Commit Graph

37 Commits

Author SHA1 Message Date
Houmgaor
792dcd5d91 feat(diva): implement Diva Defense point accumulation (#168)
RE'd putAdd_ud_point (FUN_114fd490) and putAdd_ud_tactics_point
(FUN_114fe9c0) from the ZZ client DLL via Ghidra decompilation.

MsgMhfAddUdPoint fields: QuestPoints (sum of 11 category accumulators
earned per quest) and BonusPoints (kiju prayer song multiplier extra).
MsgMhfAddUdTacticsPoint fields: QuestID and TacticsPoints.

Adds diva_points table (migration 0009) for per-character per-event
point tracking, with UPSERT-based atomic accumulation in the handler.
2026-03-18 12:09:44 +01:00
Houmgaor
61d85e749f feat(achievement): add rank-up notifications (#165)
RE'd putDisplayed_achievement from ZZ client DLL via Ghidra: the packet
sends opcode + 1 zero byte with no achievement ID, acting as a blanket
"I saw everything" signal.

Server changes:
- Track per-character last-displayed levels in new displayed_levels
  column (migration 0008)
- GetAchievement compares current vs displayed levels per entry
- DisplayedAchievement snapshots current levels to clear notifications
- Repo, service, mock, and 3 new service tests

Protbot changes:
- New --action achievement: fetches achievements, shows rank-up markers,
  sends DISPLAYED_ACHIEVEMENT, re-fetches to verify notifications clear
- Packet builders for GET/ADD/DISPLAYED_ACHIEVEMENT
2026-03-18 11:35:31 +01:00
Houmgaor
03adb21e99 fix(channelserver): post-RC1 stabilization sprint
Fix rasta_id=0 overwriting NULL in SaveMercenary, which prevented
game state saving for characters without a mercenary (#163).

Also includes:
- CHANGELOG updated with all 10 post-RC1 commits
- Setup wizard fmt.Printf replaced with zap structured logging
- technical-debt.md updated with 6 newly completed items
- Scenario binary format documented (docs/scenario-format.md)
- Tests: alliance nil-guard (#171), handler dispatch table,
  migrations (sorted/SQL/baseline), setup wizard (10 tests),
  protbot protocol sign/entrance/channel (23 tests)
2026-03-05 16:39:15 +01:00
Houmgaor
5b631d1704 perf(channelserver): cache rengoku_data.bin at startup
Load and validate rengoku_data.bin once during server initialization
instead of reading it from disk on every client request. The file is
static ECD-encrypted config data (~4.9 KB) that never changes at
runtime. Validation checks file size and ECD magic bytes, logging a
warning if the file is missing or invalid so misconfiguration is
caught before any client connects.
2026-03-02 20:12:39 +01:00
Houmgaor
21f9a79b62 fix(channelserver): correct session handler retail mismatches (#167)
Lobby search now returns only quest-bound players (QuestReserved) instead
of all reserved slots, matching retail behavior. The new field is
pre-collected under server lock before stage iteration to respect
Server.Mutex → Stage.RWMutex lock ordering.

