mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-28 02:23:37 +01:00
fix(lint): fixing go static check failing.
This commit is contained in:
@@ -139,10 +139,10 @@ func GetCharacterGuildData(s *Session, charID uint32) (*GuildMember, error) {
|
||||
return buildGuildMemberObjectFromDBResult(rows, err, s)
|
||||
}
|
||||
|
||||
func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, err error, s *Session) (*GuildMember, error) {
|
||||
func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, _ error, s *Session) (*GuildMember, error) {
|
||||
memberData := &GuildMember{}
|
||||
|
||||
err = rows.StructScan(&memberData)
|
||||
err := rows.StructScan(&memberData)
|
||||
|
||||
if err != nil {
|
||||
s.logger.Error("failed to retrieve guild data from database", zap.Error(err))
|
||||
|
||||
Reference in New Issue
Block a user