Implement shop purchase limits

This commit is contained in:
Melledy
2025-11-14 08:08:02 -08:00
parent 484ca84e00
commit c4d564abb6
10 changed files with 176 additions and 28 deletions

View File

@@ -5,6 +5,7 @@ import com.google.gson.annotations.SerializedName;
import emu.nebula.data.BaseDef;
import emu.nebula.data.ResourceType;
import emu.nebula.game.inventory.ItemParamMap;
import emu.nebula.game.player.Player;
import lombok.Getter;
@Getter
@@ -27,6 +28,10 @@ public class MallShopDef extends BaseDef {
return IdString.hashCode();
}
public int getStock(Player player) {
return Math.max(this.getStock() - player.getInventory().getMallBuyCount().get(this.getIdString()), 0);
}
@Override
public void onLoad() {
this.products = new ItemParamMap();

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@@ -3,6 +3,7 @@ package emu.nebula.data.resources;
import emu.nebula.data.BaseDef;
import emu.nebula.data.ResourceType;
import emu.nebula.game.inventory.ItemParamMap;
import emu.nebula.game.player.Player;
import lombok.Getter;
@Getter
@@ -24,6 +25,10 @@ public class ResidentGoodsDef extends BaseDef {
public int getId() {
return Id;
}
public int getStock(Player player) {
return Math.max(this.getMaximumLimit() - player.getInventory().getMallBuyCount().getInt(this.getId()), 0);
}
@Override
public void onLoad() {

View File

@@ -64,7 +64,8 @@ public final class DatabaseManager {
// Add our custom fastutil codecs
var codecProvider = CodecRegistries.fromCodecs(
new IntSetCodec(), new IntListCodec(), new Int2IntMapCodec(), new ItemParamMapCodec(), new BitsetCodec()
new IntSetCodec(), new IntListCodec(), new Int2IntMapCodec(),
new ItemParamMapCodec(), new String2IntMapCodec(), new BitsetCodec()
);
// Set mapper options

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@@ -0,0 +1,42 @@
package emu.nebula.database.codecs;
import org.bson.BsonReader;
import org.bson.BsonType;
import org.bson.BsonWriter;
import org.bson.codecs.Codec;
import org.bson.codecs.DecoderContext;
import org.bson.codecs.EncoderContext;
import emu.nebula.util.String2IntMap;
/**
* Custom mongodb codec for encoding/decoding fastutil int2int maps.
*/
public class String2IntMapCodec implements Codec<String2IntMap> {
@Override
public Class<String2IntMap> getEncoderClass() {
return String2IntMap.class;
}
@Override
public void encode(BsonWriter writer, String2IntMap collection, EncoderContext encoderContext) {
writer.writeStartDocument();
for (var entry : collection.object2IntEntrySet()) {
writer.writeName(entry.getKey());
writer.writeInt32(entry.getIntValue());
}
writer.writeEndDocument();
}
@Override
public String2IntMap decode(BsonReader reader, DecoderContext decoderContext) {
String2IntMap collection = new String2IntMap();
reader.readStartDocument();
while (reader.readBsonType() != BsonType.END_OF_DOCUMENT) {
collection.put(reader.readName(), reader.readInt32());
}
reader.readEndDocument();
return collection;
}
}

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@@ -7,6 +7,8 @@ import dev.morphia.annotations.Id;
import emu.nebula.GameConstants;
import emu.nebula.Nebula;
import emu.nebula.data.GameData;
import emu.nebula.data.resources.MallShopDef;
import emu.nebula.data.resources.ResidentGoodsDef;
import emu.nebula.database.GameDatabaseObject;
import emu.nebula.game.player.PlayerManager;
import emu.nebula.game.quest.QuestCondType;
@@ -17,6 +19,7 @@ import emu.nebula.proto.Public.Item;
import emu.nebula.proto.Public.Res;
import emu.nebula.proto.Public.Title;
import emu.nebula.proto.Public.UI32;
import emu.nebula.util.String2IntMap;
import emu.nebula.game.player.Player;
import emu.nebula.game.player.PlayerChangeInfo;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@@ -38,6 +41,10 @@ public class Inventory extends PlayerManager implements GameDatabaseObject {
private IntSet titles;
private IntSet honorList;
// Buy limit
private ItemParamMap shopBuyCount;
private String2IntMap mallBuyCount;
// Items/resources
private transient Int2ObjectMap<GameResource> resources;
private transient Int2ObjectMap<GameItem> items;
@@ -58,6 +65,9 @@ public class Inventory extends PlayerManager implements GameDatabaseObject {
this.titles = new IntOpenHashSet();
this.honorList = new IntOpenHashSet();
this.shopBuyCount = new ItemParamMap();
this.mallBuyCount = new String2IntMap();
// Add titles directly
this.getTitles().add(player.getTitlePrefix());
this.getTitles().add(player.getTitleSuffix());
@@ -640,27 +650,75 @@ public class Inventory extends PlayerManager implements GameDatabaseObject {
return change;
}
public PlayerChangeInfo buyItem(int currencyId, int currencyCount, ItemParamMap buyItems, int buyCount) {
return this.buyItem(currencyId, currencyCount, buyItems, buyCount, null);
}
public PlayerChangeInfo buyItem(int currencyId, int currencyCount, ItemParamMap buyItems, int buyCount, PlayerChangeInfo change) {
// Player change info
if (change == null) {
change = new PlayerChangeInfo();
public PlayerChangeInfo buyMallItem(MallShopDef data, int buyCount) {
// Check stock
int stock = data.getStock(this.getPlayer());
if (buyCount > stock) {
return null;
}
// Buy item
var change = this.buyItem(data.getExchangeItemId(), data.getExchangeItemQty(), data.getProducts(), buyCount);
if (change == null) {
return null;
}
// Update purchase limit
this.getMallBuyCount().addTo(data.getIdString(), buyCount);
Nebula.getGameDatabase().update(
this,
getUid(),
"mallBuyCount." + data.getIdString(),
getMallBuyCount().get(data.getIdString())
);
// Return
return change;
}
public PlayerChangeInfo buyShopItem(ResidentGoodsDef data, int buyCount) {
// Check stock
int stock = data.getStock(this.getPlayer());
if (buyCount > stock) {
return null;
}
// Buy item
var change = this.buyItem(data.getCurrencyItemId(), data.getPrice(), data.getProducts(), buyCount);
if (change == null) {
return null;
}
// Update purchase limit
this.getShopBuyCount().add(data.getId(), buyCount);
Nebula.getGameDatabase().update(
this,
getUid(),
"shopBuyCount." + data.getId(),
getShopBuyCount().get(data.getId())
);
// Return
return change;
}
public PlayerChangeInfo buyItem(int currencyId, int currencyCount, ItemParamMap buyItems, int buyCount) {
// Sanity check
if (buyCount <= 0) {
return change;
return null;
}
// Make sure we have the currency
int cost = buyCount * currencyCount;
if (!this.hasItem(currencyId, cost)) {
return change;
return null;
}
// Player change info
var change = new PlayerChangeInfo();
// Remove currency item
this.removeItem(currencyId, cost, change);

