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Fix player registration
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@@ -135,8 +135,6 @@ public class PlayerModule extends GameContextModule {
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// Put in player cache
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// Put in player cache
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this.addToCache(player);
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this.addToCache(player);
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System.out.println("created player");
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return player;
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return player;
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}
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}
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@@ -32,6 +32,9 @@ public class HandlerPlayerRegReq extends NetHandler {
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return session.encodeMsg(NetMsgId.player_reg_failed_ack);
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return session.encodeMsg(NetMsgId.player_reg_failed_ack);
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}
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}
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// Set player for session
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session.setPlayer(player);
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// Encode player data
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// Encode player data
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return session.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
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return session.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
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}
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}
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