Replaced three TODOs with RE documentation from Ghidra decompilation of
mhfo-hd.dll ZZ:
- Log key off-by-one: putRecord_log/putTerminal_log pass size 0 for the
  key field in ZZ, so the stored key is unused beyond issuance
- User search padding: ZZ per-entry parser confirms 40-byte block via
  memcpy(dst, src+8, 0x28); G2 DLL analysis inconclusive (stripped)
- Player count: field at entry offset 0x08 maps to struct param_1[0xe]
2026-02-27 17:29:32 +01:00
Houmgaor
649eebe67c docs: log bookshelf data pointer fix in changelog and technical debt tracker 2026-02-27 16:53:35 +01:00
Houmgaor
d6938f2a27 fix(guild): implement alliance application toggle (#166)
Alliance applications were hardcoded to always-open. Add a `recruiting`
column to guild_alliances and handle OperateJoint actions 0x06 (Allow)
and 0x07 (Deny) confirmed via Wii U debug symbols. Only the parent
guild leader can toggle the setting, matching the existing disband guard.
2026-02-27 14:59:18 +01:00
Houmgaor
fba8c2413c docs: link remaining TODOs to GitHub issues in technical debt tracker
Filed #164-#168 for all 8 remaining TODOs. Added Tracker column
with issue links, fixed stale line numbers, added MhfAddUdPoint
stub entry, and expanded the suggested execution order.
2026-02-27 13:46:12 +01:00
Houmgaor
35d920f5da docs: mark repo test coverage as complete in technical debt tracker
The 17 previously-untested repo files all have test files now.
2026-02-27 13:12:43 +01:00
Houmgaor
3ad2836088 feat(api): add DELETE /v2/characters/{id} route, v2 test coverage, and OpenAPI spec
Add REST-idiomatic DELETE method as alias for POST .../delete.
Add 8 router-level tests exercising Bearer auth, invalid tokens,
soft delete, export body decoding, and MaxLauncherHR capping.
Create OpenAPI 3.1.0 specification covering all v2 endpoints.
2026-02-27 12:58:31 +01:00
Houmgaor
c5fd0444f4 docs: update architecture docs to reflect 6-service layer
The CLAUDE.md layered architecture section implied all handlers go
through services. In practice, services handle cross-repo coordination
while handlers call repos directly for simple CRUD. Updated the
diagram, added a services table, and added an "Adding Business Logic"
guide. Marked improvements.md item 4 as done.
2026-02-24 16:18:31 +01:00
Houmgaor
76d139538b refactor(items): extract inline data tables from handleMsgMhfEnumeratePrice
Static data (GZ monster prices, LB prices, wanted list) cluttered the
handler with 130 lines of table literals. Moving them to a dedicated
tables file keeps the handler focused on serialization logic.
2026-02-24 15:34:51 +01:00
Houmgaor
759988ae8e test(mocks): add mock implementations for 8 unmocked repo interfaces
Enables isolated unit tests for tower, festa, rengoku, diva, event,
misc, mercenary, and cafe handlers. All 21 repo interfaces now have
mock implementations in repo_mocks_test.go.
2026-02-24 15:24:08 +01:00
Houmgaor
41a103af9d refactor(test): consolidate two GuildRepo mocks into one
mockGuildRepoForMail and mockGuildRepoOps each implemented different
subsets of the 68-method GuildRepo interface. Adding any new method
required updating both mocks. Merged into a single mockGuildRepo with
configurable struct fields for error injection and no-op defaults for
the rest.
2026-02-24 14:13:20 +01:00
Houmgaor
c1fadd09c3 fix(commands): validate argument parsing in chat commands
KeyQuest set, Rights, and Teleport commands silently used zero values
when given malformed arguments (bad hex, non-integer coords). Now they
send the existing i18n error messages back to the player instead.
2026-02-24 13:57:58 +01:00
Houmgaor
8fead0b1f3 fix(handlers): add error handling for swallowed repo/service errors
Several handler files discarded errors from repository and service
calls, creating nil-dereference risks and silent data corruption:

- guild_adventure: 3 GetByCharID calls could panic on nil guild
- gacha: GetGachaPoints silently returned zero balances on DB error
- house: HasApplication called before nil check on guild;
  GetHouseContents error discarded with 7 return values
- distitem: 3 distRepo calls had no error logging
- guild_ops: Disband/Leave service errors were invisible
- shop: gacha type/weight/fpoint lookups had no error logging
- discord: bcrypt error could result in nil password being set
2026-02-24 13:55:49 +01:00
Houmgaor
12f463e03b ci: replace codecov with local coverage threshold check
Codecov requires an account and token to function. Replace it with
a self-contained `go tool cover` step that fails the build if total
coverage drops below 50% (currently ~58%). This catches test
regressions without external service dependencies.
2026-02-23 17:16:09 +01:00
Houmgaor
7dec7cbcef docs: mark all handler test gaps as resolved in tech debt tracker
The 5 remaining handler files (seibattle, kouryou, scenario, distitem,
guild_mission) were already covered by commit 6c0269d but the doc
was not updated at the time.
2026-02-23 17:06:57 +01:00
Houmgaor
4c4be1d336 test(channelserver): add unit tests for paper data handler
Covers all DataType branches (0/5/6/gift/>1000/unknown), ACK payload
structure with correct 10-byte header offset, earth succeed entry
counts, timetable content validation, PaperData/PaperGift serialization
round-trips, and paperGiftData table integrity checks.
2026-02-23 17:01:20 +01:00
Houmgaor
b96505df3e test(channelserver): expand chat command handler test coverage
Add 30 new tests to handlers_commands_test.go covering previously
untested paths: raviente with semaphore (start, multiplier, ZZ-only
sed/res commands, version gating), course enable/disable/locked/alias,
reload with other players and objects, help filtering for non-op vs op,
ban error paths and long-form duration aliases, and disabled-command
gating for all 12 commands. Total: 62 tests, all passing with -race.
2026-02-23 16:52:28 +01:00
Houmgaor
bcb5086dbb chore: remove stale TODO, update codecov-action to v5, refresh tech debt doc
The guild daily RP rollover TODO in handlers_guild_ops.go was stale —
the feature was already implemented via lazy rollover in
handlers_guild.go. Several other items in technical-debt.md were also
resolved in prior commits (typos, db guard investigation). Updated
the doc to reflect current state and bumped codecov-action to v5.
2026-02-22 18:38:10 +01:00
Houmgaor
de00e41830 chore: fix typos, remove stale comment, and update codecov-action to v4
- Remove misleading "For Debuging" comment in sys_session.go
- Fix "offical" → "official" typo in handlers_session.go
- Update codecov-action@v3 → @v4 in CI workflow
- Consolidate technical-debt.md with completed items and updated TOC
2026-02-22 18:20:09 +01:00
Houmgaor
f640cfee27 fix: log SJIS decoding errors instead of silently discarding them
Add SJISToUTF8Lossy() that wraps SJISToUTF8() and logs decode errors at
slog.Debug level. Replace all 31 call sites across 17 files that previously
discarded the error with `_, _ =`. This makes garbled text from malformed
SJIS client data debuggable without adding noise at default log levels.
2026-02-22 17:01:22 +01:00
Houmgaor
59fd722d37 refactor(channelserver): standardize on BeginTxx for all repository transactions
Replace db.Begin() with db.BeginTxx(context.Background(), nil) across all
8 remaining call sites in repo_guild.go, repo_guild_rp.go, repo_festa.go,
and repo_event.go. Use deferred Rollback() instead of explicit rollback
at each error return, eliminating 15 manual rollback calls.
2026-02-22 16:55:59 +01:00
Houmgaor
2acbb5d03a feat(channelserver): implement monthly guild item claim tracking
Players could never claim monthly guild items because the handler
always returned 0x01 (claimed). Now tracks per-character per-type
(standard/HLC/EXC) claim timestamps in the stamps table, comparing
against the current month boundary to determine claim eligibility.

