Refactor how handlers encode messages

This commit is contained in:
Melledy
2025-10-30 19:40:09 -07:00
parent 00b77e80e1
commit da1856df50
73 changed files with 138 additions and 134 deletions

View File

@@ -20,7 +20,7 @@ public class HandlerDailyInstanceSettleReq extends NetHandler {
// Get boss level data
var data = GameData.getDailyInstanceDataTable().get(player.getInstanceManager().getCurInstanceId());
if (data == null || !data.hasEnergy(player)) {
return this.encodeMsg(NetMsgId.daily_instance_settle_failed_ack);
return session.encodeMsg(NetMsgId.daily_instance_settle_failed_ack);
}
// Parse request
@@ -53,7 +53,7 @@ public class HandlerDailyInstanceSettleReq extends NetHandler {
}
// Send response
return this.encodeMsg(NetMsgId.daily_instance_settle_succeed_ack, rsp);
return session.encodeMsg(NetMsgId.daily_instance_settle_succeed_ack, rsp);
}
}