refactor(channelserver): extract guild model, chat commands, and seibattle

Split three large files into focused modules:
- handlers_guild.go: extract types/ORM into guild_model.go
- handlers_cast_binary.go: extract command parser into handlers_commands.go
- handlers.go: move seibattle types/handlers into handlers_seibattle.go
This commit is contained in:
Houmgaor
2026-02-18 18:24:36 +01:00
parent 3f5651209d
commit ed2a9597f2
6 changed files with 1197 additions and 1175 deletions

View File

@@ -0,0 +1,628 @@
package channelserver
import (
"database/sql"
"database/sql/driver"
"encoding/json"
"errors"
"erupe-ce/common/mhfitem"
_config "erupe-ce/config"
"fmt"
"time"
"erupe-ce/common/byteframe"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
type FestivalColor string
const (
FestivalColorNone FestivalColor = "none"
FestivalColorBlue FestivalColor = "blue"
FestivalColorRed FestivalColor = "red"
)
var FestivalColorCodes = map[FestivalColor]int16{
FestivalColorNone: -1,
FestivalColorBlue: 0,
FestivalColorRed: 1,
}
type GuildApplicationType string
const (
GuildApplicationTypeApplied GuildApplicationType = "applied"
GuildApplicationTypeInvited GuildApplicationType = "invited"
)
type Guild struct {
ID uint32 `db:"id"`
Name string `db:"name"`
MainMotto uint8 `db:"main_motto"`
SubMotto uint8 `db:"sub_motto"`
CreatedAt time.Time `db:"created_at"`
MemberCount uint16 `db:"member_count"`
RankRP uint32 `db:"rank_rp"`
EventRP uint32 `db:"event_rp"`
RoomRP uint16 `db:"room_rp"`
RoomExpiry time.Time `db:"room_expiry"`
Comment string `db:"comment"`
PugiName1 string `db:"pugi_name_1"`
PugiName2 string `db:"pugi_name_2"`
PugiName3 string `db:"pugi_name_3"`
PugiOutfit1 uint8 `db:"pugi_outfit_1"`
PugiOutfit2 uint8 `db:"pugi_outfit_2"`
PugiOutfit3 uint8 `db:"pugi_outfit_3"`
PugiOutfits uint32 `db:"pugi_outfits"`
Recruiting bool `db:"recruiting"`
FestivalColor FestivalColor `db:"festival_color"`
Souls uint32 `db:"souls"`
AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"`
GuildLeader
}
type GuildLeader struct {
LeaderCharID uint32 `db:"leader_id"`
LeaderName string `db:"leader_name"`
}
type GuildIconPart struct {
Index uint16
ID uint16
Page uint8
Size uint8
Rotation uint8
Red uint8
Green uint8
Blue uint8
PosX uint16
PosY uint16
}
type GuildApplication struct {
ID int `db:"id"`
GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"`
ActorID uint32 `db:"actor_id"`
ApplicationType GuildApplicationType `db:"application_type"`
CreatedAt time.Time `db:"created_at"`
}
type GuildIcon struct {
Parts []GuildIconPart
}
func (gi *GuildIcon) Scan(val interface{}) (err error) {
switch v := val.(type) {
case []byte:
err = json.Unmarshal(v, &gi)
case string:
err = json.Unmarshal([]byte(v), &gi)
}
return
}
func (gi *GuildIcon) Value() (valuer driver.Value, err error) {
return json.Marshal(gi)
}
func (g *Guild) Rank() uint16 {
rpMap := []uint32{
24, 48, 96, 144, 192, 240, 288, 360, 432,
504, 600, 696, 792, 888, 984, 1080, 1200,
}
if _config.ErupeConfig.RealClientMode <= _config.Z2 {
rpMap = []uint32{
3500, 6000, 8500, 11000, 13500, 16000, 20000, 24000, 28000,
33000, 38000, 43000, 48000, 55000, 70000, 90000, 120000,
}
}
for i, u := range rpMap {
if g.RankRP < u {
if _config.ErupeConfig.RealClientMode <= _config.S6 && i >= 12 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F5 && i >= 13 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 && i >= 14 {
return 14
}
return uint16(i)
}
}
if _config.ErupeConfig.RealClientMode <= _config.S6 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F5 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 {
return 14
}
return 17
}
const guildInfoSelectQuery = `
SELECT
g.id,
g.name,
rank_rp,
event_rp,
room_rp,
COALESCE(room_expiry, '1970-01-01') AS room_expiry,
main_motto,
sub_motto,
created_at,
leader_id,
c.name AS leader_name,
comment,
COALESCE(pugi_name_1, '') AS pugi_name_1,
COALESCE(pugi_name_2, '') AS pugi_name_2,
COALESCE(pugi_name_3, '') AS pugi_name_3,
pugi_outfit_1,
pugi_outfit_2,
pugi_outfit_3,
pugi_outfits,
recruiting,
COALESCE((SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id), 'none') AS festival_color,
COALESCE((SELECT SUM(fs.souls) FROM festa_submissions fs WHERE fs.guild_id=g.id), 0) AS souls,
COALESCE((
SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR
ga.sub1_id = g.id OR
ga.sub2_id = g.id
), 0) AS alliance_id,
icon,
(SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id) AS member_count
FROM guilds g
JOIN guild_characters gc ON gc.character_id = leader_id
JOIN characters c on leader_id = c.id
`
func (guild *Guild) Save(s *Session) error {
_, err := s.server.db.Exec(`
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7,
pugi_outfit_1=$8, pugi_outfit_2=$9, pugi_outfit_3=$10, pugi_outfits=$11, icon=$12, leader_id=$13 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3,
guild.PugiOutfit1, guild.PugiOutfit2, guild.PugiOutfit3, guild.PugiOutfits, guild.Icon, guild.LeaderCharID)
if err != nil {
s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))
return err
}
return nil
}
func (guild *Guild) CreateApplication(s *Session, charID uint32, applicationType GuildApplicationType, transaction *sql.Tx) error {
query := `
INSERT INTO guild_applications (guild_id, character_id, actor_id, application_type)
VALUES ($1, $2, $3, $4)
`
var err error
if transaction == nil {
_, err = s.server.db.Exec(query, guild.ID, charID, s.charID, applicationType)
} else {
_, err = transaction.Exec(query, guild.ID, charID, s.charID, applicationType)
}
if err != nil {
s.logger.Error(
"failed to add guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) Disband(s *Session) error {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to begin transaction", zap.Error(err))
return err
}
_, err = transaction.Exec("DELETE FROM guild_characters WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild characters", zap.Error(err), zap.Uint32("guildId", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guilds WHERE id = $1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guild_alliances WHERE parent_id=$1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub1_id=sub2_id, sub2_id=NULL WHERE sub1_id=$1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub2_id=NULL WHERE sub2_id=$1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit transaction", zap.Error(err))
return err
}
s.logger.Info("Character disbanded guild", zap.Uint32("charID", s.charID), zap.Uint32("guildID", guild.ID))
return nil
}
func (guild *Guild) RemoveCharacter(s *Session, charID uint32) error {
_, err := s.server.db.Exec("DELETE FROM guild_characters WHERE character_id=$1", charID)
if err != nil {
s.logger.Error(
"failed to remove character from guild",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return err
}
return nil
}
func (guild *Guild) AcceptApplication(s *Session, charID uint32) error {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to start db transaction", zap.Error(err))
return err
}
_, err = transaction.Exec(`DELETE FROM guild_applications WHERE character_id = $1`, charID)
if err != nil {
s.logger.Error("failed to accept character's guild application", zap.Error(err))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id, order_index)
VALUES ($1, $2, (SELECT MAX(order_index) + 1 FROM guild_characters WHERE guild_id = $1))
`, guild.ID, charID)
if err != nil {
s.logger.Error(
"failed to add applicant to guild",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
rollbackTransaction(s, transaction)
return err
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit db transaction", zap.Error(err))
rollbackTransaction(s, transaction)
return err
}
return nil
}
// This is relying on the fact that invitation ID is also character ID right now
// if invitation ID changes, this will break.
