Files
Grasscutter/src/main/java/emu/grasscutter/command/commands/KillCharacterCommand.java
2023-08-31 23:46:55 -04:00

40 lines
1.4 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.*;
import emu.grasscutter.server.packet.send.*;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "killCharacter",
aliases = {"suicide", "kill"},
permission = "player.killcharacter",
permissionTargeted = "player.killcharacter.others")
public final class KillCharacterCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
// Packets
entity
.getWorld()
.broadcastPacket(
new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
entity
.getWorld()
.broadcastPacket(new PacketLifeStateChangeNotify(0, entity, LifeState.LIFE_DEAD));
// remove
targetPlayer.getScene().removeEntity(entity);
entity.onDeath(0);
CommandHandler.sendMessage(
sender, translate(sender, "commands.killCharacter.success", targetPlayer.getNickname()));
}
}