Implement boss blitz

This commit is contained in:
Melledy
2025-11-06 20:43:30 -08:00
parent 7785c0d65f
commit 67029b7094
8 changed files with 173 additions and 1 deletions

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@@ -68,4 +68,6 @@ public class GameData {
@Getter private static DataTable<StarTowerStageDef> StarTowerStageDataTable = new DataTable<>();
@Getter private static DataTable<PotentialDef> PotentialDataTable = new DataTable<>();
@Getter private static DataTable<SubNoteSkillPromoteGroupDef> SubNoteSkillPromoteGroupDataTable = new DataTable<>();
@Getter private static DataTable<ScoreBossControlDef> ScoreBossControlDataTable = new DataTable<>();
}

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@@ -0,0 +1,18 @@
package emu.nebula.data.resources;
import emu.nebula.data.BaseDef;
import emu.nebula.data.ResourceType;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import lombok.Getter;
@Getter
@ResourceType(name = "ScoreBossControl.json")
public class ScoreBossControlDef extends BaseDef {
private int Id;
private IntOpenHashSet LevelGroup;
@Override
public int getId() {
return Id;
}
}

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@@ -18,6 +18,7 @@ import emu.nebula.game.instance.InstanceManager;
import emu.nebula.game.inventory.Inventory;
import emu.nebula.game.mail.Mailbox;
import emu.nebula.game.quest.QuestManager;
import emu.nebula.game.scoreboss.ScoreBossManager;
import emu.nebula.game.story.StoryManager;
import emu.nebula.game.tower.StarTowerManager;
import emu.nebula.net.GameSession;
@@ -64,7 +65,8 @@ public class Player implements GameDatabaseObject {
// Managers
private final transient CharacterStorage characters;
private transient GachaManager gachaManager;
private final transient GachaManager gachaManager;
private final transient ScoreBossManager scoreBossManager;
// Referenced data
private transient Inventory inventory;
@@ -80,9 +82,12 @@ public class Player implements GameDatabaseObject {
@Deprecated // Morphia only
public Player() {
// Init player managers
this.characters = new CharacterStorage(this);
this.gachaManager = new GachaManager(this);
this.scoreBossManager = new ScoreBossManager(this);
// Init next packages stack
this.nextPackages = new Stack<>();
}

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@@ -0,0 +1,50 @@
package emu.nebula.game.scoreboss;
import emu.nebula.data.GameData;
import emu.nebula.data.resources.ScoreBossControlDef;
import emu.nebula.game.player.Player;
import emu.nebula.game.player.PlayerManager;
import lombok.Getter;
@Getter
public class ScoreBossManager extends PlayerManager {
private int levelId;
private long buildId;
public ScoreBossManager(Player player) {
super(player);
}
public int getControlId() {
return 1;
}
public ScoreBossControlDef getControlData() {
return GameData.getScoreBossControlDataTable().get(this.getControlId());
}
public boolean apply(int levelId, long buildId) {
// Get level
var control = getControlData();
if (control == null || !control.getLevelGroup().contains(levelId)) {
return false;
}
// Get build
var build = this.getPlayer().getStarTowerManager().getBuildById(buildId);
if (build == null) {
return false;
}
// Set
this.levelId = levelId;
this.buildId = buildId;
// Success
return true;
}
public void settle(int star, int score) {
// TODO
}
}

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@@ -0,0 +1,24 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ScoreBossApply.ScoreBossApplyReq;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.score_boss_apply_req)
public class HandlerScoreBossApplyReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = ScoreBossApplyReq.parseFrom(message);
// Apply
boolean success = session.getPlayer().getScoreBossManager().apply(req.getLevelId(), req.getBuildId());
// Encode and send
return session.encodeMsg(success ? NetMsgId.score_boss_apply_succeed_ack : NetMsgId.score_boss_apply_failed_ack);
}
}

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@@ -0,0 +1,22 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ScoreBossInfoOuterClass.ScoreBossInfo;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.score_boss_info_req)
public class HandlerScoreBossInfoReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Build response
var rsp = ScoreBossInfo.newInstance()
.setControlId(session.getPlayer().getScoreBossManager().getControlId());
// Encode and send
return session.encodeMsg(NetMsgId.score_boss_info_succeed_ack, rsp);
}
}

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@@ -0,0 +1,23 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ScoreBossRank.ScoreBossRankInfo;
import emu.nebula.net.HandlerId;
import emu.nebula.Nebula;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.score_boss_rank_req)
public class HandlerScoreBossRankReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Build response
var rsp = ScoreBossRankInfo.newInstance()
.setLastRefreshTime(Nebula.getCurrentTime());
// Encode and send
return session.encodeMsg(NetMsgId.score_boss_rank_succeed_ack, rsp);
}
}

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@@ -0,0 +1,28 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ScoreBossSettle.ScoreBossSettleReq;
import emu.nebula.proto.ScoreBossSettle.ScoreBossSettleResp;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.score_boss_settle_req)
public class HandlerScoreBossSettleReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = ScoreBossSettleReq.parseFrom(message);
// Settle
session.getPlayer().getScoreBossManager().settle(req.getStar(), req.getScore());
// Build response
var rsp = ScoreBossSettleResp.newInstance();
// Encode and send
return session.encodeMsg(NetMsgId.score_boss_settle_succeed_ack, rsp);
}
}