func (guild *Guild) CancelInvitation(s *Session, charID uint32) error {
_, err := s.server.db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'invited'`,
charID, guild.ID,
)
if err != nil {
s.logger.Error(
"failed to cancel guild invitation",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) RejectApplication(s *Session, charID uint32) error {
_, err := s.server.db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'applied'`,
charID, guild.ID,
)
if err != nil {
s.logger.Error(
"failed to reject guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) ArrangeCharacters(s *Session, charIDs []uint32) error {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to start db transaction", zap.Error(err))
return err
}
for i, id := range charIDs {
_, err := transaction.Exec("UPDATE guild_characters SET order_index = $1 WHERE character_id = $2", 2+i, id)
if err != nil {
err = transaction.Rollback()
if err != nil {
s.logger.Error("failed to rollback db transaction", zap.Error(err))
}
return err
}
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit db transaction", zap.Error(err))
return err
}
return nil
}
func (guild *Guild) GetApplicationForCharID(s *Session, charID uint32, applicationType GuildApplicationType) (*GuildApplication, error) {
row := s.server.db.QueryRowx(`
SELECT * from guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = $3
`, charID, guild.ID, applicationType)
application := &GuildApplication{}
err := row.StructScan(application)
if errors.Is(err, sql.ErrNoRows) {
return nil, nil
}
if err != nil {
s.logger.Error(
"failed to retrieve guild application for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return nil, err
}
return application, nil
}
func (guild *Guild) HasApplicationForCharID(s *Session, charID uint32) (bool, error) {
row := s.server.db.QueryRowx(`
SELECT 1 from guild_applications WHERE character_id = $1 AND guild_id = $2
`, charID, guild.ID)
num := 0
err := row.Scan(&num)
if errors.Is(err, sql.ErrNoRows) {
return false, nil
}
if err != nil {
s.logger.Error(
"failed to retrieve guild applications for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return false, err
}
return true, nil
}
func CreateGuild(s *Session, guildName string) (int32, error) {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to start db transaction", zap.Error(err))
return 0, err
}
if err != nil {
panic(err)
}
guildResult, err := transaction.Query(
"INSERT INTO guilds (name, leader_id) VALUES ($1, $2) RETURNING id",
guildName, s.charID,
)
if err != nil {
s.logger.Error("failed to create guild", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
var guildId int32
guildResult.Next()
err = guildResult.Scan(&guildId)
if err != nil {
s.logger.Error("failed to retrieve guild ID", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
err = guildResult.Close()
if err != nil {
s.logger.Error("failed to finalise query", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id)
VALUES ($1, $2)
`, guildId, s.charID)
if err != nil {
s.logger.Error("failed to add character to guild", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit guild creation", zap.Error(err))
return 0, err
}
return guildId, nil
}
func rollbackTransaction(s *Session, transaction *sql.Tx) {
err := transaction.Rollback()
if err != nil {
s.logger.Error("failed to rollback transaction", zap.Error(err))
}
}
func GetGuildInfoByID(s *Session, guildID uint32) (*Guild, error) {
rows, err := s.server.db.Queryx(fmt.Sprintf(`
%s
WHERE g.id = $1
LIMIT 1
`, guildInfoSelectQuery), guildID)
if err != nil {
s.logger.Error("failed to retrieve guild", zap.Error(err), zap.Uint32("guildID", guildID))
return nil, err
}
defer func() { _ = rows.Close() }()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
}
func GetGuildInfoByCharacterId(s *Session, charID uint32) (*Guild, error) {
rows, err := s.server.db.Queryx(fmt.Sprintf(`
%s
WHERE EXISTS(
SELECT 1
FROM guild_characters gc1
WHERE gc1.character_id = $1
AND gc1.guild_id = g.id
)
OR EXISTS(
SELECT 1
FROM guild_applications ga
WHERE ga.character_id = $1
AND ga.guild_id = g.id
AND ga.application_type = 'applied'
)
LIMIT 1
`, guildInfoSelectQuery), charID)
if err != nil {
s.logger.Error("failed to retrieve guild for character", zap.Error(err), zap.Uint32("charID", charID))
return nil, err
}
defer func() { _ = rows.Close() }()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
}
func buildGuildObjectFromDbResult(result *sqlx.Rows, _ error, s *Session) (*Guild, error) {
guild := &Guild{}
err := result.StructScan(guild)
if err != nil {
s.logger.Error("failed to retrieve guild data from database", zap.Error(err))
return nil, err
}
return guild, nil
}
func guildGetItems(s *Session, guildID uint32) []mhfitem.MHFItemStack {
var data []byte
var items []mhfitem.MHFItemStack
if err := s.server.db.QueryRow(`SELECT item_box FROM guilds WHERE id=$1`, guildID).Scan(&data); err != nil && !errors.Is(err, sql.ErrNoRows) {
s.logger.Error("Failed to get guild item box", zap.Error(err))
}
if len(data) > 0 {
box := byteframe.NewByteFrameFromBytes(data)
numStacks := box.ReadUint16()
box.ReadUint16() // Unused
for i := 0; i < int(numStacks); i++ {
items = append(items, mhfitem.ReadWarehouseItem(box))
}
}
return items
}

View File

@@ -254,149 +254,6 @@ func handleMsgMhfGetSenyuDailyCount(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type SeibattleTimetable struct {
Start time.Time
End time.Time
}
type SeibattleKeyScore struct {
Unk0 uint8
Unk1 int32
}
type SeibattleCareer struct {
Unk0 uint16
Unk1 uint16
Unk2 uint16
}
type SeibattleOpponent struct {
Unk0 int32
Unk1 int8
}
type SeibattleConventionResult struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
Unk4 uint16
}
type SeibattleCharScore struct {
Unk0 uint32
}
type SeibattleCurResult struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
}
type Seibattle struct {
Timetable []SeibattleTimetable
KeyScore []SeibattleKeyScore
Career []SeibattleCareer
Opponent []SeibattleOpponent
ConventionResult []SeibattleConventionResult
CharScore []SeibattleCharScore
CurResult []SeibattleCurResult
}
func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetSeibattle)
var data []*byteframe.ByteFrame
seibattle := Seibattle{
Timetable: []SeibattleTimetable{
{TimeMidnight(), TimeMidnight().Add(time.Hour * 8)},
{TimeMidnight().Add(time.Hour * 8), TimeMidnight().Add(time.Hour * 16)},
{TimeMidnight().Add(time.Hour * 16), TimeMidnight().Add(time.Hour * 24)},
},
KeyScore: []SeibattleKeyScore{
{0, 0},
},
Career: []SeibattleCareer{
{0, 0, 0},
},
Opponent: []SeibattleOpponent{
{1, 1},
},
ConventionResult: []SeibattleConventionResult{
{0, 0, 0, 0, 0},
},
CharScore: []SeibattleCharScore{
{0},
},
CurResult: []SeibattleCurResult{
{0, 0, 0, 0},
},
}
switch pkt.Type {
case 1:
for _, timetable := range seibattle.Timetable {
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(timetable.Start.Unix()))
bf.WriteUint32(uint32(timetable.End.Unix()))
data = append(data, bf)
}
case 3: // Key score?
