Allow commands to target offline players (#1022)

* Add targetRequirement annotation for Command

* Added MTL lines for other langs

* Fix TargetRequirement enum scoping

* Adjust commands to targetRequirement system

* Add translation message sugar to prevent future messages from being translated for wrong player

* Temporarily disable offline targeting on /permission and /clear

* Preliminary README cleanup

* Readme commands cleanup

* Clean up command table in README, including column shuffle

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
This commit is contained in:
Luke H-W
2022-05-22 17:32:11 +09:30
committed by GitHub
parent fa0344d1f9
commit 0ae3c3d7da
48 changed files with 123 additions and 217 deletions

View File

@@ -17,5 +17,13 @@ public @interface Command {
String permissionTargeted() default "";
public enum TargetRequirement {
NONE, // targetPlayer is not required
OFFLINE, // targetPlayer must be offline
PLAYER, // targetPlayer can be online or offline
ONLINE // targetPlayer must be online
}
TargetRequirement targetRequirement() default TargetRequirement.ONLINE;
boolean threading() default false;
}

View File

@@ -4,6 +4,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.game.CommandResponseEvent;
import emu.grasscutter.server.event.types.ServerEvent;
import static emu.grasscutter.utils.Language.translate;
import java.util.List;
@@ -24,6 +25,10 @@ public interface CommandHandler {
CommandResponseEvent event = new CommandResponseEvent(ServerEvent.Type.GAME,player, message);
event.call();
}
static void sendTranslatedMessage(Player player, String messageKey, Object... args) {
sendMessage(player, translate(player, messageKey, args));
}
/**
* Called when a player/console invokes a command.

View File

@@ -8,8 +8,6 @@ import org.reflections.Reflections;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {
private final Map<String, CommandHandler> commands = new HashMap<>();
@@ -117,7 +115,7 @@ public final class CommandMap {
public void invoke(Player player, Player targetPlayer, String rawMessage) {
rawMessage = rawMessage.trim();
if (rawMessage.length() == 0) {
CommandHandler.sendMessage(player, translate("commands.generic.not_specified"));
CommandHandler.sendTranslatedMessage(player, "commands.generic.not_specified");
return;
}
@@ -144,19 +142,20 @@ public final class CommandMap {
if (targetUidStr != null) {
if (targetUidStr.equals("")) { // Clears the default targetPlayer.
targetPlayerIds.remove(playerId);
CommandHandler.sendMessage(player, translate("commands.execution.clear_target"));
CommandHandler.sendTranslatedMessage(player, "commands.execution.clear_target");
} else { // Sets default targetPlayer to the UID provided.
try {
int uid = Integer.parseInt(targetUidStr);
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid);
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid, true);
if (targetPlayer == null) {
CommandHandler.sendMessage(player, translate("commands.execution.player_exist_offline_error"));
CommandHandler.sendTranslatedMessage(player, "commands.execution.player_exist_error");
} else {
targetPlayerIds.put(playerId, uid);
CommandHandler.sendMessage(player, translate("commands.execution.set_target", targetUidStr));
CommandHandler.sendTranslatedMessage(player, "commands.execution.set_target", targetUidStr);
CommandHandler.sendTranslatedMessage(player, targetPlayer.isOnline()? "commands.execution.set_target_online" : "commands.execution.set_target_offline", targetUidStr);
}
} catch (NumberFormatException e) {
CommandHandler.sendMessage(player, translate("commands.execution.uid_error"));
CommandHandler.sendTranslatedMessage(player, "commands.execution.uid_error");
}
}
return;
@@ -165,7 +164,7 @@ public final class CommandMap {
// Get command handler.
CommandHandler handler = this.commands.get(label);
if (handler == null) {
CommandHandler.sendMessage(player, translate("commands.generic.unknown_command", label));
CommandHandler.sendTranslatedMessage(player, "commands.generic.unknown_command", label);
return;
}
@@ -176,14 +175,14 @@ public final class CommandMap {
arg = args.remove(i).substring(1);
try {
int uid = Integer.parseInt(arg);
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid);
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid, true);
if (targetPlayer == null) {
CommandHandler.sendMessage(player, translate("commands.execution.player_exist_offline_error"));
CommandHandler.sendTranslatedMessage(player, "commands.execution.player_exist_error");
return;
}
break;
} catch (NumberFormatException e) {
CommandHandler.sendMessage(player, translate("commands.execution.uid_error"));
CommandHandler.sendTranslatedMessage(player, "commands.execution.uid_error");
return;
}
}
@@ -192,9 +191,9 @@ public final class CommandMap {
// If there's still no targetPlayer at this point, use previously-set target
if (targetPlayer == null) {
if (targetPlayerIds.containsKey(playerId)) {
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(targetPlayerIds.get(playerId)); // We check every time in case the target goes offline after being targeted
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(targetPlayerIds.get(playerId), true); // We check every time in case the target is deleted after being targeted
if (targetPlayer == null) {
CommandHandler.sendMessage(player, translate("commands.execution.player_exist_offline_error"));
CommandHandler.sendTranslatedMessage(player, "commands.execution.player_exist_error");
return;
}
} else {
@@ -210,12 +209,29 @@ public final class CommandMap {
Account account = player.getAccount();
if (player != targetPlayer) { // Additional permission required for targeting another player
if (!permissionNodeTargeted.isEmpty() && !account.hasPermission(permissionNodeTargeted)) {
CommandHandler.sendMessage(player, translate("commands.generic.permission_error"));
CommandHandler.sendTranslatedMessage(player, "commands.generic.permission_error");
return;
}
}
if (!permissionNode.isEmpty() && !account.hasPermission(permissionNode)) {
CommandHandler.sendMessage(player, translate("commands.generic.permission_error"));
CommandHandler.sendTranslatedMessage(player, "commands.generic.permission_error");
return;
}
}
// Check if command has unfulfilled constraints on targetPlayer
Command.TargetRequirement targetRequirement = this.annotations.get(label).targetRequirement();
if (targetRequirement != Command.TargetRequirement.NONE) {
if (targetPlayer == null) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.need_target");
return;
}
if ((targetRequirement == Command.TargetRequirement.ONLINE) && !targetPlayer.isOnline()) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.need_target_online");
return;
}
if ((targetRequirement == Command.TargetRequirement.OFFLINE) && targetPlayer.isOnline()) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.need_target_offline");
return;
}
}

