mirror of
https://github.com/Melledy/Nebula.git
synced 2025-12-25 18:54:36 +01:00
Handle randomized daily instance rewards
This commit is contained in:
@@ -45,12 +45,11 @@ public class HandlerCharGemInstanceSettleReq extends NetHandler {
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.setChange(changes.toProto());
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// Add reward items
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if (settleData.isWin()) {
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data.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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if (settleData.isFirst()) {
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data.getFirstRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getRewards() != null) {
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settleData.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getFirstRewards() != null) {
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settleData.getFirstRewards().toItemTemplateStream().forEach(rsp::addFirstItems);
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}
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// Send response
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@@ -6,7 +6,11 @@ import emu.nebula.proto.CharGemInstanceSweep.CharGemInstanceSweepReq;
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import emu.nebula.proto.CharGemInstanceSweep.CharGemInstanceSweepResp;
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import emu.nebula.proto.CharGemInstanceSweep.CharGemInstanceSweepReward;
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import emu.nebula.net.HandlerId;
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import java.util.List;
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import emu.nebula.data.GameData;
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import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.game.quest.QuestCondType;
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import emu.nebula.net.GameSession;
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@@ -42,17 +46,19 @@ public class HandlerCharGemInstanceSweepReq extends NetHandler {
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var rsp = CharGemInstanceSweepResp.newInstance()
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.setChange(change.toProto());
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// Cache reward list
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var rewardList = data.getRewards().toItemTemplateStream().toList();
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// Add rewards
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for (int i = 0; i < req.getTimes(); i++) {
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var reward = CharGemInstanceSweepReward.newInstance()
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.setExp(data.getEnergyConsume());
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// Add reward list to response
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if (change.getExtraData() != null) {
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@SuppressWarnings("unchecked")
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var list = (List<ItemParamMap>) change.getExtraData();
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rewardList.forEach(reward::addAwardItems);
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rsp.addRewards(reward);
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for (var rewards : list) {
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var reward = CharGemInstanceSweepReward.newInstance()
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.setExp(data.getEnergyConsume());
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rewards.toItemTemplateStream().forEach(reward::addAwardItems);
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rsp.addRewards(reward);
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}
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}
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// Send response
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@@ -6,7 +6,11 @@ import emu.nebula.proto.DailyInstanceRaid.DailyInstanceRaidReq;
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import emu.nebula.proto.DailyInstanceRaid.DailyInstanceRaidResp;
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import emu.nebula.proto.DailyInstanceRaid.DailyInstanceReward;
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import emu.nebula.net.HandlerId;
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import java.util.List;
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import emu.nebula.data.GameData;
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import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.game.quest.QuestCondType;
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import emu.nebula.net.GameSession;
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@@ -47,17 +51,19 @@ public class HandlerDailyInstanceRaidReq extends NetHandler {
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var rsp = DailyInstanceRaidResp.newInstance()
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.setChange(change.toProto());
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// Cache reward list
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var rewardList = data.getRewards(req.getRewardType()).toItemProtoStream().toList();
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// Add rewards
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for (int i = 0; i < req.getTimes(); i++) {
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var reward = DailyInstanceReward.newInstance()
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.setExp(data.getEnergyConsume());
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// Add reward list to response
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if (change.getExtraData() != null) {
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@SuppressWarnings("unchecked")
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var list = (List<ItemParamMap>) change.getExtraData();
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rewardList.forEach(reward::addSelect);
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rsp.addRewards(reward);
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for (var rewards : list) {
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var reward = DailyInstanceReward.newInstance()
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.setExp(data.getEnergyConsume());
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rewards.toItemProtoStream().forEach(reward::addSelect);
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rsp.addRewards(reward);
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}
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}
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// Send response
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@@ -44,14 +44,11 @@ public class HandlerDailyInstanceSettleReq extends NetHandler {
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.setChange(changes.toProto());
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// Add reward items
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if (settleData.isWin()) {
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int rewardType = player.getInstanceManager().getRewardType();
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data.getRewards(rewardType).toItemProtoStream().forEach(rsp::addSelect);
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if (settleData.isFirst()) {
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data.getFirstRewards(rewardType).toItemProtoStream().forEach(rsp::addFirst);
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}
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if (settleData.getRewards() != null) {
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settleData.getRewards().toItemProtoStream().forEach(rsp::addSelect);
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}
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if (settleData.getFirstRewards() != null) {
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settleData.getFirstRewards().toItemProtoStream().forEach(rsp::addFirst);
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}
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// Send response
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@@ -45,12 +45,11 @@ public class HandlerRegionBossLevelSettleReq extends NetHandler {
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.setChange(changes.toProto());
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// Add reward items
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if (settleData.isWin()) {
