Handle more achievements

This commit is contained in:
Melledy
2025-11-30 23:16:37 -08:00
parent 6f7a92725a
commit 585734c2f3
9 changed files with 169 additions and 46 deletions

View File

@@ -20,8 +20,8 @@ public class AchievementDef extends BaseDef {
private int Qty1;
// Custom params
private transient int param1;
private transient int param2;
private transient int param1; // -1 == any, 0 = no param, 1+ = param required
private transient int param2; // -1 == any, 0 = no param, 1+ = param required
@Override
public int getId() {
@@ -33,12 +33,30 @@ public class AchievementDef extends BaseDef {
this.param2 = param2;
}
public boolean hasParam1() {
return this.param1 > 0;
/**
* Checks if this achievement requires params to match
*/
public boolean hasParam1(int param) {
if (this.param1 < 0) {
return false;
} else if (this.param1 == 0) {
return param != 0;
} else {
return true;
}
}
public boolean hasParam2() {
return this.param2 > 0;
/**
* Checks if this achievement requires params to match
*/
public boolean hasParam2(int param) {
if (this.param2 < 0) {
return false;
} else if (this.param2 == 0) {
return param != 0;
} else {
return true;
}
}
@Override

View File

@@ -14,7 +14,7 @@ import lombok.Getter;
// Because achievements in the data files do not have params, we will hardcode them here
public class AchievementHelper {
// Cache
private static IntSet isTotalAchievementSet = new IntOpenHashSet();
private static IntSet incrementalAchievementSet = new IntOpenHashSet();
@Getter
private static Int2ObjectMap<List<AchievementDef>> cache = new Int2ObjectOpenHashMap<>();
@@ -25,8 +25,8 @@ public class AchievementHelper {
//
public static boolean isTotalAchievement(int condition) {
return isTotalAchievementSet.contains(condition);
public static boolean isIncrementalAchievement(int condition) {
return incrementalAchievementSet.contains(condition);
}
// Fix params
@@ -35,12 +35,14 @@ public class AchievementHelper {
// Cache total achievements
for (var condition : AchievementCondition.values()) {
if (condition.name().endsWith("Total")) {
isTotalAchievementSet.add(condition.getValue());
incrementalAchievementSet.add(condition.getValue());
}
}
isTotalAchievementSet.add(AchievementCondition.ItemsAdd.getValue());
isTotalAchievementSet.add(AchievementCondition.ItemsDeplete.getValue());
incrementalAchievementSet.remove(AchievementCondition.AchievementTotal.getValue());
incrementalAchievementSet.add(AchievementCondition.ItemsAdd.getValue());
incrementalAchievementSet.add(AchievementCondition.ItemsDeplete.getValue());
// Fix params
fixParams();
@@ -58,6 +60,33 @@ public class AchievementHelper {
addParam(27, GameConstants.GOLD_ITEM_ID, 0);
addParam(28, GameConstants.GOLD_ITEM_ID, 0);
addParam(29, GameConstants.GOLD_ITEM_ID, 0);
// Ininfite tower
for (int diff = 10, id = 270; diff <= 60; diff += 10) {
addParam(id++, 11000 + diff, 0); // Infinite Arena
addParam(id++, 51000 + diff, 0); // Shake the Floor
addParam(id++, 41000 + diff, 0); // Elegance and Flow
addParam(id++, 71000 + diff, 0); // Upbeat Party
addParam(id++, 31000 + diff, 0); // Thrilling Beat
addParam(id++, 21000 + diff, 0); // Flames and Beats
addParam(id++, 61000 + diff, 0); // Sinister Ritual
}
// Character count
addParam(393, 1, 0);
addParam(394, 1, 0);
addParam(395, 1, 0);
addParam(396, 1, 0);
addParam(397, 1, 0);
addParam(398, 1, 0);
// Disc count
addParam(382, 1, 0);
addParam(383, 1, 0);
addParam(384, 1, 0);
addParam(385, 1, 0);
addParam(386, 1, 0);
addParam(387, 1, 0);
}
private static void addParam(int achievementId, int param1, int param2) {

