merge shop enumeration fixes from feature/diva

This commit is contained in:
wish
2023-03-12 22:05:42 +11:00
parent 511757838e
commit 40d5c67902
2 changed files with 103 additions and 79 deletions

View File

@@ -1,39 +1,59 @@
BEGIN;
ALTER TABLE IF EXISTS public.normal_shop_items
RENAME TO shop_items;
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN shoptype TO shop_type;
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN shopid TO shop_id;
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN itemhash TO id;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN itemid TO item_id;
ALTER TABLE IF EXISTS public.shop_items
ALTER COLUMN points TYPE integer;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN points TO cost;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN tradequantity TO quantity;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN rankreqlow TO min_hr;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN rankreqhigh TO min_sr;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN rankreqg TO min_gr;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN storelevelreq TO req_store_level;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN maximumquantity TO max_quantity;
ALTER TABLE IF EXISTS public.normal_shop_items
DROP COLUMN boughtquantity;
ALTER TABLE IF EXISTS public.shop_items
DROP COLUMN IF EXISTS boughtquantity;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN roadfloorsrequired TO road_floors;
ALTER TABLE IF EXISTS public.normal_shop_items
ALTER TABLE IF EXISTS public.shop_items
RENAME COLUMN weeklyfataliskills TO road_fatalis;
DROP TABLE IF EXISTS public.shop_item_state;
CREATE TABLE IF NOT EXISTS public.shop_items_bought (
character_id INTEGER,
shop_item_id INTEGER,
bought INTEGER
);
END;

