feat: add giveall command

This commit is contained in:
Naruse
2025-06-14 21:23:14 +08:00
parent 6f43a68a25
commit 47b14f5c07
4 changed files with 57 additions and 14 deletions

View File

@@ -40,7 +40,7 @@ public class WordTextEN
public string Material => "Material";
public string Pet => "Pet";
public string Relic => "Relic";
public string Equipment => "Light Cone";
public string Weapon => "Weapon";
public string Talent => "Talent";
public string Banner => "Gacha";
public string Activity => "Activity";
@@ -120,6 +120,7 @@ public class CommandTextEN
public NoticeTextEN Notice { get; } = new();
public HelpTextEN Help { get; } = new();
public ValkTextEN Valk { get; } = new();
public GiveAllTextEN GiveAll { get; } = new();
}
#endregion
@@ -238,6 +239,19 @@ public class ValkTextEN
public string ValkSetSkillLevel => "Set character {0}'s skill levels to max!";
}
/// <summary>
/// path: Game.Command.GiveAll
/// </summary>
public class GiveAllTextEN
{
public string Desc => "Give all items of specified type\n" +
"weapon: weapons";
public string Usage =>
"Usage: /giveall weapon";
public string GiveAllItems => "Granted all {0}";
}
#endregion