Adds MonthStart() to gametime, extends StampRepo with
GetMonthlyClaimed/SetMonthlyClaimed, and includes schema migration
31-monthly-items.sql.
2026-02-22 16:46:57 +01:00
Houmgaor
1d507b3d11 fix: replace fmt.Sprintf in logger calls with structured fields and add LoopDelay default
fmt.Sprintf inside zap logger calls defeats structured logging,
making log aggregation and filtering harder. All 6 sites now use
proper zap fields (zap.Uint32, zap.Uint8, zap.String).

LoopDelay had no viper.SetDefault, so omitting it from config.json
caused a zero-value (0 ms) busy-loop in the recv loop. Default is
now 50 ms, matching config.example.json.
2026-02-22 16:32:43 +01:00
Houmgaor
53b5bb3b96 refactor(channelserver): remove Channels fallbacks, use Registry as sole cross-channel API
main.go always sets both Channels and Registry together, making the
Channels fallback paths dead code. This removes:

- Server.Channels field from the Server struct
- 3 if/else fallback blocks in handlers_session.go (replaced with
  Registry.FindChannelForStage, SearchSessions, SearchStages)
- 1 if/else fallback block in handlers_guild_ops.go (replaced with
  Registry.NotifyMailToCharID)
- 3 method fallbacks in sys_channel_server.go (WorldcastMHF,
  FindSessionByCharID, DisconnectUser now delegate directly)

Updates anti-patterns.md #6 to "accepted design" — Session struct is
appropriate for this game server's handler pattern, and cross-channel
coupling is now fully routed through the ChannelRegistry interface.
2026-02-22 16:16:44 +01:00
Houmgaor
db34cb3f85 docs: update anti-patterns status for completed refactoring items
Mark #7 (mutex granularity), #9 (raw SQL), #13 (DB coupling),
and priority items #7-9 as resolved to reflect recent work:
StageMap replaces stagesLock, all inline SQL migrated to repos,
21 repository interfaces decouple handlers from PostgreSQL.
2026-02-22 15:49:30 +01:00
Houmgaor
4fbc955774 docs: update anti-patterns #9 to reflect current repo migration status
All guild subsystem tables are now migrated into repo_guild.go.
21 repository files cover all major subsystems. Only 5 inline SQL
queries remain across 3 handler files. Updated summary table and
refactoring priority list to mark completed items.
2026-02-21 13:34:26 +01:00
Houmgaor
96d07f1c04 refactor(channelserver): extract GuildRepository for guild table access
Per anti-patterns.md item #9, guild-related SQL was scattered across
~15 handler files with no repository abstraction. Following the same
pattern established by CharacterRepository, this centralizes all
guilds, guild_characters, and guild_applications table access into a
single GuildRepository (~30 methods).

