Remove more scene synchronized

This commit is contained in:
KingRainbow44
2023-05-10 21:32:50 -04:00
parent 1719c08eb0
commit e32aea4d0b

View File

@@ -663,7 +663,7 @@ public final class Scene {
this.npcBornEntrySet = npcBornEntries;
}
public synchronized void checkSpawns() {
public void checkSpawns() {
Set<SpawnDataEntry.GridBlockId> loadedGridBlocks = new HashSet<>();
for (Player player : this.getPlayers()) {
Collections.addAll(
@@ -788,7 +788,7 @@ public final class Scene {
return activeGroups;
}
public synchronized boolean loadBlock(SceneBlock block) {
public boolean loadBlock(SceneBlock block) {
if (this.loadedBlocks.contains(block)) return false;
this.onLoadBlock(block, this.players);