for _, keyScore := range seibattle.KeyScore {
bf := byteframe.NewByteFrame()
bf.WriteUint8(keyScore.Unk0)
bf.WriteInt32(keyScore.Unk1)
data = append(data, bf)
}
case 4: // Career?
for _, career := range seibattle.Career {
bf := byteframe.NewByteFrame()
bf.WriteUint16(career.Unk0)
bf.WriteUint16(career.Unk1)
bf.WriteUint16(career.Unk2)
data = append(data, bf)
}
case 5: // Opponent?
for _, opponent := range seibattle.Opponent {
bf := byteframe.NewByteFrame()
bf.WriteInt32(opponent.Unk0)
bf.WriteInt8(opponent.Unk1)
data = append(data, bf)
}
case 6: // Convention result?
for _, conventionResult := range seibattle.ConventionResult {
bf := byteframe.NewByteFrame()
bf.WriteUint32(conventionResult.Unk0)
bf.WriteUint16(conventionResult.Unk1)
bf.WriteUint16(conventionResult.Unk2)
bf.WriteUint16(conventionResult.Unk3)
bf.WriteUint16(conventionResult.Unk4)
data = append(data, bf)
}
case 7: // Char score?
for _, charScore := range seibattle.CharScore {
bf := byteframe.NewByteFrame()
bf.WriteUint32(charScore.Unk0)
data = append(data, bf)
}
case 8: // Cur result?
for _, curResult := range seibattle.CurResult {
bf := byteframe.NewByteFrame()
bf.WriteUint32(curResult.Unk0)
bf.WriteUint16(curResult.Unk1)
bf.WriteUint16(curResult.Unk2)
bf.WriteUint16(curResult.Unk3)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostSeibattle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostSeibattle)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfGetDailyMissionMaster(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetDailyMissionPersonal(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -1,22 +1,13 @@
package channelserver
import (
"crypto/rand"
"encoding/hex"
"erupe-ce/common/byteframe"
"erupe-ce/common/mhfcid"
"erupe-ce/common/mhfcourse"
"erupe-ce/common/token"
"erupe-ce/config"
"erupe-ce/network"
"erupe-ce/network/binpacket"
"erupe-ce/network/mhfpacket"
"fmt"
"math"
"slices"
"strconv"
"strings"
"time"
"go.uber.org/zap"
)
@@ -39,409 +30,6 @@ const (
BroadcastTypeWorld = 0x0a
)
var commands map[string]_config.Command
func init() {
commands = make(map[string]_config.Command)
zapConfig := zap.NewDevelopmentConfig()
zapConfig.DisableCaller = true
zapLogger, _ := zapConfig.Build()
defer func() { _ = zapLogger.Sync() }()
logger := zapLogger.Named("commands")
cmds := _config.ErupeConfig.Commands
for _, cmd := range cmds {
commands[cmd.Name] = cmd
if cmd.Enabled {
logger.Info(fmt.Sprintf("Command %s: Enabled, prefix: %s", cmd.Name, cmd.Prefix))
} else {
logger.Info(fmt.Sprintf("Command %s: Disabled", cmd.Name))
}
}
}
func sendDisabledCommandMessage(s *Session, cmd _config.Command) {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.disabled, cmd.Name))
}
func sendServerChatMessage(s *Session, message string) {
// Make the inside of the casted binary
bf := byteframe.NewByteFrame()
bf.SetLE()
msgBinChat := &binpacket.MsgBinChat{
Unk0: 0,
Type: 5,
Flags: 0x80,
Message: message,
SenderName: "Erupe",
}
_ = msgBinChat.Build(bf)
castedBin := &mhfpacket.MsgSysCastedBinary{
CharID: 0,
MessageType: BinaryMessageTypeChat,
RawDataPayload: bf.Data(),
}
s.QueueSendMHFNonBlocking(castedBin)
}
func parseChatCommand(s *Session, command string) {
args := strings.Split(command[len(s.server.erupeConfig.CommandPrefix):], " ")
switch args[0] {
case commands["Ban"].Prefix:
if s.isOp() {
if len(args) > 1 {
var expiry time.Time
if len(args) > 2 {
var length int
var unit string
n, err := fmt.Sscanf(args[2], `%d%s`, &length, &unit)
if err == nil && n == 2 {
switch unit {
case "s", "second", "seconds":
expiry = time.Now().Add(time.Duration(length) * time.Second)
case "m", "mi", "minute", "minutes":
expiry = time.Now().Add(time.Duration(length) * time.Minute)
case "h", "hour", "hours":
expiry = time.Now().Add(time.Duration(length) * time.Hour)
case "d", "day", "days":
expiry = time.Now().Add(time.Duration(length) * time.Hour * 24)
case "mo", "month", "months":
expiry = time.Now().Add(time.Duration(length) * time.Hour * 24 * 30)
case "y", "year", "years":
expiry = time.Now().Add(time.Duration(length) * time.Hour * 24 * 365)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.error)
return
}
}
cid := mhfcid.ConvertCID(args[1])
if cid > 0 {
var uid uint32
var uname string
err := s.server.db.QueryRow(`SELECT id, username FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, cid).Scan(&uid, &uname)
if err == nil {
if expiry.IsZero() {
if _, err := s.server.db.Exec(`INSERT INTO bans VALUES ($1)
ON CONFLICT (user_id) DO UPDATE SET expires=NULL`, uid); err != nil {
s.logger.Error("Failed to ban user", zap.Error(err))
}
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.ban.success, uname))
} else {
if _, err := s.server.db.Exec(`INSERT INTO bans VALUES ($1, $2)
ON CONFLICT (user_id) DO UPDATE SET expires=$2`, uid, expiry); err != nil {
s.logger.Error("Failed to ban user with expiry", zap.Error(err))
}
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.ban.success, uname)+fmt.Sprintf(s.server.i18n.commands.ban.length, expiry.Format(time.DateTime)))
}
s.server.DisconnectUser(uid)
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.noUser)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.invalid)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.error)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.noOp)
}
case commands["Timer"].Prefix:
if commands["Timer"].Enabled || s.isOp() {
var state bool
if err := s.server.db.QueryRow(`SELECT COALESCE(timer, false) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&state); err != nil {
s.logger.Error("Failed to get timer state", zap.Error(err))
}
if _, err := s.server.db.Exec(`UPDATE users u SET timer=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, !state, s.charID); err != nil {
s.logger.Error("Failed to update timer setting", zap.Error(err))
}
if state {
sendServerChatMessage(s, s.server.i18n.commands.timer.disabled)
} else {
sendServerChatMessage(s, s.server.i18n.commands.timer.enabled)
}
} else {
sendDisabledCommandMessage(s, commands["Timer"])
}
case commands["PSN"].Prefix:
if commands["PSN"].Enabled || s.isOp() {
if len(args) > 1 {
var exists int
if err := s.server.db.QueryRow(`SELECT count(*) FROM users WHERE psn_id = $1`, args[1]).Scan(&exists); err != nil {
s.logger.Error("Failed to check PSN ID existence", zap.Error(err))
}
if exists == 0 {
_, err := s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, args[1], s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.psn.success, args[1]))
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.psn.exists)
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.psn.error, commands["PSN"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["PSN"])
}
case commands["Reload"].Prefix:
if commands["Reload"].Enabled || s.isOp() {
sendServerChatMessage(s, s.server.i18n.commands.reload)
var temp mhfpacket.MHFPacket
deleteNotif := byteframe.NewByteFrame()
for _, object := range s.stage.objects {
if object.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDeleteObject{ObjID: object.id}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(deleteNotif, s.clientContext)
