mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-02-07 02:26:43 +01:00
Allow commands to target offline players (#1022)
* Add targetRequirement annotation for Command * Added MTL lines for other langs * Fix TargetRequirement enum scoping * Adjust commands to targetRequirement system * Add translation message sugar to prevent future messages from being translated for wrong player * Temporarily disable offline targeting on /permission and /clear * Preliminary README cleanup * Readme commands cleanup * Clean up command table in README, including column shuffle Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
This commit is contained in:
@@ -11,7 +11,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "commands.account.description")
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@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "commands.account.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class AccountCommand implements CommandHandler {
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@Override
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@@ -9,7 +9,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "broadcast", usage = "broadcast <message>", aliases = {"b"}, permission = "server.broadcast", description = "commands.broadcast.description")
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@Command(label = "broadcast", usage = "broadcast <message>", aliases = {"b"}, permission = "server.broadcast", description = "commands.broadcast.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class BroadcastCommand implements CommandHandler {
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@Override
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@@ -13,11 +13,6 @@ public final class ChangeSceneCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() != 1) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.changescene.usage"));
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return;
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@@ -20,10 +20,6 @@ public final class ClearCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.clear.command_usage"));
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return;
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@@ -14,11 +14,6 @@ public final class CoopCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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Player host = sender;
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switch (args.size()) {
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case 0: // Summon target to self
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@@ -18,11 +18,6 @@ public final class DropCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(null, translate(sender, "commands.execution.need_target"));
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return;
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}
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int item = 0;
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int amount = 1;
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@@ -13,11 +13,6 @@ public final class EnterDungeonCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(null, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
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return;
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@@ -20,10 +20,6 @@ public final class GiveAllCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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int amount = 99999;
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switch (args.size()) {
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@@ -113,11 +113,7 @@ public final class GiveArtifactCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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// Sanity checks
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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// Sanity check
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if (args.size() < 2) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.giveArtifact.usage"));
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return;
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@@ -17,11 +17,6 @@ public final class GiveCharCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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int avatarId;
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int level = 1;
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@@ -33,10 +33,6 @@ public final class GiveCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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int item;
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int lvl = 1;
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int amount = 1;
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@@ -13,11 +13,6 @@ public final class GodModeCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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boolean enabled = !targetPlayer.inGodmode();
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if (args.size() == 1) {
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switch (args.get(0).toLowerCase()) {
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@@ -16,11 +16,6 @@ public final class HealCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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targetPlayer.getTeamManager().getActiveTeam().forEach(entity -> {
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boolean isAlive = entity.isAlive();
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entity.setFightProperty(
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@@ -10,7 +10,7 @@ import java.util.*;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "help", usage = "help [command]", description = "commands.help.description")
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@Command(label = "help", usage = "help [command]", description = "commands.help.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class HelpCommand implements CommandHandler {
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@Override
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@@ -13,11 +13,6 @@ public final class KickCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (sender != null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
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Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(),
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@@ -17,11 +17,6 @@ public final class KillAllCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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Scene scene = targetPlayer.getScene();
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try {
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switch (args.size()) {
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@@ -18,11 +18,6 @@ public final class KillCharacterCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
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entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
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// Packets
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@@ -13,7 +13,7 @@ import java.util.Locale;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"})
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@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
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public final class LanguageCommand implements CommandHandler {
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@Override
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@@ -10,7 +10,7 @@ import java.util.Map;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description")
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@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class ListCommand implements CommandHandler {
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@Override
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@@ -15,12 +15,6 @@ public final class NoStaminaCommand implements CommandHandler {
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//Temp Value
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() == 1) {
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switch (args.get(0).toLowerCase()) {
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case "on":
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@@ -15,11 +15,6 @@ public final class PermissionCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() != 2) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.permission.usage"));
