mirror of
https://github.com/Melledy/LunarCore.git
synced 2025-12-12 13:24:36 +01:00
Fix and refactor random SU stuff
- Add fragments when breaking destructibles - Fix initial fragment counter - Hopefully fix closed door in some scenes - Various refactors
This commit is contained in:
@@ -57,7 +57,9 @@ public class GameConstants {
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// Rogue
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public static final boolean ENABLE_ROGUE = true;
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public static final int ROGUE_ENTRANCE = 801120102;
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public static final int ROGUE_TALENT_POINT_ITEM_ID = 32;
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public static final int ROGUE_START_COIN_COUNT = 100;
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public static final int ROGUE_COIN_ID = 31;
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public static final int ROGUE_TALENT_COIN_ID = 32;
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// Activity
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public static final int[] ENABLE_ACTIVITY_TYPES = { 18, 34 };
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@@ -25,7 +25,7 @@ public class MazeSkillSetAttackTargetMonsterDie extends MazeSkillAction {
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// Rogue TODO optimize
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if (caster.getOwner().getRogueInstance() != null) {
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caster.getOwner().getRogueInstance().createBuffSelect(1);
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caster.getOwner().getRogueInstance().addMoney(Utils.randomRange(20, 40));
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caster.getOwner().getRogueInstance().addCoin(Utils.randomRange(20, 40));
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}
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}
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}
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@@ -102,21 +102,29 @@ public class Inventory extends BasePlayerManager {
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// Add/Remove items
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public boolean addItem(int itemId, int count) {
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return addItem(itemId, count, false);
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}
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public boolean addItem(int itemId, int count, boolean showHint) {
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ItemExcel itemExcel = GameData.getItemExcelMap().get(itemId);
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if (itemExcel == null) {
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return false;
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}
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return addItem(itemExcel, count);
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return addItem(itemExcel, count, showHint);
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}
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public boolean addItem(ItemExcel itemExcel, int count) {
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public boolean addItem(ItemExcel itemExcel, int count, boolean showHint) {
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GameItem item = new GameItem(itemExcel, count);
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return addItem(item);
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return addItem(item, showHint);
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}
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public boolean addItem(GameItem item) {
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return addItem(item, false);
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}
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public boolean addItem(GameItem item) {
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public boolean addItem(GameItem item, boolean showHint) {
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// Set excel in case its missing
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if (item.getExcel() == null) {
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item.setExcel(GameData.getItemExcelMap().get(item.getItemId()));
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@@ -126,7 +134,15 @@ public class Inventory extends BasePlayerManager {
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GameItem result = putItem(item);
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if (result != null) {
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getPlayer().sendPacket(new PacketPlayerSyncScNotify(result));
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// Send packets
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if (item.getExcel().getItemMainType().getTabType() != InventoryTabType.NONE) {
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getPlayer().sendPacket(new PacketPlayerSyncScNotify(result));
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}
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if (showHint) {
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getPlayer().sendPacket(new PacketScenePlaneEventScNotify(item));
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}
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// Success
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return true;
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}
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@@ -296,24 +312,29 @@ public class Inventory extends BasePlayerManager {
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private void addVirtualItem(int itemId, int count) {
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switch (itemId) {
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case 1: // Stellar Jade
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getPlayer().addHCoin(count);
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break;
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case 2: // Credit
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getPlayer().addSCoin(count);
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break;
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case 3: // Oneiric Shard
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getPlayer().addMCoin(count);
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break;
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case 11: // Trailblaze Power
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getPlayer().addStamina(count);
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break;
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case 22: // Trailblaze EXP
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getPlayer().addExp(count);
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break;
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case GameConstants.ROGUE_TALENT_POINT_ITEM_ID: // Rogue talent points
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getPlayer().addTalentPoints(count);
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break;
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case 1: // Stellar Jade
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getPlayer().addHCoin(count);
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break;
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case 2: // Credit
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getPlayer().addSCoin(count);
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break;
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case 3: // Oneiric Shard
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getPlayer().addMCoin(count);
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break;
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case 11: // Trailblaze Power
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getPlayer().addStamina(count);
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break;
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case 22: // Trailblaze EXP
