Implement convert gem handler

This commit is contained in:
Melledy
2025-11-14 08:13:58 -08:00
parent c4d564abb6
commit 463955db3a
3 changed files with 48 additions and 1 deletions

View File

@@ -13,7 +13,9 @@ public class GameConstants {
public static final int INTRO_GUIDE_ID = 1; public static final int INTRO_GUIDE_ID = 1;
public static final int GOLD_ITEM_ID = 1; public static final int GOLD_ITEM_ID = 1;
public static final int ENERGY_BUY_ITEM_ID = 2; public static final int GEM_ITEM_ID = 2;
public static final int PREM_GEM_ITEM_ID = 3;
public static final int ENERGY_BUY_ITEM_ID = GEM_ITEM_ID;
public static final int STAR_TOWER_GOLD_ITEM_ID = 11; public static final int STAR_TOWER_GOLD_ITEM_ID = 11;
public static final int EXP_ITEM_ID = 21; public static final int EXP_ITEM_ID = 21;

View File

@@ -790,6 +790,23 @@ public class Inventory extends PlayerManager implements GameDatabaseObject {
return change.setSuccess(true); return change.setSuccess(true);
} }
public PlayerChangeInfo convertGems(int amount) {
// Verify that we have the gems
if (!this.hasItem(GameConstants.PREM_GEM_ITEM_ID, amount)) {
return null;
}
// Create change info
var change = new PlayerChangeInfo();
// Convert gems
this.removeItem(GameConstants.PREM_GEM_ITEM_ID, amount, change);
this.addItem(GameConstants.GEM_ITEM_ID, amount, change);
// Success
return change.setSuccess(true);
}
// Database // Database
public void loadFromDatabase() { public void loadFromDatabase() {

View File

@@ -0,0 +1,28 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.UI32;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.gem_convert_req)
public class HandlerGemConvertReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = UI32.parseFrom(message);
// Convert gems
var change = session.getPlayer().getInventory().convertGems(req.getValue());
if (change == null) {
return session.encodeMsg(NetMsgId.gem_convert_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.gem_convert_succeed_ack, change.toProto());
}
}