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Implement saving tower records
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@@ -134,8 +134,6 @@ public class CharacterStorage extends PlayerManager {
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this.characters.put(character.getCharId(), character);
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});
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db.getObjects(GameDisc.class, "playerUid", getPlayerUid()).forEach(disc -> {
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// Get data
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var data = GameData.getDiscDataTable().get(disc.getDiscId());
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