Files
Grasscutter/src/main/java/emu/grasscutter/game/ability/AbilityManager.java

421 lines
17 KiB
Java

package emu.grasscutter.game.ability;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import io.netty.util.concurrent.FastThreadLocalThread;
import lombok.Getter;
import org.reflections.Reflections;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public final class AbilityManager extends BasePlayerManager {
public static final ExecutorService eventExecutor;
static {
eventExecutor = new ThreadPoolExecutor(4, 4,
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
}
private final HealAbilityManager healAbilityManager;
private final Map<AbilityModifierAction.Type, AbilityActionHandler> actionHandlers;
@Getter private boolean abilityInvulnerable = false;
public AbilityManager(Player player) {
super(player);
this.healAbilityManager = new HealAbilityManager(player);
this.actionHandlers = new HashMap<>();
this.registerHandlers();
}
/**
* Registers all present ability handlers.
*/
private void registerHandlers() {
var reflections = new Reflections("emu.grasscutter.game.ability.actions");
var handlerClasses = reflections.getSubTypesOf(AbilityActionHandler.class);
for (var obj : handlerClasses) {
try {
if (obj.isAnnotationPresent(AbilityAction.class)) {
AbilityModifierAction.Type abilityAction = obj.getAnnotation(AbilityAction.class).value();
actionHandlers.put(abilityAction, obj.getDeclaredConstructor().newInstance());
} else {
return;
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to register handler.", e);
}
}
}
public void executeAction(Ability ability, AbilityModifierAction action) {
var handler = actionHandlers.get(action.type);
if (handler == null || ability == null) {
Grasscutter.getLogger().debug("Could not execute ability action {} at {}", action.type, ability);
return;
}
eventExecutor.submit(() -> {
if (!handler.execute(ability, action)) {
Grasscutter.getLogger().debug("exec ability action failed {} at {}", action.type, ability);
}
});
}
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
this.healAbilityManager.healHandler(invoke);
if (invoke.getEntityId() == 67109298) {
Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + invoke.getEntityId());
}
switch (invoke.getArgumentType()) {
case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this.handleModifierDurabilityChange(invoke);
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
case ABILITY_INVOKE_ARGUMENT_NONE -> this.handleInvoke(invoke);
default -> {}
}
}
/**
* Invoked when a player starts a skill.
*
* @param player The player who started the skill.
* @param skillId The skill ID.
* @param casterId The caster ID.
*/
public void onSkillStart(Player player, int skillId, int casterId) {
// Check if the player matches this player.
if (player.getUid() != this.player.getUid()) {
return;
}
// Check if the caster matches the player.
if (player.getTeamManager().getCurrentAvatarEntity().getId() != casterId) {
return;
}
var skillData = GameData.getAvatarSkillDataMap().get(skillId);
if (skillData == null) {
return;
}
// Check if the skill is an elemental burst.
if (skillData.getCostElemVal() <= 0) {
return;
}
// Set the player as invulnerable.
this.abilityInvulnerable = true;
}
/**
* Invoked when a player ends a skill.
*
* @param player The player who started the skill.
*/
public void onSkillEnd(Player player) {
// Check if the player matches this player.
if (player.getUid() != this.player.getUid()) {
return;
}
// Check if the player is invulnerable.
if (!this.abilityInvulnerable) {
return;
}
// Set the player as not invulnerable.
this.abilityInvulnerable = false;
}
/**
* Handles an ability invoke.
*
* @param invoke The invocation.