guild_model.go and handlers_guild_member.go are trimmed to types and
pure business logic only. All handler files (guild_*, festa, mail,
house, mercenary, rengoku) now call s.server.guildRepo methods
instead of direct DB queries or methods on domain objects.
2026-02-20 22:06:55 +01:00
Houmgaor
d642cbef24 refactor(channelserver): migrate remaining character queries to CharacterRepository
Add 18 new typed methods to CharacterRepository (ReadTime, SaveTime,
SaveInt, SaveBool, SaveString, ReadBool, ReadString, LoadColumnWithDefault,
SetDeleted, UpdateDailyCafe, ResetDailyQuests, ReadEtcPoints, ResetCafeTime,
UpdateGuildPostChecked, ReadGuildPostChecked, SaveMercenary, UpdateGCPAndPact,
FindByRastaID) and migrate ~56 inline SQL queries across 13 handler files.

Pure refactor — zero behavior change. Each handler produces identical SQL
with identical parameters. Cross-table JOINs and bulk CharacterSaveData
operations are intentionally left out of scope.
2026-02-20 21:57:24 +01:00
Houmgaor
197e44d04c refactor(channelserver): extract CharacterRepository for characters table access
Centralizes all characters table SQL behind a CharacterRepository struct
in repo_character.go. The 4 existing helpers (loadCharacterData,
saveCharacterData, readCharacterInt, adjustCharacterInt) now delegate to
the repository, keeping identical signatures so all ~70 callsites remain
unchanged. Direct queries in handlers_session.go, sys_channel_server.go
(DisconnectUser), and handlers_mail.go are also migrated.

Pure refactor with zero behavior change — first step toward eliminating
the ~130 scattered character queries identified in anti-patterns #9.
2026-02-20 21:38:21 +01:00
Houmgaor
458d8c9397 refactor(channelserver): add numeric column helpers and extract protocol constants
Add readCharacterInt/adjustCharacterInt helpers for single-column
integer operations on the characters table. Eliminates fmt.Sprintf
SQL construction in handlers_misc.go and replaces inline queries
across cafe, kouryou, and mercenary handlers.

Second round of protocol constant extraction: adds constants_time.go
(secsPerDay, secsPerWeek), constants_raviente.go (register IDs,
semaphore constants), and named constants across 14 handler files
replacing raw hex/numeric literals. Updates anti-patterns doc to
mark #4 (magic numbers) as substantially fixed.
2026-02-20 21:18:40 +01:00
Houmgaor
d5c44b5557 docs: mark binary I/O and copy-paste anti-patterns as resolved
Binary I/O (#5): all 12 remaining encoding/binary calls are
legitimate (zero-alloc spot-reads, random-access into game blobs).
Copy-paste handlers (#8): loadCharacterData/saveCharacterData helpers
now cover standard blob patterns.

Also upgrades saveCharacterData to send doAckSimpleFail on oversize
payloads and DB errors, and migrates handleMsgMhfSaveScenarioData
to the improved helper.
2026-02-20 20:55:06 +01:00
Houmgaor
a752c5187e fix(channelserver): send ACK on empty Raviente register payload
handleMsgSysOperateRegister returned without sending an ACK when the
payload was empty, causing the client to softlock waiting for a response.
Send doAckBufSucceed with nil data on the early-return path to match
the success-path ACK type.

Also update tests to expect error returns instead of panics from
unimplemented Build/Parse stubs (matching prior panic→error refactor),
and mark resolved anti-patterns in docs.
2026-02-20 20:05:52 +01:00
Houmgaor
bf983966a0 refactor(channelserver): migrate inline queries to helpers and define named constants
Migrate 6 character data handlers to use the existing loadCharacterData
and saveCharacterData helpers, eliminating duplicate inline SQL:
- LoadFavoriteQuest, SaveFavoriteQuest, LoadDecoMyset, LoadMezfesData,
  LoadHunterNavi, GetEquipSkinHist

Define named constants replacing magic numbers across handlers:
- Achievement trophy tiers, broadcast/message types, diva phase
  durations, RP accrual rates, kill log layout, semaphore bases,
  quest stage/loading screen IDs

Update anti-patterns doc with accurate line counts, evidence-based
softlock analysis, and revised refactoring priorities.
2026-02-20 19:46:57 +01:00
Houmgaor
45c29837a5 docs: add codebase anti-patterns analysis
Covers 13 identified anti-patterns across error handling, architecture,
concurrency, and code organization with severity ratings and
recommended refactoring priorities.
2026-02-20 18:46:06 +01:00