skip invalid pointers

This commit is contained in:
wish
2023-07-13 18:12:46 +10:00
parent 0d1ee983f8
commit 4e2cb1fad9

View File

@@ -151,7 +151,7 @@ func (save *CharacterSaveData) updateSaveDataWithStruct() {
if _config.ErupeConfig.RealClientMode == _config.ZZ {
copy(save.decompSave[pointerRP:pointerRP+2], rpBytes)
copy(save.decompSave[pointerKQF:pointerKQF+8], save.KQF)
} else {
} else if _config.ErupeConfig.RealClientMode >= _config.Z1 {
copy(save.decompSave[pointerRPZ:pointerRPZ+2], rpBytes)
copy(save.decompSave[pointerKQFZ:pointerKQFZ+8], save.KQF)
}
@@ -181,7 +181,7 @@ func (save *CharacterSaveData) updateStructWithSaveData() {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[pointerGRP : pointerGRP+4]))
}
save.KQF = save.decompSave[pointerKQF : pointerKQF+8]
} else {
} else if _config.ErupeConfig.RealClientMode >= _config.Z1 {
save.RP = binary.LittleEndian.Uint16(save.decompSave[pointerRPZ : pointerRPZ+2])
save.HouseTier = save.decompSave[pointerHouseTierZ : pointerHouseTierZ+5]
save.HouseData = save.decompSave[pointerHouseDataZ : pointerHouseDataZ+195]