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Fix being unable to connect to the game server if packet logging was enabled
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@@ -33,7 +33,7 @@ public class CmdIdUtils {
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public static final IntSet ALLOWED_FILTER_PACKETS = IntOpenHashSet.of(
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CmdId.PlayerHeartBeatCsReq,
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CmdId.GetMissionStatusCsReq,
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CmdId.GetMissionStatusCsReq,
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CmdId.GetMissionDataCsReq,
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CmdId.GetMissionEventDataCsReq
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);
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