View File

@@ -11,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "commands.account.description")
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "commands.account.description", targetRequirement = Command.TargetRequirement.NONE)
public final class AccountCommand implements CommandHandler {
@Override

View File

@@ -9,7 +9,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "broadcast", usage = "broadcast <message>", aliases = {"b"}, permission = "server.broadcast", description = "commands.broadcast.description")
@Command(label = "broadcast", usage = "broadcast <message>", aliases = {"b"}, permission = "server.broadcast", description = "commands.broadcast.description", targetRequirement = Command.TargetRequirement.NONE)
public final class BroadcastCommand implements CommandHandler {
@Override

View File

@@ -13,11 +13,6 @@ public final class ChangeSceneCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() != 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.changescene.usage"));
return;

View File

@@ -20,10 +20,6 @@ public final class ClearCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.clear.command_usage"));
return;

View File

@@ -14,11 +14,6 @@ public final class CoopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
Player host = sender;
switch (args.size()) {
case 0: // Summon target to self

View File

@@ -18,11 +18,6 @@ public final class DropCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.execution.need_target"));
return;
}
int item = 0;
int amount = 1;

View File

@@ -13,11 +13,6 @@ public final class EnterDungeonCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
return;

View File

@@ -20,10 +20,6 @@ public final class GiveAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
int amount = 99999;
switch (args.size()) {

View File

@@ -113,11 +113,7 @@ public final class GiveArtifactCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
// Sanity checks
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
// Sanity check
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.giveArtifact.usage"));
return;

View File

@@ -17,11 +17,6 @@ public final class GiveCharCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
int avatarId;
int level = 1;

View File

@@ -33,10 +33,6 @@ public final class GiveCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
int item;
int lvl = 1;
int amount = 1;

View File

@@ -13,11 +13,6 @@ public final class GodModeCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
boolean enabled = !targetPlayer.inGodmode();
if (args.size() == 1) {
switch (args.get(0).toLowerCase()) {

View File

@@ -16,11 +16,6 @@ public final class HealCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
targetPlayer.getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
entity.setFightProperty(

