mirror of
https://github.com/Melledy/Nebula.git
synced 2025-12-15 22:04:48 +01:00
Refactor how handlers encode messages
This commit is contained in:
@@ -14,6 +14,8 @@ import emu.nebula.game.player.Player;
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import emu.nebula.util.AeadHelper;
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import emu.nebula.util.Utils;
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import lombok.Getter;
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import lombok.SneakyThrows;
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import us.hebi.quickbuf.ProtoMessage;
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import us.hebi.quickbuf.RepeatedByte;
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@Getter
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@@ -64,6 +66,8 @@ public class GameSession {
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return this.player != null;
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}
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// Encryption
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public void setClientKey(RepeatedByte key) {
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this.clientPublicKey = key.toArray();
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}
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@@ -95,6 +99,8 @@ public class GameSession {
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return this.token;
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}
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// Login
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public boolean login(String loginToken) {
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// Sanity check
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if (this.account != null) {
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@@ -128,4 +134,19 @@ public class GameSession {
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public void updateLastActiveTime() {
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this.lastActiveTime = System.currentTimeMillis();
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}
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// Packet encoding helper functions
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public byte[] encodeMsg(int msgId, byte[] packet) {
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return PacketHelper.encodeMsg(msgId, packet);
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}
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@SneakyThrows
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public byte[] encodeMsg(int msgId, ProtoMessage<?> proto) {
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return PacketHelper.encodeMsg(msgId, proto);
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}
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public byte[] encodeMsg(int msgId) {
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return PacketHelper.encodeMsg(msgId);
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}
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}
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@@ -1,8 +1,5 @@
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package emu.nebula.net;
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import lombok.SneakyThrows;
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import us.hebi.quickbuf.ProtoMessage;
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public abstract class NetHandler {
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public boolean requireSession() {
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@@ -13,21 +10,6 @@ public abstract class NetHandler {
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return true;
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}
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// Packet encoding helper functions
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public byte[] encodeMsg(int msgId, byte[] packet) {
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return PacketHelper.encodeMsg(msgId, packet);
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}
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@SneakyThrows
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public byte[] encodeMsg(int msgId, ProtoMessage<?> proto) {
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return PacketHelper.encodeMsg(msgId, proto);
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}
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public byte[] encodeMsg(int msgId) {
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return PacketHelper.encodeMsg(msgId);
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}
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// Handler
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public abstract byte[] handle(GameSession session, byte[] message) throws Exception;
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@@ -11,7 +11,7 @@ public class Handler extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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// Template
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return null;
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return session.encodeMsg(NetMsgId.none);
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}
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}
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@@ -13,7 +13,7 @@ public class HandlerAchievementInfoReq extends NetHandler {
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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var rsp = Achievements.newInstance();
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return this.encodeMsg(NetMsgId.achievement_info_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.achievement_info_succeed_ack, rsp);
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}
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}
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@@ -21,7 +21,7 @@ public class HandlerActivityDetailReq extends NetHandler {
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rsp.addList(activity);
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return this.encodeMsg(NetMsgId.activity_detail_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.activity_detail_succeed_ack, rsp);
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}
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}
