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https://github.com/Mezeporta/Erupe.git
synced 2025-12-15 16:34:51 +01:00
Implement stage binaries, stack locking, and logkeys
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@@ -6,7 +6,14 @@ import (
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)
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// MsgSysGetStageBinary represents the MSG_SYS_GET_STAGE_BINARY
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type MsgSysGetStageBinary struct{}
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type MsgSysGetStageBinary struct {
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AckHandle uint32
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BinaryType0 uint8
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BinaryType1 uint8
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Unk0 uint32 // Hardcoded 0
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StageIDLength uint8
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StageID string
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgSysGetStageBinary) Opcode() network.PacketID {
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@@ -15,10 +22,16 @@ func (m *MsgSysGetStageBinary) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysGetStageBinary) Parse(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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m.AckHandle = bf.ReadUint32()
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m.BinaryType0 = bf.ReadUint8()
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m.BinaryType1 = bf.ReadUint8()
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m.Unk0 = bf.ReadUint32()
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m.StageIDLength = bf.ReadUint8()
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m.StageID = string(bf.ReadBytes(uint(m.StageIDLength)))
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysGetStageBinary) Build(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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}
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}
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@@ -6,7 +6,11 @@ import (
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)
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// MsgSysIssueLogkey represents the MSG_SYS_ISSUE_LOGKEY
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type MsgSysIssueLogkey struct{}
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type MsgSysIssueLogkey struct {
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AckHandle uint32
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Unk0 uint16 // Hardcoded 00 01 in binary
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Unk1 uint16 // Hardcoded 0 in binary.
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgSysIssueLogkey) Opcode() network.PacketID {
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@@ -15,10 +19,13 @@ func (m *MsgSysIssueLogkey) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysIssueLogkey) Parse(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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m.AckHandle = bf.ReadUint32()
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m.Unk0 = bf.ReadUint16()
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m.Unk1 = bf.ReadUint16()
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysIssueLogkey) Build(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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}
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}
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@@ -6,7 +6,13 @@ import (
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)
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// MsgSysLockStage represents the MSG_SYS_LOCK_STAGE
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type MsgSysLockStage struct{}
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type MsgSysLockStage struct {
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AckHandle uint32
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Unk0 uint8 // Hardcoded 1 in the binary
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Unk1 uint8 // Hardcoded 1 in the binary
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StageIDLength uint8
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StageID string
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgSysLockStage) Opcode() network.PacketID {
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@@ -15,10 +21,15 @@ func (m *MsgSysLockStage) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysLockStage) Parse(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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m.AckHandle = bf.ReadUint32()
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m.Unk0 = bf.ReadUint8()
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m.Unk1 = bf.ReadUint8()
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m.StageIDLength = bf.ReadUint8()
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m.StageID = string(bf.ReadBytes(uint(m.StageIDLength)))
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysLockStage) Build(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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}
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}
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@@ -7,8 +7,8 @@ import (
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// MsgSysSetStageBinary represents the MSG_SYS_SET_STAGE_BINARY
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type MsgSysSetStageBinary struct {
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Unk0 uint8
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BinaryType uint8 // Index
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BinaryType0 uint8
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BinaryType1 uint8 // Index
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StageIDLength uint8 // <= 0x20
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DataSize uint16 // <= 0x400
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StageID string
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@@ -22,8 +22,8 @@ func (m *MsgSysSetStageBinary) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysSetStageBinary) Parse(bf *byteframe.ByteFrame) error {
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m.Unk0 = bf.ReadUint8()
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m.BinaryType = bf.ReadUint8()
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m.BinaryType0 = bf.ReadUint8()
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m.BinaryType1 = bf.ReadUint8()
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m.StageIDLength = bf.ReadUint8()
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m.DataSize = bf.ReadUint16()
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m.StageID = string(bf.ReadBytes(uint(m.StageIDLength)))
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@@ -15,10 +15,11 @@ func (m *MsgSysUnlockStage) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysUnlockStage) Parse(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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// No data
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysUnlockStage) Build(bf *byteframe.ByteFrame) error {
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panic("Not implemented")
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}
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}
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