mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-02-04 17:22:16 +01:00
Merge pull request #103 from matthe815/feature/discord-login
feat: Password resetting by Discord integration
This commit is contained in:
11
config.json
11
config.json
@@ -84,7 +84,11 @@
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"Discord": {
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"Enabled": false,
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"BotToken": "",
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"RealtimeChannelID": ""
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"RealTimeChannel": {
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"Enabled": false,
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"MaxMessageLength": 183,
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"RealTimeChannelID": ""
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}
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},
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"Commands": [
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{
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@@ -127,6 +131,11 @@
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"Enabled": true,
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"Description": "Link a PlayStation Network ID to your account",
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"Prefix": "psn"
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}, {
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"Name": "Discord",
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"Enabled": true,
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"Description": "Generate a token to link your Discord account",
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"Prefix": "discord"
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}
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],
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"Courses": [
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@@ -171,9 +171,15 @@ type GameplayOptions struct {
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// Discord holds the discord integration config.
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type Discord struct {
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Enabled bool
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BotToken string
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RealtimeChannelID string
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Enabled bool
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BotToken string
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RelayChannel DiscordRelay
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}
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type DiscordRelay struct {
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Enabled bool
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MaxMessageLength int
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RelayChannelID string
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}
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// Command is a channelserver chat command
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6
main.go
6
main.go
@@ -91,6 +91,12 @@ func main() {
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}
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discordBot = bot
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_, err = discordBot.Session.ApplicationCommandBulkOverwrite(discordBot.Session.State.User.ID, "", discordbot.Commands)
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if err != nil {
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preventClose(fmt.Sprintf("Discord: Failed to start, %s", err.Error()))
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}
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logger.Info("Discord: Started successfully")
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} else {
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logger.Info("Discord: Disabled")
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6
patch-schema/16-discord-password-resets.sql
Normal file
6
patch-schema/16-discord-password-resets.sql
Normal file
@@ -0,0 +1,6 @@
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BEGIN;
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ALTER TABLE IF EXISTS public.users ADD COLUMN discord_token text;
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ALTER TABLE IF EXISTS public.users ADD COLUMN discord_id text;
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END;
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@@ -1,6 +1,7 @@
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package channelserver
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import (
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"crypto/rand"
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"encoding/hex"
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"erupe-ce/common/byteframe"
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"erupe-ce/common/mhfcourse"
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@@ -322,6 +323,20 @@ func parseChatCommand(s *Session, command string) {
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} else {
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sendDisabledCommandMessage(s, commands["Teleport"])
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}
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case commands["Discord"].Prefix:
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if commands["Discord"].Enabled {
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var _token string
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err := s.server.db.QueryRow(`SELECT discord_token FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&_token)
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if err != nil {
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randToken := make([]byte, 4)
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rand.Read(randToken)
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_token = fmt.Sprintf("%x-%x", randToken[:2], randToken[2:])
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s.server.db.Exec(`UPDATE users u SET discord_token = $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, _token, s.charID)
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}
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sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandDiscordSuccess"], _token))
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} else {
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sendDisabledCommandMessage(s, commands["Discord"])
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}
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case commands["Help"].Prefix:
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if commands["Help"].Enabled {
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for _, command := range commands {
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@@ -3,6 +3,7 @@ package channelserver
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import (
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"fmt"
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"github.com/bwmarrin/discordgo"
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"golang.org/x/crypto/bcrypt"
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"sort"
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"strings"
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"unicode"
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@@ -66,10 +67,56 @@ func getCharacterList(s *Server) string {
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return message
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}
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// onInteraction handles slash commands
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func (s *Server) onInteraction(ds *discordgo.Session, i *discordgo.InteractionCreate) {
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switch i.Interaction.ApplicationCommandData().Name {
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case "link":
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var temp string
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err := s.db.QueryRow(`UPDATE users SET discord_id = $1 WHERE discord_token = $2 RETURNING discord_id`, i.Member.User.ID, i.ApplicationCommandData().Options[0].StringValue()).Scan(&temp)
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if err == nil {
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ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Your Erupe account was linked successfully.",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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} else {
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ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Failed to link Erupe account.",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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}
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case "password":
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password, _ := bcrypt.GenerateFromPassword([]byte(i.ApplicationCommandData().Options[0].StringValue()), 10)
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_, err := s.db.Exec(`UPDATE users SET password = $1 WHERE discord_id = $2`, password, i.Member.User.ID)
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if err == nil {
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ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Your Erupe account password has been updated.",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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} else {
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ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Failed to update Erupe account password.",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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}
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}
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}
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// onDiscordMessage handles receiving messages from discord and forwarding them ingame.
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func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) {
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// Ignore messages from our bot, or ones that are not in the correct channel.
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if m.Author.Bot || m.ChannelID != s.erupeConfig.Discord.RealtimeChannelID {
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// Ignore messages from bots, or messages that are not in the correct channel.
