Fix basic trials not rewarding materials

This commit is contained in:
Melledy
2025-10-29 20:49:34 -07:00
parent d024ab62a8
commit e002bec13a
13 changed files with 147 additions and 57 deletions
@@ -16,19 +16,19 @@ public class HandlerDailyInstanceApplyReq extends NetHandler {
var req = DailyInstanceApplyReq.parseFrom(message);
var data = GameData.getDailyInstanceDataTable().get(req.getId());
if (data == null) {
if (data == null || !data.hasEnergy(session.getPlayer())) {
return this.encodeMsg(NetMsgId.daily_instance_apply_failed_ack);
}
// Check player energy
if (data.getEnergyConsume() > session.getPlayer().getEnergy()) {
// Check reward group
if (data.getRewardGroup(req.getRewardType()) == null) {
return this.encodeMsg(NetMsgId.daily_instance_apply_failed_ack);
}
// Set player
session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
session.getPlayer().getInstanceManager().setCurInstanceId(req.getId(), req.getRewardType());
// Template
// Send response
return this.encodeMsg(NetMsgId.daily_instance_apply_succeed_ack);
}