Refactor how handlers encode messages

This commit is contained in:
Melledy
2025-10-30 19:40:09 -07:00
parent 00b77e80e1
commit da1856df50
73 changed files with 138 additions and 134 deletions
@@ -17,14 +17,14 @@ public class HandlerCharGemInstanceApplyReq extends NetHandler {
var data = GameData.getCharGemInstanceDataTable().get(req.getId());
if (data == null || !data.hasEnergy(session.getPlayer())) {
return this.encodeMsg(NetMsgId.char_gem_instance_apply_failed_ack);
return session.encodeMsg(NetMsgId.char_gem_instance_apply_failed_ack);
}
// Set player instance id
session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
// Send response
return this.encodeMsg(NetMsgId.char_gem_instance_apply_succeed_ack);
return session.encodeMsg(NetMsgId.char_gem_instance_apply_succeed_ack);
}
}