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docs: document JSON format support in README and CHANGELOG
Add a JSON Format Support section to the README covering quests, scenarios, and Hunting Road config. Add two missing CHANGELOG entries for the rengoku .bin-first fix and the quest event board JSON fallback.
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@@ -19,6 +19,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Fixed
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- Fixed backup recovery panic: `recoverFromBackups` now rejects decompressed backup data smaller than the minimum save layout size, preventing a slice-bounds panic when nullcomp passes through garbage bytes as "already decompressed" data ([#182](https://github.com/Mezeporta/Erupe/pull/182)).
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- Fixed `rengoku_data.json` taking priority over `rengoku_data.bin` — all three loaders (quests, scenarios, Hunting Road) now consistently prefer `.bin` first with `.json` as fallback.
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- Fixed JSON-authored quests not appearing on the event quest board — `loadQuestFile` now falls back to `.json` when no `.bin` is present, matching the behaviour of the file-serve path.
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## [9.3.0] - 2026-03-19
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12
README.md
12
README.md
@@ -69,6 +69,18 @@ These files contain quest definitions and scenario data that the server sends to
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**Without these files, quests will not load and the client will crash.**
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### JSON Format Support
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As an alternative to opaque `.bin` files, Erupe supports human-readable `.json` files for quests, scenarios, and Hunting Road config. The server always tries `.bin` first and falls back to `.json` automatically — existing binary files work unchanged.
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| File type | Location | Documentation |
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|-----------|----------|---------------|
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| Quest | `bin/quests/<name>.json` | Erupe wiki |
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| Scenario | `bin/scenarios/<name>.json` | `docs/scenario-format.md` |
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| Hunting Road | `bin/rengoku_data.json` | Erupe wiki |
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JSON quests and scenarios use UTF-8 text (converted to Shift-JIS on the wire), making them diff-friendly and editable without binary tools.
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## Client Setup
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1. Obtain a Monster Hunter Frontier client (version G10 or later recommended)
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