}
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysDeleteUser{CharID: session.charID}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(deleteNotif, s.clientContext)
}
deleteNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSendNonBlocking(deleteNotif.Data())
time.Sleep(500 * time.Millisecond)
reloadNotif := byteframe.NewByteFrame()
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysInsertUser{CharID: session.charID}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(reloadNotif, s.clientContext)
for i := 0; i < 3; i++ {
temp = &mhfpacket.MsgSysNotifyUserBinary{
CharID: session.charID,
BinaryType: uint8(i + 1),
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(reloadNotif, s.clientContext)
}
}
for _, obj := range s.stage.objects {
if obj.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDuplicateObject{
ObjID: obj.id,
X: obj.x,
Y: obj.y,
Z: obj.z,
Unk0: 0,
OwnerCharID: obj.ownerCharID,
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(reloadNotif, s.clientContext)
}
reloadNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSendNonBlocking(reloadNotif.Data())
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
case commands["KeyQuest"].Prefix:
if commands["KeyQuest"].Enabled || s.isOp() {
if s.server.erupeConfig.RealClientMode < _config.G10 {
sendServerChatMessage(s, s.server.i18n.commands.kqf.version)
} else {
if len(args) > 1 {
switch args[1] {
case "get":
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.kqf.get, s.kqf))
case "set":
if len(args) > 2 && len(args[2]) == 16 {
hexd, _ := hex.DecodeString(args[2])
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.i18n.commands.kqf.set.success)
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.kqf.set.error, commands["KeyQuest"].Prefix))
}
}
}
}
} else {
sendDisabledCommandMessage(s, commands["KeyQuest"])
}
case commands["Rights"].Prefix:
if commands["Rights"].Enabled || s.isOp() {
if len(args) > 1 {
v, _ := strconv.Atoi(args[1])
_, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.success, v))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.error, commands["Rights"].Prefix))
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.error, commands["Rights"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Rights"])
}
case commands["Course"].Prefix:
if commands["Course"].Enabled || s.isOp() {
if len(args) > 1 {
for _, course := range mhfcourse.Courses() {
for _, alias := range course.Aliases() {
if strings.EqualFold(args[1], alias) {
if slices.Contains(s.server.erupeConfig.Courses, _config.Course{Name: course.Aliases()[0], Enabled: true}) {
var delta, rightsInt uint32
if mhfcourse.CourseExists(course.ID, s.courses) {
ei := slices.IndexFunc(s.courses, func(c mhfcourse.Course) bool {
for _, alias := range c.Aliases() {
if strings.EqualFold(args[1], alias) {
return true
}
}
return false
})
if ei != -1 {
delta = uint32(-1 * math.Pow(2, float64(course.ID)))
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.disabled, course.Aliases()[0]))
}
} else {
delta = uint32(math.Pow(2, float64(course.ID)))
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.enabled, course.Aliases()[0]))
}
err := s.server.db.QueryRow("SELECT rights FROM users u INNER JOIN characters c ON u.id = c.user_id WHERE c.id = $1", s.charID).Scan(&rightsInt)
if err == nil {
if _, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", rightsInt+delta, s.charID); err != nil {
s.logger.Error("Failed to update user rights", zap.Error(err))
}
}
updateRights(s)
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.locked, course.Aliases()[0]))
}
return
}
}
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.error, commands["Course"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Course"])
}
case commands["Raviente"].Prefix:
if commands["Raviente"].Enabled || s.isOp() {
if len(args) > 1 {
if s.server.getRaviSemaphore() != nil {
switch args[1] {
case "start":
if s.server.raviente.register[1] == 0 {
s.server.raviente.register[1] = s.server.raviente.register[3]
sendServerChatMessage(s, s.server.i18n.commands.ravi.start.success)
s.notifyRavi()
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.start.error)
}
case "cm", "check", "checkmultiplier", "multiplier":
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.ravi.multiplier, s.server.GetRaviMultiplier()))
case "sr", "sendres", "resurrection", "ss", "sendsed", "rs", "reqsed":
if s.server.erupeConfig.RealClientMode == _config.ZZ {
switch args[1] {
case "sr", "sendres", "resurrection":
if s.server.raviente.state[28] > 0 {
sendServerChatMessage(s, s.server.i18n.commands.ravi.res.success)
s.server.raviente.state[28] = 0
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.res.error)
}
case "ss", "sendsed":
sendServerChatMessage(s, s.server.i18n.commands.ravi.sed.success)
// Total BerRavi HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP
case "rs", "reqsed":
sendServerChatMessage(s, s.server.i18n.commands.ravi.request)
// Total BerRavi HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP + 1
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.version)
}
default:
sendServerChatMessage(s, s.server.i18n.commands.ravi.error)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.noPlayers)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.error)
}
} else {
sendDisabledCommandMessage(s, commands["Raviente"])
}
case commands["Teleport"].Prefix:
if commands["Teleport"].Enabled || s.isOp() {
if len(args) > 2 {
x, _ := strconv.ParseInt(args[1], 10, 16)
y, _ := strconv.ParseInt(args[2], 10, 16)
payload := byteframe.NewByteFrame()
payload.SetLE()
payload.WriteUint8(2) // SetState type(position == 2)
payload.WriteInt16(int16(x)) // X
payload.WriteInt16(int16(y)) // Y
payloadBytes := payload.Data()
s.QueueSendMHFNonBlocking(&mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
MessageType: BinaryMessageTypeState,
RawDataPayload: payloadBytes,
})
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.teleport.success, x, y))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.teleport.error, commands["Teleport"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Teleport"])
}
case commands["Discord"].Prefix:
if commands["Discord"].Enabled || s.isOp() {
var _token string
err := s.server.db.QueryRow(`SELECT discord_token FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&_token)
if err != nil {
randToken := make([]byte, 4)
_, _ = rand.Read(randToken)
_token = fmt.Sprintf("%x-%x", randToken[:2], randToken[2:])
if _, err := s.server.db.Exec(`UPDATE users u SET discord_token = $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, _token, s.charID); err != nil {
s.logger.Error("Failed to update discord token", zap.Error(err))
}
}
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.discord.success, _token))
} else {
sendDisabledCommandMessage(s, commands["Discord"])
}
case commands["Playtime"].Prefix:
if commands["Playtime"].Enabled || s.isOp() {
playtime := s.playtime + uint32(time.Since(s.playtimeTime).Seconds())
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.playtime, playtime/60/60, playtime/60%60, playtime%60))
