2 Commits

Author SHA1 Message Date
wish
8f3624d589 Update README.md 2025-05-16 18:10:13 +10:00
wish
8d1c6a79e2 S6 compatibility fix 2025-05-04 01:47:30 +10:00
6 changed files with 11 additions and 60 deletions

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@@ -28,7 +28,7 @@ If you want to modify or compile Erupe yourself, please read on.
## Installation
1. Bring up a fresh database by using the [backup file attached with the latest release](https://github.com/ZeruLight/Erupe/releases/latest/download/SCHEMA.sql).
2. Run each script under [patch-schema](./patch-schema) as they introduce newer schema.
2. Run each script under [patch-schema](./schemas/patch-schema) as they introduce newer schema.
3. Edit [config.json](./config.json) such that the database password matches your PostgreSQL setup.
4. Run `go build` or `go run .` to compile Erupe.

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@@ -103,14 +103,7 @@
"EnableHiganjimaEvent": false,
"EnableNierEvent": false,
"DisableRoad": false,
"SeasonOverride": false,
"EnumerateEvent": {
"Enabled":false,
"EventID":2,
"Duration":172800,
"RestartAfter":2977200,
"QuestIDs": [20001, 20004, 20005, 20006, 20011, 20012, 20013, 20018, 20019, 20020, 20021, 20022, 20023, 20024, 20025, 20026, 20027, 20028, 20029]
}
"SeasonOverride": false
},
"Discord": {
"Enabled": false,

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@@ -140,14 +140,6 @@ type CapLinkOptions struct {
Port int
}
type EnumerateEventOptions struct {
QuestIDs []uint16
EventID uint16
Enabled bool
Duration int
RestartAfter int
}
// GameplayOptions has various gameplay modifiers
type GameplayOptions struct {
MinFeatureWeapons int // Minimum number of Active Feature weapons to generate daily
@@ -202,7 +194,6 @@ type GameplayOptions struct {
EnableNierEvent bool // Enables the Nier event in the Rasta Bar
DisableRoad bool // Disables the Hunting Road
SeasonOverride bool // Overrides the Quest Season with the current Mezeporta Season
EnumerateEvent EnumerateEventOptions
}
// Discord holds the discord integration config.

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@@ -1,5 +0,0 @@
BEGIN;
ALTER TYPE event_type ADD VALUE 'ancientdragon';
END;

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@@ -11,54 +11,22 @@ import (
)
type Event struct {
EventType uint16 //0 Nothing //1 or 2 "An Acient Dragon has attacked the fort"
EventType uint16
Unk1 uint16
Unk2 uint16
Unk3 uint16
Unk4 uint16
StartTime uint32
EndTime uint32
Unk5 uint32
Unk6 uint32
QuestFileIDs []uint16
}
func cleanupEnumEvent(s *Session) {
s.server.db.Exec("DELETE FROM events WHERE event_type='ancientdragon'")
}
func generateEnumEventTimestamps(s *Session, start uint32) []uint32 {
timestamps := make([]uint32, 2)
midnight := TimeMidnight()
//if start is 0 or start is after a duration
if start == 0 || TimeAdjusted().Unix() > int64(start)+int64(s.server.erupeConfig.GameplayOptions.EnumerateEvent.RestartAfter) {
cleanupEnumEvent(s)
// Generate a new diva defense, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())
s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('ancientdragon', to_timestamp($1)::timestamp without time zone)", start)
}
timestamps[0] = start
timestamps[1] = timestamps[0] + uint32(s.server.erupeConfig.GameplayOptions.EnumerateEvent.Duration)
return timestamps
}
func handleMsgMhfEnumerateEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateEvent)
bf := byteframe.NewByteFrame()
id, start := uint32(0xCAFEBEEF), uint32(0)
rows, _ := s.server.db.Queryx("SELECT id, (EXTRACT(epoch FROM start_time)::int) as start_time FROM events WHERE event_type='ancientdragon'")
if !rows.Next() {
for rows.Next() {
rows.Scan(&id, &start)
}
}
var timestamps []uint32
events := []Event{}
if s.server.erupeConfig.GameplayOptions.EnumerateEvent.Enabled {
timestamps = generateEnumEventTimestamps(s, start)
events = append(events, Event{s.server.erupeConfig.GameplayOptions.EnumerateEvent.EventID, 0, 0, 0, 0, timestamps[0], timestamps[1], s.server.erupeConfig.GameplayOptions.EnumerateEvent.QuestIDs})
}
bf.WriteUint8(uint8(len(events)))
for _, event := range events {
bf.WriteUint16(event.EventType)
@@ -66,8 +34,8 @@ func handleMsgMhfEnumerateEvent(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(event.Unk2)
bf.WriteUint16(event.Unk3)
bf.WriteUint16(event.Unk4)
bf.WriteUint32(event.StartTime)
bf.WriteUint32(event.EndTime)
bf.WriteUint32(event.Unk5)
bf.WriteUint32(event.Unk6)
if event.EventType == 2 {
bf.WriteUint8(uint8(len(event.QuestFileIDs)))
for _, qf := range event.QuestFileIDs {

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@@ -85,6 +85,10 @@ func BackportQuest(data []byte) []byte {
}
}
}
if _config.ErupeConfig.RealClientMode <= _config.S6 {
binary.LittleEndian.PutUint32(data[16:20], binary.LittleEndian.Uint32(data[8:12]))
}
return data
}