Remove excel verification for battle buffs

This commit is contained in:
Melledy
2023-12-30 22:01:20 -08:00
parent 8b6478dd7c
commit 18912d6e77

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@@ -6,7 +6,6 @@ import java.util.List;
import emu.lunarcore.GameConstants;
import emu.lunarcore.data.GameData;
import emu.lunarcore.data.excel.MazeBuffExcel;
import emu.lunarcore.data.excel.StageExcel;
import emu.lunarcore.game.avatar.GameAvatar;
import emu.lunarcore.game.inventory.GameItem;
@@ -143,10 +142,7 @@ public class Battle {
}
public MazeBuff addBuff(int buffId, int ownerIndex, int waveFlag) {
MazeBuffExcel excel = GameData.getMazeBuffExcel(buffId, 1);
if (excel == null) return null;
MazeBuff buff = new MazeBuff(excel, ownerIndex, waveFlag);
MazeBuff buff = new MazeBuff(buffId, 1, ownerIndex, waveFlag);
return addBuff(buff);
}