Move EnsureExists + GetAllScores + compute loop from handler into
AchievementService.GetAll, and validation + ensure + increment into
AchievementService.Increment. Handlers now delegate to the service
layer for business logic while retaining protocol response building.
GetAchData stays as a pure function in handlers_achievement.go per plan.
Move 22 raw SQL queries from 4 handler files into dedicated repository
structs, continuing the repository extraction pattern. Achievement
insert uses ON CONFLICT DO NOTHING to eliminate check-then-insert race,
and IncrementScore validates the column index to prevent SQL injection.
Several handlers used packet fields as array indices or SQL column
names without bounds checking, allowing crafted packets to panic the
server or produce malformed SQL.
Panic fixes (high severity):
- handlers_mail: bounds check AccIndex against mailList length
- handlers_misc: validate ArmourID >= 10000 and MogType <= 4
- handlers_mercenary: check RawDataPayload length before slicing
- handlers_house: check RawDataPayload length in SaveDecoMyset
- handlers_register: guard empty RawDataPayload in OperateRegister
SQL column name fixes (medium severity):
- handlers_misc: early return on unknown PointType
- handlers_items: reject unknown StampType in weekly stamp handlers
- handlers_achievement: cap AchievementID at 32
- handlers_goocoo: skip goocoo.Index > 4
- handlers_house: cap BoxIndex for warehouse operations
- handlers_tower: fix MissionIndex=0 bypassing normalization guard
Add package-level documentation (doc.go) to all 22 first-party
packages and godoc comments to ~150 previously undocumented
exported symbols across common/, network/, and server/.
138 bare db.Exec calls across 22 handler files silently dropped write
errors. Each is now wrapped with error check and zap logging.
4 QueryRow sites that legitimately return sql.ErrNoRows during normal
operation (new player mezfes, festa rankings, empty guild item box)
now filter it out to reduce log noise.
Fix unchecked error returns on bf.Seek(), db.Exec(), QueryRow().Scan(),
pkt.Build(), logger.Sync(), and binary.Write() calls. The linter now
passes with 0 errors, build compiles, and all tests pass with -race.
Re-enable the golangci-lint job in CI (disabled Oct 2025), update to
Go 1.25 and golangci-lint-action v7. Fix errcheck, gosimple S1009,
staticcheck SA4031 and SA2001 errors across 54 files. Remaining ~39
lint errors will be addressed in follow-up commits.