Files
Erupe/server/channelserver/handlers_guild_info.go
Houmgaor 7c444b023b refactor(channelserver): replace magic numbers with named protocol constants
Extract numeric literals into named constants across quest handling,
save data parsing, rengoku skill layout, diva event timing, guild info,
achievement trophies, RP accrual rates, and semaphore IDs. Adds
constants_quest.go for quest-related constants shared across functions.

Pure rename/extract with zero behavior change.
2026-02-20 19:50:28 +01:00

484 lines
14 KiB
Go

package channelserver
import (
"sort"
"strings"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"github.com/jmoiron/sqlx"
)
// Guild sentinel and cost constants
const (
guildNotJoinedSentinel = uint32(0xFFFFFFFF)
guildRoomMaxRP = uint32(55000)
)
func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoGuild)
var guild *Guild
var err error
if pkt.GuildID > 0 {
guild, err = GetGuildInfoByID(s, pkt.GuildID)
} else {
guild, err = GetGuildInfoByCharacterId(s, s.charID)
}
if err == nil && guild != nil {
s.prevGuildID = guild.ID
guildName := stringsupport.UTF8ToSJIS(guild.Name)
guildComment := stringsupport.UTF8ToSJIS(guild.Comment)
guildLeaderName := stringsupport.UTF8ToSJIS(guild.LeaderName)
characterGuildData, err := GetCharacterGuildData(s, s.charID)
characterJoinedAt := guildNotJoinedSentinel
if characterGuildData != nil && characterGuildData.JoinedAt != nil {
characterJoinedAt = uint32(characterGuildData.JoinedAt.Unix())
}
if err != nil {
resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // Count
resp.WriteUint8(0) // Unk, read if count == 0.
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.Rank(s.server.erupeConfig.RealClientMode))
bf.WriteUint16(guild.MemberCount)
bf.WriteUint8(guild.MainMotto)
bf.WriteUint8(guild.SubMotto)
// Unk appears to be static
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
flags := uint8(0)
if !guild.Recruiting {
flags |= 0x01
}
//if guild.Suspended {
// flags |= 0x02
//}
bf.WriteUint8(flags)
if characterGuildData == nil || characterGuildData.IsApplicant {
bf.WriteUint16(0)
} else if guild.LeaderCharID == s.charID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(2)
}
bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
bf.WriteUint32(characterJoinedAt)
bf.WriteUint8(uint8(len(guildName)))
bf.WriteUint8(uint8(len(guildComment)))
bf.WriteUint8(uint8(5)) // Length of unknown string below
bf.WriteUint8(uint8(len(guildLeaderName)))
bf.WriteBytes(guildName)
bf.WriteBytes(guildComment)
bf.WriteInt8(int8(FestivalColorCodes[guild.FestivalColor]))
bf.WriteUint32(guild.RankRP)
bf.WriteBytes(guildLeaderName)
bf.WriteUint32(0) // Unk
bf.WriteBool(false) // isReturnGuild
bf.WriteBool(false) // earnedSpecialHall
bf.WriteUint8(2)
bf.WriteUint8(2)
bf.WriteUint32(guild.EventRP) // Skipped if last byte is <2?
