mirror of
https://github.com/Melledy/Nebula.git
synced 2025-12-12 20:34:36 +01:00
Implement boss blitz
This commit is contained in:
@@ -68,4 +68,6 @@ public class GameData {
|
||||
@Getter private static DataTable<StarTowerStageDef> StarTowerStageDataTable = new DataTable<>();
|
||||
@Getter private static DataTable<PotentialDef> PotentialDataTable = new DataTable<>();
|
||||
@Getter private static DataTable<SubNoteSkillPromoteGroupDef> SubNoteSkillPromoteGroupDataTable = new DataTable<>();
|
||||
|
||||
@Getter private static DataTable<ScoreBossControlDef> ScoreBossControlDataTable = new DataTable<>();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
package emu.nebula.data.resources;
|
||||
|
||||
import emu.nebula.data.BaseDef;
|
||||
import emu.nebula.data.ResourceType;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "ScoreBossControl.json")
|
||||
public class ScoreBossControlDef extends BaseDef {
|
||||
private int Id;
|
||||
private IntOpenHashSet LevelGroup;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
}
|
||||
@@ -18,6 +18,7 @@ import emu.nebula.game.instance.InstanceManager;
|
||||
import emu.nebula.game.inventory.Inventory;
|
||||
import emu.nebula.game.mail.Mailbox;
|
||||
import emu.nebula.game.quest.QuestManager;
|
||||
import emu.nebula.game.scoreboss.ScoreBossManager;
|
||||
import emu.nebula.game.story.StoryManager;
|
||||
import emu.nebula.game.tower.StarTowerManager;
|
||||
import emu.nebula.net.GameSession;
|
||||
@@ -64,7 +65,8 @@ public class Player implements GameDatabaseObject {
|
||||
|
||||
// Managers
|
||||
private final transient CharacterStorage characters;
|
||||
private transient GachaManager gachaManager;
|
||||
private final transient GachaManager gachaManager;
|
||||
private final transient ScoreBossManager scoreBossManager;
|
||||
|
||||
// Referenced data
|
||||
private transient Inventory inventory;
|
||||
@@ -80,9 +82,12 @@ public class Player implements GameDatabaseObject {
|
||||
|
||||
@Deprecated // Morphia only
|
||||
public Player() {
|
||||
// Init player managers
|
||||
this.characters = new CharacterStorage(this);
|
||||
this.gachaManager = new GachaManager(this);
|
||||
this.scoreBossManager = new ScoreBossManager(this);
|
||||
|
||||
// Init next packages stack
|
||||
this.nextPackages = new Stack<>();
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
package emu.nebula.game.scoreboss;
|
||||
|
||||
import emu.nebula.data.GameData;
|
||||
import emu.nebula.data.resources.ScoreBossControlDef;
|
||||
import emu.nebula.game.player.Player;
|
||||
import emu.nebula.game.player.PlayerManager;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class ScoreBossManager extends PlayerManager {
|
||||
private int levelId;
|
||||
private long buildId;
|
||||
|
||||
public ScoreBossManager(Player player) {
|
||||
super(player);
|
||||
}
|
||||
|
||||
public int getControlId() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
public ScoreBossControlDef getControlData() {
|
||||
return GameData.getScoreBossControlDataTable().get(this.getControlId());
|
||||
}
|
||||
|
||||
public boolean apply(int levelId, long buildId) {
|
||||
// Get level
|
||||
var control = getControlData();
|
||||
if (control == null || !control.getLevelGroup().contains(levelId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get build
|
||||
var build = this.getPlayer().getStarTowerManager().getBuildById(buildId);
|
||||
if (build == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set
|
||||
this.levelId = levelId;
|
||||
this.buildId = buildId;
|
||||
|
||||
// Success
|
||||
return true;
|
||||
}
|
||||
|
||||
public void settle(int star, int score) {
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.ScoreBossApply.ScoreBossApplyReq;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.score_boss_apply_req)
|
||||
public class HandlerScoreBossApplyReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Parse request
|
||||
var req = ScoreBossApplyReq.parseFrom(message);
|
||||
|
||||
// Apply
|
||||
boolean success = session.getPlayer().getScoreBossManager().apply(req.getLevelId(), req.getBuildId());
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(success ? NetMsgId.score_boss_apply_succeed_ack : NetMsgId.score_boss_apply_failed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.ScoreBossInfoOuterClass.ScoreBossInfo;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.score_boss_info_req)
|
||||
public class HandlerScoreBossInfoReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Build response
|
||||
var rsp = ScoreBossInfo.newInstance()
|
||||
.setControlId(session.getPlayer().getScoreBossManager().getControlId());
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.score_boss_info_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.ScoreBossRank.ScoreBossRankInfo;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.Nebula;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.score_boss_rank_req)
|
||||
public class HandlerScoreBossRankReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Build response
|
||||
var rsp = ScoreBossRankInfo.newInstance()
|
||||
.setLastRefreshTime(Nebula.getCurrentTime());
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.score_boss_rank_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.ScoreBossSettle.ScoreBossSettleReq;
|
||||
import emu.nebula.proto.ScoreBossSettle.ScoreBossSettleResp;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.score_boss_settle_req)
|
||||
public class HandlerScoreBossSettleReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Parse request
|
||||
var req = ScoreBossSettleReq.parseFrom(message);
|
||||
|
||||
// Settle
|
||||
session.getPlayer().getScoreBossManager().settle(req.getStar(), req.getScore());
|
||||
|
||||
// Build response
|
||||
var rsp = ScoreBossSettleResp.newInstance();
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.score_boss_settle_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user