Files
Erupe/server/channelserver/handlers_house.go
2023-10-01 03:17:51 +11:00

564 lines
17 KiB
Go

package channelserver
import (
"crypto/rand"
"erupe-ce/common/byteframe"
"erupe-ce/common/mhfitem"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"fmt"
"go.uber.org/zap"
"io"
"time"
)
const warehouseNamesQuery = `
SELECT
COALESCE(item0name, ''),
COALESCE(item1name, ''),
COALESCE(item2name, ''),
COALESCE(item3name, ''),
COALESCE(item4name, ''),
COALESCE(item5name, ''),
COALESCE(item6name, ''),
COALESCE(item7name, ''),
COALESCE(item8name, ''),
COALESCE(item9name, ''),
COALESCE(equip0name, ''),
COALESCE(equip1name, ''),
COALESCE(equip2name, ''),
COALESCE(equip3name, ''),
COALESCE(equip4name, ''),
COALESCE(equip5name, ''),
COALESCE(equip6name, ''),
COALESCE(equip7name, ''),
COALESCE(equip8name, ''),
COALESCE(equip9name, '')
FROM warehouse
`
func handleMsgMhfUpdateInterior(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateInterior)
s.server.db.Exec(`UPDATE user_binary SET house_furniture=$1 WHERE id=$2`, pkt.InteriorData, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type HouseData struct {
CharID uint32 `db:"id"`
HRP uint16 `db:"hrp"`
GR uint16 `db:"gr"`
Name string `db:"name"`
HouseState uint8 `db:"house_state"`
HousePassword string `db:"house_password"`
}
func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateHouse)
bf := byteframe.NewByteFrame()
bf.WriteUint16(0)
var houses []HouseData
houseQuery := `SELECT c.id, hrp, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password
FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE c.id=$1`
switch pkt.Method {
case 1:
var friendsList string
s.server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", s.charID).Scan(&friendsList)
cids := stringsupport.CSVElems(friendsList)
for _, cid := range cids {
house := HouseData{}
row := s.server.db.QueryRowx(houseQuery, cid)
err := row.StructScan(&house)
if err == nil {
houses = append(houses, house)
}
}
case 2:
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
break
}
guildMembers, err := GetGuildMembers(s, guild.ID, false)
if err != nil {
break
}
for _, member := range guildMembers {
house := HouseData{}
row := s.server.db.QueryRowx(houseQuery, member.CharID)
err = row.StructScan(&house)
if err == nil {
houses = append(houses, house)
}
}
case 3:
houseQuery = `SELECT c.id, hrp, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password
FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE name ILIKE $1`
house := HouseData{}
rows, _ := s.server.db.Queryx(houseQuery, fmt.Sprintf(`%%%s%%`, pkt.Name))
for rows.Next() {
err := rows.StructScan(&house)
if err == nil {
houses = append(houses, house)
}
}
case 4:
house := HouseData{}
row := s.server.db.QueryRowx(houseQuery, pkt.CharID)
err := row.StructScan(&house)
if err == nil {
houses = append(houses, house)
}
case 5: // Recent visitors
break
}
for _, house := range houses {
bf.WriteUint32(house.CharID)
bf.WriteUint8(house.HouseState)
if len(house.HousePassword) > 0 {
bf.WriteUint8(3)
} else {
bf.WriteUint8(0)
}
bf.WriteUint16(house.HRP)
bf.WriteUint16(house.GR)
ps.Uint8(bf, house.Name, true)
}
bf.Seek(0, 0)
bf.WriteUint16(uint16(len(houses)))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfUpdateHouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateHouse)
// 01 = closed
// 02 = open anyone
// 03 = open friends
// 04 = open guild
// 05 = open friends+guild
s.server.db.Exec(`UPDATE user_binary SET house_state=$1, house_password=$2 WHERE id=$3`, pkt.State, pkt.Password, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadHouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadHouse)
bf := byteframe.NewByteFrame()
var state uint8
var password string
s.server.db.QueryRow(`SELECT COALESCE(house_state, 2) as house_state, COALESCE(house_password, '') as house_password FROM user_binary WHERE id=$1
