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Erupe/README.md

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# Erupe
[![Build and Test](https://github.com/Mezeporta/Erupe/actions/workflows/go-improved.yml/badge.svg)](https://github.com/Mezeporta/Erupe/actions/workflows/go-improved.yml)
[![CodeQL](https://github.com/Mezeporta/Erupe/actions/workflows/github-code-scanning/codeql/badge.svg)](https://github.com/Mezeporta/Erupe/actions/workflows/github-code-scanning/codeql)
[![Latest Release](https://img.shields.io/github/v/release/Mezeporta/Erupe)](https://github.com/Mezeporta/Erupe/releases/latest)
Erupe is a community-maintained server emulator for Monster Hunter Frontier written in Go. It is a complete reverse-engineered solution to self-host a Monster Hunter Frontier server, using no code from Capcom.
## Branch Strategy
- **main**: Active development branch with the latest features and improvements
- **stable/v9.2.x**: Stable release branch for those seeking stability over cutting-edge features
## Features
- **Multi-version Support**: Compatible with all Monster Hunter Frontier versions from Season 6.0 to ZZ
- **Multi-platform**: Supports PC, PlayStation 3, PlayStation Vita, and Wii U (up to Z2)
- **Complete Server Emulation**: Entry/Sign server, Channel server, and Launcher server
- **Gameplay Customization**: Configurable multipliers for experience, currency, and materials
- **Event Systems**: Support for Raviente, MezFes, Diva, Festa, and Tournament events
- **Discord Integration**: Optional real-time Discord bot integration
- **In-game Commands**: Extensible command system with configurable prefixes
- **Developer Tools**: Comprehensive logging, packet debugging, and save data dumps
## Architecture
Erupe consists of three main server components:
- **Sign Server** (Port 53312): Handles authentication and account management
- **Entrance Server** (Port 53310): Manages world/server selection
- **Channel Servers** (Ports 54001+): Handle game sessions, quests, and player interactions
Multiple channel servers can run simultaneously, organized by world types:
- **Newbie**: For new players
- **Normal**: Standard gameplay
- **Cities**: City-focused instances
- **Tavern**: Special tavern area
- **Return**: For returning players
- **MezFes**: Festival events
## Client Compatibility
### Platforms
- PC
- PlayStation 3
- PlayStation Vita
- Wii U (Up to Z2)
### Versions
- **G10-ZZ** (ClientMode): Extensively tested with great functionality
- **G3-Z2** (Wii U): Tested with good functionality
- **Forward.4**: Basic functionality
- **Season 6.0**: Limited functionality (oldest supported version)
If you have an **installed** copy of Monster Hunter Frontier on an old hard drive, **please** get in contact so we can archive it!
## Requirements
- [Go 1.25+](https://go.dev/dl/)
- [PostgreSQL](https://www.postgresql.org/download/)
- Monster Hunter Frontier client (see [Client Setup](#client-setup))
- Quest and scenario binary files (see [Resources](#resources))
## Installation
### Quick Start (Pre-compiled Binary)
If you only want to run Erupe, download a [pre-compiled binary](https://github.com/Mezeporta/Erupe/releases/latest):
- `erupe-ce` for Linux
- `erupe.exe` for Windows
Then proceed to [Configuration](#configuration).
### Building from Source
#### First-time Setup
1. Clone the repository:
```bash
git clone https://github.com/Mezeporta/Erupe.git
cd Erupe
```
2. Create a PostgreSQL database and install the base schema:
```bash
# Download and apply the base schema
wget https://github.com/Mezeporta/Erupe/releases/latest/download/SCHEMA.sql
psql -U your_user -d your_database -f SCHEMA.sql
```
3. Apply schema patches in order:
```bash
psql -U your_user -d your_database -f schemas/patch-schema/01_patch.sql
# Repeat for each patch file in numerical order
```
4. Copy and configure the config file:
```bash
cp config.example.json config.json
# Edit config.json with your settings (see Configuration section)
```
5. Install dependencies and build:
```bash
go mod download
go build
```
6. Run the server:
```bash
./erupe-ce
```
Or run directly without building:
```bash
go run .
```
#### Updating an Existing Installation
1. Pull the latest changes:
```bash
git pull origin main
```
2. Update dependencies:
```bash
go mod tidy
```
3. Apply any new schema patches from [schemas/patch-schema](./schemas/patch-schema) that you haven't run yet
4. Rebuild and restart:
```bash
go build
./erupe-ce
```
### Docker Installation
For quick setup and development (not recommended for production), see [docker/README.md](./docker/README.md).