} else {
sendDisabledCommandMessage(s, commands["Playtime"])
}
case commands["Help"].Prefix:
if commands["Help"].Enabled || s.isOp() {
for _, command := range commands {
if command.Enabled || s.isOp() {
sendServerChatMessage(s, fmt.Sprintf("%s%s: %s", s.server.erupeConfig.CommandPrefix, command.Prefix, command.Description))
}
}
} else {
sendDisabledCommandMessage(s, commands["Help"])
}
}
}
func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysCastBinary)
tmp := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)

View File

@@ -0,0 +1,424 @@
package channelserver
import (
"crypto/rand"
"encoding/hex"
"erupe-ce/common/byteframe"
"erupe-ce/common/mhfcid"
"erupe-ce/common/mhfcourse"
"erupe-ce/config"
"erupe-ce/network"
"erupe-ce/network/binpacket"
"erupe-ce/network/mhfpacket"
"fmt"
"math"
"slices"
"strconv"
"strings"
"time"
"go.uber.org/zap"
)
var commands map[string]_config.Command
func init() {
commands = make(map[string]_config.Command)
zapConfig := zap.NewDevelopmentConfig()
zapConfig.DisableCaller = true
zapLogger, _ := zapConfig.Build()
defer func() { _ = zapLogger.Sync() }()
logger := zapLogger.Named("commands")
cmds := _config.ErupeConfig.Commands
for _, cmd := range cmds {
commands[cmd.Name] = cmd
if cmd.Enabled {
logger.Info(fmt.Sprintf("Command %s: Enabled, prefix: %s", cmd.Name, cmd.Prefix))
} else {
logger.Info(fmt.Sprintf("Command %s: Disabled", cmd.Name))
}
}
}
func sendDisabledCommandMessage(s *Session, cmd _config.Command) {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.disabled, cmd.Name))
}
func sendServerChatMessage(s *Session, message string) {
// Make the inside of the casted binary
bf := byteframe.NewByteFrame()
bf.SetLE()
msgBinChat := &binpacket.MsgBinChat{
Unk0: 0,
Type: 5,
Flags: 0x80,
Message: message,
SenderName: "Erupe",
}
_ = msgBinChat.Build(bf)
castedBin := &mhfpacket.MsgSysCastedBinary{
CharID: 0,
MessageType: BinaryMessageTypeChat,
RawDataPayload: bf.Data(),
}
s.QueueSendMHFNonBlocking(castedBin)
}
func parseChatCommand(s *Session, command string) {
args := strings.Split(command[len(s.server.erupeConfig.CommandPrefix):], " ")
switch args[0] {
case commands["Ban"].Prefix:
if s.isOp() {
if len(args) > 1 {
var expiry time.Time
if len(args) > 2 {
var length int
var unit string
n, err := fmt.Sscanf(args[2], `%d%s`, &length, &unit)
if err == nil && n == 2 {
switch unit {
case "s", "second", "seconds":
expiry = time.Now().Add(time.Duration(length) * time.Second)
case "m", "mi", "minute", "minutes":
expiry = time.Now().Add(time.Duration(length) * time.Minute)
case "h", "hour", "hours":
expiry = time.Now().Add(time.Duration(length) * time.Hour)
case "d", "day", "days":
expiry = time.Now().Add(time.Duration(length) * time.Hour * 24)
case "mo", "month", "months":
expiry = time.Now().Add(time.Duration(length) * time.Hour * 24 * 30)
case "y", "year", "years":
expiry = time.Now().Add(time.Duration(length) * time.Hour * 24 * 365)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.error)
return
}
}
cid := mhfcid.ConvertCID(args[1])
if cid > 0 {
var uid uint32
var uname string
err := s.server.db.QueryRow(`SELECT id, username FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, cid).Scan(&uid, &uname)
if err == nil {
if expiry.IsZero() {
if _, err := s.server.db.Exec(`INSERT INTO bans VALUES ($1)
ON CONFLICT (user_id) DO UPDATE SET expires=NULL`, uid); err != nil {
s.logger.Error("Failed to ban user", zap.Error(err))
}
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.ban.success, uname))
} else {
if _, err := s.server.db.Exec(`INSERT INTO bans VALUES ($1, $2)
ON CONFLICT (user_id) DO UPDATE SET expires=$2`, uid, expiry); err != nil {
s.logger.Error("Failed to ban user with expiry", zap.Error(err))
}
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.ban.success, uname)+fmt.Sprintf(s.server.i18n.commands.ban.length, expiry.Format(time.DateTime)))
}
s.server.DisconnectUser(uid)
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.noUser)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.invalid)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ban.error)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.noOp)
}
case commands["Timer"].Prefix:
if commands["Timer"].Enabled || s.isOp() {
var state bool
if err := s.server.db.QueryRow(`SELECT COALESCE(timer, false) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&state); err != nil {
s.logger.Error("Failed to get timer state", zap.Error(err))
}
if _, err := s.server.db.Exec(`UPDATE users u SET timer=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, !state, s.charID); err != nil {
s.logger.Error("Failed to update timer setting", zap.Error(err))
}
if state {
sendServerChatMessage(s, s.server.i18n.commands.timer.disabled)
} else {
sendServerChatMessage(s, s.server.i18n.commands.timer.enabled)
}
} else {
sendDisabledCommandMessage(s, commands["Timer"])
}
case commands["PSN"].Prefix:
if commands["PSN"].Enabled || s.isOp() {
if len(args) > 1 {
var exists int
if err := s.server.db.QueryRow(`SELECT count(*) FROM users WHERE psn_id = $1`, args[1]).Scan(&exists); err != nil {
s.logger.Error("Failed to check PSN ID existence", zap.Error(err))
}
if exists == 0 {
_, err := s.server.db.Exec(`UPDATE users u SET psn_id=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, args[1], s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.psn.success, args[1]))
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.psn.exists)
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.psn.error, commands["PSN"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["PSN"])
}
case commands["Reload"].Prefix:
if commands["Reload"].Enabled || s.isOp() {
sendServerChatMessage(s, s.server.i18n.commands.reload)
var temp mhfpacket.MHFPacket
deleteNotif := byteframe.NewByteFrame()
for _, object := range s.stage.objects {
if object.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDeleteObject{ObjID: object.id}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(deleteNotif, s.clientContext)
}
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysDeleteUser{CharID: session.charID}
deleteNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(deleteNotif, s.clientContext)
}
deleteNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSendNonBlocking(deleteNotif.Data())
time.Sleep(500 * time.Millisecond)
reloadNotif := byteframe.NewByteFrame()
for _, session := range s.server.sessions {
if s == session {
continue
}
temp = &mhfpacket.MsgSysInsertUser{CharID: session.charID}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(reloadNotif, s.clientContext)
for i := 0; i < 3; i++ {
temp = &mhfpacket.MsgSysNotifyUserBinary{
CharID: session.charID,
BinaryType: uint8(i + 1),
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(reloadNotif, s.clientContext)
}
}
for _, obj := range s.stage.objects {
if obj.ownerCharID == s.charID {
continue
}
temp = &mhfpacket.MsgSysDuplicateObject{
ObjID: obj.id,
X: obj.x,
Y: obj.y,
Z: obj.z,
Unk0: 0,
OwnerCharID: obj.ownerCharID,
}
reloadNotif.WriteUint16(uint16(temp.Opcode()))