`, pkt.CharID).Scan(&state, &password)
if pkt.Destination != 9 && len(pkt.Password) > 0 && pkt.CheckPass {
if pkt.Password != password {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
}
if pkt.Destination != 9 && state > 2 {
allowed := false
// Friends list verification
if state == 3 || state == 5 {
var friendsList string
s.server.db.QueryRow(`SELECT friends FROM characters WHERE id=$1`, pkt.CharID).Scan(&friendsList)
cids := stringsupport.CSVElems(friendsList)
for _, cid := range cids {
if uint32(cid) == s.charID {
allowed = true
break
}
}
}
// Guild verification
if state > 3 {
ownGuild, err := GetGuildInfoByCharacterId(s, s.charID)
isApplicant, _ := ownGuild.HasApplicationForCharID(s, s.charID)
if err == nil && ownGuild != nil {
othersGuild, err := GetGuildInfoByCharacterId(s, pkt.CharID)
if err == nil && othersGuild != nil {
if othersGuild.ID == ownGuild.ID && !isApplicant {
allowed = true
}
}
}
}
if !allowed {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
}
var houseTier, houseData, houseFurniture, bookshelf, gallery, tore, garden []byte
s.server.db.QueryRow(`SELECT house_tier, house_data, house_furniture, bookshelf, gallery, tore, garden FROM user_binary WHERE id=$1
`, pkt.CharID).Scan(&houseTier, &houseData, &houseFurniture, &bookshelf, &gallery, &tore, &garden)
if houseFurniture == nil {
houseFurniture = make([]byte, 20)
}
switch pkt.Destination {
case 3: // Others house
bf.WriteBytes(houseTier)
bf.WriteBytes(houseData)
bf.WriteBytes(make([]byte, 19)) // Padding?
bf.WriteBytes(houseFurniture)
case 4: // Bookshelf
bf.WriteBytes(bookshelf)
case 5: // Gallery
bf.WriteBytes(gallery)
case 8: // Tore
bf.WriteBytes(tore)
case 9: // Own house
bf.WriteBytes(houseFurniture)
case 10: // Garden
bf.WriteBytes(garden)
c, d := getGookData(s, pkt.CharID)
bf.WriteUint16(c)
bf.WriteUint16(0)
bf.WriteBytes(d)
}
if len(bf.Data()) == 0 {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} else {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
}
func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetMyhouseInfo)
var data []byte
s.server.db.QueryRow(`SELECT mission FROM user_binary WHERE id=$1`, s.charID).Scan(&data)
if len(data) > 0 {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 9))
}
}
func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo)
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Unk0, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadDecoMyset)
var data []byte
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Error("Failed to load decomyset", zap.Error(err))
}
if len(data) == 0 {
if s.server.erupeConfig.RealClientMode < _config.G10 {
data = []byte{0x00, 0x00}
}
data = []byte{0x01, 0x00}
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveDecoMyset)
// https://gist.github.com/Andoryuuta/9c524da7285e4b5ca7e52e0fc1ca1daf
var loadData []byte
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[1:]) // skip first unk byte
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&loadData)
if err != nil {
s.logger.Error("Failed to load decomyset", zap.Error(err))
} else {
numSets := bf.ReadUint8() // sets being written
// empty save
if len(loadData) == 0 {
loadData = []byte{0x01, 0x00}
}
savedSets := loadData[1] // existing saved sets
// no sets, new slice with just first 2 bytes for appends later
if savedSets == 0 {
loadData = []byte{0x01, 0x00}
}
for i := 0; i < int(numSets); i++ {
writeSet := bf.ReadUint16()
dataChunk := bf.ReadBytes(76)
setBytes := append([]byte{uint8(writeSet >> 8), uint8(writeSet & 0xff)}, dataChunk...)
for x := 0; true; x++ {
if x == int(savedSets) {
// appending set
if loadData[len(loadData)-1] == 0x10 {
// sanity check for if there was a messy manual import
loadData = append(loadData[:len(loadData)-2], setBytes...)
} else {
loadData = append(loadData, setBytes...)