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@@ -10,7 +10,7 @@ public class HandlerAgentApplyReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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return this.encodeMsg(NetMsgId.agent_apply_failed_ack);
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return session.encodeMsg(NetMsgId.agent_apply_failed_ack);
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}
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}
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@@ -10,7 +10,7 @@ public class HandlerBattlePassInfoReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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return this.encodeMsg(NetMsgId.battle_pass_info_failed_ack);
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return session.encodeMsg(NetMsgId.battle_pass_info_failed_ack);
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}
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}
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@@ -17,17 +17,17 @@ public class HandlerCharAdvanceReq extends NetHandler {
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var character = session.getPlayer().getCharacters().getCharacterById(req.getValue());
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if (character == null) {
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return this.encodeMsg(NetMsgId.char_advance_failed_ack);
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return session.encodeMsg(NetMsgId.char_advance_failed_ack);
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}
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// Advance character
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var change = character.advance();
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if (change == null) {
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return this.encodeMsg(NetMsgId.char_advance_failed_ack);
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return session.encodeMsg(NetMsgId.char_advance_failed_ack);
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}
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return this.encodeMsg(NetMsgId.char_advance_succeed_ack, change.toProto());
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return session.encodeMsg(NetMsgId.char_advance_succeed_ack, change.toProto());
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}
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}
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@@ -17,14 +17,14 @@ public class HandlerCharGemInstanceApplyReq extends NetHandler {
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var data = GameData.getCharGemInstanceDataTable().get(req.getId());
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if (data == null || !data.hasEnergy(session.getPlayer())) {
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return this.encodeMsg(NetMsgId.char_gem_instance_apply_failed_ack);
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return session.encodeMsg(NetMsgId.char_gem_instance_apply_failed_ack);
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}
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// Set player instance id
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session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
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// Send response
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return this.encodeMsg(NetMsgId.char_gem_instance_apply_succeed_ack);
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return session.encodeMsg(NetMsgId.char_gem_instance_apply_succeed_ack);
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}
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}
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@@ -20,7 +20,7 @@ public class HandlerCharGemInstanceSettleReq extends NetHandler {
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// Get boss level data
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var data = GameData.getCharGemInstanceDataTable().get(player.getInstanceManager().getCurInstanceId());
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if (data == null || !data.hasEnergy(player)) {
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return this.encodeMsg(NetMsgId.char_gem_instance_settle_failed_ack);
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return session.encodeMsg(NetMsgId.char_gem_instance_settle_failed_ack);
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}
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// Parse request
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@@ -52,7 +52,7 @@ public class HandlerCharGemInstanceSettleReq extends NetHandler {
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}
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// Send response
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return this.encodeMsg(NetMsgId.char_gem_instance_settle_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.char_gem_instance_settle_succeed_ack, rsp);
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}
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}
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@@ -17,7 +17,7 @@ public class HandlerCharSkillUpgradeReq extends NetHandler {
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var character = session.getPlayer().getCharacters().getCharacterById(req.getCharId());
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if (character == null) {
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return this.encodeMsg(NetMsgId.char_skill_upgrade_failed_ack);
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return session.encodeMsg(NetMsgId.char_skill_upgrade_failed_ack);
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}
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// Advance character
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@@ -25,10 +25,10 @@ public class HandlerCharSkillUpgradeReq extends NetHandler {
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var change = character.upgradeSkill(index);
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if (change == null) {
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return this.encodeMsg(NetMsgId.char_skill_upgrade_failed_ack);
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return session.encodeMsg(NetMsgId.char_skill_upgrade_failed_ack);
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}
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return this.encodeMsg(NetMsgId.char_skill_upgrade_succeed_ack, change.toProto());
