Refactor how handlers encode messages

This commit is contained in:
Melledy
2025-10-30 19:40:09 -07:00
parent 00b77e80e1
commit da1856df50
73 changed files with 138 additions and 134 deletions

View File

@@ -20,7 +20,7 @@ public class HandlerRegionBossLevelSettleReq extends NetHandler {
// Get boss level data
var data = GameData.getRegionBossLevelDataTable().get(player.getInstanceManager().getCurInstanceId());
if (data == null || !data.hasEnergy(player)) {
return this.encodeMsg(NetMsgId.region_boss_level_settle_failed_ack);
return session.encodeMsg(NetMsgId.region_boss_level_settle_failed_ack);
}
// Parse request
@@ -52,7 +52,7 @@ public class HandlerRegionBossLevelSettleReq extends NetHandler {
}
// Send response
return this.encodeMsg(NetMsgId.region_boss_level_settle_succeed_ack, rsp);
return session.encodeMsg(NetMsgId.region_boss_level_settle_succeed_ack, rsp);
}
}