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if m.Author.Bot || m.ChannelID != s.erupeConfig.Discord.RelayChannel.RelayChannelID {
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return
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}
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@@ -79,11 +126,24 @@ func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCre
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}
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return r
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}, m.Author.Username))
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for i := 0; i < 8-len(m.Author.Username); i++ {
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paddedName += " "
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}
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message := s.discordBot.NormalizeDiscordMessage(fmt.Sprintf("[D] %s > %s", paddedName, m.Content))
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if len(message) > s.erupeConfig.Discord.RelayChannel.MaxMessageLength {
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return
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}
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message := fmt.Sprintf("[D] %s > %s", paddedName, m.Content)
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s.BroadcastChatMessage(s.discordBot.NormalizeDiscordMessage(message))
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var messages []string
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lineLength := 61
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for i := 0; i < len(message); i += lineLength {
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end := i + lineLength
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if end > len(message) {
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end = len(message)
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}
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messages = append(messages, message[i:end])
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}
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for i := range messages {
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s.BroadcastChatMessage(messages[i])
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}
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}
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@@ -211,6 +211,7 @@ func (s *Server) Start() error {
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// Start the discord bot for chat integration.
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if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
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s.discordBot.Session.AddHandler(s.onDiscordMessage)
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s.discordBot.Session.AddHandler(s.onInteraction)
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}
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return nil
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@@ -25,6 +25,8 @@ func getLangStrings(s *Server) map[string]string {
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strings["commandPSNSuccess"] = "PSN「%s」が連携されています"
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strings["commandPSNExists"] = "PSNは既存のユーザに接続されています"
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strings["commandDiscordSuccess"] = "あなたのDiscordトークン:%s"
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strings["commandRaviNoCommand"] = "ラヴィコマンドが指定されていません"
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strings["commandRaviStartSuccess"] = "大討伐を開始します"
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strings["commandRaviStartError"] = "大討伐は既に開催されています"
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@@ -78,6 +80,8 @@ func getLangStrings(s *Server) map[string]string {
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strings["commandPSNSuccess"] = "Connected PSN ID: %s"
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strings["commandPSNExists"] = "PSN ID is connected to another account!"
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strings["commandDiscordSuccess"] = "Your Discord token: %s"
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strings["commandRaviNoCommand"] = "No Raviente command specified!"
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strings["commandRaviStartSuccess"] = "The Great Slaying will begin in a moment"
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strings["commandRaviStartError"] = "The Great Slaying has already begun!"
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@@ -7,12 +7,39 @@ import (
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"regexp"
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)
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var Commands = []*discordgo.ApplicationCommand{
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{
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Name: "link",
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Description: "Link your Erupe account to Discord",
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Options: []*discordgo.ApplicationCommandOption{
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{
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Type: discordgo.ApplicationCommandOptionString,
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Name: "token",
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Description: "The token provided by the Discord command in-game",
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Required: true,
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},
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},
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},
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{
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Name: "password",
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Description: "Change your Erupe account password",
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Options: []*discordgo.ApplicationCommandOption{
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{
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Type: discordgo.ApplicationCommandOptionString,
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Name: "password",
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Description: "Your new password",
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Required: true,
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},
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},
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},
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}
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type DiscordBot struct {
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Session *discordgo.Session
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config *_config.Config
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logger *zap.Logger
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MainGuild *discordgo.Guild
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RealtimeChannel *discordgo.Channel
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Session *discordgo.Session
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config *_config.Config
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logger *zap.Logger
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MainGuild *discordgo.Guild
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RelayChannel *discordgo.Channel
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}
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type Options struct {
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@@ -28,18 +55,22 @@ func NewDiscordBot(options Options) (discordBot *DiscordBot, err error) {
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return nil, err
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}
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realtimeChannel, err := session.Channel(options.Config.Discord.RealtimeChannelID)
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var relayChannel *discordgo.Channel
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if options.Config.Discord.RelayChannel.Enabled {
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relayChannel, err = session.Channel(options.Config.Discord.RelayChannel.RelayChannelID)
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}
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if err != nil {
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options.Logger.Fatal("Discord failed to create realtimeChannel", zap.Error(err))
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options.Logger.Fatal("Discord failed to create relayChannel", zap.Error(err))
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return nil, err
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}
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discordBot = &DiscordBot{
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config: options.Config,
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logger: options.Logger,
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Session: session,
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RealtimeChannel: realtimeChannel,
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config: options.Config,
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logger: options.Logger,
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Session: session,
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RelayChannel: relayChannel,
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}
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return
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@@ -51,7 +82,7 @@ func (bot *DiscordBot) Start() (err error) {
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return
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}
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// Replace all mentions to real name from the message.
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// NormalizeDiscordMessage replaces all mentions to real name from the message.
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func (bot *DiscordBot) NormalizeDiscordMessage(message string) string {
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userRegex := regexp.MustCompile(`<@!?(\d{17,19})>`)
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emojiRegex := regexp.MustCompile(`(?:<a?)?:(\w+):(?:\d{18}>)?`)
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@@ -74,7 +105,11 @@ func (bot *DiscordBot) NormalizeDiscordMessage(message string) string {
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}
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func (bot *DiscordBot) RealtimeChannelSend(message string) (err error) {
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_, err = bot.Session.ChannelMessageSend(bot.RealtimeChannel.ID, message)
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if bot.RelayChannel == nil {
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return
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}
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_, err = bot.Session.ChannelMessageSend(bot.RelayChannel.ID, message)
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return
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}
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