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return session.encodeMsg(NetMsgId.char_skill_upgrade_succeed_ack, change.toProto());
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}
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}
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@@ -20,7 +20,7 @@ public class HandlerCharUpgradeReq extends NetHandler {
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var character = session.getPlayer().getCharacters().getCharacterById(req.getCharId());
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if (character == null) {
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return this.encodeMsg(NetMsgId.char_upgrade_failed_ack);
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return session.encodeMsg(NetMsgId.char_upgrade_failed_ack);
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}
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// Upgrade character
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@@ -28,7 +28,7 @@ public class HandlerCharUpgradeReq extends NetHandler {
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var change = character.upgrade(params);
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if (change == null) {
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return this.encodeMsg(NetMsgId.char_upgrade_failed_ack);
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return session.encodeMsg(NetMsgId.char_upgrade_failed_ack);
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}
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// Create response
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@@ -37,7 +37,7 @@ public class HandlerCharUpgradeReq extends NetHandler {
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.setLevel(character.getLevel())
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.setExp(character.getExp());
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return this.encodeMsg(NetMsgId.char_upgrade_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.char_upgrade_succeed_ack, rsp);
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}
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}
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@@ -10,7 +10,7 @@ public class HandlerClientEventReportReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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return this.encodeMsg(NetMsgId.client_event_report_succeed_ack);
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return session.encodeMsg(NetMsgId.client_event_report_succeed_ack);
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}
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}
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@@ -17,19 +17,19 @@ public class HandlerDailyInstanceApplyReq extends NetHandler {
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var data = GameData.getDailyInstanceDataTable().get(req.getId());
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if (data == null || !data.hasEnergy(session.getPlayer())) {
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return this.encodeMsg(NetMsgId.daily_instance_apply_failed_ack);
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return session.encodeMsg(NetMsgId.daily_instance_apply_failed_ack);
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}
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// Check reward group
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if (data.getRewardGroup(req.getRewardType()) == null) {
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return this.encodeMsg(NetMsgId.daily_instance_apply_failed_ack);
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return session.encodeMsg(NetMsgId.daily_instance_apply_failed_ack);
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}
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// Set player
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session.getPlayer().getInstanceManager().setCurInstanceId(req.getId(), req.getRewardType());
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// Send response
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return this.encodeMsg(NetMsgId.daily_instance_apply_succeed_ack);
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return session.encodeMsg(NetMsgId.daily_instance_apply_succeed_ack);
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}
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}
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@@ -20,7 +20,7 @@ public class HandlerDailyInstanceSettleReq extends NetHandler {
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// Get boss level data
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var data = GameData.getDailyInstanceDataTable().get(player.getInstanceManager().getCurInstanceId());
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if (data == null || !data.hasEnergy(player)) {
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return this.encodeMsg(NetMsgId.daily_instance_settle_failed_ack);
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return session.encodeMsg(NetMsgId.daily_instance_settle_failed_ack);
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}
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// Parse request
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@@ -53,7 +53,7 @@ public class HandlerDailyInstanceSettleReq extends NetHandler {
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}
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// Send response
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return this.encodeMsg(NetMsgId.daily_instance_settle_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.daily_instance_settle_succeed_ack, rsp);
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}
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}
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@@ -19,14 +19,14 @@ public class HandlerDiscLimitBreakReq extends NetHandler {
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var disc = session.getPlayer().getCharacters().getDiscById(req.getId());
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if (disc == null) {
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return this.encodeMsg(NetMsgId.disc_limit_break_failed_ack);
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return session.encodeMsg(NetMsgId.disc_limit_break_failed_ack);
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}
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// Limit break
