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add nil guild failsafe
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@@ -1636,6 +1636,10 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard)
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pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard)
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bf := byteframe.NewByteFrameFromBytes(pkt.Request)
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bf := byteframe.NewByteFrameFromBytes(pkt.Request)
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guild, _ := GetGuildInfoByCharacterId(s, s.charID)
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guild, _ := GetGuildInfoByCharacterId(s, s.charID)
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if guild == nil {
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doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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var titleConv, bodyConv string
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var titleConv, bodyConv string
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switch pkt.MessageOp {
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switch pkt.MessageOp {
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case 0: // Create message
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case 0: // Create message
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