View File

@@ -28,7 +28,7 @@ public class HandlerMallShopListReq extends NetHandler {
var info = ProductInfo.newInstance()
.setId(data.getIdString())
.setStock(data.getStock())
.setStock(data.getStock(session.getPlayer()))
.setRefreshTime(refreshTime);
rsp.addList(info);

View File

@@ -22,12 +22,7 @@ public class HandlerMallShopOrderReq extends NetHandler {
}
// Buy items
var change = session.getPlayer().getInventory().buyItem(
data.getExchangeItemId(),
data.getExchangeItemQty(),
data.getProducts(),
req.getQty()
);
var change = session.getPlayer().getInventory().buyMallItem(data, req.getQty());
if (change == null) {
return session.encodeMsg(NetMsgId.mall_shop_order_failed_ack);

View File

@@ -2,8 +2,10 @@ package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.BoughtGoods;
import emu.nebula.proto.Public.ResidentShop;
import emu.nebula.proto.ResidentShopGet.ResidentShopGetResp;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import emu.nebula.net.HandlerId;
import emu.nebula.data.GameData;
import emu.nebula.net.GameSession;
@@ -13,15 +15,41 @@ public class HandlerResidentShopGetReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Build response
var rsp = ResidentShopGetResp.newInstance();
// Get shops
var shops = new Int2ObjectOpenHashMap<ResidentShop>();
for (var data : GameData.getResidentShopDataTable()) {
var proto = ResidentShop.newInstance()
.setId(data.getId())
.setRefreshTime(Long.MAX_VALUE);
rsp.addShops(proto);
shops.put(data.getId(), proto);
}
// Add bought goods
for (var data : GameData.getResidentGoodsDataTable()) {
int bought = session.getPlayer().getInventory().getShopBuyCount().get(data.getId());
if (bought == 0) {
continue;
}
var shop = shops.get(data.getShopId());
if (shop == null) {
continue;
}
var info = BoughtGoods.newInstance()
.setId(data.getId())
.setNumber(bought);
shop.addInfos(info);
}
// Build response
var rsp = ResidentShopGetResp.newInstance();
for (var shop : shops.values()) {
rsp.addShops(shop);
}
// Encode and send

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@@ -23,17 +23,16 @@ public class HandlerResidentShopPurchaseReq extends NetHandler {
}
// Buy
var change = session.getPlayer().getInventory().buyItem(
data.getCurrencyItemId(),
data.getPrice(),
data.getProducts(),
req.getNumber()
);
var change = session.getPlayer().getInventory().buyShopItem(data, req.getNumber());
if (change == null) {
return session.encodeMsg(NetMsgId.resident_shop_purchase_failed_ack);
}
// Build response
var rsp = ResidentShopPurchaseResp.newInstance()
.setChange(change.toProto())
.setPurchasedNumber(0); // Prevent avaliable item count from decreasing
.setPurchasedNumber(req.getNumber());
rsp.getMutableShop()
.setId(data.getShopId())

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@@ -0,0 +1,15 @@
package emu.nebula.util;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
public class String2IntMap extends Object2IntOpenHashMap<String> {
private static final long serialVersionUID = -7301945177198000055L;
public int get(String key) {
return super.getInt(key);
}
public FastEntrySet<String> entries() {
return super.object2IntEntrySet();
}
}