The guild daily RP rollover TODO in handlers_guild_ops.go was stale — the feature was already implemented via lazy rollover in handlers_guild.go. Several other items in technical-debt.md were also resolved in prior commits (typos, db guard investigation). Updated the doc to reflect current state and bumped codecov-action to v5.
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Erupe Technical Debt & Suggested Next Steps
Last updated: 2026-02-22
This document tracks actionable technical debt items discovered during a codebase audit. It complements anti-patterns.md (which covers structural patterns) by focusing on specific, fixable items with file paths and line numbers.
Table of Contents
High Priority
1. Broken game features (gameplay-impacting TODOs)
These TODOs represent features that are visibly broken for players.
| Location | Issue | Impact |
|---|---|---|
model_character.go:88,101,113 |
TODO: fix bookshelf data pointer for G10-ZZ, F4-F5, and S6 versions |
Wrong pointer corrupts character save reads for three game versions. Offset analysis shows all three are off by exactly 14810 vs the consistent delta pattern of other fields — but needs validation against actual save data. |
handlers_achievement.go:125 |
TODO: Notify on rank increase — always returns false |
Achievement rank-up notifications are silently suppressed. Requires understanding what MhfDisplayedAchievement (currently an empty handler) sends to track "last displayed" state. |
handlers_guild_info.go:443 |
TODO: Enable GuildAlliance applications — hardcoded true |
Guild alliance applications are always open regardless of setting. Needs research into where the toggle originates. |
handlers_session.go:394 |
TODO(Andoryuuta): log key index off-by-one |
Known off-by-one in log key indexing is unresolved |
handlers_session.go:535 |
TODO: This case might be <=G2 |
Uncertain version detection in switch case |
handlers_session.go:698 |
TODO: Retail returned the number of clients in quests |
Player count reported to clients does not match retail behavior |
2. Test gaps on critical paths
Handler files with no test file (7 remaining):
| File | Priority | Reason |
|---|---|---|
handlers_commands.go |
HIGH | Admin command system |
handlers_data_paper.go |
MEDIUM | Daily paper data |
handlers_seibattle.go |
MEDIUM | Sei battle system |
handlers_scenario.go |
LOW | Mostly complete, uses repo |
handlers_distitem.go |
LOW | Distribution items |
handlers_guild_mission.go |
LOW | Guild missions |
handlers_kouryou.go |
LOW | Kouryou system |
Repository files with no store-level test file (17 total):
repo_achievement.go, repo_cafe.go, repo_distribution.go, repo_diva.go, repo_festa.go, repo_gacha.go, repo_goocoo.go, repo_house.go, repo_mail.go, repo_mercenary.go, repo_misc.go, repo_rengoku.go, repo_scenario.go, repo_session.go, repo_shop.go, repo_stamp.go, repo_tower.go
These are validated indirectly through mock-based handler tests but have no SQL-level integration tests.
Medium Priority
3. Logging anti-patterns
a) Fixed. All 6 sites now use fmt.Sprintf inside structured logger calls (6 sites):zap.Uint32/zap.Uint8/zap.String structured fields instead of fmt.Sprintf.
b) 20+ silently discarded SJIS encoding errors in packet parsing: Fixed. All call sites now use SJISToUTF8Lossy() which logs decode errors at slog.Debug level.
Low Priority
4. CI updates
Fixed. Updated tocodecov-action@v4could be updated tov5(current stable)codecov-action@v5.- No coverage threshold is enforced — coverage is uploaded but regressions aren't caught
Completed Items
Items resolved since the original audit:
| # | Item | Resolution |
|---|---|---|
| Sign server has no repository layer | Fully refactored with repo_interfaces.go, repo_user.go, repo_session.go, repo_character.go, and mock tests. All 8 previously-discarded error paths are now handled. |
|
Split repo_guild.go |
Split from 1004 lines into domain-focused files: repo_guild.go (466 lines, core CRUD), repo_guild_posts.go, repo_guild_alliance.go, repo_guild_adventure.go, repo_guild_hunt.go, repo_guild_cooking.go, repo_guild_rp.go. |
|
| Inconsistent transaction API | All call sites now use BeginTxx(context.Background(), nil) with deferred rollback. |
|
LoopDelay config has no Viper default |
viper.SetDefault("LoopDelay", 50) added in config/config.go. |
|
| — | Monthly guild item claim (handlers_guild.go:389) |
Now tracks per-character per-type monthly claims via stamps table. |
| — | Handler test coverage (4 files) | Tests added for handlers_session.go, handlers_gacha.go, handlers_plate.go, handlers_shop.go. |
| — | Entrance server raw SQL | Refactored to repository interfaces (repo_interfaces.go, repo_session.go, repo_server.go). |
| — | Guild daily RP rollover (handlers_guild_ops.go:148) |
Implemented via lazy rollover in handlers_guild.go:110-119 using RolloverDailyRP(). Stale TODO removed. |
| — | Typos (sys_session.go, handlers_session.go) |
"For Debuging" and "offical" typos already fixed in previous commits. |
| — | db != nil guard (handlers_session.go:322) |
Investigated — this guard is intentional. Test servers run without repos; the guard protects the entire logout path from nil repo dereferences. Not a leaky abstraction. |
Suggested Execution Order
Based on remaining impact:
- Add tests for
handlers_commands.go— highest-risk remaining untested handler (admin commands) - Fix bookshelf data pointer (
model_character.go) — corrupts saves for three game versions (needs save data validation) - Fix achievement rank-up notifications (
handlers_achievement.go:125) — needs protocol research onMhfDisplayedAchievement - Add coverage threshold to CI — prevents regressions