fix(lint): fixing go static check failing.

This commit is contained in:
Houmgaor
2025-10-19 22:52:58 +02:00
parent fc6e479df9
commit c55f23442b
12 changed files with 28 additions and 36 deletions

View File

@@ -602,10 +602,10 @@ func GetGuildInfoByCharacterId(s *Session, charID uint32) (*Guild, error) {
return buildGuildObjectFromDbResult(rows, err, s)
}
func buildGuildObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (*Guild, error) {
func buildGuildObjectFromDbResult(result *sqlx.Rows, _ error, s *Session) (*Guild, error) {
guild := &Guild{}
err = result.StructScan(guild)
err := result.StructScan(guild)
if err != nil {
s.logger.Error("failed to retrieve guild data from database", zap.Error(err))
@@ -1853,12 +1853,11 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
if err != nil {
continue
}
count++
if count > 255 {
count = 255
if count == 255 {
rows.Close()
break
}
count++
bf.WriteUint32(huntID)
bf.WriteUint32(monID)
}