ps.Uint8(bf, guild.PugiName1, true)
ps.Uint8(bf, guild.PugiName2, true)
ps.Uint8(bf, guild.PugiName3, true)
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
if s.server.erupeConfig.RealClientMode >= _config.Z1 {
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
}
bf.WriteUint32(guild.PugiOutfits)
limit := s.server.erupeConfig.GameplayOptions.ClanMemberLimits[0][1]
for _, j := range s.server.erupeConfig.GameplayOptions.ClanMemberLimits {
if guild.Rank(s.server.erupeConfig.RealClientMode) >= uint16(j[0]) {
limit = j[1]
}
}
if limit > 100 {
limit = 100
}
bf.WriteUint8(limit)
bf.WriteUint32(guildRoomMaxRP)
bf.WriteUint32(uint32(guild.RoomExpiry.Unix()))
bf.WriteUint16(guild.RoomRP)
bf.WriteUint16(0) // Ignored
if guild.AllianceID > 0 {
alliance, err := GetAllianceData(s, guild.AllianceID)
if err != nil {
bf.WriteUint32(0) // Error, no alliance
} else {
bf.WriteUint32(alliance.ID)
bf.WriteUint32(uint32(alliance.CreatedAt.Unix()))
bf.WriteUint16(alliance.TotalMembers)
bf.WriteUint8(0) // Ignored
bf.WriteUint8(0)
ps.Uint16(bf, alliance.Name, true)
if alliance.SubGuild1ID > 0 {
if alliance.SubGuild2ID > 0 {
bf.WriteUint8(3)
} else {
bf.WriteUint8(2)
}
} else {
bf.WriteUint8(1)
}
bf.WriteUint32(alliance.ParentGuildID)
bf.WriteUint32(0) // Unk1
if alliance.ParentGuildID == guild.ID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.ParentGuild.Rank(s.server.erupeConfig.RealClientMode))
bf.WriteUint16(alliance.ParentGuild.MemberCount)
ps.Uint16(bf, alliance.ParentGuild.Name, true)
ps.Uint16(bf, alliance.ParentGuild.LeaderName, true)
if alliance.SubGuild1ID > 0 {
bf.WriteUint32(alliance.SubGuild1ID)
bf.WriteUint32(0) // Unk1
if alliance.SubGuild1ID == guild.ID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.SubGuild1.Rank(s.server.erupeConfig.RealClientMode))
bf.WriteUint16(alliance.SubGuild1.MemberCount)
ps.Uint16(bf, alliance.SubGuild1.Name, true)
ps.Uint16(bf, alliance.SubGuild1.LeaderName, true)
}
if alliance.SubGuild2ID > 0 {
bf.WriteUint32(alliance.SubGuild2ID)
bf.WriteUint32(0) // Unk1
if alliance.SubGuild2ID == guild.ID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.SubGuild2.Rank(s.server.erupeConfig.RealClientMode))
bf.WriteUint16(alliance.SubGuild2.MemberCount)
ps.Uint16(bf, alliance.SubGuild2.Name, true)
ps.Uint16(bf, alliance.SubGuild2.LeaderName, true)
}
}
} else {
bf.WriteUint32(0) // No alliance
}
applicants, err := GetGuildMembers(s, guild.ID, true)
if err != nil || (characterGuildData != nil && !characterGuildData.CanRecruit()) {
bf.WriteUint16(0)
} else {
bf.WriteUint16(uint16(len(applicants)))
for _, applicant := range applicants {
bf.WriteUint32(applicant.CharID)
bf.WriteUint32(0)
bf.WriteUint16(applicant.HR)
if s.server.erupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(applicant.GR)
}
ps.Uint8(bf, applicant.Name, true)
}
}
type Activity struct {
Pass uint8
Unk1 uint8
Unk2 uint8
}
activity := []Activity{
// 1,0,0 = ok
// 0,0,0 = ng
}
bf.WriteUint8(uint8(len(activity)))
for _, info := range activity {
bf.WriteUint8(info.Pass)
bf.WriteUint8(info.Unk1)
bf.WriteUint8(info.Unk2)
}
type AllianceInvite struct {
GuildID uint32
LeaderID uint32
Unk0 uint16
Unk1 uint16
Members uint16
GuildName string
LeaderName string
}
allianceInvites := []AllianceInvite{}
bf.WriteUint8(uint8(len(allianceInvites)))
for _, invite := range allianceInvites {
bf.WriteUint32(invite.GuildID)
bf.WriteUint32(invite.LeaderID)
bf.WriteUint16(invite.Unk0)
bf.WriteUint16(invite.Unk1)
bf.WriteUint16(invite.Members)
ps.Uint16(bf, invite.GuildName, true)
ps.Uint16(bf, invite.LeaderName, true)
}
if guild.Icon != nil {
bf.WriteUint8(uint8(len(guild.Icon.Parts)))
for _, p := range guild.Icon.Parts {
bf.WriteUint16(p.Index)
bf.WriteUint16(p.ID)
bf.WriteUint8(p.Page)
bf.WriteUint8(p.Size)
bf.WriteUint8(p.Rotation)
bf.WriteUint8(p.Red)
bf.WriteUint8(p.Green)
bf.WriteUint8(p.Blue)
bf.WriteUint16(p.PosX)
bf.WriteUint16(p.PosY)
}
} else {
bf.WriteUint8(0)
}
bf.WriteUint8(0) // Unk
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}
func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuild)
var guilds []*Guild
var alliances []*GuildAlliance
var rows *sqlx.Rows
var err error
if pkt.Type <= 8 {
var tempGuilds []*Guild
rows, err = s.server.db.Queryx(guildInfoSelectQuery)
if err == nil {
for rows.Next() {
guild, err := buildGuildObjectFromDbResult(rows, err, s)
if err != nil {
continue
}
tempGuilds = append(tempGuilds, guild)
}
}
switch pkt.Type {
case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
