fix(lint): fixing go static check failing.

This commit is contained in:
Houmgaor
2025-10-19 22:52:58 +02:00
parent fc6e479df9
commit c55f23442b
12 changed files with 28 additions and 36 deletions

View File

@@ -139,10 +139,10 @@ func GetCharacterGuildData(s *Session, charID uint32) (*GuildMember, error) {
return buildGuildMemberObjectFromDBResult(rows, err, s)
}
func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, err error, s *Session) (*GuildMember, error) {
func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, _ error, s *Session) (*GuildMember, error) {
memberData := &GuildMember{}
err = rows.StructScan(&memberData)
err := rows.StructScan(&memberData)
if err != nil {
s.logger.Error("failed to retrieve guild data from database", zap.Error(err))