Implement shop purchase limits

This commit is contained in:
Melledy
2025-11-14 08:08:02 -08:00
parent 484ca84e00
commit c4d564abb6
10 changed files with 176 additions and 28 deletions

View File

@@ -28,7 +28,7 @@ public class HandlerMallShopListReq extends NetHandler {
var info = ProductInfo.newInstance()
.setId(data.getIdString())
.setStock(data.getStock())
.setStock(data.getStock(session.getPlayer()))
.setRefreshTime(refreshTime);
rsp.addList(info);

View File

@@ -22,12 +22,7 @@ public class HandlerMallShopOrderReq extends NetHandler {
}
// Buy items
var change = session.getPlayer().getInventory().buyItem(
data.getExchangeItemId(),
data.getExchangeItemQty(),
data.getProducts(),
req.getQty()
);
var change = session.getPlayer().getInventory().buyMallItem(data, req.getQty());
if (change == null) {
return session.encodeMsg(NetMsgId.mall_shop_order_failed_ack);

View File

@@ -2,8 +2,10 @@ package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.BoughtGoods;
import emu.nebula.proto.Public.ResidentShop;
import emu.nebula.proto.ResidentShopGet.ResidentShopGetResp;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import emu.nebula.net.HandlerId;
import emu.nebula.data.GameData;
import emu.nebula.net.GameSession;
@@ -13,15 +15,41 @@ public class HandlerResidentShopGetReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Build response
var rsp = ResidentShopGetResp.newInstance();
// Get shops
var shops = new Int2ObjectOpenHashMap<ResidentShop>();
for (var data : GameData.getResidentShopDataTable()) {
var proto = ResidentShop.newInstance()
.setId(data.getId())
.setRefreshTime(Long.MAX_VALUE);
rsp.addShops(proto);
shops.put(data.getId(), proto);
}
// Add bought goods
for (var data : GameData.getResidentGoodsDataTable()) {
int bought = session.getPlayer().getInventory().getShopBuyCount().get(data.getId());
if (bought == 0) {
continue;
}
var shop = shops.get(data.getShopId());
if (shop == null) {
continue;
}
var info = BoughtGoods.newInstance()
.setId(data.getId())
.setNumber(bought);
shop.addInfos(info);
}
// Build response
var rsp = ResidentShopGetResp.newInstance();
for (var shop : shops.values()) {
rsp.addShops(shop);
}
// Encode and send

View File

@@ -23,17 +23,16 @@ public class HandlerResidentShopPurchaseReq extends NetHandler {
}
// Buy
var change = session.getPlayer().getInventory().buyItem(
data.getCurrencyItemId(),
data.getPrice(),
data.getProducts(),
req.getNumber()
);
var change = session.getPlayer().getInventory().buyShopItem(data, req.getNumber());
if (change == null) {
return session.encodeMsg(NetMsgId.resident_shop_purchase_failed_ack);
}
// Build response
var rsp = ResidentShopPurchaseResp.newInstance()
.setChange(change.toProto())
.setPurchasedNumber(0); // Prevent avaliable item count from decreasing
.setPurchasedNumber(req.getNumber());
rsp.getMutableShop()
.setId(data.getShopId())