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var change = disc.limitBreak(req.getQty());
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if (change == null) {
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return this.encodeMsg(NetMsgId.disc_limit_break_failed_ack);
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return session.encodeMsg(NetMsgId.disc_limit_break_failed_ack);
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}
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// Create response
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@@ -34,7 +34,7 @@ public class HandlerDiscLimitBreakReq extends NetHandler {
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.setStar(disc.getStar())
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.setChange(null);
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return this.encodeMsg(NetMsgId.disc_limit_break_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.disc_limit_break_succeed_ack, rsp);
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}
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}
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@@ -19,14 +19,14 @@ public class HandlerDiscPromoteReq extends NetHandler {
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var disc = session.getPlayer().getCharacters().getDiscById(req.getId());
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if (disc == null) {
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return this.encodeMsg(NetMsgId.disc_promote_failed_ack);
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return session.encodeMsg(NetMsgId.disc_promote_failed_ack);
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}
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// Advance character
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var change = disc.promote();
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if (change == null) {
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return this.encodeMsg(NetMsgId.disc_promote_failed_ack);
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return session.encodeMsg(NetMsgId.disc_promote_failed_ack);
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}
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// Build request
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@@ -34,7 +34,7 @@ public class HandlerDiscPromoteReq extends NetHandler {
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.setPhase(disc.getPhase())
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.setChange(change.toProto());
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return this.encodeMsg(NetMsgId.disc_promote_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.disc_promote_succeed_ack, rsp);
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}
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}
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@@ -10,7 +10,7 @@ public class HandlerDiscReadRewardReceiveReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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return this.encodeMsg(NetMsgId.disc_read_reward_receive_failed_ack);
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return session.encodeMsg(NetMsgId.disc_read_reward_receive_failed_ack);
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}
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}
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@@ -20,7 +20,7 @@ public class HandlerDiscStrengthenReq extends NetHandler {
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var disc = session.getPlayer().getCharacters().getDiscById(req.getId());
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if (disc == null) {
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return this.encodeMsg(NetMsgId.disc_strengthen_failed_ack);
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return session.encodeMsg(NetMsgId.disc_strengthen_failed_ack);
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}
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// Level up disc
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@@ -28,7 +28,7 @@ public class HandlerDiscStrengthenReq extends NetHandler {
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var change = disc.upgrade(params);
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if (change == null) {
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return this.encodeMsg(NetMsgId.disc_strengthen_failed_ack);
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return session.encodeMsg(NetMsgId.disc_strengthen_failed_ack);
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}
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// Create response
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@@ -37,7 +37,7 @@ public class HandlerDiscStrengthenReq extends NetHandler {
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.setExp(disc.getExp())
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.setChange(change.toProto());
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return this.encodeMsg(NetMsgId.disc_strengthen_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.disc_strengthen_succeed_ack, rsp);
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}
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}
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@@ -13,7 +13,7 @@ public class HandlerFriendListGetReq extends NetHandler {
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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var rsp = FriendListGetResp.newInstance();
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return this.encodeMsg(NetMsgId.friend_list_get_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.friend_list_get_succeed_ack, rsp);
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}
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}
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@@ -15,7 +15,7 @@ public class HandlerGachaInformationReq extends NetHandler {
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// TODO
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return this.encodeMsg(NetMsgId.gacha_information_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.gacha_information_succeed_ack, rsp);
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}
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}
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@@ -13,7 +13,7 @@ public class HandlerGachaNewbieInfoReq extends NetHandler {
