Alliance applications were hardcoded to always-open. Add a `recruiting`
column to guild_alliances and handle OperateJoint actions 0x06 (Allow)
and 0x07 (Deny) confirmed via Wii U debug symbols. Only the parent
guild leader can toggle the setting, matching the existing disband guard.
Add SJISToUTF8Lossy() that wraps SJISToUTF8() and logs decode errors at
slog.Debug level. Replace all 31 call sites across 17 files that previously
discarded the error with `_, _ =`. This makes garbled text from malformed
SJIS client data debuggable without adding noise at default log levels.
The config package used `package _config` with a leading underscore,
which is unconventional in Go. Rename to `package config` (matching the
directory name) and use `cfg` as the standard import alias across all
93 importing files.
Move ~39 inline SQL queries from six handler files into repo_guild.go,
consolidating all guild-related DB access (posts, alliances, adventures,
treasure hunts, meals, kill logs, scouts) behind GuildRepository methods.
Handler files now contain only packet serialization, business logic, and
ACK responses with no direct database calls.
Per anti-patterns.md item #9, guild-related SQL was scattered across
~15 handler files with no repository abstraction. Following the same
pattern established by CharacterRepository, this centralizes all
guilds, guild_characters, and guild_applications table access into a
single GuildRepository (~30 methods).
guild_model.go and handlers_guild_member.go are trimmed to types and
pure business logic only. All handler files (guild_*, festa, mail,
house, mercenary, rengoku) now call s.server.guildRepo methods
instead of direct DB queries or methods on domain objects.
Extract numeric literals into named constants across quest handling,
save data parsing, rengoku skill layout, diva event timing, guild info,
achievement trophies, RP accrual rates, and semaphore IDs. Adds
constants_quest.go for quest-related constants shared across functions.
Pure rename/extract with zero behavior change.
Replace the mutable global `_config.ErupeConfig` with dependency
injection across 79 files. Config is now threaded through existing
paths: `ClientContext.RealClientMode` for packet encoding, `s.server.
erupeConfig` for channel handlers, and explicit parameters for utility
functions. This removes hidden coupling, enables test parallelism
without global save/restore, and prevents low-level packages from
reaching up to the config layer.
Key changes:
- Enrich ClientContext with RealClientMode for packet files
- Add mode parameter to CryptConn, mhfitem, mhfcourse functions
- Convert handlers_commands init() to lazy sync.Once initialization
- Delete global var, init(), and helper functions from config.go
- Update all tests to pass config explicitly