}
savedSets++
break
}
currentSet := loadData[3+(x*78)]
if int(currentSet) == int(writeSet) {
// replacing a set
loadData = append(loadData[:2+(x*78)], append(setBytes, loadData[2+((x+1)*78):]...)...)
break
} else if int(currentSet) > int(writeSet) {
// inserting before current set
loadData = append(loadData[:2+((x)*78)], append(setBytes, loadData[2+((x)*78):]...)...)
savedSets++
break
}
}
loadData[1] = savedSets // update set count
}
dumpSaveData(s, loadData, "decomyset")
_, err := s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", loadData, s.charID)
if err != nil {
s.logger.Error("Failed to save decomyset", zap.Error(err))
}
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
type Title struct {
ID uint16 `db:"id"`
Acquired time.Time `db:"unlocked_at"`
Updated time.Time `db:"updated_at"`
}
func handleMsgMhfEnumerateTitle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateTitle)
var count uint16
bf := byteframe.NewByteFrame()
bf.WriteUint16(0)
bf.WriteUint16(0) // Unk
rows, err := s.server.db.Queryx("SELECT id, unlocked_at, updated_at FROM titles WHERE char_id=$1", s.charID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
for rows.Next() {
title := &Title{}
err = rows.StructScan(&title)
if err != nil {
continue
}
count++
bf.WriteUint16(title.ID)
bf.WriteUint16(0) // Unk
bf.WriteUint32(uint32(title.Acquired.Unix()))
bf.WriteUint32(uint32(title.Updated.Unix()))
}
bf.Seek(0, io.SeekStart)
bf.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireTitle)
var exists int
err := s.server.db.QueryRow("SELECT count(*) FROM titles WHERE id=$1 AND char_id=$2", pkt.TitleID, s.charID).Scan(&exists)
if err != nil || exists == 0 {
s.server.db.Exec("INSERT INTO titles VALUES ($1, $2, now(), now())", pkt.TitleID, s.charID)
} else {
s.server.db.Exec("UPDATE titles SET updated_at=now()")
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateWarehouse)
var t int
err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t)
if err != nil {
s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(pkt.Operation)
switch pkt.Operation {
case 0:
var count uint8
itemNames := make([]string, 10)
equipNames := make([]string, 10)
s.server.db.QueryRow(fmt.Sprintf("%s WHERE character_id=$1", warehouseNamesQuery), s.charID).Scan(&itemNames[0],
&itemNames[1], &itemNames[2], &itemNames[3], &itemNames[4], &itemNames[5], &itemNames[6], &itemNames[7], &itemNames[8], &itemNames[9], &equipNames[0],
&equipNames[1], &equipNames[2], &equipNames[3], &equipNames[4], &equipNames[5], &equipNames[6], &equipNames[7], &equipNames[8], &equipNames[9])
bf.WriteUint32(0)
bf.WriteUint16(10000) // Usages
temp := byteframe.NewByteFrame()
for i, name := range itemNames {
if len(name) > 0 {
count++
temp.WriteUint8(0)
temp.WriteUint8(uint8(i))
ps.Uint8(temp, name, true)
}
}
for i, name := range equipNames {
if len(name) > 0 {
count++
temp.WriteUint8(1)
temp.WriteUint8(uint8(i))
ps.Uint8(temp, name, true)
}
}
bf.WriteUint8(count)
bf.WriteBytes(temp.Data())
case 1:
bf.WriteUint8(0)
case 2:
switch pkt.BoxType {
case 0:
s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET item%dname=$1 WHERE character_id=$2", pkt.BoxIndex), pkt.Name, s.charID)
case 1:
s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET equip%dname=$1 WHERE character_id=$2", pkt.BoxIndex), pkt.Name, s.charID)
}
case 3:
bf.WriteUint32(0) // Usage renewal time, >1 = disabled
bf.WriteUint16(10000) // Usages
case 4:
bf.WriteUint32(0)
bf.WriteUint16(10000) // Usages
bf.WriteUint8(0)
}
// Opcodes
// 0 = Get box names
// 1 = Commit usage
// 2 = Rename
// 3 = Get usage limit
// 4 = Get gift box names (doesn't do anything?)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func addWarehouseItem(s *Session, item mhfitem.MHFItemStack) {