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getPlayer().addExp(count);
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break;
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case GameConstants.ROGUE_TALENT_COIN_ID: // Rogue talent points
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getPlayer().addTalentPoints(count);
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break;
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case GameConstants.ROGUE_COIN_ID:
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if (getPlayer().getRogueInstance() != null) {
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getPlayer().getRogueInstance().setCoin(getPlayer().getRogueInstance().getCoin() + count);
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}
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break;
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}
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}
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@@ -341,7 +362,7 @@ public class Inventory extends BasePlayerManager {
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// Remove credits
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getPlayer().addHCoin(-param.getCount() * multiplier);
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continue;
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} else if (param.getId() == GameConstants.ROGUE_TALENT_POINT_ITEM_ID) {
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} else if (param.getId() == GameConstants.ROGUE_TALENT_COIN_ID) {
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// Remove credits
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getPlayer().addTalentPoints(-param.getCount() * multiplier);
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continue;
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@@ -469,7 +490,7 @@ public class Inventory extends BasePlayerManager {
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if (!verifyHcoin(param.getCount() * multiplier)) {
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return false;
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}
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} else if (param.getId() == GameConstants.ROGUE_TALENT_POINT_ITEM_ID) {
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} else if (param.getId() == GameConstants.ROGUE_TALENT_COIN_ID) {
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return this.getPlayer().getTalentPoints() >= param.getCount() * multiplier;
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} else {
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// Check param items
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@@ -1097,7 +1097,7 @@ public class Player implements Tickable {
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.setCurTalentCoin(this.getTalentPoints());
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if (this.getRogueInstance() != null) {
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proto.setCurRogueCoin(this.getRogueInstance().getMoney());
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proto.setCurRogueCoin(this.getRogueInstance().getCoin());
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}
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return proto;
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@@ -74,7 +74,7 @@ public class RogueEntityLoader extends SceneEntityLoader {
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PropState state = propInfo.getState();
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PropRogueData propExtra = null;
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// Rogue Door id is 1000
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// Rogue portal id is 1000
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if (propId == 1000 || propId == 1021 || propId == 1022 || propId == 1023) {
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// Site index
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int index = 0;
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@@ -101,7 +101,7 @@ public class RogueEntityLoader extends SceneEntityLoader {
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propId = 1000;
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}
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// Force rogue door to be open
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// Force rogue portal to always be open, even if occurrences or monsters exist in the scene. TODO handle correctly
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state = PropState.Open;
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}
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@@ -109,6 +109,11 @@ public class RogueEntityLoader extends SceneEntityLoader {
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PropExcel propExcel = GameData.getPropExcelMap().get(propId);
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if (propExcel == null) return null;
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// Hacky fix to always open doors
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if (propExcel.isDoor()) {
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state = PropState.Open;
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}
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// Create prop from prop info
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EntityProp prop = new EntityProp(scene, propExcel, group, propInfo);
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prop.setState(state, false);
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@@ -27,7 +27,7 @@ public class RogueEventManager {
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IntArrayList param = event.getRogueEffectParamList();
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switch (event.getRogueEffectType()) {
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case GetItem -> rogueInstance.addDialogueMoney(param.getInt(1));
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case GetItem -> rogueInstance.addDialogueCoin(param.getInt(1));
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case TriggerBattle -> {
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this.getPlayer().getServer().getBattleService().startBattle(player, param.getInt(0)); // handle in SceneEnterStageCsReq
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}
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@@ -84,7 +84,7 @@ public class RogueEventManager {
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case GetAllRogueBuffInGroupAndGetItem -> {
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var rogueBuff = GameData.getRogueBuffGroupExcelMap().get(param.getInt(0));
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this.getRogueInstance().addBuff(rogueBuff.getRogueBuffList());
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this.getRogueInstance().addDialogueMoney(param.getInt(2));
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this.getRogueInstance().addDialogueCoin(param.getInt(2));
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}
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case RepeatableGamble -> {
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var failEventId = param.getInt(0);
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@@ -149,8 +149,8 @@ public class RogueEventManager {
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if (event == null || event.getCostType() == null) return;
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var param = event.getCostParamList();
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switch (event.getCostType()) {
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case CostItemValue -> rogueInstance.setMoney(rogueInstance.getMoney() - param.getInt(1));
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case CostItemPercent -> rogueInstance.setMoney(rogueInstance.getMoney() - (rogueInstance.getMoney() * param.getInt(1) / 100));
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case CostItemValue -> rogueInstance.removeCoin(param.getInt(1));
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case CostItemPercent -> rogueInstance.removeCoin(rogueInstance.getCoin() * param.getInt(1) / 100);
