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https://github.com/Melledy/Nebula.git
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Implement starting musical notes
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@@ -179,11 +179,8 @@ public class StarTowerGame {
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this.subNoteDropList.add(id);
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}
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// Add starting coin directly
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int coin = this.getModifiers().getStartingCoin();
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if (coin > 0) {
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this.getRes().add(GameConstants.TOWER_COIN_ITEM_ID, coin);
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}
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// Add starting items
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this.getModifiers().addStartingItems();
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}
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public Player getPlayer() {
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@@ -1,5 +1,6 @@
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package emu.nebula.game.tower;
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import emu.nebula.GameConstants;
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import lombok.Getter;
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/**
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@@ -131,17 +132,43 @@ public class StarTowerModifiers {
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}
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public int getStartingCoin() {
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int gold = 0;
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int coin = 0;
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if (this.hasGrowthNode(10103)) {
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gold += 50;
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coin += 50;
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} if (this.hasGrowthNode(10403)) {
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gold += 100;
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coin += 100;
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} if (this.hasGrowthNode(10702)) {
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gold += 200;
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coin += 200;
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}
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return gold;
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return coin;
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}
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public int getStartingSubNotes() {
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int subNotes = 0;
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if (this.hasGrowthNode(10102)) {
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subNotes += 3;
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}
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return subNotes;
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}
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public void addStartingItems() {
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// Add starting coin directly
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int coin = this.getStartingCoin();
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if (coin > 0) {
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this.getGame().getRes().add(GameConstants.TOWER_COIN_ITEM_ID, coin);
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}
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// Add starting subnotes
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int subNotes = this.getStartingSubNotes();
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for (int i = 0; i < subNotes; i++) {
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int id = this.getGame().getRandomSubNoteId();
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this.getGame().getItems().add(id, 1);
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}
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}
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public void setFreeStrengthen(boolean b) {
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