giftBox := warehouseGetItems(s, 10)
exists := false
for i, stack := range giftBox {
if stack.Item.ItemID == item.Item.ItemID {
exists = true
giftBox[i].Quantity += item.Quantity
break
}
}
if !exists {
giftBox = append(giftBox, item)
}
s.server.db.Exec("UPDATE warehouse SET item10=$1 WHERE character_id=$2", mhfitem.SerializeWarehouseItems(giftBox), s.charID)
}
func addWarehouseEquipment(s *Session, equipment mhfitem.MHFEquipment) {
giftBox := warehouseGetEquipment(s, 10)
giftBox = append(giftBox, equipment)
s.server.db.Exec("UPDATE warehouse SET equip10=$1 WHERE character_id=$2", mhfitem.SerializeWarehouseEquipment(giftBox), s.charID)
}
func warehouseGetItems(s *Session, index uint8) []mhfitem.MHFItemStack {
var data []byte
var items []mhfitem.MHFItemStack
s.server.db.QueryRow(fmt.Sprintf(`SELECT item%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data)
if len(data) > 0 {
box := byteframe.NewByteFrameFromBytes(data)
numStacks := box.ReadUint16()
box.ReadUint16() // Unused
for i := 0; i < int(numStacks); i++ {
items = append(items, mhfitem.ReadWarehouseItem(box))
}
}
return items
}
func warehouseGetEquipment(s *Session, index uint8) []mhfitem.MHFEquipment {
var data []byte
var equipment []mhfitem.MHFEquipment
s.server.db.QueryRow(fmt.Sprintf(`SELECT equip%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data)
if len(data) > 0 {
box := byteframe.NewByteFrameFromBytes(data)
numStacks := box.ReadUint16()
box.ReadUint16() // Unused
for i := 0; i < int(numStacks); i++ {
temp := mhfitem.ReadWarehouseEquipment(box)
if !temp.Deleted {
equipment = append(equipment, temp)
}
}
}
return equipment
}
func handleMsgMhfEnumerateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateWarehouse)
bf := byteframe.NewByteFrame()
switch pkt.BoxType {
case 0:
items := warehouseGetItems(s, pkt.BoxIndex)
bf.WriteBytes(mhfitem.SerializeWarehouseItems(items))
case 1:
equipment := warehouseGetEquipment(s, pkt.BoxIndex)
bf.WriteBytes(mhfitem.SerializeWarehouseEquipment(equipment))
}
if bf.Index() > 0 {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}
func handleMsgMhfUpdateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateWarehouse)
// o = old, u = update, f = final
var fItems []mhfitem.MHFItemStack
var fEquip []mhfitem.MHFEquipment
switch pkt.BoxType {
case 0:
oItems := warehouseGetItems(s, pkt.BoxIndex)
for _, uItem := range pkt.UpdatedItems {
exists := false
for _, oItem := range oItems {
if uItem.Item.ItemID == oItem.Item.ItemID {
if uItem.Quantity > 0 {
fItems = append(fItems, uItem)
}
exists = true
break
}
}
if !exists {
newID := make([]byte, 4)
_, _ = rand.Read(newID)
bf := byteframe.NewByteFrameFromBytes(newID)
uItem.WarehouseID = bf.ReadUint32()
fItems = append(fItems, uItem)
}
}
s.server.db.Exec(fmt.Sprintf(`UPDATE warehouse SET item%d=$1 WHERE character_id=$2`, pkt.BoxIndex), mhfitem.SerializeWarehouseItems(fItems), s.charID)
case 1:
oEquips := warehouseGetEquipment(s, pkt.BoxIndex)
for _, uEquip := range pkt.UpdatedEquipment {
exists := false
for _, oEquip := range oEquips {
if oEquip.WarehouseID == uEquip.WarehouseID {
exists = true
// Will set removed items to 0
oEquip.ItemID = uEquip.ItemID
break
}
}
if !exists {
newID := make([]byte, 4)
_, _ = rand.Read(newID)
bf := byteframe.NewByteFrameFromBytes(newID)
uEquip.WarehouseID = bf.ReadUint32()
fEquip = append(fEquip, uEquip)
}
}
for _, oEquip := range oEquips {
if oEquip.ItemID > 0 {
fEquip = append(fEquip, oEquip)
}
}
s.server.db.Exec(fmt.Sprintf(`UPDATE warehouse SET equip%d=$1 WHERE character_id=$2`, pkt.BoxIndex), mhfitem.SerializeWarehouseEquipment(fEquip), s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}