .btns').innerHTML = ' \
<ul> \
<li> \
<div onmouseover="soundSel()" onclick="soundNiku(); doLogin(1); switchPrompt(); toggleModal(0)">Add Character</div> \
</li> \
<li> \
<div onmouseover="soundSel()" onclick="soundOk(); toggleModal(0)">Cancel</div> \
</li> \
</ul> \
';
break;
default:
return;
}
}
function charselAdd() {
toggleModal('addCharNew');
}
function charselDel() {
toggleModal('confirmCharDelete');
}
function charselLog() {
addLog('Disconnected.', 'error');
addLog('Enter Erupe ID and Password, then press [Log In]', 'normal');
switchPrompt();
}
function doEval() {
try {
addLog(eval(document.getElementById('console').value), 'error');
} catch (e) {
addLog('Error on doEval: '+e, 'error');
}
}
function init() {
document.addEventListener('keypress', function(e) {
switch (e.key) {
case '~':
document.getElementById('dev').style.display = 'block';
break;
case 'Enter':
if (loginScreen) {
doLogin()
} else {
soundLogin();launch()
}
break;
case ',':
if (!loginScreen) {
soundOk();charselScrollUp()
}
break;
case '.':
if (!loginScreen) {
soundOk();charselScrollDown()
}
}
});
let unselectable = document.getElementsByClassName('unselectable');
let unselectableLen = unselectable.length;
for (var i = 0; i < unselectableLen; i++) {
unselectable[i].setAttribute('unselectable', 'on');
unselectable[i].addEventListener('selectstart', function(){return false;});
unselectable[i].addEventListener('mouseover', function(){window.external.beginDrag(false);});
}
let grabbable = document.getElementsByClassName('grabbable');
let grabbableLen = grabbable.length;
for (var i = 0; i < grabbableLen; i++) {
grabbable[i].addEventListener('selectstart', function(){window.external.beginDrag(true);});
grabbable[i].addEventListener('mousedown', function(){window.external.beginDrag(true);});
grabbable[i].addEventListener('mouseup', function(){window.external.beginDrag(true);});
}
document.getElementById('login_save_text').addEventListener('click', function() {
let checkbox = document.getElementById('login_save');
checkbox.checked = !checkbox.checked;
});
document.getElementById('auto_text').addEventListener('click', function() {
let checkbox = document.getElementById('auto_box');
checkbox.checked = !checkbox.checked;
});
document.getElementById('username').focus();
loadAccount();
addLog('Winsock Ver. [2.2]', 'winsock');
addLog('Enter Erupe ID and Password, then press [Log In]', 'normal');
}
init();