## Configuration
Edit `config.json` to configure your server. Key settings include:
### Core Settings
```json
{
"Host": "127.0.0.1", // Server binding address
"BinPath": "bin", // Path to quest/scenario binaries
"Language": "en", // "en" or "jp"
"ClientMode": "ZZ" // Target client version
}
```
### Database
```json
{
"Database": {
"Host": "localhost",
"Port": 5432,
"User": "postgres",
"Password": "your_password",
"Database": "erupe"
}
}
```
### Server Ports
```json
{
"Sign": {
"Enabled": true,
"Port": 53312 // Authentication server
},
"Entrance": {
"Enabled": true,
"Port": 53310 // World selection server
}
}
```
Channel servers are configured under `Entrance.Entries[].Channels[]` with individual ports (default: 54001+).
### Development Options
```json
{
"DebugOptions": {
"LogInboundMessages": false, // Log incoming packets
"LogOutboundMessages": false, // Log outgoing packets
"MaxHexdumpLength": 256 // Max bytes for hexdump logs
}
}
```
### Gameplay Options
```json
{
"GameplayOptions": {
"MaximumNP": 100000, // Max Netcafe Points
"MaximumRP": 50000, // Max Road Points
"BoostTimeDuration": 7200, // Login boost duration (seconds)
"BonusQuestAllowance": 3, // Daily bonus quests
"DailyQuestAllowance": 1 // Daily quest limit
}
}
```
### In-game Commands
Configure available commands and their prefixes:
```json
{
"CommandPrefix": "!",
"Commands": [
{"Name": "Raviente", "Enabled": true, "Prefix": "ravi"},
{"Name": "Reload", "Enabled": true, "Prefix": "reload"},
{"Name": "Course", "Enabled": true, "Prefix": "course"}
]
}
```
For a complete configuration example, see [config.example.json](./config.example.json).
## Client Setup
1. Download and install a Monster Hunter Frontier client (version G10 or later recommended)
2. Download [Quest and Scenario Binary Files](https://files.catbox.moe/xf0l7w.7z)
3. Extract the binary files to the `bin` directory in your Erupe installation
4. Configure your client to point to your Erupe server IP/hostname
5. Modify the client's `host.txt` or use a launcher to redirect to your server
## Database Schemas
Erupe uses a structured schema system:
- **Initialization Schema**: Bootstraps database to version 9.1.0
- **Update Schemas**: Production-ready updates for new releases
- **Patch Schemas**: Development updates (subject to change)
- **Bundled Schemas**: Demo templates for shops, distributions, events, and gacha in [schemas/bundled-schema/](./schemas/bundled-schema/)
**Note**: Only use patch schemas if you're following active development. They get consolidated into update schemas on release.
## Development
### Running Tests
```bash
# Run all tests
go test -v ./...
# Check for race conditions
go test -v -race ./...
```
## Troubleshooting
### Common Issues
#### Server won't start
- Verify PostgreSQL is running: `systemctl status postgresql` (Linux) or `pg_ctl status` (Windows)
- Check database credentials in `config.json`
- Ensure all required ports are available and not blocked by firewall
#### Client can't connect
- Verify server is listening: `netstat -an | grep 53310`
- Check firewall rules allow traffic on ports 53310, 53312, and 54001+
- Ensure client's `host.txt` points to correct server IP
- For remote connections, set `"Host"` in config.json to `0.0.0.0` or your server's IP
#### Database schema errors
- Ensure all patch files are applied in order
- Check PostgreSQL logs for detailed error messages
- Verify database user has sufficient privileges
#### Quest files not loading
- Confirm `BinPath` in config.json points to extracted quest/scenario files
- Verify binary files match your `ClientMode` setting
- Check file permissions
### Debug Logging
Enable detailed logging in `config.json`:
```json
{
"DebugOptions": {
"LogInboundMessages": true,
"LogOutboundMessages": true
}
}
```
## Resources
- **Binary Files**: [Quest and Scenario Binary Files](https://files.catbox.moe/xf0l7w.7z)
- **Discord Communities**:
- [Mezeporta Square Discord](https://discord.gg/DnwcpXM488)
- [Mogapedia's Discord](https://discord.gg/f77VwBX5w7)
- [PewPewDojo Discord](https://discord.gg/CFnzbhQ)
- **Documentation**: [Erupe Wiki](https://github.com/Mezeporta/Erupe/wiki)
- **FAQ**: [Community FAQ Pastebin](https://pastebin.com/QqAwZSTC)
## Changelog
View [CHANGELOG.md](CHANGELOG.md) for version history and changes.
## Contributing
See [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines.
## Authors
A list of authors can be found at [AUTHORS.md](AUTHORS.md).