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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var rsp = GachaInformationResp.newInstance();
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return this.encodeMsg(NetMsgId.gacha_newbie_info_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.gacha_newbie_info_succeed_ack, rsp);
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}
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}
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@@ -15,7 +15,7 @@ public class HandlerGachaNewbieObtainReq extends NetHandler {
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var req = GachaNewbieObtainReq.parseFrom(message);
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// TODO
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return this.encodeMsg(NetMsgId.gacha_newbie_obtain_failed_ack);
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return session.encodeMsg(NetMsgId.gacha_newbie_obtain_failed_ack);
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}
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}
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@@ -35,7 +35,7 @@ public class HandlerGachaNewbieSpinReq extends NetHandler {
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rsp.addCards(id);
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}
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return this.encodeMsg(NetMsgId.gacha_newbie_spin_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.gacha_newbie_spin_succeed_ack, rsp);
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}
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}
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@@ -46,7 +46,7 @@ public class HandlerGachaSpinReq extends NetHandler {
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rsp.addCards(card);
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}
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return this.encodeMsg(NetMsgId.gacha_spin_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.gacha_spin_succeed_ack, rsp);
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}
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}
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@@ -25,7 +25,7 @@ public class HandlerIkeReq extends NetHandler {
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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// Make sure we dont already have a session
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if (session != null) {
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return this.encodeMsg(NetMsgId.ike_failed_ack);
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return session.encodeMsg(NetMsgId.ike_failed_ack);
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}
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// Parse
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@@ -55,7 +55,7 @@ public class HandlerIkeReq extends NetHandler {
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*/
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// Encode and send to client
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return this.encodeMsg(NetMsgId.ike_succeed_ack, rsp);
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return session.encodeMsg(NetMsgId.ike_succeed_ack, rsp);
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}
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}
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@@ -18,11 +18,11 @@ public class HandlerItemProductReq extends NetHandler {
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var changes = session.getPlayer().getInventory().produce(req.getId(), req.getNum());
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if (changes == null) {
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return this.encodeMsg(NetMsgId.item_product_failed_ack);
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return session.encodeMsg(NetMsgId.item_product_failed_ack);
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}
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// Send response
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return this.encodeMsg(NetMsgId.item_product_succeed_ack, changes.toProto());
|
||||
return session.encodeMsg(NetMsgId.item_product_succeed_ack, changes.toProto());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ public class HandlerMailListReq extends NetHandler {
|
||||
rsp.addList(mail.toProto());
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mail_list_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mail_list_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ public class HandlerMailPinReq extends NetHandler {
|
||||
|
||||
// Sanity check
|
||||
if (mail == null) {
|
||||
return this.encodeMsg(NetMsgId.mail_pin_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.mail_pin_failed_ack);
|
||||
}
|
||||
|
||||
// Build response
|
||||
@@ -29,7 +29,7 @@ public class HandlerMailPinReq extends NetHandler {
|
||||
.setFlag(mail.getFlag())
|
||||
.setPin(mail.isPin());
|
||||
|
||||
return this.encodeMsg(NetMsgId.mail_pin_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mail_pin_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,10 +17,10 @@ public class HandlerMailReadReq extends NetHandler {
|
||||
boolean result = session.getPlayer().getMailbox().readMail(req.getId(), req.getFlag());
|
||||
|
||||
if (!result) {
|
||||
return this.encodeMsg(NetMsgId.mail_read_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.mail_read_failed_ack);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mail_read_succeed_ack, UI32.newInstance().setValue(req.getId()));
|
||||
return session.encodeMsg(NetMsgId.mail_read_succeed_ack, UI32.newInstance().setValue(req.getId()));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ public class HandlerMailRecvReq extends NetHandler {
|
||||
recvList.forEach(rsp::addIds);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mail_recv_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mail_recv_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ public class HandlerMailRemoveReq extends NetHandler {
|
||||
rsp.addIds(id);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mail_remove_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mail_remove_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ public class HandlerMallGemListReq extends NetHandler {
|
||||
rsp.addList(info);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mall_gem_list_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mall_gem_list_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ public class HandlerMallMonthlyCardListReq extends NetHandler {
