Add a loadReader helper function to DataLoader

Also minor name changing on a few DataLoader methods
This commit is contained in:
Melledy
2022-07-20 02:26:02 -07:00
parent f22b92b08f
commit 55541fa1da
14 changed files with 45 additions and 23 deletions

View File

@@ -16,6 +16,7 @@ import org.reflections.Reflections;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
@@ -44,9 +45,9 @@ public class ActivityManager extends BasePlayerManager {
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
});
try(InputStream is = DataLoader.load("ActivityConfig.json"); InputStreamReader isr = new InputStreamReader(is)) {
try(Reader reader = DataLoader.loadReader("ActivityConfig.json")) {
List<ActivityConfigItem> activities = Grasscutter.getGsonFactory().fromJson(
isr,
reader,
TypeToken.getParameterized(List.class, ActivityConfigItem.class).getType());

View File

@@ -39,7 +39,7 @@ public class CombineManger extends BaseGameSystem {
public static void initialize() {
// Read the data we need for strongbox.
try (Reader fileReader = new InputStreamReader(DataLoader.load("ReliquaryDecompose.json"))) {
try (Reader fileReader = DataLoader.loadReader("ReliquaryDecompose.json")) {
List<ReliquaryDecomposeEntry> decomposeEntries = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ReliquaryDecomposeEntry.class).getType());
for (ReliquaryDecomposeEntry entry : decomposeEntries) {

View File

@@ -38,7 +38,7 @@ public class DropSystem extends BaseGameSystem {
}
public synchronized void load() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("Drop.json"))) {
try (Reader fileReader = DataLoader.loadReader("Drop.json")) {
getDropData().clear();
List<DropInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DropInfo.class).getType());
if(banners.size() > 0) {

View File

@@ -46,7 +46,7 @@ public class DungeonChallenge extends WorldChallenge {
public static void initialize() {
// Read the data we need for dungeon rewards drops.
try (Reader fileReader = new InputStreamReader(DataLoader.load("DungeonDrop.json"))) {
try (Reader fileReader = DataLoader.loadReader("DungeonDrop.json")) {
List<DungeonDrop> dungeonDropList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DungeonDrop.class).getType());
for (DungeonDrop entry : dungeonDropList) {

View File

@@ -30,7 +30,7 @@ public class ExpeditionSystem extends BaseGameSystem {
}
public synchronized void load() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("ExpeditionReward.json"))) {
try (Reader fileReader = DataLoader.loadReader("ExpeditionReward.json")) {
getExpeditionRewardDataList().clear();
List<ExpeditionRewardInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ExpeditionRewardInfo.class).getType());
if(banners.size() > 0) {

View File

@@ -76,7 +76,7 @@ public class GachaSystem extends BaseGameSystem {
}
public synchronized void load() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("Banners.json"))) {
try (Reader fileReader = DataLoader.loadReader("Banners.json")) {
getGachaBanners().clear();
List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
if(banners.size() > 0) {

View File

@@ -30,7 +30,7 @@ public class AnnouncementSystem extends BaseGameSystem {
}
private int loadConfig() {
try (var fileReader = new InputStreamReader(DataLoader.load("Announcement.json"))) {
try (var fileReader = DataLoader.loadReader("Announcement.json")) {
List<AnnounceConfigItem> announceConfigItems = Grasscutter.getGsonFactory().fromJson(fileReader,
TypeToken.getParameterized(List.class, AnnounceConfigItem.class).getType());

View File

@@ -62,7 +62,7 @@ public class EnergyManager extends BasePlayerManager {
public static void initialize() {
// Read the data we need for monster energy drops.
try (Reader fileReader = new InputStreamReader(DataLoader.load("EnergyDrop.json"))) {
try (Reader fileReader = DataLoader.loadReader("EnergyDrop.json")) {
List<EnergyDropEntry> energyDropList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, EnergyDropEntry.class).getType());
for (EnergyDropEntry entry : energyDropList) {

View File

@@ -60,7 +60,7 @@ public class ShopSystem extends BaseGameSystem {
}
private void loadShop() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("Shop.json"))) {
try (Reader fileReader = DataLoader.loadReader("Shop.json")) {
getShopData().clear();
List<ShopTable> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopTable.class).getType());
if(banners.size() > 0) {
@@ -104,7 +104,7 @@ public class ShopSystem extends BaseGameSystem {
}
private void loadShopChest() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("ShopChest.json"))) {
try (Reader fileReader = DataLoader.loadReader("ShopChest.json")) {
getShopChestData().clear();
List<ShopChestTable> shopChestTableList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopChestTable.class).getType());
if (shopChestTableList.size() > 0) {
@@ -119,7 +119,7 @@ public class ShopSystem extends BaseGameSystem {
}
private void loadShopChestBatchUse() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("ShopChestBatchUse.json"))) {
try (Reader fileReader = DataLoader.loadReader("ShopChestBatchUse.json")) {
getShopChestBatchUseData().clear();
List<ShopChestBatchUseTable> shopChestBatchUseTableList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopChestBatchUseTable.class).getType());
if (shopChestBatchUseTableList.size() > 0) {

View File

@@ -25,7 +25,7 @@ public class TowerSystem extends BaseGameSystem {
private TowerScheduleConfig towerScheduleConfig;
public synchronized void load(){
try (Reader fileReader = new InputStreamReader(DataLoader.load("TowerSchedule.json"))) {
try (Reader fileReader = DataLoader.loadReader("TowerSchedule.json")) {
towerScheduleConfig = Grasscutter.getGsonFactory().fromJson(fileReader, TowerScheduleConfig.class);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load tower schedule config.", e);

View File

@@ -19,6 +19,7 @@ import emu.grasscutter.server.game.GameServer;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@@ -41,9 +42,9 @@ public class WorldDataSystem extends BaseGameSystem {
// set the special chest first
chestInteractHandlerMap.put("SceneObj_Chest_Flora", new BossChestInteractHandler());
try(InputStream is = DataLoader.load("ChestReward.json"); InputStreamReader isr = new InputStreamReader(is)) {
try(Reader reader = DataLoader.loadReader("ChestReward.json")) {
List<ChestReward> chestReward = Grasscutter.getGsonFactory().fromJson(
isr,
reader,
TypeToken.getParameterized(List.class, ChestReward.class).getType());
chestReward.forEach(reward ->