View File

@@ -10,7 +10,7 @@ import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "help", usage = "help [command]", description = "commands.help.description")
@Command(label = "help", usage = "help [command]", description = "commands.help.description", targetRequirement = Command.TargetRequirement.NONE)
public final class HelpCommand implements CommandHandler {
@Override

View File

@@ -13,11 +13,6 @@ public final class KickCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (sender != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(),

View File

@@ -17,11 +17,6 @@ public final class KillAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
Scene scene = targetPlayer.getScene();
try {
switch (args.size()) {

View File

@@ -18,11 +18,6 @@ public final class KillCharacterCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
// Packets

View File

@@ -13,7 +13,7 @@ import java.util.Locale;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"})
@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
public final class LanguageCommand implements CommandHandler {
@Override

View File

@@ -10,7 +10,7 @@ import java.util.Map;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description")
@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description", targetRequirement = Command.TargetRequirement.NONE)
public final class ListCommand implements CommandHandler {
@Override

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@@ -15,12 +15,6 @@ public final class NoStaminaCommand implements CommandHandler {
//Temp Value
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() == 1) {
switch (args.get(0).toLowerCase()) {
case "on":

View File

@@ -15,11 +15,6 @@ public final class PermissionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() != 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.permission.usage"));
return;

View File

@@ -14,11 +14,6 @@ public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
Position pos = targetPlayer.getPos();
CommandHandler.sendMessage(sender, translate(sender, "commands.position.success",
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),

View File

@@ -15,11 +15,6 @@ public final class QuestCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() != 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
return;

View File

@@ -9,7 +9,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description")
@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description", targetRequirement = Command.TargetRequirement.NONE)
public final class ReloadCommand implements CommandHandler {
@Override

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@@ -16,11 +16,6 @@ public final class ResetConstCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
targetPlayer.getAvatars().forEach(this::resetConstellation);
CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.reset_all"));

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@@ -14,11 +14,6 @@ public final class ResetShopLimitCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.isEmpty()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.resetShopLimit.usage"));
return;

View File

@@ -8,7 +8,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "restart", usage = "restart", description = "commands.restart.description")
@Command(label = "restart", usage = "restart", description = "commands.restart.description", targetRequirement = Command.TargetRequirement.NONE)
public final class RestartCommand implements CommandHandler {
@Override

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@@ -13,7 +13,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings("ConstantConditions")
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]", permission = "server.sendmail", description = "commands.sendMail.description")
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]", permission = "server.sendmail", description = "commands.sendMail.description", targetRequirement = Command.TargetRequirement.NONE)
public final class SendMailCommand implements CommandHandler {
// TODO: You should be able to do /sendmail and then just send subsequent messages until you finish

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@@ -14,10 +14,6 @@ public final class SendMessageCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() == 0) {
CommandHandler.sendMessage(null, translate(sender, "commands.sendMessage.usage"));
return;

View File

@@ -17,11 +17,6 @@ public final class SetFetterLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() != 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.usage"));
return;

View File

@@ -180,11 +180,6 @@ public final class SetStatsCommand implements CommandHandler {
String statStr;
String valueStr;
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() == 2) {
statStr = args.get(0).toLowerCase();
valueStr = args.get(1);

View File

@@ -15,11 +15,6 @@ public final class SetWorldLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.setWorldLevel.usage"));
return;

View File

@@ -27,11 +27,6 @@ public final class SpawnCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
int id = 0; // This is just to shut up the linter, it's not a real default
int amount = 1;
int level = 1;

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@@ -9,14 +9,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description")
@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description", targetRequirement = Command.TargetRequirement.NONE)
public final class StopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(null, translate(sender, "commands.stop.success"));
CommandHandler.sendMessage(null, translate("commands.stop.success"));
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate(sender, "commands.stop.success"));
CommandHandler.sendMessage(p, translate(p, "commands.stop.success"));
}
System.exit(1000);

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@@ -45,11 +45,6 @@ public final class TalentCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1){
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));

View File

@@ -21,11 +21,6 @@ public final class TeamCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.isEmpty()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.usage"));
return;

View File

@@ -15,11 +15,6 @@ public final class TeleportAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (!targetPlayer.getWorld().isMultiplayer()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.error"));
return;

View File

@@ -26,11 +26,6 @@ public final class TeleportCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
Position pos = targetPlayer.getPos();
float x = pos.getX();
float y = pos.getY();

