feat: add more valk command

This commit is contained in:
Naruse
2025-06-14 18:35:53 +08:00
parent 969adeca34
commit 6f43a68a25
6 changed files with 168 additions and 9 deletions

View File

@@ -66,7 +66,7 @@ public class AvatarInfo
avatarSkill.SubSkillList.AddRange(skill.SubSkillList.Select(x => new Proto.AvatarSubSkill
{
SubSkillId = (uint)x.SubSkillId,
Level = x.Level,
Level = (uint)x.Level,
IsMask = x.IsMask
}));
@@ -84,7 +84,7 @@ public class AvatarSkill
public class AvatarSubSkill
{
public int SubSkillId { get; set; }
public uint Level { get; set; }
public int Level { get; set; }
public bool IsMask { get; set; }
}
public class AvatarArtifactDetail

View File

@@ -209,7 +209,7 @@ public class HelpTextEN
"Usage: /help [cmd]";
public string Commands => "Commands: ";
public string CommandUsage => "Usage: ";
public string CommandPermission => "Level Permission Untuk Access: ";
public string CommandPermission => "Level Permission For Access: ";
public string CommandAlias => "Command Alias";
}
@@ -219,14 +219,23 @@ public class HelpTextEN
public class ValkTextEN
{
public string Desc => "Set attributes for owned characters\n" +
"Note: -1 means all owned characters";
"Note: -1 means all owned characters\n";
public string Usage =>
"Usage: /valk add [AvatarID/-1] l<Level> s<Star>\n\n";
"Usage: /valk add [ValkID/-1] l<Level> s<Star>\n\n" +
"Usage: /valk level [ValkID/-1] [Level]\n\n" +
"Usage: /valk star [ValkID/-1] [Star]\n\n" +
"Usage: /valk skill [ValkID/-1] for max skill level";
public string ValkNotFound => "Character does not exist!";
public string ValkAddedAll => "Granted all characters to player!";
public string ValkAdded => "Granted character {0} to player!";
public string ValkSetLevelAll => "Set all characters to level {0}!";
public string ValkSetLevel => "Set character {0} to level {1}!";
public string ValkSetStarAll => "Set all characters' Resonance to {0}!";
public string ValkSetStar => "Set character {0}'s Resonance to {1}!";
public string ValkSetSkillLevelAll => "Set all characters' skill levels to max!";
public string ValkSetSkillLevel => "Set character {0}'s skill levels to max!";
}

View File

@@ -1,4 +1,5 @@
using KianaBH.Data;
using KianaBH.Database.Avatar;
using KianaBH.Enums.Player;
using KianaBH.Internationalization;
@@ -8,7 +9,7 @@ namespace KianaBH.GameServer.Command.Commands;
public class CommandValk : ICommands
{
[CommandMethod("add")]
public async ValueTask GetRole(CommandArg arg)
public async ValueTask GetValk(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
@@ -39,4 +40,149 @@ public class CommandValk : ICommands
valk!.FaceAnimationGroupName ?? valkId.ToString()));
}
}
[CommandMethod("level")]
public async ValueTask SetValkLevel(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var valkId = arg.GetInt(0);
var level = Math.Max(1, Math.Min(80, arg.GetInt(1))); // Limit level to 1-80
if (valkId == -1)
{
// set level for all valk
foreach (var config in arg.Target!.Player!.AvatarManager!.AvatarData.Avatars)
{
config.Level = level;
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetLevelAll", level.ToString()));
}
else
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
valk.Level = level;
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetLevel",
valkId.ToString(), level.ToString()));
}
await arg.Target!.Player!.SyncValk();
}
[CommandMethod("star")]
public async ValueTask SetValkStar(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var valkId = arg.GetInt(0);
var star = Math.Max(1, Math.Min(5, arg.GetInt(1))); // Limit star to 1-5
if (valkId == -1)
{
// set star for all valk
foreach (var config in arg.Target!.Player!.AvatarManager!.AvatarData.Avatars)
{
config.Star = star;
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetStarAll", star.ToString()));
}
else
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
valk.Star = star;
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetStar",
valkId.ToString(), star.ToString()));
}
await arg.Target!.Player!.SyncValk();
}
[CommandMethod("skill")]
public async ValueTask SetValkSkill(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(1)) return;
var valkId = arg.GetInt(0);
if (valkId == -1)
{
foreach (var valk in arg.Target!.Player!.AvatarManager!.AvatarData.Avatars)
{
foreach (var skill in valk.SkillList)
{
var subSkillList = GameData.AvatarSubSkillData.Values
.Where(x => x.SkillId == skill.SkillId);
foreach (var subSkillData in subSkillList)
{
var subSkill = skill.SubSkillList
.Find(x => x.SubSkillId == subSkillData.AvatarSubSkillId);
if (subSkill != null)
{
subSkill.Level = subSkillData.MaxLv;
}
else
{
skill.SubSkillList.Add(new AvatarSubSkill
{
SubSkillId = subSkillData.AvatarSubSkillId,
Level = subSkillData.MaxLv
});
}
}
}
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetSkillLevelAll"));
}
else
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
foreach (var skill in valk.SkillList)
{
var subSkillList = GameData.AvatarSubSkillData.Values
.Where(x => x.SkillId == skill.SkillId);
foreach (var subSkillData in subSkillList)
{
var subSkill = skill.SubSkillList
.Find(x => x.SubSkillId == subSkillData.AvatarSubSkillId);
if (subSkill != null)
{
subSkill.Level = subSkillData.MaxLv;
}
else
{
skill.SubSkillList.Add(new AvatarSubSkill
{
SubSkillId = subSkillData.AvatarSubSkillId,
Level = subSkillData.MaxLv
});
}
}
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetSkillLevel",
valkId.ToString()));
}
await arg.Target!.Player!.SyncValk();
}
}

View File

@@ -54,9 +54,8 @@ public class AvatarManager(PlayerInstance player) : BasePlayerManager(player)
return avatarExcel;
}
public AvatarInfo? GetAvatar(uint avatarId)
public AvatarInfo? GetAvatar(int avatarId)
{
return AvatarData.Avatars.Find(avatar => avatar.AvatarId == avatarId);
}
}

View File

@@ -111,6 +111,11 @@ public class PlayerInstance(PlayerData data)
return Data.ToProto();
}
public async ValueTask SyncValk()
{
await SendPacket(new PacketGetAvatarDataRsp(AvatarManager!.AvatarData!.Avatars!.ToList(), true));
}
public async ValueTask SyncAll()
{
await SendPacket(new PacketGetEquipmentDataRsp(this));

View File

@@ -14,7 +14,7 @@ public class HandlerGetAvatarDataReq : Handler
var player = connection.Player!;
var avatars = req.AvatarIdList.Any(id => id != 0)
? req.AvatarIdList
.Select(id => player.AvatarManager!.GetAvatar(id))
.Select(id => player.AvatarManager!.GetAvatar((int)id))
.Where(avatar => avatar != null)
.ToList()!
: player.AvatarManager?.AvatarData?.Avatars?.ToList();