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data.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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if (settleData.isFirst()) {
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data.getFirstRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getRewards() != null) {
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settleData.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getFirstRewards() != null) {
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settleData.getFirstRewards().toItemTemplateStream().forEach(rsp::addFirstItems);
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}
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// Send response
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@@ -6,7 +6,11 @@ import emu.nebula.proto.RegionBossLevelSweep.RegionBossLevelSweepReq;
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import emu.nebula.proto.RegionBossLevelSweep.RegionBossLevelSweepResp;
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import emu.nebula.proto.RegionBossLevelSweep.RegionBossLevelSweepRewards;
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import emu.nebula.net.HandlerId;
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import java.util.List;
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import emu.nebula.data.GameData;
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import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.game.quest.QuestCondType;
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import emu.nebula.net.GameSession;
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@@ -42,17 +46,19 @@ public class HandlerRegionBossLevelSweepReq extends NetHandler {
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var rsp = RegionBossLevelSweepResp.newInstance()
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.setChange(change.toProto());
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// Cache reward list
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var rewardList = data.getRewards().toItemTemplateStream().toList();
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// Add rewards
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for (int i = 0; i < req.getTimes(); i++) {
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var reward = RegionBossLevelSweepRewards.newInstance()
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.setExp(data.getEnergyConsume());
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// Add reward list to response
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if (change.getExtraData() != null) {
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@SuppressWarnings("unchecked")
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var list = (List<ItemParamMap>) change.getExtraData();
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rewardList.forEach(reward::addAwardItems);
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rsp.addRewards(reward);
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for (var rewards : list) {
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var reward = RegionBossLevelSweepRewards.newInstance()
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.setExp(data.getEnergyConsume());
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rewards.toItemTemplateStream().forEach(reward::addAwardItems);
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rsp.addRewards(reward);
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}
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}
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// Send response
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@@ -45,12 +45,11 @@ public class HandlerSkillInstanceSettleReq extends NetHandler {
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.setChange(changes.toProto());
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// Add reward items to proto
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if (settleData.isWin()) {
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data.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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if (settleData.isFirst()) {
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data.getFirstRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getRewards() != null) {
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settleData.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getFirstRewards() != null) {
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settleData.getFirstRewards().toItemTemplateStream().forEach(rsp::addFirstItems);
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}
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// Send response
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@@ -6,7 +6,11 @@ import emu.nebula.proto.SkillInstanceSweep.SkillInstanceSweepReq;
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import emu.nebula.proto.SkillInstanceSweep.SkillInstanceSweepResp;
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import emu.nebula.proto.SkillInstanceSweep.SkillInstanceSweepRewards;
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import emu.nebula.net.HandlerId;
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import java.util.List;
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import emu.nebula.data.GameData;
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import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.game.quest.QuestCondType;
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import emu.nebula.net.GameSession;
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@@ -42,17 +46,19 @@ public class HandlerSkillInstanceSweepReq extends NetHandler {
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var rsp = SkillInstanceSweepResp.newInstance()
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.setChange(change.toProto());
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// Cache reward list
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var rewardList = data.getRewards().toItemTemplateStream().toList();
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// Add rewards
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for (int i = 0; i < req.getTimes(); i++) {
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var reward = SkillInstanceSweepRewards.newInstance()
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.setExp(data.getEnergyConsume());
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// Add reward list to response
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if (change.getExtraData() != null) {
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@SuppressWarnings("unchecked")
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var list = (List<ItemParamMap>) change.getExtraData();
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rewardList.forEach(reward::addAwardItems);
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rsp.addRewards(reward);
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for (var rewards : list) {
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var reward = SkillInstanceSweepRewards.newInstance()
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.setExp(data.getEnergyConsume());
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rewards.toItemTemplateStream().forEach(reward::addAwardItems);
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rsp.addRewards(reward);
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}
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}
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// Send response
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@@ -44,12 +44,11 @@ public class HandlerWeekBossSettleReq extends NetHandler {
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.setChange(changes.toProto());
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// Add reward items
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if (settleData.isWin()) {
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data.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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if (settleData.isFirst()) {
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data.getFirstRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getRewards() != null) {
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settleData.getRewards().toItemTemplateStream().forEach(rsp::addAwardItems);
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}
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if (settleData.getFirstRewards() != null) {
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settleData.getFirstRewards().toItemTemplateStream().forEach(rsp::addFirstItems);
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}
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// Send response
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