_ = temp.Build(reloadNotif, s.clientContext)
}
reloadNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSendNonBlocking(reloadNotif.Data())
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
case commands["KeyQuest"].Prefix:
if commands["KeyQuest"].Enabled || s.isOp() {
if s.server.erupeConfig.RealClientMode < _config.G10 {
sendServerChatMessage(s, s.server.i18n.commands.kqf.version)
} else {
if len(args) > 1 {
switch args[1] {
case "get":
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.kqf.get, s.kqf))
case "set":
if len(args) > 2 && len(args[2]) == 16 {
hexd, _ := hex.DecodeString(args[2])
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.i18n.commands.kqf.set.success)
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.kqf.set.error, commands["KeyQuest"].Prefix))
}
}
}
}
} else {
sendDisabledCommandMessage(s, commands["KeyQuest"])
}
case commands["Rights"].Prefix:
if commands["Rights"].Enabled || s.isOp() {
if len(args) > 1 {
v, _ := strconv.Atoi(args[1])
_, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", v, s.charID)
if err == nil {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.success, v))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.error, commands["Rights"].Prefix))
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.rights.error, commands["Rights"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Rights"])
}
case commands["Course"].Prefix:
if commands["Course"].Enabled || s.isOp() {
if len(args) > 1 {
for _, course := range mhfcourse.Courses() {
for _, alias := range course.Aliases() {
if strings.EqualFold(args[1], alias) {
if slices.Contains(s.server.erupeConfig.Courses, _config.Course{Name: course.Aliases()[0], Enabled: true}) {
var delta, rightsInt uint32
if mhfcourse.CourseExists(course.ID, s.courses) {
ei := slices.IndexFunc(s.courses, func(c mhfcourse.Course) bool {
for _, alias := range c.Aliases() {
if strings.EqualFold(args[1], alias) {
return true
}
}
return false
})
if ei != -1 {
delta = uint32(-1 * math.Pow(2, float64(course.ID)))
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.disabled, course.Aliases()[0]))
}
} else {
delta = uint32(math.Pow(2, float64(course.ID)))
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.enabled, course.Aliases()[0]))
}
err := s.server.db.QueryRow("SELECT rights FROM users u INNER JOIN characters c ON u.id = c.user_id WHERE c.id = $1", s.charID).Scan(&rightsInt)
if err == nil {
if _, err := s.server.db.Exec("UPDATE users u SET rights=$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", rightsInt+delta, s.charID); err != nil {
s.logger.Error("Failed to update user rights", zap.Error(err))
}
}
updateRights(s)
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.locked, course.Aliases()[0]))
}
return
}
}
}
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.course.error, commands["Course"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Course"])
}
case commands["Raviente"].Prefix:
if commands["Raviente"].Enabled || s.isOp() {
if len(args) > 1 {
if s.server.getRaviSemaphore() != nil {
switch args[1] {
case "start":
if s.server.raviente.register[1] == 0 {
s.server.raviente.register[1] = s.server.raviente.register[3]
sendServerChatMessage(s, s.server.i18n.commands.ravi.start.success)
s.notifyRavi()
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.start.error)
}
case "cm", "check", "checkmultiplier", "multiplier":
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.ravi.multiplier, s.server.GetRaviMultiplier()))
case "sr", "sendres", "resurrection", "ss", "sendsed", "rs", "reqsed":
if s.server.erupeConfig.RealClientMode == _config.ZZ {
switch args[1] {
case "sr", "sendres", "resurrection":
if s.server.raviente.state[28] > 0 {
sendServerChatMessage(s, s.server.i18n.commands.ravi.res.success)
s.server.raviente.state[28] = 0
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.res.error)
}
case "ss", "sendsed":
sendServerChatMessage(s, s.server.i18n.commands.ravi.sed.success)
// Total BerRavi HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP
case "rs", "reqsed":
sendServerChatMessage(s, s.server.i18n.commands.ravi.request)
// Total BerRavi HP
HP := s.server.raviente.state[0] + s.server.raviente.state[1] + s.server.raviente.state[2] + s.server.raviente.state[3] + s.server.raviente.state[4]
s.server.raviente.support[1] = HP + 1
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.version)
}
default:
sendServerChatMessage(s, s.server.i18n.commands.ravi.error)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.noPlayers)
}
} else {
sendServerChatMessage(s, s.server.i18n.commands.ravi.error)
}
} else {
sendDisabledCommandMessage(s, commands["Raviente"])
}
case commands["Teleport"].Prefix:
if commands["Teleport"].Enabled || s.isOp() {
if len(args) > 2 {
x, _ := strconv.ParseInt(args[1], 10, 16)
y, _ := strconv.ParseInt(args[2], 10, 16)
payload := byteframe.NewByteFrame()
payload.SetLE()
payload.WriteUint8(2) // SetState type(position == 2)
payload.WriteInt16(int16(x)) // X
payload.WriteInt16(int16(y)) // Y
payloadBytes := payload.Data()
s.QueueSendMHFNonBlocking(&mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
MessageType: BinaryMessageTypeState,
RawDataPayload: payloadBytes,
})
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.teleport.success, x, y))
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.teleport.error, commands["Teleport"].Prefix))
}
} else {
sendDisabledCommandMessage(s, commands["Teleport"])
}
case commands["Discord"].Prefix:
if commands["Discord"].Enabled || s.isOp() {
var _token string
err := s.server.db.QueryRow(`SELECT discord_token FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&_token)
if err != nil {
randToken := make([]byte, 4)
_, _ = rand.Read(randToken)
_token = fmt.Sprintf("%x-%x", randToken[:2], randToken[2:])
if _, err := s.server.db.Exec(`UPDATE users u SET discord_token = $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, _token, s.charID); err != nil {
s.logger.Error("Failed to update discord token", zap.Error(err))
}
}
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.discord.success, _token))
} else {
sendDisabledCommandMessage(s, commands["Discord"])
}
case commands["Playtime"].Prefix:
if commands["Playtime"].Enabled || s.isOp() {
playtime := s.playtime + uint32(time.Since(s.playtimeTime).Seconds())
sendServerChatMessage(s, fmt.Sprintf(s.server.i18n.commands.playtime, playtime/60/60, playtime/60%60, playtime%60))
} else {
sendDisabledCommandMessage(s, commands["Playtime"])
}
case commands["Help"].Prefix:
if commands["Help"].Enabled || s.isOp() {
for _, command := range commands {
if command.Enabled || s.isOp() {
sendServerChatMessage(s, fmt.Sprintf("%s%s: %s", s.server.erupeConfig.CommandPrefix, command.Prefix, command.Description))
}
}
} else {
sendDisabledCommandMessage(s, commands["Help"])
}
}
}

View File

@@ -1,618 +1,16 @@
package channelserver
import (
"database/sql"
"database/sql/driver"
"encoding/json"
"errors"
"erupe-ce/common/byteframe"
"erupe-ce/common/mhfitem"
_config "erupe-ce/config"
"fmt"
"sort"
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