View File

@@ -1,7 +1,6 @@
package channelserver
import (
"encoding/hex"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
@@ -9,18 +8,18 @@ import (
)
type ShopItem struct {
ID uint32 `db:"id"`
ItemID uint16 `db:"itemid"`
Cost uint32 `db:"cost"`
Quantity uint16 `db:"quantity"`
MinHR uint16 `db:"min_hr"`
MinSR uint16 `db:"min_sr"`
MinGR uint16 `db:"min_gr"`
ReqStoreLevel uint16 `db:"req_store_level"`
MaxQuantity uint16 `db:"max_quantity"`
CharQuantity uint16 `db:"char_quantity"`
RoadFloors uint16 `db:"road_floors"`
RoadFatalis uint16 `db:"road_fatalis"`
ID uint32 `db:"id"`
ItemID uint16 `db:"item_id"`
Cost uint32 `db:"cost"`
Quantity uint16 `db:"quantity"`
MinHR uint16 `db:"min_hr"`
MinSR uint16 `db:"min_sr"`
MinGR uint16 `db:"min_gr"`
StoreLevel uint16 `db:"store_level"`
MaxQuantity uint16 `db:"max_quantity"`
UsedQuantity uint16 `db:"used_quantity"`
RoadFloors uint16 `db:"road_floors"`
RoadFatalis uint16 `db:"road_fatalis"`
}
type Gacha struct {
@@ -56,6 +55,45 @@ type GachaItem struct {
Quantity uint16 `db:"quantity"`
}
func writeShopItems(bf *byteframe.ByteFrame, items []ShopItem) {
bf.WriteUint16(uint16(len(items)))
bf.WriteUint16(uint16(len(items)))
for _, item := range items {
bf.WriteUint32(item.ID)
bf.WriteUint16(0)
bf.WriteUint16(item.ItemID)
bf.WriteUint32(item.Cost)
bf.WriteUint16(item.Quantity)
bf.WriteUint16(item.MinHR)
bf.WriteUint16(item.MinSR)
bf.WriteUint16(item.MinGR)
bf.WriteUint16(item.StoreLevel)
bf.WriteUint16(item.MaxQuantity)
bf.WriteUint16(item.UsedQuantity)
bf.WriteUint16(item.RoadFloors)
bf.WriteUint16(item.RoadFatalis)
}
}
func getShopItems(s *Session, shopType uint8, shopID uint32) []ShopItem {
var items []ShopItem
var temp ShopItem
rows, err := s.server.db.Queryx(`SELECT id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity,
COALESCE((SELECT bought FROM shop_items_bought WHERE shop_item_id=si.id AND character_id=$3), 0) as used_quantity,
road_floors, road_fatalis FROM shop_items si WHERE shop_type=$1 AND shop_id=$2
`, shopType, shopID, s.charID)
if err == nil {
for rows.Next() {
err = rows.StructScan(&temp)
if err != nil {
continue
}
items = append(items, temp)
}
}
return items
}
func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateShop)
// Generic Shop IDs
@@ -165,62 +203,25 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
bf.Seek(4, 0)
bf.WriteUint16(entryCount)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 3: // Hunting Festival Exchange
fallthrough
case 4: // N Points, 0-6
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
fallthrough
case 5: // GCP->Item, 0-6
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
fallthrough
case 6: // Gacha coin->Item
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
fallthrough
case 7: // Item->GCP
data, _ := hex.DecodeString("000300033a9186fb000033860000000a000100000000000000000000000000000000097fdb1c0000067e0000000a0001000000000000000000000000000000001374db29000027c300000064000100000000000000000000000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
fallthrough
case 8: // Diva
switch pkt.ShopID {
case 0: // Normal exchange
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
case 5: // GCP skills
data, _ := hex.DecodeString("001f001f2c9365c1000000010000001e000a0000000000000000000a0000000000001979f1c2000000020000003c000a0000000000000000000a0000000000003e5197df000000030000003c000a0000000000000000000a000000000000219337c0000000040000001e000a0000000000000000000a00000000000009b24c9d000000140000001e000a0000000000000000000a0000000000001f1d496e000000150000001e000a0000000000000000000a0000000000003b918fcb000000160000003c000a0000000000000000000a0000000000000b7fd81c000000170000003c000a0000000000000000000a0000000000001374f239000000180000003c000a0000000000000000000a00000000000026950cba0000001c0000003c000a0000000000000000000a0000000000003797eae70000001d0000003c000a012b000000000000000a00000000000015758ad8000000050000003c00000000000000000000000a0000000000003c7035050000000600000050000a0000000000000001000a00000000000024f3b5560000000700000050000a0000000000000001000a00000000000000b600330000000800000050000a0000000000000001000a0000000000002efdce840000001900000050000a0000000000000001000a0000000000002d9365f10000001a00000050000a0000000000000001000a0000000000001979f3420000001f00000050000a012b000000000001000a0000000000003f5397cf0000002000000050000a012b000000000001000a000000000000319337c00000002100000050000a012b000000000001000a00000000000008b04cbd0000000900000064000a0000000000000002000a0000000000000b1d4b6e0000000a00000064000a0000000000000002000a0000000000003b918feb0000000b00000064000a0000000000000002000a0000000000001b7fd81c0000000c00000064000a0000000000000002000a0000000000001276f2290000000d00000064000a0000000000000002000a00000000000022950cba0000000e000000c8000a0000000000000002000a0000000000003697ead70000000f000001f4000a0000000000000003000a00000000000005758a5800000010000003e8000a0000000000000003000a0000000000003c7035250000001b000001f4000a0000000000010003000a00000000000034f3b5d60000001e00000064000a012b000000000003000a00000000000000b600030000002200000064000a0000000000010003000a000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
case 7: // Note exchange
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
}
fallthrough
case 9: // Diva song shop
fallthrough
case 10: // Item shop, 0-8
shopEntries, err := s.server.db.Queryx(`SELECT id, itemid, cost, quantity, min_hr, min_sr, min_gr, req_store_level, max_quantity,
COALESCE((SELECT usedquantity FROM shop_item_state WHERE itemhash=nsi.id AND char_id=$3), 0) as char_quantity,
road_floors, road_fatalis FROM normal_shop_items nsi WHERE shoptype=$1 AND shopid=$2
`, pkt.ShopType, pkt.ShopID, s.charID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var count uint16
resp := byteframe.NewByteFrame()
resp.WriteBytes(make([]byte, 4))
var shopItem ShopItem
for shopEntries.Next() {
err = shopEntries.StructScan(&shopItem)
if err != nil {
continue
}
resp.WriteUint32(shopItem.ID)
resp.WriteUint16(0)
resp.WriteUint16(shopItem.ItemID)
resp.WriteUint32(shopItem.Cost)
resp.WriteUint16(shopItem.Quantity)
resp.WriteUint16(shopItem.MinHR)
resp.WriteUint16(shopItem.MinSR)
resp.WriteUint16(shopItem.MinGR)
resp.WriteUint16(shopItem.ReqStoreLevel)
resp.WriteUint16(shopItem.MaxQuantity)
resp.WriteUint16(shopItem.CharQuantity)
resp.WriteUint16(shopItem.RoadFloors)
resp.WriteUint16(shopItem.RoadFatalis)
count++
}
resp.Seek(0, 0)
resp.WriteUint16(count)
resp.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
bf := byteframe.NewByteFrame()
items := getShopItems(s, pkt.ShopType, pkt.ShopID)
writeShopItems(bf, items)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
}
@@ -230,11 +231,14 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
exchanges := int(bf.ReadUint16())
for i := 0; i < exchanges; i++ {
itemHash := bf.ReadUint32()
if itemHash == 0 {
continue
}
buyCount := bf.ReadUint32()
s.server.db.Exec(`INSERT INTO shop_item_state (char_id, itemhash, usedquantity)
VALUES ($1,$2,$3) ON CONFLICT (char_id, itemhash)
DO UPDATE SET usedquantity = shop_item_state.usedquantity + $3
WHERE EXCLUDED.char_id=$1 AND EXCLUDED.itemhash=$2
s.server.db.Exec(`INSERT INTO shop_items_bought (character_id, shop_item_id, bought)
VALUES ($1,$2,$3) ON CONFLICT (character_id, shop_item_id)
DO UPDATE SET bought = bought + $3
WHERE EXCLUDED.character_id=$1 AND EXCLUDED.shop_item_id=$2
`, s.charID, itemHash, buyCount)
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})