*/
private void handleInvoke(AbilityInvokeEntry invoke) {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
var head = invoke.getHead();
Grasscutter.getLogger().debug("{} {} {}", head.getInstancedAbilityId(), entity.getInstanceToHash(), head.getLocalId());
var hash = entity.getInstanceToHash().get(head.getInstancedAbilityId());
if (hash == null) {
var abilities = entity.getAbilities().values().toArray(new Ability[0]);
if(head.getInstancedAbilityId() <= abilities.length) {
var ability = abilities[head.getInstancedAbilityId() - 1];
Grasscutter.getLogger().warn("-> {}", ability.getData().localIdToAction);
var action = ability.getData().localIdToAction.get(head.getLocalId());
if(action != null) ability.getManager().executeAction(ability, action);
}
return;
}
var stream = entity.getAbilities().values().stream()
.filter(a -> a.getHash() == hash ||
a.getData().abilityName == entity.getInstanceToName().get(head.getInstancedAbilityId()));
stream.forEach(ability -> {
var action = ability.getData().localIdToAction.get(head.getLocalId());
if(action != null) ability.getManager().executeAction(ability, action);
});
}
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
var map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
for (var entry : map.getOverrideMapList()) {
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
}
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
// Sanity checks
var target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
var data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
// Destroying rocks
if (target instanceof EntityGadget targetGadget
&& targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
gatherObject.dropItems(this.getPlayer());
return;
}
}
// Sanity checks
var head = invoke.getHead();
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
var ability = target.getAbilities().get(data.getParentAbilityName().getStr());
if(ability != null) {
var modifier = ability.getModifiers().get(head.getInstancedModifierId());
if (modifier != null) {
modifier.onRemoved();
ability.getModifiers().remove(modifier);
}
}
}
if(data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
var modifierString = data.getParentAbilityName().getStr();
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
if(hash == null) return;
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> {
a.getModifiers().keySet().stream().filter(key -> key.compareTo(modifierString) == 0).forEach(key -> {
a.getModifiers().get(key).setLocalId(head.getInstancedModifierId());
});
});
}
var sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
if (sourceEntity == null) {
return;
}
// This is not how it works but we will keep it for now since healing abilities dont work
// properly anyways
if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED
&& data.getParentAbilityName() != null) {
// Handle add modifier here
String modifierString = data.getParentAbilityName().getStr();
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnAdded().size() > 0) {
for (AbilityModifierAction action : modifier.getOnAdded()) {
this.invokeAction(action, target, sourceEntity);
}
}
// Add to meta modifier list
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
// Handle remove modifier
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
if (modifierString != null) {
// Get modifier and call on remove event
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnRemoved().size() > 0) {
for (AbilityModifierAction action : modifier.getOnRemoved()) {
this.invokeAction(action, target, sourceEntity);
}
}
// Remove from meta modifiers
target.getMetaModifiers().remove(head.getInstancedModifierId());
}
}
}
private void handleMixinCostStamina(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
AbilityMixinCostStamina costStamina =
AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
}
private void handleGenerateElemBall(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
this.player.getEnergyManager().handleGenerateElemBall(invoke);
}
/**
* Handles a float value ability entry.
*
* @param invoke The ability invoke entry.
*/
private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
if (entry.getKey().hasStr()
&& entry.hasFloatValue()
&& entry.getFloatValue() == 2.0f
&& entry.getKey().getStr().equals("_ABILITY_UziExplode_Count")) {
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, 10006);
}
}
private void invokeAction(
AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
switch (action.type) {
case HealHP -> {}
case LoseHP -> {
if (action.amountByTargetCurrentHPRatio == null) {
return;
}
float damageAmount = action.amount.get();
// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
// damageAmount =
// sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
// }
if (damageAmount > 0) {
target.damage(damageAmount);
}
}
default -> {}
}
}
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
var target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
var data = AbilityMetaModifierDurabilityChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
var head = invoke.getHead();
if (head == null) {
return;
}
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
if(hash == null) return;
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> {
a.getModifiers().values().stream().filter(m -> m.getLocalId() == head.getInstancedModifierId()).forEach(modifier -> {
modifier.setElementDurability(data.getRemainDurability());
});
});
}
private void handleAddNewAbility(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
var data = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
if(data.getAbility().getAbilityName().getHash() != 0) Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getHash(), data.getAbility().getInstancedAbilityId());
else Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getStr(), data.getAbility().getInstancedAbilityId());
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
target.getInstanceToHash().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getHash());
target.getInstanceToName().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getStr());
}
public void addAbilityToEntity(GameEntity entity, String name) {
var data = GameData.getAbilityData(name);
if(data != null)
addAbilityToEntity(entity, data, name);
}
public void addAbilityToEntity(GameEntity entity, AbilityData abilityData, String id) {
var ability = new Ability(abilityData, entity);
entity.getAbilities().put(id, ability);
ability.onAdded();
}
}