type FestivalColor string
const (
FestivalColorNone FestivalColor = "none"
FestivalColorBlue FestivalColor = "blue"
FestivalColorRed FestivalColor = "red"
)
var FestivalColorCodes = map[FestivalColor]int16{
FestivalColorNone: -1,
FestivalColorBlue: 0,
FestivalColorRed: 1,
}
type GuildApplicationType string
const (
GuildApplicationTypeApplied GuildApplicationType = "applied"
GuildApplicationTypeInvited GuildApplicationType = "invited"
)
type Guild struct {
ID uint32 `db:"id"`
Name string `db:"name"`
MainMotto uint8 `db:"main_motto"`
SubMotto uint8 `db:"sub_motto"`
CreatedAt time.Time `db:"created_at"`
MemberCount uint16 `db:"member_count"`
RankRP uint32 `db:"rank_rp"`
EventRP uint32 `db:"event_rp"`
RoomRP uint16 `db:"room_rp"`
RoomExpiry time.Time `db:"room_expiry"`
Comment string `db:"comment"`
PugiName1 string `db:"pugi_name_1"`
PugiName2 string `db:"pugi_name_2"`
PugiName3 string `db:"pugi_name_3"`
PugiOutfit1 uint8 `db:"pugi_outfit_1"`
PugiOutfit2 uint8 `db:"pugi_outfit_2"`
PugiOutfit3 uint8 `db:"pugi_outfit_3"`
PugiOutfits uint32 `db:"pugi_outfits"`
Recruiting bool `db:"recruiting"`
FestivalColor FestivalColor `db:"festival_color"`
Souls uint32 `db:"souls"`
AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"`
GuildLeader
}
type GuildLeader struct {
LeaderCharID uint32 `db:"leader_id"`
LeaderName string `db:"leader_name"`
}
type GuildIconPart struct {
Index uint16
ID uint16
Page uint8
Size uint8
Rotation uint8
Red uint8
Green uint8
Blue uint8
PosX uint16
PosY uint16
}
type GuildApplication struct {
ID int `db:"id"`
GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"`
ActorID uint32 `db:"actor_id"`
ApplicationType GuildApplicationType `db:"application_type"`
CreatedAt time.Time `db:"created_at"`
}
type GuildIcon struct {
Parts []GuildIconPart
}
func (gi *GuildIcon) Scan(val interface{}) (err error) {
switch v := val.(type) {
case []byte:
err = json.Unmarshal(v, &gi)
case string:
err = json.Unmarshal([]byte(v), &gi)
}
return
}
func (gi *GuildIcon) Value() (valuer driver.Value, err error) {
return json.Marshal(gi)
}
func (g *Guild) Rank() uint16 {
rpMap := []uint32{
24, 48, 96, 144, 192, 240, 288, 360, 432,
504, 600, 696, 792, 888, 984, 1080, 1200,
}
if _config.ErupeConfig.RealClientMode <= _config.Z2 {
rpMap = []uint32{
3500, 6000, 8500, 11000, 13500, 16000, 20000, 24000, 28000,
33000, 38000, 43000, 48000, 55000, 70000, 90000, 120000,
}
}
for i, u := range rpMap {
if g.RankRP < u {
if _config.ErupeConfig.RealClientMode <= _config.S6 && i >= 12 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F5 && i >= 13 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 && i >= 14 {
return 14
}
return uint16(i)
}
}
if _config.ErupeConfig.RealClientMode <= _config.S6 {
return 12
} else if _config.ErupeConfig.RealClientMode <= _config.F5 {
return 13
} else if _config.ErupeConfig.RealClientMode <= _config.G32 {
return 14
}
return 17
}
const guildInfoSelectQuery = `
SELECT
g.id,
g.name,
rank_rp,
event_rp,
room_rp,
COALESCE(room_expiry, '1970-01-01') AS room_expiry,
main_motto,
sub_motto,
created_at,
leader_id,
c.name AS leader_name,
comment,
COALESCE(pugi_name_1, '') AS pugi_name_1,
COALESCE(pugi_name_2, '') AS pugi_name_2,
COALESCE(pugi_name_3, '') AS pugi_name_3,
pugi_outfit_1,
pugi_outfit_2,
pugi_outfit_3,
pugi_outfits,
recruiting,
COALESCE((SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id), 'none') AS festival_color,
COALESCE((SELECT SUM(fs.souls) FROM festa_submissions fs WHERE fs.guild_id=g.id), 0) AS souls,
COALESCE((
SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR
ga.sub1_id = g.id OR
ga.sub2_id = g.id
), 0) AS alliance_id,
icon,
(SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id) AS member_count
FROM guilds g
JOIN guild_characters gc ON gc.character_id = leader_id
JOIN characters c on leader_id = c.id
`
func (guild *Guild) Save(s *Session) error {
_, err := s.server.db.Exec(`
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7,
pugi_outfit_1=$8, pugi_outfit_2=$9, pugi_outfit_3=$10, pugi_outfits=$11, icon=$12, leader_id=$13 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3,
guild.PugiOutfit1, guild.PugiOutfit2, guild.PugiOutfit3, guild.PugiOutfits, guild.Icon, guild.LeaderCharID)
if err != nil {
s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))
return err
}
return nil
}
func (guild *Guild) CreateApplication(s *Session, charID uint32, applicationType GuildApplicationType, transaction *sql.Tx) error {
query := `
INSERT INTO guild_applications (guild_id, character_id, actor_id, application_type)
VALUES ($1, $2, $3, $4)
`
var err error
if transaction == nil {
_, err = s.server.db.Exec(query, guild.ID, charID, s.charID, applicationType)
} else {
_, err = transaction.Exec(query, guild.ID, charID, s.charID, applicationType)
}
if err != nil {
s.logger.Error(
"failed to add guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) Disband(s *Session) error {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to begin transaction", zap.Error(err))
return err
}
_, err = transaction.Exec("DELETE FROM guild_characters WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild characters", zap.Error(err), zap.Uint32("guildId", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guilds WHERE id = $1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guild_alliances WHERE parent_id=$1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub1_id=sub2_id, sub2_id=NULL WHERE sub1_id=$1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub2_id=NULL WHERE sub2_id=$1", guild.ID)
if err != nil {
s.logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit transaction", zap.Error(err))
return err
}
s.logger.Info("Character disbanded guild", zap.Uint32("charID", s.charID), zap.Uint32("guildID", guild.ID))
return nil
}
func (guild *Guild) RemoveCharacter(s *Session, charID uint32) error {
_, err := s.server.db.Exec("DELETE FROM guild_characters WHERE character_id=$1", charID)
if err != nil {
s.logger.Error(
"failed to remove character from guild",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return err
}
return nil
}
func (guild *Guild) AcceptApplication(s *Session, charID uint32) error {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to start db transaction", zap.Error(err))
return err
}
_, err = transaction.Exec(`DELETE FROM guild_applications WHERE character_id = $1`, charID)
if err != nil {
s.logger.Error("failed to accept character's guild application", zap.Error(err))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id, order_index)
VALUES ($1, $2, (SELECT MAX(order_index) + 1 FROM guild_characters WHERE guild_id = $1))
`, guild.ID, charID)
if err != nil {
s.logger.Error(
"failed to add applicant to guild",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
rollbackTransaction(s, transaction)
return err
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit db transaction", zap.Error(err))
rollbackTransaction(s, transaction)
return err
}
return nil
}
// This is relying on the fact that invitation ID is also character ID right now
// if invitation ID changes, this will break.