|
||||
rsp.addList(info);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mall_monthlyCard_list_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mall_monthlyCard_list_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ public class HandlerMallPackageListReq extends NetHandler {
|
||||
rsp.addList(info);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mall_package_list_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mall_package_list_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ public class HandlerMallShopListReq extends NetHandler {
|
||||
rsp.addList(info);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.mall_shop_list_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.mall_shop_list_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ public class HandlerPhoneContactsInfoReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
return this.encodeMsg(NetMsgId.phone_contacts_info_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.phone_contacts_info_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@ public class HandlerPlayerBoardSetReq extends NetHandler {
|
||||
// Set board
|
||||
boolean success = session.getPlayer().setBoard(req.getIds());
|
||||
|
||||
return this.encodeMsg(success ? NetMsgId.player_board_set_succeed_ack : NetMsgId.player_board_set_failed_ack);
|
||||
return session.encodeMsg(success ? NetMsgId.player_board_set_succeed_ack : NetMsgId.player_board_set_failed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,11 +16,11 @@ public class HandlerPlayerDataReq extends NetHandler {
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Check if player has been created yet
|
||||
if (session.getPlayer() == null) {
|
||||
return this.encodeMsg(NetMsgId.player_new_notify);
|
||||
return session.encodeMsg(NetMsgId.player_new_notify);
|
||||
}
|
||||
|
||||
// Encode player data
|
||||
return this.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
|
||||
return session.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ public class HandlerPlayerFormationReq extends NetHandler {
|
||||
|
||||
boolean success = session.getPlayer().getFormations().updateFormation(req.getFormation());
|
||||
|
||||
return this.encodeMsg(success ? NetMsgId.player_formation_succeed_ack : NetMsgId.player_formation_failed_ack);
|
||||
return session.encodeMsg(success ? NetMsgId.player_formation_succeed_ack : NetMsgId.player_formation_failed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ public class HandlerPlayerGenderEditReq extends NetHandler {
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
session.getPlayer().editGender();
|
||||
|
||||
return this.encodeMsg(NetMsgId.player_gender_edit_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.player_gender_edit_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ public class HandlerPlayerHeadIconInfoReq extends NetHandler {
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
var rsp = PlayerHeadIconInfoResp.newInstance();
|
||||
|
||||
return this.encodeMsg(NetMsgId.player_head_icon_info_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.player_head_icon_info_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ public class HandlerPlayerLearnReq extends NetHandler {
|
||||
// TODO set newbie info
|
||||
session.getPlayer().setNewbieInfo(req.getGroupId(), req.getStepId());
|
||||
|
||||
return this.encodeMsg(NetMsgId.player_learn_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.player_learn_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ public class HandlerPlayerLoginReq extends NetHandler {
|
||||
boolean result = session.login(loginToken);
|
||||
|
||||
if (!result) {
|
||||
return this.encodeMsg(NetMsgId.player_login_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.player_login_failed_ack);
|
||||
}
|
||||
|
||||
// Regenerate session token because we are switching encrpytion method
|
||||
@@ -36,7 +36,7 @@ public class HandlerPlayerLoginReq extends NetHandler {
|
||||
.setToken(session.getToken());
|
||||
|
||||
// Encode and send to client
|
||||
return this.encodeMsg(NetMsgId.player_login_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.player_login_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ public class HandlerPlayerMusicSetReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
return this.encodeMsg(NetMsgId.player_music_set_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.player_music_set_failed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ public class HandlerPlayerNameEditReq extends NetHandler {
|
||||
|
||||
boolean success = session.getPlayer().editName(req.getName());
|
||||
|
||||
return this.encodeMsg(success ? NetMsgId.player_name_edit_succeed_ack : NetMsgId.player_name_edit_failed_ack);
|
||||
return session.encodeMsg(success ? NetMsgId.player_name_edit_succeed_ack : NetMsgId.player_name_edit_failed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ public class HandlerPlayerPingReq extends NetHandler {
|
||||
rsp.setNextPackage(nextPackage);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.player_ping_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.player_ping_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -22,18 +22,18 @@ public class HandlerPlayerRegReq extends NetHandler {
|
||||
|
||||
// Sanity
|
||||
if (req.getNickname() == null || req.getNickname().isEmpty()) {
|
||||
return this.encodeMsg(NetMsgId.player_reg_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.player_reg_failed_ack);
|
||||
}
|
||||
|
||||
// Create player
|
||||
Player player = Nebula.getGameContext().getPlayerModule().createPlayer(session, req.getNickname(), req.getGender());
|
||||
|
||||
if (player == null) {
|
||||
return this.encodeMsg(NetMsgId.player_reg_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.player_reg_failed_ack);
|
||||
}
|
||||
|
||||
// Encode player data
|
||||
return this.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
|
||||
return session.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,7 +16,8 @@ public class HandlerPlayerSignatureEdit extends NetHandler {
|
||||
|
||||
session.getPlayer().editSignature(req.getSignature());
|
||||
|
||||
return this.encodeMsg(NetMsgId.player_signature_edit_succeed_ack);
|
||||
// Send response
|
||||
return session.encodeMsg(NetMsgId.player_signature_edit_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,7 +16,8 @@ public class HandlerPlayerTitleEditReq extends NetHandler {
|
||||
|
||||