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return;
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@@ -14,11 +14,6 @@ public final class PositionCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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Position pos = targetPlayer.getPos();
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CommandHandler.sendMessage(sender, translate(sender, "commands.position.success",
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Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
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@@ -15,11 +15,6 @@ public final class QuestCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() != 2) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
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return;
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@@ -9,7 +9,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description")
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@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class ReloadCommand implements CommandHandler {
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@Override
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@@ -16,11 +16,6 @@ public final class ResetConstCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
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targetPlayer.getAvatars().forEach(this::resetConstellation);
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CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.reset_all"));
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@@ -14,11 +14,6 @@ public final class ResetShopLimitCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.isEmpty()) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.resetShopLimit.usage"));
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return;
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@@ -8,7 +8,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "restart", usage = "restart", description = "commands.restart.description")
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@Command(label = "restart", usage = "restart", description = "commands.restart.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class RestartCommand implements CommandHandler {
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@Override
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@@ -13,7 +13,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@SuppressWarnings("ConstantConditions")
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@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]", permission = "server.sendmail", description = "commands.sendMail.description")
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@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]", permission = "server.sendmail", description = "commands.sendMail.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class SendMailCommand implements CommandHandler {
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// TODO: You should be able to do /sendmail and then just send subsequent messages until you finish
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@@ -14,10 +14,6 @@ public final class SendMessageCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() == 0) {
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CommandHandler.sendMessage(null, translate(sender, "commands.sendMessage.usage"));
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return;
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@@ -17,11 +17,6 @@ public final class SetFetterLevelCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() != 1) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.usage"));
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return;
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@@ -180,11 +180,6 @@ public final class SetStatsCommand implements CommandHandler {
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String statStr;
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String valueStr;
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() == 2) {
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statStr = args.get(0).toLowerCase();
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valueStr = args.get(1);
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@@ -15,11 +15,6 @@ public final class SetWorldLevelCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.setWorldLevel.usage"));
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return;
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@@ -27,11 +27,6 @@ public final class SpawnCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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int id = 0; // This is just to shut up the linter, it's not a real default
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int amount = 1;
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int level = 1;
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@@ -9,14 +9,14 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description")
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@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class StopCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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CommandHandler.sendMessage(null, translate(sender, "commands.stop.success"));
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CommandHandler.sendMessage(null, translate("commands.stop.success"));
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for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
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CommandHandler.sendMessage(p, translate(sender, "commands.stop.success"));
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CommandHandler.sendMessage(p, translate(p, "commands.stop.success"));
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}
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System.exit(1000);
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@@ -45,11 +45,6 @@ public final class TalentCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.size() < 1){
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CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
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CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
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@@ -21,11 +21,6 @@ public final class TeamCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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}
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if (args.isEmpty()) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.team.usage"));
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return;
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@@ -15,11 +15,6 @@ public final class TeleportAllCommand implements CommandHandler {
|
||||
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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||||
if (targetPlayer == null) {
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||||
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
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return;
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||||
}
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||||
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if (!targetPlayer.getWorld().isMultiplayer()) {
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||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.error"));
|
||||
return;
|
||||
|
||||
@@ -26,11 +26,6 @@ public final class TeleportCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
|
||||
return;
|
||||
}
|
||||
|
||||
Position pos = targetPlayer.getPos();
|
||||
float x = pos.getX();
|
||||
float y = pos.getY();
|
||||
|
||||
@@ -15,10 +15,10 @@ public class UnlockTowerCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
|
||||
unlockFloor(targetPlayer, targetPlayer.getServer().getTowerScheduleManager()
|
||||
.getCurrentTowerScheduleData().getEntranceFloorId());
|
||||
|
||||
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
|
||||
unlockFloor(targetPlayer, targetPlayer.getServer().getTowerScheduleManager()
|
||||
.getScheduleFloors());
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.unlocktower.success"));
|
||||
|
||||
@@ -16,11 +16,6 @@ public final class WeatherCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
|
||||
return;
|
||||
}
|
||||
|
||||
int weatherId = 0;
|
||||
int climateId = 1;
|
||||
switch (args.size()) {
|
||||
|
||||
Reference in New Issue
Block a user