View File

@@ -85,7 +85,7 @@ public class AchievementManager extends PlayerManager implements GameDatabaseObj
// Parse events
for (var event : events.getList()) {
// Check id
if (event.getId() != 200) {
if (event.getId() != AchievementCondition.ClientReport.getValue()) {
continue;
}
@@ -157,7 +157,7 @@ public class AchievementManager extends PlayerManager implements GameDatabaseObj
}
// Check what type of achievement condition this is
boolean isTotal = AchievementHelper.isTotalAchievement(condition);
boolean isTotal = AchievementHelper.isIncrementalAchievement(condition);
boolean hasCompleted = false;
// Parse achievements

View File

@@ -75,11 +75,11 @@ public class GameAchievement {
var data = this.getData();
if (data == null) return false;
if ((data.hasParam1() || param1 != 0) && data.getParam1() != param1) {
if (data.hasParam1(param1) && data.getParam1() != param1) {
return false;
}
if ((data.hasParam2() || param2 != 0) && data.getParam2() != param2) {
if (data.hasParam2(param2) && data.getParam2() != param2) {
return false;
}

View File

@@ -8,8 +8,10 @@ import emu.nebula.data.GameData;
import emu.nebula.data.resources.CharacterDef;
import emu.nebula.data.resources.DiscDef;
import emu.nebula.game.player.PlayerManager;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.HandbookInfo;
import emu.nebula.util.Bitset;
import emu.nebula.game.achievement.AchievementCondition;
import emu.nebula.game.player.Player;
import emu.nebula.game.player.PlayerChangeInfo;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@@ -22,6 +24,10 @@ public class CharacterStorage extends PlayerManager {
private final Int2ObjectMap<GameCharacter> characters;
private final Int2ObjectMap<GameDisc> discs;
// Flags
@Setter private boolean hasAddedChar;
@Setter private boolean hasAddedDisc;
@Setter private boolean updateCharHandbook;
@Setter private boolean updateDiscHandbook;
@@ -67,11 +73,14 @@ public class CharacterStorage extends PlayerManager {
// Save to database
character.save();
// Set flag for player to update character skins in their handbook
this.setUpdateCharHandbook(true);
// Add to characters
this.characters.put(character.getCharId(), character);
// Set flags for player to update character skins in their handbook
this.setUpdateCharHandbook(true);
this.setHasAddedChar(true);
// Return character
return character;
}
@@ -79,18 +88,6 @@ public class CharacterStorage extends PlayerManager {
return this.getCharacters().values();
}
public int getNewPhoneMessageCount() {
int count = 0;
for (var character : this.getCharacterCollection()) {
if (character.getContact().hasNew()) {
count++;
}
}
return count;
}
public HandbookInfo getCharacterHandbook() {
var bitset = new Bitset();
@@ -145,11 +142,14 @@ public class CharacterStorage extends PlayerManager {
// Save to database
disc.save();
// Set flag for player to update discs in their handbook
this.setUpdateDiscHandbook(true);
// Add to discs
this.discs.put(disc.getDiscId(), disc);
// Set flags for player to update discs in their handbook
this.setUpdateDiscHandbook(true);
this.setHasAddedDisc(true);
// Return disc
return disc;
}
@@ -215,6 +215,73 @@ public class CharacterStorage extends PlayerManager {
return change.setExtraData(modifiedDiscs);
}
// Contacts
public int getNewPhoneMessageCount() {
int count = 0;
for (var character : this.getCharacterCollection()) {
if (character.getContact().hasNew()) {
count++;
}
}
return count;
}
//
/**
* Checks if we should add next packages for player
*/
public void checkPlayerState() {
// Check if we need to trigger character achievements
if (this.hasAddedChar) {
this.hasAddedChar = false;
this.getPlayer().trigger(
AchievementCondition.CharactersWithSpecificQuantityAndRarity,
getCharacters().size()
);
this.getPlayer().trigger(
AchievementCondition.CharactersWithSpecificQuantityAndRarity,
(int) getCharacters().values().stream().filter(GameCharacter::isMaster).count(),
1,
0
);
}
// Check if we need to send handbook update to player
if (this.updateCharHandbook) {
this.updateCharHandbook = false;
this.getPlayer().addNextPackage(
NetMsgId.handbook_change_notify,
this.getPlayer().getCharacters().getCharacterHandbook());
}
// Check if we need to trigger disc achievements
if (this.hasAddedChar) {
this.hasAddedChar = false;
this.getPlayer().trigger(
AchievementCondition.DiscAcquireSpecificQuantityAndRarity,
this.getDiscs().size()
);
this.getPlayer().trigger(
AchievementCondition.DiscAcquireSpecificQuantityAndRarity,
(int) getDiscs().values().stream().filter(GameDisc::isMaster).count(),
1,
0
);
}
// Check if we need to send handbook update to player
if (this.updateDiscHandbook) {
this.updateDiscHandbook = false;
this.getPlayer().addNextPackage(
NetMsgId.handbook_change_notify,
this.getPlayer().getCharacters().getDiscHandbook());
}
}
// Database
public void loadFromDatabase() {