View File

@@ -15,10 +15,10 @@ public class UnlockTowerCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
unlockFloor(targetPlayer, targetPlayer.getServer().getTowerScheduleManager()
.getCurrentTowerScheduleData().getEntranceFloorId());
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
unlockFloor(targetPlayer, targetPlayer.getServer().getTowerScheduleManager()
.getScheduleFloors());
CommandHandler.sendMessage(sender, translate(sender, "commands.unlocktower.success"));

View File

@@ -16,11 +16,6 @@ public final class WeatherCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
int weatherId = 0;
int climateId = 1;
switch (args.size()) {

View File

@@ -88,7 +88,11 @@
"argument_error": "Invalid arguments.",
"clear_target": "Target cleared.",
"set_target": "Subsequent commands will target @%s by default.",
"need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID."
"set_target_online": "@%s is online. Some commands may require an offline target.",
"set_target_offline": "@%s is offline. Some commands may require an online target.",
"need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID.",
"need_target_online": "This command requires an online target UID, but current target is offline. Add a different <@UID> argument or set a persistent target with /target @UID.",
"need_target_offline": "This command requires an offline target UID, but current target is online. Add a different <@UID> argument or set a persistent target with /target @UID."
},
"status": {
"enabled": "Enabled",

View File

@@ -83,7 +83,11 @@
"argument_error": "Błędne argumenty.",
"clear_target": "Cel wyczyszczony.",
"set_target": "Następne komendy będą celować w @%s.",
"need_target": "Ta komenda wymaga docelowego UID. Dodaj argument <@UID> lub ustaw stały cel poleceniem /target @UID."
"set_target_online": "@%s jest online. Niektóre polecenia mogą wymagać celu offline.",
"set_target_offline": "@%s jest offline. Niektóre polecenia mogą wymagać celu online.",
"need_target": "Ta komenda wymaga docelowego UID. Dodaj argument <@UID> lub ustaw stały cel poleceniem /target @UID.",
"need_target_online": "To polecenie wymaga identyfikatora UID celu w trybie online, ale bieżący cel jest w trybie offline. Dodaj inny argument <@UID> lub ustaw trwały cel za pomocą /target @UID.",
"need_target_offline": "To polecenie wymaga identyfikatora UID celu offline, ale bieżący cel jest online. Dodaj inny argument <@UID> lub ustaw trwały cel za pomocą /target @UID."
},
"status": {
"enabled": "Włączone",

View File

@@ -88,7 +88,11 @@
"argument_error": "无效的参数。",
"clear_target": "目标已清除。",
"set_target": "随后的的命令都会以 @%s 为预设。",
"need_target": "此命令需要一个目标 UID。添加 <@UID> 参数或使用 /target @UID 来指定默认目标。"
"set_target_online": "@%s 在线。 某些命令可能需要离线目标。",
"set_target_offline": "@%s 离线。 某些命令可能需要在线目标。",
"need_target": "此命令需要一个目标 UID。添加 <@UID> 参数或使用 /target @UID 来指定默认目标。",
"need_target_online": "此命令需要在线目标 UID但当前目标离线。 添加不同的 <@UID> 参数或使用 /target @UID 设置持久目标。",
"need_target_offline": "此命令需要离线目标 UID但当前目标在线。 添加不同的 <@UID> 参数或使用 /target @UID 设置持久目标。"
},
"status": {
"enabled": "已启用",

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@@ -87,7 +87,11 @@
"argument_error": "無效的參數。",
"clear_target": "目標已清除.",
"set_target": "隨後的指令都會以@%s為預設。",
"need_target": "此指令需要一個目標 UID。添加 <@UID> 引數或者使用 /target @UID 來設定持久目標。"
"set_target_online": "@%s 在線。 某些命令可能需要離線目標。",
"set_target_offline": "@%s 離線。 某些命令可能需要在線目標。",
"need_target": "此指令需要一個目標 UID。添加 <@UID> 引數或者使用 /target @UID 來設定持久目標。",
"need_target_online": "此命令需要在線目標 UID但當前目標離線。 添加不同的 <@UID> 參數或使用 /target @UID 設置持久目標。",
"need_target_offline": "此命令需要離線目標 UID但當前目標在線。 添加不同的 <@UID> 參數或使用 /target @UID 設置持久目標。"
},
"status": {
"enabled": "已啟用",