Add compose relic materials to the /giveall materials command

This commit is contained in:
Melledy
2023-10-23 23:58:16 -07:00
parent 58eb400582
commit bbd1aa0823

View File

@@ -33,7 +33,7 @@ public class GiveAllCommand implements CommandHandler {
// Character/Relic/Lightcone upgrade materials
for (ItemExcel excel : GameData.getItemExcelMap().values()) {
int purpose = excel.getPurposeType();
if (purpose >= 1 && purpose <= 7) {
if ((purpose >= 1 && purpose <= 7) || purpose == 10) {
items.add(new GameItem(excel, 1000));
}
}