View File

@@ -18,6 +18,7 @@ import emu.nebula.data.GameData;
import emu.nebula.data.resources.CharacterDef;
import emu.nebula.data.resources.TalentGroupDef;
import emu.nebula.database.GameDatabaseObject;
import emu.nebula.game.achievement.AchievementCondition;
import emu.nebula.game.inventory.ItemParamMap;
import emu.nebula.game.player.Player;
import emu.nebula.game.player.PlayerChangeInfo;
@@ -117,6 +118,10 @@ public class GameCharacter implements GameDatabaseObject {
}
}
public boolean isMaster() {
return this.getData().getGrade() == 1;
}
public void setLevel(int level) {
this.level = level;
}
@@ -272,6 +277,9 @@ public class GameCharacter implements GameDatabaseObject {
// Save to database
this.save();
// Trigger quest/achievement
this.getPlayer().trigger(AchievementCondition.CharacterAdvanceTotal, 1);
// Success
return changes.setSuccess(true);
}

View File

@@ -11,6 +11,7 @@ import emu.nebula.data.GameData;
import emu.nebula.data.resources.DiscDef;
import emu.nebula.data.resources.SubNoteSkillPromoteGroupDef;
import emu.nebula.database.GameDatabaseObject;
import emu.nebula.game.achievement.AchievementCondition;
import emu.nebula.game.inventory.ItemParamMap;
import emu.nebula.game.player.Player;
import emu.nebula.game.player.PlayerChangeInfo;
@@ -70,6 +71,10 @@ public class GameDisc implements GameDatabaseObject {
}
}
public boolean isMaster() {
return GameData.getItemDataTable().get(this.getDiscId()).getRarity() == 1;
}
public void setLevel(int level) {
this.level = level;
}
@@ -215,6 +220,9 @@ public class GameDisc implements GameDatabaseObject {
// Save to database
this.save();
// Trigger quest/achievement
this.getPlayer().trigger(AchievementCondition.DiscPromoteTotal, 1);
// Success
return change.setSuccess(true);
}

View File

@@ -2,6 +2,7 @@ package emu.nebula.game.infinitytower;
import emu.nebula.data.GameData;
import emu.nebula.data.resources.InfinityTowerLevelDef;
import emu.nebula.game.achievement.AchievementCondition;
import emu.nebula.game.player.Player;
import emu.nebula.game.player.PlayerChangeInfo;
import emu.nebula.game.player.PlayerManager;
@@ -75,6 +76,9 @@ public class InfinityTowerManager extends PlayerManager {
// Log in player progress
this.getPlayer().getProgress().addInfinityArenaLog(this.getLevelId());
// Trigger achievement
this.getPlayer().trigger(AchievementCondition.InfinityTowerClearSpecificFloor, 10, this.getLevelId(), 0);
// Success
return change.setSuccess(true);
}

View File

@@ -193,18 +193,7 @@ public class GameSession {
}
// Check handbook states
if (this.getPlayer().getCharacters().isUpdateCharHandbook()) {
getPlayer().getCharacters().setUpdateCharHandbook(false);
getPlayer().addNextPackage(
NetMsgId.handbook_change_notify,
this.getPlayer().getCharacters().getCharacterHandbook());
}
if (this.getPlayer().getCharacters().isUpdateDiscHandbook()) {
getPlayer().getCharacters().setUpdateDiscHandbook(false);
getPlayer().addNextPackage(
NetMsgId.handbook_change_notify,
this.getPlayer().getCharacters().getDiscHandbook());
}
this.getPlayer().getCharacters().checkPlayerState();
}
private ProtoMessage<?> addNextPackages(ProtoMessage<?> proto) {