func (guild *Guild) CancelInvitation(s *Session, charID uint32) error {
_, err := s.server.db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'invited'`,
charID, guild.ID,
)
if err != nil {
s.logger.Error(
"failed to cancel guild invitation",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) RejectApplication(s *Session, charID uint32) error {
_, err := s.server.db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'applied'`,
charID, guild.ID,
)
if err != nil {
s.logger.Error(
"failed to reject guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) ArrangeCharacters(s *Session, charIDs []uint32) error {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to start db transaction", zap.Error(err))
return err
}
for i, id := range charIDs {
_, err := transaction.Exec("UPDATE guild_characters SET order_index = $1 WHERE character_id = $2", 2+i, id)
if err != nil {
err = transaction.Rollback()
if err != nil {
s.logger.Error("failed to rollback db transaction", zap.Error(err))
}
return err
}
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit db transaction", zap.Error(err))
return err
}
return nil
}
func (guild *Guild) GetApplicationForCharID(s *Session, charID uint32, applicationType GuildApplicationType) (*GuildApplication, error) {
row := s.server.db.QueryRowx(`
SELECT * from guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = $3
`, charID, guild.ID, applicationType)
application := &GuildApplication{}
err := row.StructScan(application)
if errors.Is(err, sql.ErrNoRows) {
return nil, nil
}
if err != nil {
s.logger.Error(
"failed to retrieve guild application for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return nil, err
}
return application, nil
}
func (guild *Guild) HasApplicationForCharID(s *Session, charID uint32) (bool, error) {
row := s.server.db.QueryRowx(`
SELECT 1 from guild_applications WHERE character_id = $1 AND guild_id = $2
`, charID, guild.ID)
num := 0
err := row.Scan(&num)
if errors.Is(err, sql.ErrNoRows) {
return false, nil
}
if err != nil {
s.logger.Error(
"failed to retrieve guild applications for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return false, err
}
return true, nil
}
func CreateGuild(s *Session, guildName string) (int32, error) {
transaction, err := s.server.db.Begin()
if err != nil {
s.logger.Error("failed to start db transaction", zap.Error(err))
return 0, err
}
if err != nil {
panic(err)
}
guildResult, err := transaction.Query(
"INSERT INTO guilds (name, leader_id) VALUES ($1, $2) RETURNING id",
guildName, s.charID,
)
if err != nil {
s.logger.Error("failed to create guild", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
var guildId int32
guildResult.Next()
err = guildResult.Scan(&guildId)
if err != nil {
s.logger.Error("failed to retrieve guild ID", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
err = guildResult.Close()
if err != nil {
s.logger.Error("failed to finalise query", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id)
VALUES ($1, $2)
`, guildId, s.charID)
if err != nil {
s.logger.Error("failed to add character to guild", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
err = transaction.Commit()
if err != nil {
s.logger.Error("failed to commit guild creation", zap.Error(err))
return 0, err
}
return guildId, nil
}
func rollbackTransaction(s *Session, transaction *sql.Tx) {
err := transaction.Rollback()
if err != nil {
s.logger.Error("failed to rollback transaction", zap.Error(err))
}
}
func GetGuildInfoByID(s *Session, guildID uint32) (*Guild, error) {
rows, err := s.server.db.Queryx(fmt.Sprintf(`
%s
WHERE g.id = $1
LIMIT 1
`, guildInfoSelectQuery), guildID)
if err != nil {
s.logger.Error("failed to retrieve guild", zap.Error(err), zap.Uint32("guildID", guildID))
return nil, err
}
defer func() { _ = rows.Close() }()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
}
func GetGuildInfoByCharacterId(s *Session, charID uint32) (*Guild, error) {
rows, err := s.server.db.Queryx(fmt.Sprintf(`
%s
WHERE EXISTS(
SELECT 1
FROM guild_characters gc1
WHERE gc1.character_id = $1
AND gc1.guild_id = g.id
)
OR EXISTS(
SELECT 1
FROM guild_applications ga
WHERE ga.character_id = $1
AND ga.guild_id = g.id
AND ga.application_type = 'applied'
)
LIMIT 1
`, guildInfoSelectQuery), charID)
if err != nil {
s.logger.Error("failed to retrieve guild for character", zap.Error(err), zap.Uint32("charID", charID))
return nil, err
}
defer func() { _ = rows.Close() }()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
}
func buildGuildObjectFromDbResult(result *sqlx.Rows, _ error, s *Session) (*Guild, error) {
guild := &Guild{}
err := result.StructScan(guild)
if err != nil {
s.logger.Error("failed to retrieve guild data from database", zap.Error(err))
return nil, err
}
return guild, nil
}
func handleMsgMhfCreateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCreateGuild)
@@ -846,23 +244,6 @@ func handleMsgMhfGetGuildTargetMemberNum(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func guildGetItems(s *Session, guildID uint32) []mhfitem.MHFItemStack {
var data []byte
var items []mhfitem.MHFItemStack
if err := s.server.db.QueryRow(`SELECT item_box FROM guilds WHERE id=$1`, guildID).Scan(&data); err != nil && !errors.Is(err, sql.ErrNoRows) {
s.logger.Error("Failed to get guild item box", zap.Error(err))
}
if len(data) > 0 {
box := byteframe.NewByteFrameFromBytes(data)
numStacks := box.ReadUint16()
box.ReadUint16() // Unused
for i := 0; i < int(numStacks); i++ {
items = append(items, mhfitem.ReadWarehouseItem(box))
}
}
return items
}
func handleMsgMhfEnumerateGuildItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildItem)
items := guildGetItems(s, pkt.GuildID)

View File

@@ -3,8 +3,152 @@ package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
"time"
)
type SeibattleTimetable struct {
Start time.Time
End time.Time
}
type SeibattleKeyScore struct {
Unk0 uint8
Unk1 int32
}
type SeibattleCareer struct {
Unk0 uint16
Unk1 uint16
Unk2 uint16
}
type SeibattleOpponent struct {
Unk0 int32
Unk1 int8
}
type SeibattleConventionResult struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
Unk4 uint16
}
type SeibattleCharScore struct {
Unk0 uint32
}
type SeibattleCurResult struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
}
type Seibattle struct {
Timetable []SeibattleTimetable
KeyScore []SeibattleKeyScore
Career []SeibattleCareer
Opponent []SeibattleOpponent
ConventionResult []SeibattleConventionResult
CharScore []SeibattleCharScore
CurResult []SeibattleCurResult
}
func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetSeibattle)
var data []*byteframe.ByteFrame
seibattle := Seibattle{
Timetable: []SeibattleTimetable{
{TimeMidnight(), TimeMidnight().Add(time.Hour * 8)},
{TimeMidnight().Add(time.Hour * 8), TimeMidnight().Add(time.Hour * 16)},
{TimeMidnight().Add(time.Hour * 16), TimeMidnight().Add(time.Hour * 24)},
},
KeyScore: []SeibattleKeyScore{
{0, 0},
},
Career: []SeibattleCareer{
{0, 0, 0},
},
Opponent: []SeibattleOpponent{
{1, 1},
},
ConventionResult: []SeibattleConventionResult{
{0, 0, 0, 0, 0},
},
CharScore: []SeibattleCharScore{
{0},
},
CurResult: []SeibattleCurResult{
{0, 0, 0, 0},
},
}
switch pkt.Type {
case 1:
for _, timetable := range seibattle.Timetable {
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(timetable.Start.Unix()))
bf.WriteUint32(uint32(timetable.End.Unix()))
data = append(data, bf)
}
case 3: // Key score?
for _, keyScore := range seibattle.KeyScore {
bf := byteframe.NewByteFrame()
bf.WriteUint8(keyScore.Unk0)
bf.WriteInt32(keyScore.Unk1)
data = append(data, bf)
}
case 4: // Career?
for _, career := range seibattle.Career {
bf := byteframe.NewByteFrame()
bf.WriteUint16(career.Unk0)
bf.WriteUint16(career.Unk1)
bf.WriteUint16(career.Unk2)
data = append(data, bf)
}
case 5: // Opponent?
for _, opponent := range seibattle.Opponent {
bf := byteframe.NewByteFrame()
bf.WriteInt32(opponent.Unk0)
bf.WriteInt8(opponent.Unk1)
data = append(data, bf)
}
case 6: // Convention result?
for _, conventionResult := range seibattle.ConventionResult {
bf := byteframe.NewByteFrame()
bf.WriteUint32(conventionResult.Unk0)
bf.WriteUint16(conventionResult.Unk1)
bf.WriteUint16(conventionResult.Unk2)
bf.WriteUint16(conventionResult.Unk3)
bf.WriteUint16(conventionResult.Unk4)
data = append(data, bf)
}
case 7: // Char score?
for _, charScore := range seibattle.CharScore {
bf := byteframe.NewByteFrame()
bf.WriteUint32(charScore.Unk0)
data = append(data, bf)
}
case 8: // Cur result?
for _, curResult := range seibattle.CurResult {
bf := byteframe.NewByteFrame()
bf.WriteUint32(curResult.Unk0)
bf.WriteUint16(curResult.Unk1)
bf.WriteUint16(curResult.Unk2)
bf.WriteUint16(curResult.Unk3)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostSeibattle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostSeibattle)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBreakSeibatuLevelReward)
bf := byteframe.NewByteFrame()