boolean success = session.getPlayer().editTitle(req.getTitlePrefix(), req.getTitleSuffix());
|
||||
|
||||
return this.encodeMsg(success ? NetMsgId.player_title_edit_succeed_ack : NetMsgId.player_title_edit_failed_ack);
|
||||
// Send response
|
||||
return session.encodeMsg(success ? NetMsgId.player_title_edit_succeed_ack : NetMsgId.player_title_edit_failed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,14 +17,14 @@ public class HandlerRegionBossLevelApplyReq extends NetHandler {
|
||||
|
||||
var data = GameData.getRegionBossLevelDataTable().get(req.getId());
|
||||
if (data == null || !data.hasEnergy(session.getPlayer())) {
|
||||
return this.encodeMsg(NetMsgId.region_boss_level_apply_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.region_boss_level_apply_failed_ack);
|
||||
}
|
||||
|
||||
// Set player instance id
|
||||
session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
|
||||
|
||||
// Send response
|
||||
return this.encodeMsg(NetMsgId.region_boss_level_apply_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.region_boss_level_apply_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ public class HandlerRegionBossLevelSettleReq extends NetHandler {
|
||||
// Get boss level data
|
||||
var data = GameData.getRegionBossLevelDataTable().get(player.getInstanceManager().getCurInstanceId());
|
||||
if (data == null || !data.hasEnergy(player)) {
|
||||
return this.encodeMsg(NetMsgId.region_boss_level_settle_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.region_boss_level_settle_failed_ack);
|
||||
}
|
||||
|
||||
// Parse request
|
||||
@@ -52,7 +52,7 @@ public class HandlerRegionBossLevelSettleReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Send response
|
||||
return this.encodeMsg(NetMsgId.region_boss_level_settle_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.region_boss_level_settle_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,14 +17,14 @@ public class HandlerSkillInstanceApplyReq extends NetHandler {
|
||||
|
||||
var data = GameData.getSkillInstanceDataTable().get(req.getId());
|
||||
if (data == null || !data.hasEnergy(session.getPlayer())) {
|
||||
return this.encodeMsg(NetMsgId.skill_instance_apply_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.skill_instance_apply_failed_ack);
|
||||
}
|
||||
|
||||
// Set player instance id
|
||||
session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
|
||||
|
||||
// Send response
|
||||
return this.encodeMsg(NetMsgId.skill_instance_apply_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.skill_instance_apply_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ public class HandlerSkillInstanceSettleReq extends NetHandler {
|
||||
// Get boss level data
|
||||
var data = GameData.getSkillInstanceDataTable().get(player.getInstanceManager().getCurInstanceId());
|
||||
if (data == null || !data.hasEnergy(player)) {
|
||||
return this.encodeMsg(NetMsgId.skill_instance_settle_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.skill_instance_settle_failed_ack);
|
||||
}
|
||||
|
||||
// Parse request
|
||||
@@ -52,7 +52,7 @@ public class HandlerSkillInstanceSettleReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Send response
|
||||
return this.encodeMsg(NetMsgId.skill_instance_settle_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.skill_instance_settle_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ public class HandlerStarTowerApplyReq extends NetHandler {
|
||||
var instance = session.getPlayer().getStarTowerManager().apply(req);
|
||||
|
||||
if (instance == null) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_apply_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_apply_failed_ack);
|
||||
}
|
||||
|
||||
// Create response
|
||||
@@ -29,7 +29,7 @@ public class HandlerStarTowerApplyReq extends NetHandler {
|
||||
|
||||
rsp.getMutableChange();
|
||||
|
||||
return this.encodeMsg(NetMsgId.star_tower_apply_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.star_tower_apply_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public class HandlerStarTowerBuildBriefListGetReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Finish
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_brief_list_get_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_brief_list_get_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public class HandlerStarTowerBuildDeleteReq extends NetHandler {
|
||||
.setChange(changes.toProto());
|
||||
|
||||
// Encode packet
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_delete_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_delete_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -20,14 +20,14 @@ public class HandlerStarTowerBuildDetailGetReq extends NetHandler {
|
||||
var build = session.getPlayer().getStarTowerManager().getBuilds().get(buildId);
|
||||
|
||||
if (build == null) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_detail_get_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_detail_get_failed_ack);
|
||||
}
|
||||
|
||||
// Build response
|
||||
var rsp = StarTowerBuildDetailGetResp.newInstance()
|
||||
.setDetail(build.toDetailProto());
|
||||
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_detail_get_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_detail_get_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -18,13 +18,13 @@ public class HandlerStarTowerBuildLockUnlockReq extends NetHandler {
|
||||
var build = session.getPlayer().getStarTowerManager().getBuildById(req.getBuildId());
|
||||
|
||||
if (build == null) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_lock_unlock_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_lock_unlock_failed_ack);
|
||||
}
|
||||
|
||||
build.setLock(req.getLock());
|
||||
|
||||
// Encode packet
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_lock_unlock_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_lock_unlock_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,21 +16,21 @@ public class HandlerStarTowerBuildNameSetReq extends NetHandler {
|
||||
|
||||
// Sanity
|
||||
if (req.getName() == null || req.getName().isEmpty()) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_name_set_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_name_set_failed_ack);
|
||||
}
|
||||
|
||||
// Get build
|
||||
var build = session.getPlayer().getStarTowerManager().getBuildById(req.getBuildId());
|
||||
|
||||
if (build == null) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_name_set_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_name_set_failed_ack);
|
||||
}
|
||||
|
||||
// Set name
|