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case CostHpCurrentPercent -> {
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var lineup = this.getPlayer().getCurrentLineup();
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lineup.forEachAvatar(avatar -> {
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@@ -2,12 +2,12 @@ package emu.lunarcore.game.rogue;
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import java.util.*;
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import emu.lunarcore.GameConstants;
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import emu.lunarcore.data.GameData;
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import emu.lunarcore.data.config.AnchorInfo;
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import emu.lunarcore.data.excel.*;
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import emu.lunarcore.game.battle.Battle;
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import emu.lunarcore.game.enums.RogueBuffAeonType;
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import emu.lunarcore.game.inventory.GameItem;
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import emu.lunarcore.game.player.Player;
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import emu.lunarcore.game.player.lineup.PlayerLineup;
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import emu.lunarcore.proto.AvatarTypeOuterClass.AvatarType;
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@@ -67,7 +67,7 @@ public class RogueInstance {
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private int aeonId;
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private int aeonBuffType;
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private int maxAeonBuffs;
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private int money; // universal debris
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private int coin; // universal debris
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public int actionUniqueId = 0;
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public int eventUniqueId = 690;
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public Int2ObjectMap<List<RogueDialogueEventParam>> curDialogueParams = new Int2ObjectOpenHashMap<>();
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@@ -90,7 +90,7 @@ public class RogueInstance {
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this.buffs = new HashMap<>();
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this.miracles = new HashMap<>();
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this.maxAeonBuffs = 4;
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this.money = 100;
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this.coin = 100;
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this.eventManager = new RogueEventManager(this);
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if (aeonExcel != null) {
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@@ -231,9 +231,9 @@ public class RogueInstance {
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}
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public synchronized RogueBuffSelectMenu rollBuffSelect() {
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if (getBuffSelect() != null && getBuffSelect().hasRerolls() && money >= 30) {
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if (getBuffSelect() != null && getBuffSelect().hasRerolls() && coin >= 30) {
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this.getBuffSelect().reroll();
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this.setMoney(money - 30);
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this.removeCoin(30);
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this.getPlayer().sendPacket(new PacketHandleRogueCommonPendingActionScRsp(this.getBuffSelect().toProto(), this.actionUniqueId - 2));
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var proto = new PacketSyncRogueCommonPendingActionScNotify(this.buffSelect.toProto(), this.actionUniqueId);
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@@ -301,8 +301,8 @@ public class RogueInstance {
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var buff = this.getBuffs().get(buffId);
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if (buff == null) return null;
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var cost = 100 + (buff.getExcel().getRogueBuffRarity() - 1) * 30;
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if (this.getMoney() < cost) return null;
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this.setMoney(this.getMoney() - cost);
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if (this.getCoin() < cost) return null;
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this.removeCoin(cost);
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this.getBuffs().remove(buffId);
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this.addBuff(new RogueBuffData(buff.getId(), buff.getLevel() + 1), RogueBuffSource.ROGUE_BUFF_SOURCE_TYPE_ENHANCE);
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return RogueBuff.newInstance()
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@@ -411,28 +411,25 @@ public class RogueInstance {
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return bonus;
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}
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public synchronized void setMoney(int money) {
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if (this.money <= money) {
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this.getPlayer().sendPacket(new PacketScenePlaneEventScNotify(new GameItem(31, money - this.money)));
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}
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this.money = money;
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/**
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* Sets the amount of coins the player has without showing any tooltip
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*/
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public synchronized void setCoin(int amount) {
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this.coin = Math.max(amount, 0);
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this.getPlayer().sendPacket(new PacketSyncRogueVirtualItemInfoScNotify(this.getPlayer()));
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}
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public synchronized void addMoney(int amount) {
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this.setMoney(this.money + amount);
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public void addCoin(int count) {
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this.getPlayer().getInventory().addItem(GameConstants.ROGUE_COIN_ID, count, true);
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}
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public synchronized void addDialogueMoney(int money) {
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this.money += money;
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this.getPlayer().sendPacket(new PacketSyncRogueVirtualItemInfoScNotify(this.getPlayer()));
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this.getPlayer().sendPacket(new PacketSyncRogueCommonActionResultScNotify(RogueBuffSource.ROGUE_BUFF_SOURCE_TYPE_DIALOGUE, money));
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public void removeCoin(int count) {
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this.getPlayer().getInventory().addItem(GameConstants.ROGUE_COIN_ID, -count, true);
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}
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public synchronized void addCommandMoney(int money_num) {
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this.money += money_num;
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this.getPlayer().sendPacket(new PacketSyncRogueVirtualItemInfoScNotify(this.getPlayer()));
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this.getPlayer().sendPacket(new PacketScenePlaneEventScNotify(new GameItem(31, money)));
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public void addDialogueCoin(int count) {
