Files
KianaBH3/GameServer/Command/Commands/CommandValk.cs
2025-06-14 18:35:53 +08:00

188 lines
6.6 KiB
C#

using KianaBH.Data;
using KianaBH.Database.Avatar;
using KianaBH.Enums.Player;
using KianaBH.Internationalization;
namespace KianaBH.GameServer.Command.Commands;
[CommandInfo("valk", "Game.Command.Valk.Desc", "Game.Command.Valk.Usage", ["v"], [PermEnum.Admin, PermEnum.Support])]
public class CommandValk : ICommands
{
[CommandMethod("add")]
public async ValueTask GetValk(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
var valkId = arg.GetInt(0);
if (await arg.GetOption('l') is not int level) return;
if (await arg.GetOption('s') is not int star) return;
level = Math.Clamp(level, 1, 80);
star = Math.Clamp(star, 1, 5);
if (valkId == -1)
{
// add all
foreach (var config in GameData.AvatarData.Values)
await arg.Target!.Player!.AvatarManager!.AddAvatar(config.AvatarID, level, star,false);
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkAddedAll"));
await arg.Target!.Player!.SyncAll();
}
else
{
var valk = await arg.Target!.Player!.AvatarManager!.AddAvatar(valkId, level, star);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkAdded",
valk!.FaceAnimationGroupName ?? valkId.ToString()));
}
}
[CommandMethod("level")]
public async ValueTask SetValkLevel(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var valkId = arg.GetInt(0);
var level = Math.Max(1, Math.Min(80, arg.GetInt(1))); // Limit level to 1-80
if (valkId == -1)
{
// set level for all valk
foreach (var config in arg.Target!.Player!.AvatarManager!.AvatarData.Avatars)
{
config.Level = level;
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetLevelAll", level.ToString()));
}
else
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
valk.Level = level;
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetLevel",
valkId.ToString(), level.ToString()));
}
await arg.Target!.Player!.SyncValk();
}
[CommandMethod("star")]
public async ValueTask SetValkStar(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var valkId = arg.GetInt(0);
var star = Math.Max(1, Math.Min(5, arg.GetInt(1))); // Limit star to 1-5
if (valkId == -1)
{
// set star for all valk
foreach (var config in arg.Target!.Player!.AvatarManager!.AvatarData.Avatars)
{
config.Star = star;
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetStarAll", star.ToString()));
}
else
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
valk.Star = star;
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetStar",
valkId.ToString(), star.ToString()));
}
await arg.Target!.Player!.SyncValk();
}
[CommandMethod("skill")]
public async ValueTask SetValkSkill(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(1)) return;
var valkId = arg.GetInt(0);
if (valkId == -1)
{
foreach (var valk in arg.Target!.Player!.AvatarManager!.AvatarData.Avatars)
{
foreach (var skill in valk.SkillList)
{
var subSkillList = GameData.AvatarSubSkillData.Values
.Where(x => x.SkillId == skill.SkillId);
foreach (var subSkillData in subSkillList)
{
var subSkill = skill.SubSkillList
.Find(x => x.SubSkillId == subSkillData.AvatarSubSkillId);
if (subSkill != null)
{
subSkill.Level = subSkillData.MaxLv;
}
else
{
skill.SubSkillList.Add(new AvatarSubSkill
{
SubSkillId = subSkillData.AvatarSubSkillId,
Level = subSkillData.MaxLv
});
}
}
}
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetSkillLevelAll"));
}
else
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkNotFound"));
return;
}
foreach (var skill in valk.SkillList)
{
var subSkillList = GameData.AvatarSubSkillData.Values
.Where(x => x.SkillId == skill.SkillId);
foreach (var subSkillData in subSkillList)
{
var subSkill = skill.SubSkillList
.Find(x => x.SubSkillId == subSkillData.AvatarSubSkillId);
if (subSkill != null)
{
subSkill.Level = subSkillData.MaxLv;
}
else
{
skill.SubSkillList.Add(new AvatarSubSkill
{
SubSkillId = subSkillData.AvatarSubSkillId,
Level = subSkillData.MaxLv
});
}
}
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Valk.ValkSetSkillLevel",
valkId.ToString()));
}
await arg.Target!.Player!.SyncValk();
}
}