||||
build.setName(req.getName());
|
||||
|
||||
// Encode packet
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_name_set_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_name_set_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class HandlerStarTowerBuildPreferenceSetReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Encode packet
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_preference_set_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_preference_set_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,13 +23,13 @@ public class HandlerStarTowerBuildWhetherSaveReq extends NetHandler {
|
||||
);
|
||||
|
||||
if (!result) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_whether_save_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_whether_save_failed_ack);
|
||||
}
|
||||
|
||||
// Build response
|
||||
var rsp = StarTowerBuildWhetherSaveResp.newInstance();
|
||||
|
||||
return this.encodeMsg(NetMsgId.star_tower_build_whether_save_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.star_tower_build_whether_save_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -11,20 +11,20 @@ public class HandlerStarTowerGiveUpReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
var instance = session.getPlayer().getStarTowerManager().giveUp();
|
||||
var game = session.getPlayer().getStarTowerManager().giveUp();
|
||||
|
||||
if (instance == null) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_give_up_failed_ack);
|
||||
if (game == null) {
|
||||
return session.encodeMsg(NetMsgId.star_tower_give_up_failed_ack);
|
||||
}
|
||||
|
||||
// Build response
|
||||
var rsp = StarTowerGiveUpResp.newInstance()
|
||||
.setFloor(instance.getFloor());
|
||||
.setFloor(game.getFloor());
|
||||
|
||||
rsp.getMutableChange();
|
||||
rsp.setBuild(instance.getBuild().toProto());
|
||||
rsp.setBuild(game.getBuild().toProto());
|
||||
|
||||
return this.encodeMsg(NetMsgId.star_tower_give_up_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.star_tower_give_up_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ public class HandlerStarTowerInteractReq extends NetHandler {
|
||||
var game = session.getPlayer().getStarTowerManager().getGame();
|
||||
|
||||
if (game == null) {
|
||||
return this.encodeMsg(NetMsgId.star_tower_interact_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.star_tower_interact_failed_ack);
|
||||
}
|
||||
|
||||
// Parse request
|
||||
@@ -24,8 +24,8 @@ public class HandlerStarTowerInteractReq extends NetHandler {
|
||||
// Handle interaction
|
||||
var rsp = game.handleInteract(req);
|
||||
|
||||
// Template
|
||||
return this.encodeMsg(NetMsgId.star_tower_interact_succeed_ack, rsp);
|
||||
// Send response
|
||||
return session.encodeMsg(NetMsgId.star_tower_interact_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ public class HandlerStoryApplyReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
return this.encodeMsg(NetMsgId.story_apply_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.story_apply_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class HandlerStorySetInfoReq extends NetHandler {
|
||||
rsp.addChapters(chapter);
|
||||
}
|
||||
|
||||
return this.encodeMsg(NetMsgId.story_set_info_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.story_set_info_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ public class HandlerStorySetRewardReceiveReq extends NetHandler {
|
||||
var changes = session.getPlayer().getStoryManager().settleSet(req.getChapterId(), req.getSectionId());
|
||||
|
||||
// Finish
|
||||
return this.encodeMsg(NetMsgId.story_set_reward_receive_succeed_ack, changes.toProto());
|
||||
return session.encodeMsg(NetMsgId.story_set_reward_receive_succeed_ack, changes.toProto());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -25,8 +25,8 @@ public class HandlerStorySettleReq extends NetHandler {
|
||||
// Settle
|
||||
var changes = session.getPlayer().getStoryManager().settle(list);
|
||||
|
||||
// Finish
|
||||
return this.encodeMsg(NetMsgId.story_settle_succeed_ack, changes.toProto());
|
||||
// Send response
|
||||
return session.encodeMsg(NetMsgId.story_settle_succeed_ack, changes.toProto());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ public class HandlerTowerGrowthDetailReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
return this.encodeMsg(NetMsgId.tower_growth_detail_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.tower_growth_detail_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,14 +17,14 @@ public class HandlerWeekBossApplyReq extends NetHandler {
|
||||
|
||||
var data = GameData.getWeekBossLevelDataTable().get(req.getId());
|
||||
if (data == null || !data.hasEnergy(session.getPlayer())) {
|
||||
return this.encodeMsg(NetMsgId.week_boss_apply_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.week_boss_apply_failed_ack);
|
||||
}
|
||||
|
||||
// Set player instance id
|
||||
session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
|
||||
|
||||
// Send response
|
||||
return this.encodeMsg(NetMsgId.week_boss_apply_succeed_ack);
|
||||
return session.encodeMsg(NetMsgId.week_boss_apply_succeed_ack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ public class HandlerWeekBossSettleReq extends NetHandler {
|
||||
// Get boss level data
|
||||
var data = GameData.getWeekBossLevelDataTable().get(player.getInstanceManager().getCurInstanceId());
|
||||
if (data == null || !data.hasEnergy(player)) {
|
||||
return this.encodeMsg(NetMsgId.week_boss_settle_failed_ack);
|
||||
return session.encodeMsg(NetMsgId.week_boss_settle_failed_ack);
|
||||
}
|
||||
|
||||
// Parse request
|
||||
@@ -51,7 +51,7 @@ public class HandlerWeekBossSettleReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Send response
|
||||
return this.encodeMsg(NetMsgId.week_boss_settle_succeed_ack, rsp);
|
||||
return session.encodeMsg(NetMsgId.week_boss_settle_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -242,7 +242,7 @@ public class AgentZoneHandler implements Handler {
|
||||
var handler = new NetHandler() {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
return this.encodeMsg(failedAckId);
|
||||
return PacketHelper.encodeMsg(failedAckId);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -42,7 +42,6 @@ public class UserSetDataHandler extends UserLoginHandler {
|
||||
ctx.result("{\"Code\":200,\"Data\":{},\"Msg\":\"OK\"}");
|
||||
}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private static class UserSetDataReqJson {
|
||||
public String Key;
|
||||
public String Value;
|
||||
|
||||
Reference in New Issue
Block a user