searchName, _ := stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
for _, guild := range tempGuilds {
if strings.Contains(guild.Name, searchName) {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
searchName, _ := stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
for _, guild := range tempGuilds {
if strings.Contains(guild.LeaderName, searchName) {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
CID := pkt.Data1.ReadUint32()
for _, guild := range tempGuilds {
if guild.LeaderCharID == CID {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount > tempGuilds[j].MemberCount
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount < tempGuilds[j].MemberCount
})
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() > tempGuilds[j].CreatedAt.Unix()
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() < tempGuilds[j].CreatedAt.Unix()
})
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP > tempGuilds[j].RankRP
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP < tempGuilds[j].RankRP
})
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
mainMotto := uint8(pkt.Data1.ReadUint16())
subMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == mainMotto && guild.SubMotto == subMotto {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
recruitingMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == recruitingMotto {
guilds = append(guilds, guild)
}
}
}
}
if pkt.Type > 8 {
var tempAlliances []*GuildAlliance
rows, err = s.server.db.Queryx(allianceInfoSelectQuery)
if err == nil {
for rows.Next() {
alliance, _ := buildAllianceObjectFromDbResult(rows, err, s)
tempAlliances = append(tempAlliances, alliance)
}
}
switch pkt.Type {
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
searchName, _ := stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
for _, alliance := range tempAlliances {
if strings.Contains(alliance.Name, searchName) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
searchName, _ := stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
for _, alliance := range tempAlliances {
if strings.Contains(alliance.ParentGuild.LeaderName, searchName) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_ID:
CID := pkt.Data1.ReadUint32()
for _, alliance := range tempAlliances {
if alliance.ParentGuild.LeaderCharID == CID {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_MEMBERS:
if pkt.Sorting {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].TotalMembers > tempAlliances[j].TotalMembers
})
} else {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].TotalMembers < tempAlliances[j].TotalMembers
})
}
alliances = tempAlliances
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_REGISTRATION:
if pkt.Sorting {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].CreatedAt.Unix() > tempAlliances[j].CreatedAt.Unix()
})
} else {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].CreatedAt.Unix() < tempAlliances[j].CreatedAt.Unix()
})
}
alliances = tempAlliances
}
}
if err != nil || (guilds == nil && alliances == nil) {
stubEnumerateNoResults(s, pkt.AckHandle)
return
}
bf := byteframe.NewByteFrame()
if pkt.Type > 8 {
hasNextPage := false
if len(alliances) > 10 {
hasNextPage = true
alliances = alliances[:10]
}
bf.WriteUint16(uint16(len(alliances)))
bf.WriteBool(hasNextPage)
for _, alliance := range alliances {
bf.WriteUint32(alliance.ID)
bf.WriteUint32(alliance.ParentGuild.LeaderCharID)
bf.WriteUint16(alliance.TotalMembers)
bf.WriteUint16(0x0000)
if alliance.SubGuild1ID == 0 && alliance.SubGuild2ID == 0 {
bf.WriteUint16(1)
} else if alliance.SubGuild1ID > 0 && alliance.SubGuild2ID == 0 || alliance.SubGuild1ID == 0 && alliance.SubGuild2ID > 0 {
bf.WriteUint16(2)
} else {
bf.WriteUint16(3)
}
bf.WriteUint32(uint32(alliance.CreatedAt.Unix()))
ps.Uint8(bf, alliance.Name, true)
ps.Uint8(bf, alliance.ParentGuild.LeaderName, true)
bf.WriteUint8(0x01) // Unk
bf.WriteBool(true) // TODO: Enable GuildAlliance applications
}
} else {
hasNextPage := false
if len(guilds) > 10 {
hasNextPage = true
guilds = guilds[:10]
}
bf.WriteUint16(uint16(len(guilds)))
bf.WriteBool(hasNextPage)
for _, guild := range guilds {
bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.MemberCount)
bf.WriteUint16(0x0000) // Unk
bf.WriteUint16(guild.Rank(s.server.erupeConfig.RealClientMode))
bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
ps.Uint8(bf, guild.Name, true)
ps.Uint8(bf, guild.LeaderName, true)
bf.WriteUint8(0x01) // Unk
bf.WriteBool(!guild.Recruiting)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}