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this.addCoin(count);
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this.getPlayer().sendPacket(new PacketSyncRogueCommonActionResultScNotify(RogueBuffSource.ROGUE_BUFF_SOURCE_TYPE_DIALOGUE, count));
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}
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public synchronized void pickAvatar(RepeatedInt avatarId) {
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@@ -600,7 +597,7 @@ public class RogueInstance {
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} else {
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this.createBuffSelect(amount);
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}
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this.addMoney(Utils.randomRange(20, 40) * amount);
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this.addCoin(Utils.randomRange(20, 40) * amount);
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}
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} else {
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this.getPlayer().getRogueManager().quitRogue();
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@@ -736,7 +733,7 @@ public class RogueInstance {
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public RogueVirtualItemInfo toRogueVirtualItemProto() {
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var proto = RogueVirtualItemInfo.newInstance()
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.setRogueCoin(this.getMoney());
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.setRogueCoin(this.getCoin());
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return proto;
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}
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@@ -26,6 +26,7 @@ import emu.lunarcore.server.packet.CmdId;
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import emu.lunarcore.server.packet.send.PacketLeaveRogueScRsp;
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import emu.lunarcore.server.packet.send.PacketStartRogueScRsp;
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import emu.lunarcore.server.packet.send.PacketSyncRogueFinishScNotify;
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import emu.lunarcore.server.packet.send.PacketSyncRogueVirtualItemInfoScNotify;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import lombok.Getter;
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@@ -129,6 +130,7 @@ public class RogueManager extends BasePlayerManager {
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// Done
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getPlayer().sendPacket(new PacketStartRogueScRsp(getPlayer()));
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getPlayer().sendPacket(new PacketSyncRogueVirtualItemInfoScNotify(getPlayer())); // Hacky fix to show coin amount
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}
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public void leaveRogue() {
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@@ -3,6 +3,7 @@ package emu.lunarcore.game.scene.entity;
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import emu.lunarcore.data.config.GroupInfo;
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import emu.lunarcore.data.config.PropInfo;
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import emu.lunarcore.data.excel.PropExcel;
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import emu.lunarcore.game.enums.PlaneType;
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import emu.lunarcore.game.enums.PropState;
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import emu.lunarcore.game.enums.PropType;
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import emu.lunarcore.game.scene.Scene;
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@@ -12,6 +13,7 @@ import emu.lunarcore.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.lunarcore.proto.ScenePropInfoOuterClass.ScenePropInfo;
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import emu.lunarcore.server.packet.send.PacketSceneGroupRefreshScNotify;
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import emu.lunarcore.util.Position;
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import emu.lunarcore.util.Utils;
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import lombok.Getter;
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import lombok.Setter;
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@@ -91,6 +93,11 @@ public class EntityProp implements GameEntity {
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scene.getPlayer().getCurrentLineup().addMp(2);
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} else if (excel.isRecoverHp()) {
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scene.getPlayer().getCurrentLineup().heal(2500, false);
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} else {
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// Add SU coins if prop isnt a healing/technique restore prop
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if (scene.getPlaneType() == PlaneType.Rogue && scene.getPlayer().getRogueInstance() != null) {
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scene.getPlayer().getRogueInstance().addCoin(Utils.randomRange(10, 15) * 2);
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}
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}
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}
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@@ -1,15 +0,0 @@
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package emu.lunarcore.server.packet.recv;
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import emu.lunarcore.server.game.GameSession;
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import emu.lunarcore.server.packet.CmdId;
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import emu.lunarcore.server.packet.Opcodes;
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import emu.lunarcore.server.packet.PacketHandler;
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import emu.lunarcore.server.packet.send.PacketGetChessRogueNousStoryInfoScRsp;
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@Opcodes(CmdId.GetChessRogueNousStoryInfoCsReq)
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public class HandlerGetChessRogueNousStoryInfoCsReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] data) throws Exception {
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//session.send(new PacketGetChessRogueNousStoryInfoScRsp());
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}
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}
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@@ -1,9 +1,6 @@
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package emu.lunarcore.server.packet.send;
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import java.util.stream.Collectors;
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import emu.lunarcore.data.GameData;
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import emu.lunarcore.data.excel.RelicExcel;
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import emu.lunarcore.proto.GetArchiveDataScRspOuterClass.GetArchiveDataScRsp;
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import emu.lunarcore.proto.MonsterArchiveOuterClass.MonsterArchive;
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import emu.lunarcore.proto.RelicArchiveOuterClass.RelicArchive;
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@@ -1,6 +1,5 @@
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package emu.lunarcore.server.packet.send;
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import emu.lunarcore.LunarCore;
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import emu.lunarcore.proto.RogueDialogueEventOuterClass.RogueDialogueEvent;
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import emu.lunarcore.proto.RogueDialogueEventParamOuterClass.RogueDialogueEventParam;
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import emu.lunarcore.proto.SyncRogueDialogueEventDataScNotifyOuterClass.SyncRogueDialogueEventDataScNotify;
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