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https://github.com/Mezeporta/Erupe.git
synced 2025-12-13 15:34:38 +01:00
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4 Commits
v9.1.0-rc1
...
v9.1.0-rc2
| Author | SHA1 | Date | |
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a99939eba1 | ||
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702471577b | ||
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e943b54df4 | ||
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82eeb79229 |
@@ -2,9 +2,11 @@
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"Host": "127.0.0.1",
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"BinPath": "bin",
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"DisableSoftCrash": false,
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"FeaturedWeapons": 2,
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"FeaturedWeapons": 1,
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"DevMode": true,
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"DevModeOptions": {
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"PatchServerManifest": "",
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"PatchServerFile": "",
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"AutoCreateAccount": true,
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"EnableLauncherServer": false,
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"HideLoginNotice": false,
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@@ -30,6 +30,8 @@ type Config struct {
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// DevModeOptions holds various debug/temporary options for use while developing Erupe.
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type DevModeOptions struct {
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PatchServerManifest string // Manifest patch server override
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PatchServerFile string // File patch server override
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AutoCreateAccount bool // Automatically create accounts if they don't exist
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HideLoginNotice bool // Hide the Erupe notice on login
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LoginNotice string // MHFML string of the login notice displayed
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@@ -28,7 +28,10 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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// Read the scenario file.
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data, err := ioutil.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("scenarios/%s.bin", filename)))
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if err != nil {
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panic(err)
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s.logger.Error(fmt.Sprintf("Failed to open file: %s/scenarios/%s.bin", s.server.erupeConfig.BinPath, filename))
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// This will crash the game.
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doAckBufSucceed(s, pkt.AckHandle, data)
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return
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}
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doAckBufSucceed(s, pkt.AckHandle, data)
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} else {
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@@ -48,7 +51,10 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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// Get quest file.
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data, err := ioutil.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", pkt.Filename)))
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if err != nil {
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s.logger.Fatal(fmt.Sprintf("Failed to open quest file: quests/%s.bin", pkt.Filename))
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s.logger.Error(fmt.Sprintf("Failed to open file: %s/quests/%s.bin", s.server.erupeConfig.BinPath, pkt.Filename))
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// This will crash the game.
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doAckBufSucceed(s, pkt.AckHandle, data)
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return
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}
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doAckBufSucceed(s, pkt.AckHandle, data)
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}
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@@ -42,13 +42,23 @@ func (s *Session) makeSignInResp(uid int) []byte {
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bf := byteframe.NewByteFrame()
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bf.WriteUint8(1) // resp_code
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bf.WriteUint8(0) // file/patch server count
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bf.WriteUint8(1) // resp_code
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if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.PatchServerManifest != "" && s.server.erupeConfig.DevModeOptions.PatchServerFile != "" {
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bf.WriteUint8(2)
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} else {
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bf.WriteUint8(0)
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}
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bf.WriteUint8(1) // entrance server count
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bf.WriteUint8(uint8(len(chars))) // character count
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bf.WriteUint32(0xFFFFFFFF) // login_token_number
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bf.WriteBytes([]byte(token)) // login_token
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bf.WriteUint32(uint32(time.Now().Unix())) // current time
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if s.server.erupeConfig.DevMode {
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if s.server.erupeConfig.DevModeOptions.PatchServerManifest != "" && s.server.erupeConfig.DevModeOptions.PatchServerFile != "" {
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ps.Uint8(bf, s.server.erupeConfig.DevModeOptions.PatchServerManifest, false)
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ps.Uint8(bf, s.server.erupeConfig.DevModeOptions.PatchServerFile, false)
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}
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}
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ps.Uint8(bf, fmt.Sprintf("%s:%d", s.server.erupeConfig.Host, s.server.erupeConfig.Entrance.Port), false)
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lastPlayed := uint32(0)
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