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https://github.com/Mezeporta/Erupe.git
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use sequential seasons
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5
main.go
5
main.go
@@ -168,9 +168,6 @@ func main() {
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ci := 0
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count := 1
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for _, ee := range erupeConfig.Entrance.Entries {
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rand.Seed(time.Now().UnixNano())
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// Randomly generate a season for the World
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season := rand.Intn(3) + 1
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for _, ce := range ee.Channels {
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sid := (4096 + si*256) + (16 + ci)
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c := *channelserver.NewServer(&channelserver.Config{
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@@ -190,7 +187,7 @@ func main() {
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if err != nil {
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preventClose(fmt.Sprintf("Failed to start channel server: %s", err.Error()))
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} else {
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channelQuery += fmt.Sprintf("INSERT INTO servers (server_id, season, current_players) VALUES (%d, %d, 0);", sid, season)
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channelQuery += fmt.Sprintf("INSERT INTO servers (server_id, season, current_players) VALUES (%d, %d, 0);", sid, si%3)
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channels = append(channels, &c)
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logger.Info(fmt.Sprintf("Started channel server %d on port %d", count, ce.Port))
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ci++
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